TAOM

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Cyberphony III

TAOM

I.Abstract (objectives & subjectives) v3.3.2: 1.1.A sound orientated tarot deck, deck or paper machine:: Made of 78 grayscale plastic printed cards divised in a Major Arcana of 22 cards with 7 visual terrains each & a minor arcana of 4 focuses modes [timbre (pentagrams) , h'armony (s'words) , mel'ode (c'ups) & rythms (wands)].

1.2.Sonarium performances for each card of the deck:: Made of each one of the Major Arcana's way of listeningsounding and its archetypical data parameters & a four chapters opera based on the minor arcana journeys. All to be recorded on video later.

1.3.An colored instruction manual book: book Including a compared history of tarot and sound arts, in-depth study of each card correlations on popular and research musical contexts, cards spreads pragmatics in improvisation and composition such as players formations, the performances informations.

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TAOM

II.Cartographic Designsv3.7.4: 2.1.The Sound Tarot Deck: 2.1.1.Subtle characteristics:The

words are doors. Major Arcana have the fifth element separated from the imagetic design. One background photo is to be made for each card as well as a drawing and a collage layers. 2.1.2.To do:The 5 elemental fields are still on the Kepler's ptolomaics geodesic icons & are to be transcreated during research. The faces are of soundart history as mythological collages. The fonts are to be studied. Create the {(1422)} table of the minor arcana. 2.1.3.Uses issues:The issues of inverted card reading is to be solved on the next version. The question of many decks for one musician and one deck for many musicians is being studied.

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Cyberphony III

TAOM 2.2.The Sonarium Performances: 2.2.1.Subtle characteristics:

The sensorial reception is opened to 3m while the action space is of 2m, as an Fibonnacci's expansion of DaVinci's Vitruvian Man. A microphone for feedback and feedfoward control. Some cards demand the complete absence of computer aid. 2.2.2.To do:Programming 10 structures of listening & 10 of sounding logarithms based and mixing them in the 22 sounding space models. Every recorded sample are to be holophonic(binaural) captured and treated. 2.1.3.Uses issues:The dances are to be kynetic & cinematically studied in order to compose with the specific space card carachteristics.

Idealistic model, results may vary.

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Cyberphony III

TAOM

III.Researchv3.3.3: 3.1.Cyberphony#01:{TRANSTORNO}

dealing with overflow of sound

and musical elements uses any and every soundfont(noise, waves, objects samples, soundscapes, musical citation, binaural beats, body chants, instrumental live performance) filtered by a chain of feedback delay effects for the creation of an internal mirroring soundspace in the library made book laborinth it was recorded and performed. Throughout this process its score was written with hieroglyphic fonts.

3.2.Cyberphony#2:[:DoisPontos..]The

#01 scores exploded as [:]

that deals with machinery mistake as a poetic resistance space for human connection to the worl. The cultural history is fragmented and repositioned as a loneliness network of mediatic memories. The soundfonts are therefore wished as distant and artifficial as possible(computermade voices, internet gathered mainstream music samples). The result was a HTML instrument with 78 pages that are to be dissolved in this third attempt.

3.3.Cyberphony#III:TAOM

comes from the fusion of the greek τά(to be) and the sanscrit õm(universal sound) and may be translated as a soundbeing. It is made of three distincted and correlated works: a sound tarot deck, a body electroacoustic modular environmental instrument and a manual instructions & research book that concentrate in the resulting performances acts. TAOM is a com position that unfolds inside the hearing, between the listenings of the interpreter performer, audience and their here-now. It's a work that deals with the interactions morphology between sound acts and listenings; meanwhile it is a religious, entertainment, science and chance's limitations study on sound perception due to the multitude of listening and sounding modes, transacousmodality. 3.3.1.Research process: The project have four main processes, or vectors of progression: card design spatial programming, sound archélogy, body movement experimentation & listening rides. This in order to undergo the minimum sounding gamma immanent cartography away from transcendental mysticism or scientificism.

