MS.AAD NY / MS.AAD Global Cities Graduate School of Architecture, Planning, and Preservation
Master of Science in Advanced Architectural Design
1.0 Program Overview Enrique Walker, Director
The Master of Science degree in Advanced Architectural Design is a three-term program consisting of summer, autumn, and spring terms. The objective of the program is to provide outstanding young professionals who hold a Bachelor of Architecture or Master of Architecture degree the opportunity to enter into an intensive, postgraduate study that encourages critical thought in the context of design speculation.
3. Produce architectural objects—both digital and physical—which reflect an open, critical engagement both with new and existing technologies. 4. Articulate architecture as a cultural practice that combines critical thought, design experimentation, and ethical responsibilities in an interdisciplinary milieu. 5. Activate a wide debate on the contemporary conditions that critically affect the course of the discipline and the profession.
The program is viewed as a framework in which both academic and professional concerns are explored. Overall, the program emphasizes an experimental approach to research and architectural design rigorously grounded in multiple, complex realities. Specifically, the program seeks to:
The program brings together a set of required studios with elective courses that are shared with other programs in the School and that promote intellectual cross-fertilization among disciplines. A required lecture course on the twentieth-century city and on contemporary architectural theory, exclusive to the program, provides grounding for disciplinary exploration in the studio. The advanced studios frequently utilize New York as a design laboratory— a global city that presents both unique challenges and unique opportunities. The program has long been a site for architects from around the globe to test concepts and confront changes that affect architecture and cities worldwide.
1. Address the challenges and possibilities of global urbanization by exploring the city—and its architecture—in all its forms. 2. Engage in a complex definition of architecture, from the questioning of the program to the formulation of design strategies.
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2.0 Curriculum
The program is viewed as a framework in which both academic and professional concerns are explored. A set of required studios and courses is enhanced by limited and open electives that are shared with other programs in the School and that promote intellectual cross-fertilization among disciplines. A required lecture course on the twentieth-century city and contemporary theory, exclusive to the program, provides grounding for architectural exploration in the studio. “Limited electives’’ are those School offerings designated as appropriate by the director. “Open electives’’ are graduatelevel courses of the student’s choice. Fall and spring studios are shared with final-year Master of Architecture students. In order to encourage the practical and conceptual integration of the computer in design work, AAD studios will take full advantage of the School’s computer facilities. Program Requirements: The M.S. degree in Architecture and Advanced Architectural Design requires 45 points in the following curriculum. (A mini-
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mum of 12 points must be taken each semester.) Summer Term: Design Studio I, 9 pts | Metropolis, 3 pts | Arguments, 3 pts | Optional Design Seminars, 3 pts Autumn Term: A4005 Design studio, II 9 pts | History/Theory Elective, 3 pts | History/Theory or Visual Studies Elective, 3 pts Spring Term: A4006 Design studio, III 9 pts | History/Theory Elective 3 pts | History/Theory or Visual Studies Elective, 3 pts Total: 45 pts Note: Students are strongly advised to take one additional 3- or 4-point elective during each term. No extra tuition is charged between 15 and 19 points. Courses may be dropped until the tenth week into the semester for fall and spring terms. Summer courses may be dropped until two-thirds of the class meetings have been held. COLUMBIA UNIVERSITY GSAPP
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3.0 Visual Studies Course Listings Techniques of the UltraReal Kevin Cimini and Chris Hoxie
Living Architecture 01 & 02 David Benjamin and Soo-in Yang
Cinematic Communication Jason Ivaliotis
The architectural rendering—be it photo-realistic, analytic, or abstract— captures the energy of an idea about space and the forces that act within it. The challenge is to convey that dynamism—whether it is the movement of a set of bodies, a change in lighting and material qualities, or any other dynamic quality of architecture—with a set of static images. The multiple techniques and tactics of rendering—sketch, visualize, analyze, quantify, synthesize— have enabled the contemporary architect to embed more information, with greater intent, into a single image.
