4 minute read

3ds Max Making of Ford Focus

Hi there! Few weeks ago I decide to model a new car, since my last few experiences were Challenges (on CGArena) and Animations by myself.. So this time I wanted to make my model little bit different than the others I used to make.

For the first time I “looked after” a blueprint, eventhough the top view was missing in my blueprints collection. So here are the main steps of this making of, like to mention this is not a step by step making. I am explaining how I created this image and what process followed.

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For the blueprints it’s important to have them FIT together, otherwise you will have some troubles on building over them.

Modeling the Car

I started with a plane that I converted into a editable poly.

Then I moved on until I reached the shape that I considered pretty much similar to the blueprint. I advice you to set up WELL all the blueprints, I don’t have the TOP one, so I had to “invent” it :-)

Often I applied a Mesh Smooth Modifier to see how the model appears once it would be done.

The door “cut out” is important to be done when you are sure that the shape of your model has reached it’s position.

Front Lights

This was made in different moments of rendering setup... the left one is at the begining and the right one at the end. (Note the difference!)

Backlights

This was rendered at the very begining with the Mental Ray shader, which I changed into Vray for the final version.

As you can see my model is made of 2 SIDES (instance Mirrored) that I never WELD together..I also had some rendering problems that forced me to render into different images (.tga) and modify in Post Production.

And the final model looks like this:

The rims are pretty simple, u can follow many tutorials and lot of 3d models over the web. I just tried to make the same one as from the blueprint, but I changed pretty much.

The car material is a Shellac

Made of 1: carrozzeria base and 2: brillantezza (see the images)

Door

Hood Spoiler Car

Environment

Vray Parameters

Light Setup

Scene Setup

That’s it! For any question and comments please don’t hesitate to email me on nicky@ nik.ge

O x H | d3 (Baiculescu Ovidiu Nicky)

Website - www.nicky.orgfree.com

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