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Cyberphony III

TAOM 3.3.2.Heuristic models: 3.3.2.1.The <6 X 6> archetypical table: Elementary languages of pseudosciences (astrology , chirology , kabbalah , iching...) are here translated to sound proccesses. Please notice that horizontal and vertical readings, due to singular plural relations, differ such as the performances axis must:

♦♦♦♦\♣♥♠♦ Arcane Earth Air Water Fire

Arcanes s Sound inefable c Dance [physical hearing] v Opera <archetypical timbre> b Semiotics (relations form) x Intension {magnetic moral}

Earths

Airs

Waters

Fires

B Psyco acoustics

N Chromia <timbre analysis>

M Forms relations

V Intensity {instint electricity}

m Energy [vibrateable body]

Heareable

Politony

Rythmic Pulsation

Psyché focus

X Harmony

Orquestratio arrengment

Dynamics

Meetings listening

Philosony

C Melody

Ethics

Styles

Musicology

Aesthetics of hearing

n Body Desire

3.3.2.2.The[8 X 8] performance variables hypercube: Two cubes, the internal gives sound capture instructions through movement(sample, mic, instrument, logarithm...) while the external sounding parameters{spatial & time dislocation, sizing, mixtures...}. The hypercubic modelling presents this way the tridimentional aspect of perspective relating to time modulation as viewed through the caption sensitivenes relation between the hearing and sounding cubes, exactly the field of feedback and feedfoward issues. The letters in some cards may recall cypher notationcases.

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Cyberphony III

TAOM

3.3.2.3.The{(<44>X[1022])}Correlations Table: The <44> minor arcana resolution demonstrates the labor on the four journeys of listeningsounding still to be studied in depth.

Groupie

Virtuoso Noisier .A:Sound Desired .2:Undesired Noise .3:Soundeable .4:Action Plan .5:Playing

Producer Shaman .6:Scoring .7:Hearing Share .8:Recording .9:Sound Politics .10:Sounding Share

Roadie Recorder A.:Sound Recorded 2.:Disk Jockey 3.:TAOM 4.:Discography 5.:Sound Pricing

6.:Unrecordable 7.:The Label 8.:Editing 9.:Master Record 10.:Top Ten

:A.Sound Concept :2.[:DoisPontos..] :3.Sound Dialetics :4.Music :5.Equalization

:6.Propagation :7.Sound Seduction :8.Musicology :9.Philosony :10.Audiomancy

A:.Sound Feeling 2:.Co-listening 3:.Power Trio 4:.Band[Beatles] 5:.Co-sounding

6:.Sound desire 7:.{TRANSTORNO} 8:.Opera Cia. 9:.Orchestra 10:.Cyberphony

Ecletic

Improviser Conceptual Researcher

Choirboy

VI

Songwriter

Diva

Rock Star

Maestro


Cyberphony III

22

TAOM

The [10 ] major arcana resolution is to be merged with the previous in the making of the whole deck.

Card Example +♣The Sounder sounding Smeták|Mozart

A dj looking with his vynils for metals underground. Holds a flute and a knob.

+♥The Listener sounded meredith|diamanda

A ears lotus head looking at the TRANSTORNO partition.

Card Data +♣♣♣ Blood +♣♣♥ Alterated listen +♣♣♠ Dislocation +♣♣♦ Ray Sparkle +♣♦♣ Ïbis Door Labyrinth Open & Close +♣♦♥ Spot friction +♣♦♠ Audiomancia +♣♦♦ Stone Roots +♣♠♣ Exhaling +♣♠♥ Intuition +♣♠♠ ∞/0 Env:attack +♣♠♦ Breeze +♣♥♣ Hypertone Sound+♥♣♣ gesture Nerve Fetus heart +♥♣♥ Acousmatics Virgin listen +♥♣♠ Duration +♥♣♦ Live coal{brasa} +♥♦♣ Bee Hive Soundbox +♥♦♥ Two lines(pong) Echo +♥♦♠ Poiésis +♥♦♦ +♥♠♣ Trágus, Swallow Bodystates mod +♥♠♥ Inspiration +♥♠♠ ∞/½ Env:decay +♥♠♦ Bubbles Leaves +♥♥♣ Harmonic entities +♥♥♥ Soliloquy

VII

Performance Variables

[Standing table]

behind

Four arché to picked according the spread.

a

be to

Four sounds, one for each naipe. Four effects, that the audience doesn't need to know that are working. Deceiveful moves.