Together we will bring architecture to life. Our hands-on laboratory will unfreeze buildings and create functioning interactive environments. The class offers an immersive introduction to the issues of responsive kinetic architecture and the techniques of designing with electronic circuits. By the end of the semester, students will build a range of exciting full-scale demonstrations for an exhibit at the school or at a New York gallery. We will use the standard building blocks of inexpensive sensors, simple microcontrollers, and shape memory alloy actuators to jumpstart the process of designing with electronics. Students will be able to use these modular components without extensive training or a laboratory infrastructure. No prior experience is necessary. Dynalloy, the manufacturer of Flexinol shape memory alloy actuators, has agreed to donate materials for the class.
The evolution of digital visualization over the last decade has enabled designers to articulate powerful visions of space, manipulate components, isolate significant moments and generate provocative renderings of a given space at a given time. Often, the generative process of digital modeling remains exclusively in the hands of the creator with the potential of these virtual environments frozen in the presentation of a static image or a scripted animation. In this way, there has been an inherent disconnect between the intelligence embedded within the dynamic process of generating 3D virtual environments and the presentation of static CGI images which are meant to represent them. This course will blur the line between process and product where the virtual model acts as both a generative design tool as well as a dynamic interactive simulation that is able to exhibit changes in geometry, object lighting and material quality of the virtual environment in real time. In this manner the audience can become the designer and the designer the audience. In this course we will unfreeze still images and bring virtual environments to life. We will exploit the capabilities of the Vray RT real time render-
Topological Study of Form Jose Sanchez This workshop focuses on the topological study of form. Understanding form as a composite of mathematical data, we can investigate the underlining structure of post-Euclidian geometry. We will also study fluid dynamics as a morphological system, as opposed to the normative approach or regarding fluids as vectorbased systems. Finally, we will analyze how the generative morphological behavior of Fractals can generate ‘structures’ of form that incorporate space-form relations.
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• To explore interactive environments based on movement • To design through full-scale prototyping • To develop the ability to break down complex systems into testable modules
ing technology to increase speed and efficiency of visualization, providing students with the tools and optimal modeling procedures necessary to formulate a conceptual design strategy, construct a virtual model and produce a provocative rendered simulation. Architectural Photography I & II Erieta Attali The scope of this course focuses on using the medium of architectural photography as a critical tool for analyzing and representing buildings. By contextualizing and framing the relationship between an architect and his or her work, it becomes easier to understand the intent behind the design process. Architectural photography helps us to understand the creator’s ideas and intentions, and can provide us with insights into a building’s meaning. It provides us not only with documentary evidence but also serves as a stimulant for the critical mind. On a practical level, the class teaches soon-to-be architects what to expect and what to desire from documentation of buildings they might design in the future.
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Search: Advanced Algorithmic Design Mark Collins and Toru Hasegawa This workshop will explore generative design methodologies through the application of algorithmic techniques. More specifically, we will be looking at fundamental coding principles (recursion, feedback, modularity and I/O) while teasing out a rich taxonomy of algorithmic techniques. Artificial life, material intelligence, interactivity, and other second-order principles will be approached from the vantage point of “dynamics” and “search” – or the introduction of directed intelligence into a dynamic process of making. As we continue to ‘feedback’ experience from previous iterations of the course, we will be focusing this semester on the interrelationship between “development” and “behavior” against a backdrop of population dynamics, search spaces and fitness landscapes. Adaptive Formulations 01 Guy Snover Researchers in fields like Biomimetrics and Systems Engineering have discovered relationships embedded within complex systems of seemingly unrelated components or, in the case of natural systems, plant and animal
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life. These relationships (and dependencies) can be shown to enhance the whole, perhaps improving the resiliency of the system to changing conditions or improving efficiency and reducing waste of limited resources. Another common theme in complex systems, particularly natural systems, is adaptive growth. They respond to specific demands and environmental conditions present during their formation. Re-Thinking BIM Mark Green What is the place of BIM in architecture? Is it only meant for production, or can architectural design benefit from the real time feedback available from Building Information Models. BIM can, and will change the profession, this generation is responsible for how that will be. Not having to deal with professional demands, students will be able to explore BIM strategies which in the work place are not possible. These virtual buildings are requiring that architects be much more aware of all aspects of design.
