GAME Annual Report 2020

Page 14

M OM

Y IT N U

A CI

LL

IF

S KILL S E

IND IV I

SO

C

GAME EMPOWERMENT MODEL

L UA D

INDIVIDUAL LIFE SKILLS

Creative thinking

Critical thinking

Self-awareness (physical and mental)

Coping with stress and emotions

Reflective decision-making

14

For notes, go to page 36

LIFE SKILLS

SOCIAL LIFE SKILLS

COMMUNITY

Teamwork

Peace/reconciliation

Trust

Gender equality

Leadership

Sustainable communities

Empathy

Democracy

Effective communication

Creating partnerships

Problem solving

Other local sustainability issues Illustration: Emilie Lenau Klint


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