[Sitted with scores]

Write every sound you listen on the room. Beware of movement feedback involved. To finish, sleep.


Cyberphony III

TAOM Card Example +♠The Composition sound Simone|Sosa

A soundbox diva holding a microphone.

♦-♣The Composer willpower to sound Wagner|Haydn|Beethoven|

Violin legs, chest and shoulders...

partition soundbox

Card Data +♠♣♣ Meat Mother's heart +♠♣♥ Potential listen +♠♣♠ Spacetime lenght +♠♣♦ Flame +♠♦♣ Whales Shells +♠♦♥ 3d Maquette Triangle ReVerb +♠♦♠ Typology +♠♦♦ Salt & Sugar Branches +♠♠♣ Breath(pneuma) +♠♠♥ Transposition +♠♠♠ Env:sustain Timbre melody +♠♠♦ Dry leaves Seeds Preagnent body +♠♥♣ Soundscape +♠♥♥ -♣♣♣ Muscles -♣♣♥ Power listen Le bruit Cartography -♣♣♠ Dynamics -♣♣♦ Torch -♣♦♣ Eagle Metronome Cracked egg -♣♦♥ Stressed plane -♣♦♠ Morphology Sound signifying -♣♦♦ Beaten clay -♣♠♣ Solfeggio -♣♠♥ Tradition Translation -♣♠♠ Env:release Audiology Macroenvelope -♣♠♦ Fractal glass Chimes Winding flag -♣♥♣

VIII

Performance Variables

[Sitted with]

Hold every object that sounds in your hands and use it as an instrument.

[]

Hear your thoughts and feelings and use them in sounding.


Cyberphony III

TAOM Card Example

-♥The Maestro sounding authority Monk|Part|Scelci|Bach

-♠The Collectors love sounding Coltrane|Chopin

Card Data -♥♣♣ Ligaments Centripetal move -♥♣♥ Concentrated listen -♥♣♠ Cult value -♥♣♦ Pyre Sacred music -♥♦♣ Crickets Cicadas Cave -♥♦♥ Plain plane -♥♦♠ Topology Sound signal -♥♦♦ Molded clay -♥♠♣ Whispers -♥♠♥ Decomposition Simplifying -♥♠♠ Microenvelope -♥♠♦ Liquid glass Moral body -♥♥♣ Soundmark -♥♥♥ Maintainance -♠♣♣ Cartilage Smelling, sniff -♠♣♥ listen addiction -♠♣♠ peripherical hear -♠♣♦ aesthetic body -♠♦♣ Pore Onion -♠♦♥ Rough plane Collage -♠♦♠ Geology Sound information -♠♦♦ Skreaking wood -♠♠♣ Whistle -♠♠♥ Simple Less resistance -♠♠♠ Stationary -♠♠♦ Formal glass Passionate body -♠♥♣ Surrealsoundscape Radio stations -♠♥♥ crowd

IX

Performance Variables

[]

Be didactic, teach how sound works.

[]

Beauty.