Animated Comp. 02 - Maya Chris Whitelaw Geometries + Envelopes is an introduction to 3D digital modeling using Autodesk’s Maya. This 6 week workshop will introduce a full suite of production-proven tools and work flows for the creation, manipulation and translation of Polygon, NURBS and Subdivision Surface geometry. Field of Play: Agency in Mapping Site Brian Brush Mapping is a key component to site investigation as these recording inform design by allowing designers to make spatial relationship that might not have been otherwise explored. Architects, Urban Designers, and Urban Planners have long used maps to understand complex contextual relationships on site and have used these maps to develop designs as well as policies. Google has changed the way people interact with maps and has made spatial information more widely available. At the same time traditional mapping programs such as Geographic Information Systems (GIS) provide us with complex contextual information that can not be obtained through online mapping systems line Google. Ad-
vancements in sensor technologies have also made it easier for designers to develop their own spatially referenced data. Imagining the UltraReal Kevin Cimini and Chris Hoxie As a means of communication, no other visual media rivals the short animation in its efficacy. It can make you laugh, cry, be horrified, believe, and disbelieve, all within 30 seconds. The unique structure—linear time, filmic juxtapositions, narrative and abstract composition—has become the drawing of contemporary architecture and design. Kinetic by nature, animation can reveal the way in which an architectural space changes over the time. Change occurs in multiple ways: it may be motion of bodies in space; it could be the dynamic quality of light and materials; it might be that it is imperceptible under “normal” conditions, either too slow or too fast for our senses—but that change can be revealed through the use of animation. Simulation as the Origin of Tangible Form Jose Sanchez In this workshop we will study the generation of visual constructs dealing with the notion of simulation and rep-
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resentation. We undertake on simulation as the origin of a reality, not as a representation of a formal construct, by generating behavioral models and abstract events without a tactile origin. The simulation gives origin to sequential representation of an unknown event that progressively yields to the generation of a tangible visual fabric.
ing as does the waterjet. The 3 axis routers carve their marks while the 3d printers accrete theirs. As designers, we remotely control the drawing and, through it, the robot. The degree of control of the drawing, of authorship, is at various levels of remove and, as our skills, techniques and technologies evolve, in flux.
Meshing Zach Downey
Parametric Realizations Mark Bearak and Brigitte Borders
As the architect’s computer switches modalities from a tool that integrates design AND the production of data for actualization, new processes and techniques to more capably take advantage of this shift must be explored and skillfully utilized. This workshop will challenge traditional methods of drafting and physical model building and explore a more parametric approach. Virtual 3d models will be drafted and subjected to multiple iterative transformations and tested for design fitness in the realm of the software AND output for testing in real space.
Parametric Realizations: exploring the intrinsic relationship between parametric algorithms and material explorations. Parametric modelers are commonly used in the development of digital architectural models, but they are rarely taken to the point of becoming physical realities. This course will look at the process of generating parametric algorithms then turning those models into physical realities. Students will work in groups to design an installation that will be the physical realization of their scripted protocol.
