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Break In: A Breakthrough in Board Games
Magazine
PlayMonster’s unique game series is poised for success as consumers seek out collaborative activities they can enjoy at home. The only successful escape from Alcatraz Federal Penitentiary was made during the night of June 11, 1962. Three prisoners carried out an intricate plan and were never seen again. No one has figured out how they did it, but PlayMonster has a theory. Perhaps there was an outside man? Break In: Alcatraz is an immersive, collaborative board-game experience that makes players the “outside man.” Their mission is to get inside to free their man. To get started, they lift off the lid of the game box, but they don’t open the rest of it. Working together as a team, they read the instructions and move from clue to clue. Each clue that’s solved opens another layer of the box. Along the way, players do amazing things and encounter wonderful sites and interesting characters. Solving the final puzzle leads to the big escape. It’s unique in the board-game category because it brings the popular escape room concept to the comfort and safety of home. There’s no timer – players can enjoy the game at their own pace (although the suggested limit is two hours). Break In can be played in multiple sittings during the holidays or on a weekend getaway. The rich storyline presents an interesting challenge for adult players. It allows them to peel back the layers and immerse themselves in a one-of-akind setting. It’s one-time game play, so Break In: Alcatraz can be repackaged and passed along to a new team of players.
Outta This World Expansion
Building on Break In: Alcatraz, PlayMonster launched Break In: Area 51 in January. Players of this version are an alien breaking into the highly classified Air Force facility to retrieve a captured ship that is being dismantled. Toy engineer David Yakos, along with husband-and-wife game designers Nick Cravotta and Rebecca Bleau, collaborated on the game series. Yakos wanted to recreate the escape room concept for home use, but how could someone escape from a small game-board box? Then a light bulb went on. Players could break into the box. For Break in, Yakos constructed a three-dimensional layered-escape concept box and shared it with Cravotta and Bleau. It inspired them to craft the story using Alcatraz as the backdrop. DC Comics artist Steve Downer, who has worked on Superman and Wonder Woman, created the intricate art and details. For more information on how you can Break In to this line and capitalize on the sales trend, contact your PlayMonster sales representative.
Snap Ships BP48 Biped Mech
Build to Battle! Snap Ships is a versatile building system with interchangeable pieces, so kids can build however they want. The BP-48 Biped Mech includes instructions for the drone that you assemble yourself and then engage in battle with real shooting weapon play! When you collect all three drones – each sold separately, you can combine them to build the MD-Switch 1 Fusion Build!
Disney Face Paintoos Frozen II
Face Paintoos are a face paint revolution–temporary face designs that make the magic of face painting a fun and easy activity for everyone! It’s easy to achieve perfect, long-lasting results every time, without the need for a professional face painter. Each fun design is non-toxic and hypo-allergenic, and is easily removed using the included wipes. They’re great for parties, dressing up and role play!
Drone Home
Race to launch your aliens down the ramps and land inside the drone! Watch out— others can knock you out! If your alien escapes when the drone lifts off, you’re one step closer to winning! Get rid of all your aliens first to win! It’s fast-paced fun for the whole family, and it’s the first game to include a real, flying drone!
Break In – Area 51
An entertaining and immersive game experience unlike any other -- Break In™ Area 51 begins the moment you open the box. Read your instructions and begin looking for clues to expand your board and reveal the next layer you have to explore that will lead you further inside!! The final puzzle leads you to your goal, and then you must escape!
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