Cyberphony III

TAOM Card Example

♦+♣The Improvisation magnetism realisation Coleman|Maxwell

♦+♥The Partition theoric structuring Gould|Boulez

Card Data ♦+♣♣♣ Hair scratch ♦+♣♣♥ Structure hear ♦+♣♣♠ Attempt & Error Live coding ♦+♣♣♦ Oven ♦+♣♦♣ Pendullum ♦+♣♦♥ Running Oscillation(lfo) Chirorythm ♦+♣♦♠ Phonology Magnetism Sound symbology ♦+♣♦♦ Woodcrafts Pianola ♦+♣♠♣ Vocalisation Flute ♦+♣♠♥ Intuitive intention & synthesis ♦+♣♠♠ Intuitive precision Disk jokeying ♦+♣♠♦ Crystal ♦+♣♥♣ ♦+♥♣♣ Hands ♦+♥♣♥ Structured listen ♦+♥♣♠ Metaphor Historical fact ♦+♥♣♦ Solder Apparatused body ♦+♥♦♣ Chronometers Parrot ♦+♥♦♥ Walk Sonography Terrain ♦+♥♦♠ Grammar Sound symbolism ♦+♥♦♦ Brick ♦+♥♠♣ Murmur Microphone ♦+♥♠♥ Imitation Interval synth ♦+♥♠♠ Memory Inscription Musicology Arithmetics ♦+♥♠♦ Printer Sirens ♦+♥♥♣

X

Performance Variables

[]

Take over the space with you sounding and listening.

[]

This project is itself not much more than a partition. Take the sounds and decide which are good enough to be written down and the others that not. To finish pass the sheet to someone else to execute.


Cyberphony III

TAOM Card Example

♦+♠The Silence prudently infinitesimal Feldman|Berg

Card Data ♦+♠♣♣ Visceras Internal combustion ♦+♠♣♥ Tactile listen ♦+♠♣♠ Inertia ♦+♠♣♦ Light ♦+♠♦♣ Owl Gamelan ♦+♠♦♥ Sneaking soundwall ♦+♠♦♠ Forgotness ♦+♠♦♦ Rubber ♦+♠♠♣ Fôlego Microscope Larguíssimo pppppp ♦+♠♠♥ Clepsidrae ♦+♠♠♠ 0/x Pause Unmelody Antiópera ♦+♠♠♦ Needle

♦-♣The Fashion need & potence Stravinsky|Keulheuter

♦+♠♥♣ ♦-♣♣♣ Feet,Tapdance Centrifugal move ♦-♣♣♥ Tactical listen Plastic listen ♦-♣♣♠ Mass Internal fluctuation ♦-♣♣♦ Electric bolt ♦-♣♦♣ Cat Stairs ♦-♣♦♥ Pull & Push Interregno ♦-♣♦♠ Syntax Sound iconning ♦-♣♦♦ Drill ♦-♣♠♣ Labyrinthus ♦-♣♠♥ Conference Complex ♦-♣♠♠ Audionomy Rythm ♦-♣♠♦ Lens Windmill Sowing Helix

XI

Performance Variables

[]

The least movement possible in all instances of sound. As with dancing.

butoh

[]

Follow the fashion logics, dialethically betray your own creation.


Cyberphony III

TAOM Card Example

♦-♥The Technicology Coragem & Liberdade Paganini|Nancarrow

♦-♠The Performer experience & grace Mahler|Satie

Card Data ♦-♥♣♣ Tendons Joints, Bonds ♦-♥♣♥ Play addiction Sound pollution ♦-♥♣♠ Virtuosity ♦-♥♣♦ Fundition Blade Sharppening Mechanical body ♦-♥♦♣ Nightingale Unstoppable beat [({Xangô})] ♦-♥♦♥ Terreiro Car on rain ♦-♥♦♠ Architecture Sound icon ♦-♥♠♣ Glissando Fusion ♦-♥♠♥ Biggest effort Complicated Absolute hear illusion ♦-♥♠♠ Logarythm Blue note ♦-♥♠♦ Trainwhistle ♦-♠♣ Stomach (Digestion) ♦-♠♣♥ Alterity listen Resistence hear ♦-♠♣♠ Metástasis ♦-♠♣♦ Scenic body ♦-♠♦♣ Flies ♦-♠♦♥ Territorie ♦-♠♦♠ Taxonomy ♦-♠♦♦ Soundgarden Sawing wood Chains ♦-♠♠♣ Readymade Binoculars ♦-♠♠♥ Circustantial subextractive synth ♦-♠♠♠ Indeterminacy ♦-♠♠♦ Sample Knot ♦-♠♥♣ Canal ♦-♠♥♥ Critic indiscipline (Incompletude)

XII

Performance Variables

[]

Play the best technically with the best instruments available.