Special Topics in Fabrication: Formworks Josh Draper Digital Fabrication is a hybrid organism whose geneaology lies in robotics and drawing. Every machine we use is a kind of drawing robot. The laser cutter makes drawings by cutting and scor-
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APP- itecture Mark Collins and Toru Hasegawa Beyond its status as must-have consumer product, the iPhone is also an expansive platform for spatial computation. Taking on the role of software developer, architects are well-poised to deliver compelling experiences that build strong connections between in-
formation and space. Space can be mapped, tagged, generated, shared and experienced through the device’s considerable sensing and processing capabilities - the platform allows one to design experiences and generative spaces that are simultaneously embedded in worlds both real and virtual. The goal of this seminar is for each student to develop a “spatial app” (a loose description that means to stimulate thinking on the notion of mobile and embedded technology) that ultimately will be distributed on the Apple App Store at the conclusion of the workshop Beyond Prototype Jason Ivaliotis The relationship between the components of structure and the components of enclosure is conventionally considered to be mutually exclusive. However, in an environment where material efficiency and speed of fabrication is becoming more important, there exists an opportunity for the architect to intervene within the fabrication process to assimilate both structure and envelope into one hybridized system that abolishes exclusivity and attains a higher level of efficiency. This course will encourage and enable students to use digital software as a generative tool and the laser cutter, CNC Mill, plastic bender and welder as a means to bring virtual systems into the physi-
cal realm. Emphasis will be placed on using the digital fabrication machines to extract forms from conventional, flat sheet stock that can be transformed using cutting, bending and folded manipulation in order to create a topological network of elements: a homogenous, self supporting mesh. Structural elements will be formed from a sheet material which in raw form is not stable as a stand alone building component. We will create structure from non structure and complex systems from simple surfaces. Special emphasis will be placed on the development of connection details and their incorporation into the overall language of the network. In this way the students will be able to explore and design a complex, homogenous network or mesh of a single material that performs efficiently as both structure and enclosure. We will study the complexities of transforming non uniform NURBS geometry with superimposed surface tessellation, into a three dimensional network. This generative process will be employed as a strategy for developing new architectural component systems. Specific emphasis will be placed on the use of multiple systems of geometry within the same structural network in order to discern elements of surface and elements of connection.
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MS.AAD Degree Requirements
COURSE SEQUENCE
14
SUMMER TERM
FALL TERM
SPRING TERM
27 PTS
STUDIO
DESIGN STUDIO I
ADV STUDIO V
ADV STUDIO VI
9 PTS
HISTORY/ THEORY
METROPOLIS
HISTORY/THEORY ELECTIVE
HISTORY/THEORY ELECTIVE
3 PTS
OPTIONAL
OPTIONAL DESIGN SEMINARS
9 PTS
OTHER REQUIRED
ARGUMENTS
HISTORY/THEORY OR VISUAL STUDIES ELECTIVE
HISTORY/THEORY OR VISUAL STUDIES ELECTIVE
45 PTS
TOTAL
15 PTS
15 PTS
15PTS
MS ADVANCED ARCHITECTURAL DESIGN
TERM 04
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4.0 Labs Columbia Laboratory For Architectural Broadcasting Jeffrey Inaba The mission of CLAB is to test experimental forms of architectural communication. Rethinking architecture at a global scale, the lab sets up creative partnerships to broaden the range and increase the intensity of architectural discourse - launching unique events, provisional networks, special issues of magazines, video streams, television, radio and webcasts. The lab acts as a kind of training camp and energy source for incubating new channels for debate about architecture. Laboratory for Applied Building Science Phillip Anzalone The shift toward more expansive forms of digital production within the design and construction industry affords opportunities of not only reconfiguring the relationships between the key players, but also incorporating industry sectors not typically associated with building construction. At the core of this shift is the integration of communication through various forms of digital networks, CNC fabrication being just one among many, with the ambition of developing a comprehensive, well organized, easily accessible, and parametrically adaptable body of information that coordinates the process from design through a building’s lifecycle. This is the broader context for the goals of the Laboratory for Applied Building Science. Spatial Information Design Lab Laura Kurgan The GSAPP Spatial Information Design Lab is a think- and action-tank for the visual display of spatial information. Its founding and ongoing project has been
