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mesh to smooth surface
28. In order to generate a Brep (Surface in Rhino), we will set up a base rectangular grid underneath the mesh generated from Delaunay Mesh component.
29. It is recommended to scale the rectangular boundary by some percentage, or offset by a small margin, so that the points at the edges and corners would not return null.
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30. Divide Surface by desired U & V Count.
31. Use Mesh | Ray component to project the flat rectangular grid of points on to the mesh.
32. Use SurfacefromPoints component to creat a Brep surface from projected points.