[]

Entertain the people present in the space.


Cyberphony III

TAOM Card Example

♦♦+♣The Noise Russolo|Endo

♦♦+♥♣♣ Wings Flapping Laugh ♦♦+♥♣♥ Home listen Phaseshift Rythm>Melody ♦♦+♥♣♠ Frequential embarrass ♦♦+♥♣♦ Instrumental body Strings over pyre ♦♦+♥♦♣ Gestalt ♦♦+♥♦♥ Ideal listener Crescendo ♦♦+♥♦♠ Acoustic ecology ♦♦+♥♦♦

Card Data ♦♦+♣♣♣ Happy new ear Onomatopoeia ♦♦+♣♣♥ Phaseshift Melody>Rythm Massed listen ♦♦+♣♣♠ Interfearence ♦♦+♣♣♦ Explosion Burnt wood No Body(butoh) ♦♦+♣♣ Crow Cracks ♦♦+♣♥ Jump Danse macabre ♦♦+♣♠ Necrology ♦♦+♣♦ Weaving Putrefaction Chalk Construction

Performance Variables

[]

Break any possible core of cognition or feeling. Make the audience hates you if necessary. Contradict yourself.

♦♦+♣♠♣ Soobwoofer 0to20Hz ♦♦+♣♠♥ Subtractive synth ♦♦+♣♠♠ Randomness ♦♦+♣♠♦ Mirror Scissor

♦♦+♥♥♣ Scripturing ♦♦+♥♥♥ Musictherapy ♦♦+♥♥♠ Allures (spectral fluctuations) Ressonance ♦♦+♥♥♦ Dropcounting Bath & Kitchen Bigorn

♦♦+♥♠♣ Breeze ♦♦+♥♠♥ Synthetic synth Timbre Now extensions ♦♦+♥♠♠ Instrumentation ♦♦+♥♠♦ Anfores Strings on wind

XIII

[]

Tune your instrument according to another instrument.


Cyberphony III

TAOM Card Example

♦♦+♠The Media Industry escatology & fatality Haydn|

Card Data ♦♦+♠♣♣ Ass & Butt Fart Laughter ♦♦+♠♣♥ Consumist listen Massified hear ♦♦+♠♣♠ Sound souvenir ♦♦+♠♣♦ Sauna Frying Anal era Wishful body Obscene body ♦♦+♠♦♣ Bentevi Pistons Pamonha Goat ♦♦+♠♦♥ Median listener Monttage Arbitrary

♦♦-♣The Vanguard fall & destruction Varése|

♦♦+♠♠♣ Blackmail Ovrelha sheep ♦♦+♠♠♥ Simplism Add synth Less effort ♦♦+♠♠♠ 4/4 Propagation Psicofonia (daemon) ♦♦-♣♣♣ Ear cleaning Spine ♦♦-♣♣♥ Resistence listen ♦♦-♣♣♠ Metamorphosis Sound taboo ♦♦-♣♣♦ On fire Body changes ♦♦-♣♦♣ Hyemna Earthquake ♦♦-♣♦♥ Sweeping Decrescendo Terrorsonia ♦♦-♣♦♠ Simbolic ecology ♦♦-♣♦♦ Concrete Fireguns ♦♦-♣♠♣ Sprachgesang ffffff ♦♦-♣♠♥ Ring Modulation Multiplicative synth ♦♦-♣♠♠ 9/11 Projection ♦♦-♣♠♦ Hurricane Pressure pot

XIV

Performance Variables

[]

Seduce the audience. Play the clichés, take control of their hearings.