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a university wide one, to develop a meta-data standard for the growing archive of GIS data, and a suitable interface for this kind of spatial data. The lab will take a productive and yet critical approach to the field of GIS, and work with spatial data to design innovative ways in which the resulting images, or maps, might communicate what they picture with clarity, integrity, responsibility, creativity and invention. China Megacities Lab Jeffrey Johnson Over the next 25 years, it is projected that China will account for 50% of the world’s new construction. The majority of this construction will occur in existing cities, or newly formed urban areas. It is the mission of the China Megacities Lab to become actively engaged with this rapid urbanization and spatial production occurring in China, through both research and design. Urban Design Lab Richard Plunz The Urban Design Lab (UDL) of the EARTH INSTITUTE and the Graduate School of Architecture, Planning and Preservation (GSAPP) works to find innovative solutions to the sustainable development issues confronting cities. The UDL conducts multidisciplinary applied design research in collaboration with community-based organizations and other public and private interests. The UDL’s team works closely with outside experts in architecture, ecology, economics, environmental science, public health, urban design and urban planning. Living Architecture Lab David Benjamin Political and cultural conditions change: what if the walls and windows morphed COLUMBIA UNIVERSITY GSAPP
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in response? Air and water quality fluctuate: what if a cloud of light above the river modulated its color as a public display of contamination? Demands for occupation of space shift across days, seasons, and years: what if traditionally mute and inert building materials appeared and disappeared accordingly? Urban Landscape Lab Janette Kim, Katherine Orff The Urban Landscape Lab is an interdisciplinary applied research group at Columbia University in the City of New York. We focus on the role of design in the analysis and transformation of the joint built-natural environment, and study ecological processes and urban systems as hybrid phenomenon through targeted pilot projects, practical strategies, and experiments. Non Linear Solutions Unit Caterina Tiazzoldi In a complex-structured city in which the interactions among parts intensify; in which the number of decision makers and cultural scenarios overlap, interconnect, and sometimes collide; in which the temporal dimensions of the citizens are dissimilar; in which local and global, physical and virtual dimensions co-exist, it is necessary to identify a set of design tools which could respond to design complexity. That is why in the last fifteen years, architects adopted advanced digital tools such as algorithms, dynamic relationships, parametric systems, mapping, morphogenesis, cellular automata, and bifurcation with broken symmetry. Network Architecture Lab Kazys Varnelis Directed by Kazys Varnelis, the Network Architecture Lab is an experimental unit that embraces the studio and the seminar as venues for architectural analysis and speculation, exploring new forms of research through architecture, text, new media design, film production and environment design.
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Conservation Labratory George Wheeler The Conservation Laboratory serves as the primary teaching venue for conservation courses where lectures, demonstrations, and practicums take place. It supports such courses as Structures, Systems and Materials Iⅈ Architectural Metals; American Architectural Finishes; Concrete, Cast Stone & Mortar; Stone, Brick & Terracotta; Conservation Workshop; and is the fundamental locus for Basic Conservation Science and Laboratory course. Thesis research is also conducted in the laboratory. Technological Change Lab (TCLab) Smita Srinivas TCLab is a Columbia university-based research and advisory program established in 2007 and directed by Prof. SMITA SRINIVAS of the Urban Planning program. It is housed at the Graduate School of Architecture, Planning and Preservation (GSAPP). The Community & Capital Action Research Lab (C2ARL) Stacey Sutton The Community & Capital Action Research Lab (C2ARL) provides an infrastructure for cutting-edge research, critical discourse, and empirically informed practice on fundamental questions related to the incessant tension between the needs of community and the imperatives of capital. The Latin American and Caribbean Laboratory Clara Irazabal The Latin Lab serves as an intellectual platform for all the research, pedagogical, and service initiatives undertaken by GSAPP community related to Latin America and the Caribbean (LAC). Latin Lab explores the complex and dichotomous dynamics of urban development in LAC. Rather than approach LAC as a homogeneous super-region, Latin Lab examines and understands LAC as a cosmology of large urban concentrations, small municipalities, and re-territorialized diasporas, built upon an overlay of identities, each with local and global networks resilient to simplification and regionalization. COLUMBIA UNIVERSITY GSAPP
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GSAPP COLUMBIA UNIVERSITY
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Master of Science in Advanced Architectural Design : Global Cities and Architecture
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1.0 Program Overview
Marcus Dochantschi, Director This program invites students from all over the world to imagine future architectural and urban forms that overcome the constraints of today’s global city. Through their focused design research, students will have the opportunity to project design strategies in various scales (from urban to building). Global cities are growing at a staggering pace and will need to deal with the emergent demand for a new urban environment. The main focus of this unique program is globalization and its wide-ranging impact on societies, ecologies, cities, and architecture. The first reference points for the investigation of the new global landscape is New York, the classic model of a dense hyper-connected global city, currently undergoing a dynamic transformation, reconnecting to the global world. Students will research case studies and travel to cities such as Moscow, Rio de Janeiro, Amman, Mumbai, Beijing, Johannesburg and Istanbul, benefiting from the GSAPP global network. While emphasis is given to large-scale architectural strategies, this special program will focus on global advanced architectural designs in all scales. This is an advanced global design program with a strong focus on architectural theory as well as writing and research in architecture. This is not an Urban Planning or Urban Design Program. 20
