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BA (Hons.) GRAPHIC DESIGN

LEVEL

Module Code

OUGD303

Outcomes

Module Title

FINAL MAJOR PROJECT

1

DRAFT 1 - FINAL MAJOR PROJECT STATEMENT OF INTENT Name: Rob Green Blog Address: http://r-green0912fmp.blogspot.com

Rationale “A screen-based investigation of interactive design with a focus on functionality.” -

My practice will look at interactive design through a variety of briefs that vary on functionality.

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A consideration of form & object, perhaps also looking at print solutions that tie-in with my interfaces.

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I have a strong interest in the social and commnuicative capacity of the interent and I want this to be apparent in my design solutions.


Subjects / Themes -

Social impact of the internet; human communication.

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Education through interactive media.

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Science & new technologies; how my interaction designs can be applied to these.

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Service design and user experience; how I can provide a broader experience greater than just an interface for my target audiences.

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Delight and Fun; Games and humour in my work.

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The creation of digital tools that solve everyday problems and improve people’s lives.

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An investigation of designing theories through my work; ideas such as Fitt’s Law and Uncanny Valley.

Design Disciplines / Creative Development -

Digital Design Interaction Design Interface Design UX Design Design for Motion Image-Based Communication Infographics Character Design

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Basic Coding/Technological Understanding Collaboration with a developer. Knowledge of mobile app submission process. Principles of user-centric design. Learn industry guidelines and standards for app design.


Practical Skills / Workshops – what, why and when? -

Prototyping Ideas Usability Testing User Research Methods Situational Mockups Re-Iteration to find the best solutions. Broader understanding of code and back-end development. Research Methods and Techniques. Cognitive Psychology Photography (Lighting)


Brief 1: Surveryor Website

Deadline

Rationale: Create a fully working promotional website for a surveryor that communicates his experience, abilities, reliability, approachability and contact information.

Brief 2: Yearbook Brief

Deadline

Rationale: Work in a design team to create a year-book for one of the college courses. Could also create an online digital edition.

Brief 3:

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Brief 4:

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Brief 5: Rationale:

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Contextual references / Designers / Studios / Companies (specific)

RESEARCH ACTIVITY:

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Details

RESEARCH ACTIVITY:

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RESEARCH ACTIVITY Details

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RESEARCH ACTIVITY Details

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RESEARCH ACTIVITY Details

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BIBLIOGRAPHY BOOKS / TEXTS - (Harvard Refernced) Antonelli, Paola (2011) Talk to Me: Design an the Communication between People and Objects New York: Museum of Modern Art Dawes, Brendan (2007) Analogue In, Digital Out: Brendan Dawes on Interaction Design USA: New Riders Moggridge, Bill (2006) Designing Interactions USA: The MIT Press

MAGAZINES / JOURNALS / ARTICLES – (include publication date and details) -

The manual – Issue 1 – Articles about Web + Interactive Design Computer Arts Issue 195: Desiging Brilliant Mobile Apps Think Quarterly: Google’s magazine about web + technology. (Web-based with a limited print run)

ON LINE REFERENCES / WEBSITES / ARTICLES (include specific urls) -

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Company online guidelines: http://bit.ly/ACev9F & http://voiceandtone.com/ Bruce Tognazzini: First principles of Interaction Design: http://www.asktog.com/basics/firstPrinciples.html Aarron Walter: Emptional Inerface Design: The gateway to passionate users: http://thinkvitamin.com/design/emotional-interface-design-the-gateway-topassionate-users/ Some Random Dude (Blog): http://somerandomdude.com/ Everyday UX Morsels: http://www.everydayux.com/ Smashing Magazine – UX Design Catergory: http://uxdesign.smashingmagazine.com/ Daring Fireball: John Cruber (Blog): http://daringfireball.net/

OTHER REFERENCE MATERIAL (Films, events, exhibitions, conferences)


ACTION PLAN – use this section to identify specific tasks that you need to complete in order to resolve the brief. Brief What do you need to do? 1

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