[]

Find a contemporary style and upgrade it.


Cyberphony III

TAOM Card Example ♦♦-♥The Dance of the Spheres body hope astrosonia Kepler|

♦♦-♠The Serial material listening Xenakis|Schaffer

Card Data ♦♦-♥♣♣ Sonia Ankles Knees ♦♦-♥♣♥ Body listen ♦♦-♥♣♠ Seduction ♦♦-♥♣♦ Intuitive body Cintilations Bauharoque era ♦♦-♥♦♣ Fractal ♦♦-♥♦♥ Sonarium Interactive listener ♦♦-♥♦♠ Intuition ecology ♦♦-♥♦♦ Airport Bells Astrolabium ♦♦-♥♠♣ Enchantment Ionization ♦♦-♥♠♥ Telescope Nature's harp ♦♦-♥♠♠ Transmission SETI ♦♦-♥♠♦ Silk tearing Radar ♦♦-♠♣♣ Audioanesthesy Quantic move ♦♦-♠♣♥ Tumorized listen Vegeteable hear ♦♦-♠♣♠ Inconstancy ♦♦-♠♣♦ Physical body Negothick era ♦♦-♠♦♣ Stock house ♦♦-♠♦♥ Dig Fragmentation Liquid architecture ♦♦-♠♦♠ Cognitive ♦♦-♠♠♣ Wolf bark Silvo ♦♦-♠♠♥ Decomposition ♦♦-♠♠♠ Emission ♦♦-♠♠♦ Microowaves Writing machines Purple Haze ♦♦-♠♥♣ Ditiramb Stocastics ♦♦-♠♥♥ Pressure

XV

Performance Variables

[]

Listen to the bodies in movement. Play for them only, release their tensions.

[]

Take 18 sounds and repeat them in order to never repeat the same order.


Cyberphony III

TAOM Card Example

♦♦♦+♣The Mantra elemental listening Branca|

♦♦♦+♥The Style mythological listening Branc

Card Data ♦♦♦+♣♣♣ Food Fatherly heart Expansive move ♦♦♦+♣♣♥ Elemental hear ♦♦♦+♣♣♠ Transphony ♦♦♦+♣♣♦ Mineral body ♦♦♦+♣♦♣ Packing Assembling Cock ♦♦♦+♣♦♥ Crossfade ♦♦♦+♣♦♠ Sound sculpture ♦♦♦+♣♦♦ Golden gong Fireworks Concerto hall ♦♦♦+♣♠♣ Singing ♦♦♦+♣♠♥ Position ♦♦♦+♣♠♠ Clariaudience Speed of sound ♦♦♦+♣♠♦ Electric Test tube Morse code ♦♦♦+♣♥♣ Mercury sea ♦♦♦+♥♣♣ Tímpani & Trumpet ♦♦♦+♥♣♥ Fundamental hear ♦♦♦+♥♣♠ Model ♦♦♦+♥♣♦ Vegeteable body ♦♦♦+♥♦♣ Firebird ♦♦♦+♥♦♥ Imposition ♦♦♦+♥♦♠ Arquitexture Intensive memory Holophony ♦♦♦+♥♦♦ Breaks Silicon ♦♦♦+♥♠♣ Verb ♦♦♦+♥♠♥ Poetry ♦♦♦+♥♠♠ Sound isolation ♦♦♦+♥♠♦ Electronic ♦♦♦+♥♥♣ Crying & Tears ♦♦♦+♥♥♥ Solipsism (solo) Prescription ♦♦♦+♥♥♠ Syncronicity Harmonic proliferation

XVI

Performance Variables

[]

Take sounds from the light.