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2.0 Program Structure This unique program will equip the global architect of the future with a new set of architectural skills and tools. Through the development of a thesis the program will foster the individual strengths of each student and the student will linguistically and visually express an advanced architectural design methodology. Each student’s thesis toward a new global urban environment will be developed through both individual research initiatives, intensive writing seminars, as well as advanced architectural design studio projects. The unique synthesis of individual research, architectural thesis, and design studios will empower students to address and transform larger contexts, making them legible through analysis and architectural forms. By simultaneously thinking in a range of urban scales and contexts, the students will program infrastructure, design urban systems, neighborhoods, and buildings while also addressing regional and rural COLUMBIA UNIVERSITY GSAPP
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questions. Students will reexamine the conventional land-use strategies, city programming, and architectural concepts since many of the existing systems are no longer capable of addressing the radically different morphologies and typologies that are shaping the contemporary urban context. While a strong theoretical thinking is necessary, a strong set of architectural design skills is expected from each student. More specifically, students will deal with a key set of basic global issues. Students will strengthen their design and theoretical research through a rigorous educational process and will test out their independent thesis work, observing how global issues develop in different sites around the world. The program offers students the opportunity to travel to selected global cities (Studio X cities) as part of the Advanced Architectural Design Studios, providing a unique method of conducting “live research� in global cities. Each term students will test global architectural design theories through advanced architectural design, presenting independent fields of interests, which will culminate in a written design thesis by the end of the third term. Summer Term (New York): The summer term is carried out in New York, at Columbia University, during which the students will join with the other advanced
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students arriving at GSAPP to take advantage of the wide range of intense workshops on the core training in the latest thinking about the condition of the global metropolis and the latest thinking and techniques in visualization, computation and technology. Fall Term (Global City): During the fall term, students will choose a research topic and develop their research into a design proposal for a site in a global city. The goal of the studio is the development of an architectural argument supported by design research. A parallel seminar will allow students to develop their research into a thesis, of which a written abstract will be submitted at the end of the term. An intense workshop in the global city will be followed by a trip to a regional location to the city, where students will have the possibility to discuss their thesis with various critics on the topic of their preference and attend lectures by selected experts. The research advisor will assist the students through their 10-day stay in a global city, which will be structured around a symposium, several special lectures and an intense design workshop. Spring Term (New York - Global City): During the spring term, students will continue their initial theoretical research. The program’s director, Markus Dochantschi, will teach the Spring advanced global design studio. Students will be
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building concepts since many of the existing systems are no longer capable of addressing the radically different morphologies and typologies thatAND are shaping the contemporary urban context. PROGRAM STRUCTURE REQUIREMENTS
asked to define their design goals based on their thesis objectives. They will test More specifically, will deal a key of set of 7 global basic global issues:At identity (migration/immigration), their ideas during astudents research tripwith toa new one theofend of the This unique program provides set ofthe skills that thecities. global architects the future willterm share. At the supplywill (food/water), (crime/ urbanstrength safety), infrastructure systems/networks/digital cities), students be time expected to individual present their of advanced architectural designof project same itsecurity fosters the each student(transport through the development an original thesis. health care (fit city), ecology (energy/climate) and density (formal/informal). Students will strengthen studentresearch thesis toward a new global urbanthe environment manifested through individual their research and submit aEach written thesis. During coursewill ofbethe semester, students design andinitiatives theoretical research through a rigorous educational process and will test through their independent and design projects. Students will addressbased and transform larger by makingadthem more will prepare thehow final written research document