3 minute read

ASTRO KNIGHTS A deck building game where timing is everything

by JP Decosse, OffDutyNinja

Itwas just another day in New Atlantis, when suddenly the skies turned dark and an ominous shadow was cast over the planet. Our homeworld is under attack, and the Astro Knights are our first and only line of defense! The battle for the galaxy is about to begin, and we must ask ourselves: will we helplessly hide in the shadows, or join the Astro Knights to defend the very fiber of our civilization?

play and acquire their cards carefully, as the order in which cards are added to a player’s discard pile will be the same order cards are drawn later in the game.

battle on the back foot. No matter which Boss you face, the challenge is immense and victory is never a certainty!

Astro Knights is the latest smash hit cooperative adventure from Indie Boards & Cards, asking one to four players to work together to fight off an intergalactic threat! The game typically lasts about an hour, and is recommended for ages 14 and up.

Following in the footsteps of the critically-acclaimed Aeon’s End series of games, Astro Knights makes use of the same deck-building engine, where players never shuffle their cards. Instead, this tabletop team-up challenges its heroes to

In addition to managing their deck, Astro Knights players also manage their three core tracks: Weapon slots, Power gauge and Health meter. Throughout the game, players will regularly face the difficult decision of whether to improve their deck with powerful new cards, or upgrade their Slot and Power tracks. Both hold value, but timing is everything!

Perfecting your deck will be difficult, however, as each Astro Knights session pits the players against one of the game’s four world-ending Bosses – the villains that we must overcome to win the game. Furion brings a separate deck of Artillery cards to keep our heroes on their toes. Architect 0-815 is accompanied by a swarm of robotic soldiers. Lunaris augments itself with the resources of previously conquered worlds. Continnua harnesses the power of time itself to eliminate cards from the hands of each player, consistently forcing players to

However, it’s not just the Bosses that have tricks up their sleeves! Each Astro Knight in the game brings their own unique abilities and strengths, and certain Knight combinations are likely to perform better against particular foes! Silas is a healer, Gavriil brings big damage early in the game, Christina can arm her allies with an array of epic artillery and Nasma can help hone her teammate’s decks into the perfect fighting team!

Astro Knights manages to thread the needle of being accessible to new players in the deck-building genre, while also offering plenty of appeal to experienced card game enthusiasts.

With a colorful, comic-book art style and straightforward mechanics for making deep strategic decisions, Astro Knights can make anyone feel like a hero. Keep your eyes peeled when it hits retail shelves in the next few weeks; you don’t want to miss what’s sure to become an explosive new hit!

Magpie Games is excited to present AvatarLegends:TheRoleplayingGame , the officially licensed tabletop roleplaying game set in the world of the Avatarverse!

It is a heroic fantasy game set in the universe of Avatar:TheLastAirbenderand The LegendofKorra—featuring elemental bending martial arts, dramatic conflicts between people and nations, and the struggles of an ever-changing world. You and your friends take on the roles of heroes from across the Four Nations to fight for what is right amid complicated and nuanced situations.

Each player creates their own hero using a playbook—an archetype with distinctive options including sets of abilities and story elements. The game offers a chance to create your own tales within five distinct eras—the Kyoshi Era, the Roku Era, the Hundred Year War Era, the Aang Era, and the Korra Era. Each era focuses on distinct themes tied to the challenges the world and its Avatar faces during that time.

Your characters each hail from one of the Four Nations and specialize in a training path: waterbending, earthbending, firebending, airbending, weapons, or technology. Your training serves two main uses in the game: it establishes your abilities so you can plan and execute creative solutions in key moments, and it determines what techniques are available for you to learn and use while in combat. Bending and fighting are iconic hallmarks that make up the Avatarverse, so the game features a robust combat system designed to represent the fluidity of fights seen in the series.

Beyond combat, the game closely models the look and feel of the show in how it handles a character’s journey to achieve or maintain internal balance. Each character possesses a balance track that represents two opposing principles within them, and players are influenced by circumstances and other characters to act in accordance with those ideals. During the course of the game, balance ebbs and flows between the two principles based on how you act, and other characters may shift your balance by affirming how they see you.

It is time for you and your friends to become legends yourselves! The life of an Avatar Legends hero is never easy. Most problems in the Four Nations can’t be fixed by a simple fight—the Avatarverse and the people who live there are too complex for that. You might have to investigate the problem, speak to the people about their needs, and strive to understand the nuances of the situation at hand. Embracing the diversity of the Four Nations and learning to accept others and their unique worldviews are all part of the heroism central to the game. Adventure awaits in Avatar Legends: The Roleplaying Game, and we hope you and your friends will join us!

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