[]

Mix the intensities.

space


Cyberphony III

TAOM Card Example

♣♥♠♦The Soundverse whole listening Cage|Russolo

ØThe Dilettante nerval instinct animal listening TomZé|Hermeto

Card Data ♦♦♦♦♣♥♠♦♣♣ Skin Circular move ♦♦♦♦♣♥♠♦♣♥ Archetypical listen ♦♦♦♦♣♥♠♦♣♠ Soundmaking ♦♦♦♦♣♥♠♦♣♦ Sound body ♦♦♦♦♣♥♠♦♦♣ Grains ♦♦♦♦♣♥♠♦♦♥ No focus ♦♦♦♦♣♥♠♦♦♠ Cultural ecology World's memory ♦♦♦♦♣♥♠♦♦ Balls Outer space ♦♦♦♦♣♥♠♦♠♣ Soundmaker ♦♦♦♦♣♥♠♦♠♥ Kaleidosonia ♦♦♦♦♣♥♠♦♠♠ No analysis Speed of light ♦♦♦♦♣♥♠♦♠♦ Radio waves Hyperprism ♦♦♦♦♣♥♠♦♥♣ Encounter Here-Now ♦♦♦♦♣♥♠♦♥♥ Ab-surd Deapthf 0♣ Blaze Brains Heart on mouth Feets on hands 0♥ Organless body 0♠ Ecstasy Psicodelia 0♦ Wandering body Braying Fall 0♥ Noiseless 0♠ Intempestive Memoryless 0♦ Sand-storm 0♣ Metheorite 0♥ Mistaken listen 0♠ 0/∞ Every melody 0♦ Headspacephone 0♣ Mercury river 0♥ Schizophony 0♠

XVII

Performance Variables

[]

Think the soundspace as a whole.

[]

Do whatever want, or not.

you


Cyberphony III

TAOM 3.3.3.The 12 Astrosonies transient dynamics: The definition determine the way of their docking. The cards' data work as a programming language from which the "Sonarium Performances" are only one form of assembly to be taken part as a study for the 12 Astrosonies. Therefore the sonarium's programming is a second layer language, but a mere poethic of the composer of the TAOM searching for the third goal, the recording of 12 albums of 78 songs. Each of them recorded in different spaces and formations, apart specificities still to be discovered during the

of

XVIII

the

parts

does

not


Cyberphony III

TAOM research process.

.Composer's Information: Felipe Ribeiro Philosophy studant at the PUC university have worked as an art and technology teacher at the non governamental organization "Cidade Escola Aprendiz"and participated in the lecture cycles "Café Filosófico" from the Cultura TV and the "International Nietzsche/Deleuze Meeting". Is now working with the creation of lullabies with enjailed pregnant women at the "Jailed Women Reference Center". Made the soundtrack for the awarded "Guapira Ocupation" winner of the "Entretodos" human rights documentaries award. With the cyberphonic and cartophonic performatic proccesses toured Europe in the beggining of 2008, presenting in places like the TESLA Salon Bruit in Berlin, MeetFactory in Praga, Fluc and Sud in Vienna, DogZtar Istambul, MediaLab Prado for the ARCO08 in Madrid, Excursions Performance Festival in Limerick among other places. Had works presented at the Colon Theater in Buenos Aires and the Havana Biennal, Videobrasil, FILE, Tokiogaki, LAWaves Holly Would, Instituto Hermisférico Corpoliticas Performance Festival, FID BH, among many other festivals. Is the sound director of the award winning butoh company Keyzetta and other three companies and works with distinct dance and performance procedures. Has just released his eleventh book gnoiSe on noise and cultural resistance yet to be translated into english (http://issuu.com/gnoise/docs/gnoise).

5.3.Contact: tel:+55(11)8458.5596 http://filosonia.tumblr.com http://sons.maquinas.com.mx http://soundcloud.com/audiomancia http://soundcloud.com/ribeiro http://www.myspace.com/opontodeinterrogacao http://www.twitter.com/filosonia http://www.twitter.com/passars http://issuu.com/gnoise/docs http://www.facebook.com/fffri felipepiresribeiro@yahoo.com.br

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