on the twocontexts completed thesis work one ofanalysis these 7and global issuesforms. develops on the example of different world sites. Ideally, the legible through expressive By simultaneously working on various urban scales, the students vanced architectural design projects. The required research seminar will focus on student’s independent field of interest must be defined by the end of the first semester and it culminates an will program infrastructure, design urban systems, neighborhoods and buildings while also addressinginregional the students’ topics them in the writing structuring original design research report at theand endwill ofprepare the third semester with New York andand Moscow acting as theof sharedand andindividual rural questions. Students re-examine the conventional land-use strategies, city programming, the final report. It for is expected that will take electives in thedifferent reference points all students. building concepts since many of students the existing systems are no advantage longer capable ofofaddressing the radically morphologies and typologies that are shaping the contemporary urban context. most advanced workshops of their choice. Summer Term (New York)
More specifically, students will deal with a key set of 7 basic global issues: identity (migration/immigration),
The summer term is carried out in New York,urban at Columbia University, during whichsystems/networks/digital the students will join with supply (food/water), security (crime/ safety), infrastructure (transport cities), 3.0 Curriculum the other advanced students arriving at GSAPP to take advantage of the wide range of intense workshops on
to analyze, understand, and manipulate the DNA of the Global Metropolis” Markus Dochantschi Director Global Metropolis
During the fall term, students choose a research topic and a program and their studio critic will define the reference points for allwill students. site where they will develop their project. A major goal of the studio is the development of a thesis in the form Summer Term: Design Studio, pts | Global New York 3 pts Global of design research, of which a written9 abstract will be submitted at theSeminar, end of the term. An| intense workshop Summer Term (New York) Toolsin(Digital Craft), 3 pts | Elective, 3 ptscity in Europe or Central Asia, where students will have the Moscow will follow a short trip to a regional The summer term is carried out in New York, at Columbia University, during which the students will join with possibilitythe to other discuss their thesis with various of their preference and by on advanced students arriving at critics GSAPPon to the taketopic advantage of the wide range of attend intenselectures workshops differentA4005 experts. The research advisor through their stay in Moscow, Fall Term: Design studio, IIwill 9 assist pts |the Global Tools (Visual Studies Elective) 3 willand the core training in the latest thinking about thestudents condition of the global20-day metropolis and the latestwhich thinking be structured aroundinavisualization, symposium, several and an intense techniques andlectures technology. pts | Research Seminar (Thesiscomputation Prep)special 3 pts | Elective, 3 ptsdesign workshop.
Fall( Term Regional City -City) Moscow- New York) Spring Term New (York - Global
Spring Term: A4006 Design studio, III their 9 pts | Global Cities Seminar, 3studio ptscritic | ReDuring the spring term, students will continue initial theoretical in and a more way will the During the fall term, students will choose a research topic and research a program theirsystematic willand define search Seminar (Thesis Writing) 3 In pts 3 ofpts site where they will their project. A major studio the development a thesis the form begin a design studio with adevelop new critic. that| Elective, term, theygoal will bethe asked to isdefine their designofgoal and in choose of design of cities, whichwhere a written abstract willtheir be submitted at thea end term. An intense trip workshop a site in one of theresearch, Studio-X they will test ideas during oneoftothe two-week research to in Moscow follow At a short tripof to the a regional city in or Central Asia, where will have Global of theirwill choice. the end term they willEurope be expected to present their students design project to the Total:a 45 ptsCity possibility discuss their thesis with various critics the topic ofsemester, their preference lectures the jury and submit to their written research thesis. During theon course of the studentsand willattend prepare this by different experts. The research advisor will assist the students their 20-day stay in Moscow,seminar which will final written research document based on the two completed designthrough projects. The required research around a symposium, several specialthem lectures andwriting an intense design workshop. will focusbe onstructured the students’ individual topics and prepare in the and structuring of this final report.
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During the spring term, students will continue their initial theoretical research in a more systematic way and will 6 begin a design studio with a new critic. In that term, they will be asked to define their design goal and choose a site in one of the Studio-X cities, where they will test their ideas during a one to two-week research trip to a Global City of their choice. At the end of the term they will be expected to present their design project to the jury and submit their written research thesis. During the course of the semester, students will prepare this final written research document based on the two completed design projects. The required research seminar will focus on the students’ individual topics and prepare them in the writing and structuring of this final report.
