06
BA (Hons.) GRAPHIC DESIGN
LEVEL
Module Code
OUGD303
Outcomes
Module Title
FINAL MAJOR PROJECT
1
DRAFT 1 - FINAL MAJOR PROJECT STATEMENT OF INTENT Name: Rob Green Blog Address: http://r-green0912fmp.blogspot.com
Rationale “A screen-based investigation of interactive design with a focus on functionality.” -
My practice will look at interactive design through a variety of briefs that vary on functionality.
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A consideration of form & object, perhaps also looking at print solutions that tie-in with my interfaces.
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I have a strong interest in the social and commnuicative capacity of the interent and I want this to be apparent in my design solutions.
Subjects / Themes -
Social impact of the internet; human communication.
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Education through interactive media.
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Science & new technologies; how my interaction designs can be applied to these.
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Service design and user experience; how I can provide a broader experience greater than just an interface for my target audiences.
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Delight and Fun; Games and humour in my work.
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The creation of digital tools that solve everyday problems and improve people’s lives.
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An investigation of designing theories through my work; ideas such as Fitt’s Law and Uncanny Valley.
Design Disciplines / Creative Development -
Digital Design Interaction Design Interface Design UX Design Design for Motion Image-Based Communication Infographics Character Design
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Basic Coding/Technological Understanding Collaboration with a developer. Knowledge of mobile app submission process. Principles of user-centric design. Learn industry guidelines and standards for app design.
Practical Skills / Workshops – what, why and when? -
Prototyping Ideas Usability Testing User Research Methods Situational Mockups Re-Iteration to find the best solutions. Broader understanding of code and back-end development. Research Methods and Techniques. Cognitive Psychology Photography (Lighting)
Brief 1: Surveryor Website
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Rationale: Create a fully working promotional website for a surveryor that communicates his experience, abilities, reliability, approachability and contact information.
Brief 2: Yearbook Brief
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Rationale: Work in a design team to create a year-book for one of the college courses. Could also create an online digital edition.
Brief 3:
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Brief 5: Rationale:
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Contextual references / Designers / Studios / Companies (specific)
RESEARCH ACTIVITY:
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RESEARCH ACTIVITY:
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RESEARCH ACTIVITY Details
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BIBLIOGRAPHY BOOKS / TEXTS - (Harvard Refernced) Antonelli, Paola (2011) Talk to Me: Design an the Communication between People and Objects New York: Museum of Modern Art Dawes, Brendan (2007) Analogue In, Digital Out: Brendan Dawes on Interaction Design USA: New Riders Moggridge, Bill (2006) Designing Interactions USA: The MIT Press
MAGAZINES / JOURNALS / ARTICLES – (include publication date and details) -
The manual – Issue 1 – Articles about Web + Interactive Design Computer Arts Issue 195: Desiging Brilliant Mobile Apps Think Quarterly: Google’s magazine about web + technology. (Web-based with a limited print run)
ON LINE REFERENCES / WEBSITES / ARTICLES (include specific urls) -
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Company online guidelines: http://bit.ly/ACev9F & http://voiceandtone.com/ Bruce Tognazzini: First principles of Interaction Design: http://www.asktog.com/basics/firstPrinciples.html Aarron Walter: Emptional Inerface Design: The gateway to passionate users: http://thinkvitamin.com/design/emotional-interface-design-the-gateway-topassionate-users/ Some Random Dude (Blog): http://somerandomdude.com/ Everyday UX Morsels: http://www.everydayux.com/ Smashing Magazine – UX Design Catergory: http://uxdesign.smashingmagazine.com/ Daring Fireball: John Cruber (Blog): http://daringfireball.net/
OTHER REFERENCE MATERIAL (Films, events, exhibitions, conferences)
ACTION PLAN – use this section to identify specific tasks that you need to complete in order to resolve the brief. Brief What do you need to do? 1
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