BA (Hons.) GRAPHIC DESIGN PREPARATION & PROPOSAL – Part 1 Name
LEVEL
Module Code
Module Title
OUGD303
Final Major Project
06
Date
REVISED POSITION STATEMENT AND RATIONALE
“A screen-based investigation of interactive design with a focus on functionality.” THEMES / SUBJECTS What Themes/Subjects will form the basis of your work for the final major project? This should include Theoretical and non design based content and concerns.
GENERAL THEMES:
DESIGN CONTEXT Identify areas of professional/ creative practices that will inform the contextualization of the work that you produce. This should include specific designer’s, studios, practitioner’s and products as well as broader creative disciplines and methods of Production / Distribution.
DESIGNERS/STUDIOS:
Science | Technology | Connectivity
SPECIFIC SUBJECTS: Communication | Tools | Animals | Exploration | Community | Education
Berg | Method | Bruce Tognazzini | Brendan Dawes | John Gruber Bill Moggridge | AUDIENCE/CONTEXTS: Mobile & Tablet Devices | Point of Sale/Purchase Kiosks | Gaming Consoles | Web (Browser-Based) PRODUCTION /DISTRIBUTION METHODS:
Prototypes | Situational Mockups/Videos | Web-Based Distribution DESIGN DISCIPLINES What areas of graphic design practice do you intend to investigate in relation to the practical and conceptual production / distribution of work in response to selected briefs
Interactive Design User Experience Design Service Design Web Design Interface Design
DESIGN SKILLS What practical design skills do you intend to further develop and apply during your final major project. What do you intend to use the skills for. Consider extending the use of skills that you already have in order to deliver work of a professional standard as well as identifying new skills that you will need to develop.
PROPOSED BRIEFS List any briefs that you have already identified as possible starting points for your Final Major Project. You should include possible competition and Live briefs as well as identifying briefs that will allow you to develop a significant body of research and development in relation to your stated Themes/subjects, Design disciplines and production / distribution methods KEY TEXTS. List a selected number of books, articles and texts that are central to your proposed area of practice. These should include a combination of design and nondesign based books, theoretical texts as well as visual publications.
Wireframing Prototyping User Profiling Situational Mockups Interface Mockups Thumbnail Design
1 – Business website for surveyor. 2 – Spotify D&AD Brief. 3 – Propose a ‘Tamagotchi’ Game for smartphones with a focus on how the user develops a releationship with the ‘pet’ (Uncanny Valley .etc) 4 – Propose a GPS tracking system for pets that uses an iPhone app to communicate the data.
Designing Interactions – Bill Moggridge Talk to Me – Paola Antonelli Analogue In, Digital Out – Brendan Dawes http://brendandawes.calepin.co/ http://daringfireball.net/ http://parislemon.com/ http://www.experientia.com/blog/ http://somerandomdude.com/ http://uxdesign.smashingmagazine.com/
ADDITIONAL COMMENTS If possible I want to move into working with a developer who can code my designins into fully functional mobile applications.