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METR
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“In order to position ourselves as global architects, it is imperative to analyze, understand, and manipulate the DNA of the Global Metropolis”
NEW YORK - MOSCOW
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studio critic
group exhibition
studio project presentation
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ECOLOGY
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SECURITY
}
x
+
>
Food - Water Moscow
HEALTH CARE
03.
06.
SUPPLY
+
+
Migration - Immigration
Crime - Urban Safety
workshop
+ { IDENTITY INFRASTRUCTURE
02. FALL TERM
03. SPRING TERM
}
1. Design Studio I 2. Global New York Seminar 3. Tools for Global Practice (on computation) 4. Open elective Food - Water Moscow
>
SUPPLY
05.
Spring Term ( New York - Global City)
G L
RUS
1. Design Studio I suggested STRUCTURE the 7 PROGRAM Global Metropolis 2. Targets Global New York Seminar
health care (fit city), ecology (energy/climate) and density (formal/informal). Students will strengthen their
the core training in the latest thinking theacondition of the global metropolis latesttheir thinking and design and theoretical researchabout through rigorous educational process and willand testthe through independent
techniquesthesis in visualization, computation technology. To graduate with a Master ofthese Science in Advanced Design work how one of 7 and global issues develops on Architectural the example of different worlddegree sites. Ideally, the student’s independentrequires field of interest must be defined by thepoints end of theinfirst semester and it culminates from Fall Columbia University a minimum of 45 the following cur- in an Termoriginal ( Regional Cityresearch - MoscowNew York) design report at the end of the third semester with New York and Moscow acting as the shared riculum (A minimum of 12 points must be taken each semester.)
x
+
NEW YORK - MOSCOW
01. SUMMER TERM
studio
x - Amman
studio
x - Moscow
studio
x - Istanbul
studio
x - New York
thesis submission
>
research advisor
+
thesis publication
>
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Formal - Informal
studio critic studio project presentation
group exhibition
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COLUMBIA UNIVERSITY GSAPP
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5.0 Applied Research Practices in Architecture (ARPA) To more directly involve these research laboratories in the educational mission of the school, GSAPP offers Applied Research Practices in Architecture (ARPA) for graduates who have completed degrees in the Master of Science Advanced Architectural Design (MSAAD), Master of Architecture and Urban Design (MSAUD), and Master of Architecture (MARCH). Applied research practices addresses a specific question in the field of architecture. To tackle these problems, students utilize their expertise to formulate innovative solutions. Each student conducts his/her research independently, with the assistance of a faculty advisor. The research can take many forms including a design proposal, urban investigation, a technology, building system, or a fabrication experiment to name a few. The results of the yearlong research initiative are to be presented in form of an exhibition, installation, book, website, database or other form. With an emerging global society reshaping Architecture’s disciplinary imperatives to address such needs as ecologically sustainable design or the varied demands placed upon architects as they work within and create increasingly complex public spheres, new graduates in architecture must be prepared to navigate a multidisciplinary profession. Architects not only design, but they must also develop new forms of expertise. Leading the field in innovation and experimentation,
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MS ADVANCED ARCHITECTURAL DESIGN
the Graduate School of Architecture, Planning and Preservation’s research laboratories focus on three key interrelated initiatives: – Development of new technologies and fabrication methods – Cultural analysis of local and global conditions – Investigation of urbanization and its impact ARPA places the same emphasis on the research labs that the master degree programs place on the design studios. Students expand the knowledge and skills acquired in completion of the master’s degree in a setting dedicated to applied research. Students devise a two semester advanced architectural research project to investigate specific questions in the field of architecture. Under the supervision of a lab director or faculty member, students utilize their expertise to create innovative design responses to address those problems. All research is experimental in spirit, but nonetheless directed toward how this knowledge can be applied to engage real issues concerning how architecture shapes the world. The curriculum draws on courses already offered within the University, primarily through the Architecture Program, but also in the departments of Planning, Preservation, Art History/Archeology, Anthropology, Visual Arts, Engineering and elsewhere. All students are required to take “Methods in Applied Architectural Research,” an introduction to research methods.
COLUMBIA UNIVERSITY GSAPP
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