Eunju Kim Mario World Journal

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Foundations of Design : REPRESENTATION, SEM1, 2017 M2 JOURNAL - FLATNESS vs PROJECTION Eunju Kim 914834

Hana Nihill Studio 19

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WEEK 3 READING: TITLE OF READING

Question 1: What is Pictorial Space according to Le Corbusier? (Maximum 100 words) Pictorial space is an area/space viewed at a certain distance and angle; a flat ‘picture’ we see in our perspective as he states that, “pictorial space cannot be entered or circulated through. It is irremediably space view from a distance, and is therefore eternally resigned to frontality”

Question 2: The Flatness of Le Corbusier’s painting’s are attributable to two properties. What are they? And what are these pitted against?(Maximum 100 words) First

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MARIO’S WORLD First Mario world: 10

Second Mario world: 14

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1ST MARIO’S WORLD

Axonometric projection of my first world

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Axonometric projection of my second world


COMBINED MARIO’S WORLD

With the two worlds combined, I have found that the mountain blobs occupy a lot of space. Having a children’s playground as a theme, I have converted the mountains as cubby houses by adding windows, doors and lights. The flowers, mario characters also adds to the lively and playful sense of the theme.

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WEEK 4 READING: TITLE OF READING Complete your reading before attempting these questions:

Question 1: Explain the difference between Pictoral (in this case perspectival) space and Projection? (Maximum 100 words) The techinical difference between perspective and projection is that perspective has a vanishing point, whereas projection uses parrallel lines, thus the vanishing point does not exist; vanishing point is at infinity. In projection, the origin is always present and can be measureable. Perspective however, the origin would adjust to the time and space of the individual’s eye. Thus projection also provides a predictable display of a model as it neutralises the notion of time and allowing to visualise a infinite space.

Question 2: Where did Axonometric projection first arise, and why? (Maximum 100 words) Axonometric projection arose since ancient visual practise, to develop a language to model through projection of parallel lines. This method of projection allows the model to be measurable, predictable and verifiable. It was widely used in military context to chart 3D trajectories of artillery projectiles, and also in engineering and mechanical industries.

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ILLUSTRATED MARIO’S NEW WORLD

Hint: How Detailed does the drawing need to be? Consider the shape, character and landscape of the scene only. We are only interested in the form and z; you do not need to be concerned with the shadow and pattern of the images.

In my illustrated Mario world, I have focused on appropriately plotting the axonometric projection; making sure that the base plane stays consistant in shape, while projection of the front and side plane are distorted in 45 degrees angle. The arch and the cylinders are made sure to follow the 45degrees distortion. The stars and clouds are placed opposite to the rainbow to maintain a balanced landscape.

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MY DRAWING PROCESS

Using set square, T-square and a pencil, the 2D mario world was drawn in axonometric projection.

The second mario world was drawn similarly, however with the image facing the opposite direction as shown on the photo. 8

The first and second Mario world are merged together to become one world.


Using a lightbox, the combined world is traced over, considering the objects that will be hidden due to the overlapping of the world

Creative elements are added to the combined world to successfully merge the landscape of the two worlds together.

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