Wong hoiying 662182 partA_w2

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AIR ARCHITECTURE DESIGN STUDIO

ABPL30048 / 2016 / SM1 WONG HOIYING HIDY YEAR 3


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ARCHITECTURE DESIGN STUDIO / AIR MELBOURNE SCHOOL OF DESIGN UNIVERSITY OF MELBOURNE

WONG HOIYING HIDY YEAR 3 ABPL30048_2016_SM1 TUTOR / ALEX HOLLAND

C O N T E N T

INTRODUCTION 4

A / CONCEPTUALISATION 6

A / A.1 / DESIGN FUTURE 8

A / A.2 / DESIGN COMPUTATION 12

A / A.3 / COMPOSITION // GENERATION 16

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I N T R O D U C T I O N

Hi, I am Hidy. I am a third year architecture student in University of Melbourne. I am born and live in Hong Kong until I came to Melbourne two years ago. As you know, Hong Kong is famous for its crowded living environment and skyscrapers. Either commercial buildings or residential housings are high-rise building [I am the one living on 30th floor but that is not the highest floor]. What I believe is that the most important thing of Architecture is not just the design, but the atmosphere and feeling it gives to audience. There may not be a standard; at least, people feel comfortable and are willing to approach the architecture. In my previous design, I prefer using simple line and white colour. I would like the audience to feel relaxed and secured inside the clean structure.

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INTRODUCTION


I came to believe that we must be able to move back and forth more freely between architecture and nature - Sou Fujimoto

1. photo of Sou Fujimomto

INTRODUCTION

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A 6

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CONCEPTUALISATION


A

CONCEPTUALISATION

CONCEPTUALISATION

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A.1. D E S I G N

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A.1. DESIGN FUTURE

F U T U R E


Every single new design is one step forward to our future. A design not just normally resolved daily problem, but a platform to speculate the world. It creates space for discussion and debate as well as encourage imaginations1. When a discussion starts, it is a good chance to reflect the design, either the design itself or its impacts to surroundings. Designers will keep modifying the product as to design "better", aiming to target more sharply to

target more sharply to different people and environment. By using different strategies and materials, they attempt to achieve the balance of human and nature. Because of the climate change and other relavant environmental issues, people start concerning the problem in their surrounding. Undoubtedly, these problems cannot be solved within short period. Architecture is a beginning to reflect our behaviours nowadays and plan for our coming future.

Anthony Dunne and Fiona Raby, Speculative Everything: Design, Fiction, and Social Dreaming (Cambridge, Massachusetts: The MIT Press, 2013), 2. 1

A.1. DESIGN FUTURE

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2. photo of White Tree, Sou Fujimoto

A .1. DES I G N F UTUR E 01 L’ARBRE BLANC // SOU FUJIMOTO L’Arbre Blanc [The White Tree] successfully demonstrated the close relationship between architecture and nature. Sou Fujimoto is inspired by Montpellier's outdoor living style and the properties of tree to generate this design. Ideas are not limited to certain objects or previous architecture, but the actual existing lifestyle of people and atmosphere of city. This helps shorten the distance between human and architecture as

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A.1. DESIGN FUTURE

of designers. An important feature in this design is its building style to show the bonding between building and nature. The pop-out areas are like leaves of tree, sliding rainwater from top to bottom. It acts like a ecosystem and becomes part of the environment. This idea is revolutionary that building is no longer a building, but part of the nature.


The concept of building slowly changed.Although this design is not a "built" project, such concept did raise people to re-think of architecturenature relationship.` In our coming future, people will increasingly focus on the environmental issue because of climate change and reduction of natural resources. They will try to find alternatives to reduce the use of energy or discover new types of energy. Architecture brings new designs and concepts to society.

3. photo of White Tree, Sou Fujimoto

A.1. DESIGN FUTURE

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02 FALLING WATER // 1937 // FRANK LLOYD WRIGHT

By applying the concept of organic architectural, Frank Lloyd Wright carefully thought about the relationship between buildings and natural as an unified organism1. He rethought the principle of architecture and responsed to the site. He suggested to use simple and repose planning in design house as well as to show the nature of materials in the environment.

ORGANIC ARCHITECTURE building's literal relationship to natural surroundings 4. Frank Lloyd Wright's Fallingwater sketch

There are two significant ideas in terms of architecture 1. Coorperation between buildings and landscape The building was exactly sitting in the landscape. It was built on the slope with water fall while skillfully, Frank placed the houses without disturbing its original landscape.

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5. photo of Fallingwater [1937], Frank Lloyd Wright

Frank Lloyd Wright, In the Cause of Architecture (New York: The Archtiectural Record, 1908), 339.

A.1. DESIGN FUTURE


2. Well use of nature materials Interiorly, the building used the nature in site as part of the structure. Rocks were not removed or hidden but worked as one

6. photo of Fallingwater interior

Such idea re-positions the role of architecture in nature. Buildings are no longer look like a tree, but work like a tree. Similar to the example of White Tree, peoplebuilding-and-nature relationship is unbreakable. They should be in balance and not neglecting anyone of them. That is what Wright strongly brought out through his architecture. We cannot predict the future but one thing we can do, is to live peacefully with nature and achieve sustainability.

A.1. DESIGN FUTURE

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A.2. D E S I G N C O M P U TAT I O N

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A.2. DESIGN COMPUTATION


Computerisation and computation are the two evolutions in design process. Computer can be said as a superb analytical engines which it follows instructions precisely and faultlessly. However, they are completely incapable of making up new instructions: they lack any creative abilities or intuition1. This is why computers act as a supporting tool for designer but not a designer itself. Computer in computerisation is a tool

to digitize a finished design into digital form; while computation is designer directly using computer to generate ideas and finish the whole design process. Indeed, both of them have a similarity: designer plays an important role in creativity as computer are not able to come up with a brand new ideas. Soon, computer did help lead architecture into a new era where it realizes the designs that were considered as impossible in the past.

Kalay, Yehuda E., Architecture’s New Media: Principles, Theories, and Methods of Computer-Aided Design (Cambridge, MA: MIT Press, 2004), 2. 1

A.2. DESIGN COMPUTATION

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A .2. D ESIGN CO MPUTATI O N 01 THE METROPOL PARSOL // 2011 // J.MAYER H. ARCHITECT

When mentioning Blob architecture, we definitely think of curvy shapes of buildings. The Metropol Parasol in Seville is designed by J. Mayer H. Architect, applying Blobitecture to create the whole structure. With no doubt, computer programing was used in this project. It helped outline the shape and calculate the materials needed. The Metropol Parasol is considered as the best example for Blob architecture1. Its organic and flowing form really surprised audience that it is like flowing naturally around people. Timber panel is the major material used in this structure which they are jointed at right angle with each other. Such accurate work is successfully done thanks to computerisation.

7. digital model of Metropol Parasol

"10-best examples of blobitecture named," ArchitectureNow, last modified Oct 10, 2013, http://architecturenow.co.nz/articles/10-best-examples-of-blobitecture-named/#img=0] 2 Bert Bielefeld, Design Ideas (Basel, Switzerland : Birkh채user, 2007), 68 1

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Before digital programs launch, architects were unable to achieve blobitecture in reality although they might have such ideas3. The shapes and materials were complicated to generate by hand. In this case, computation did encourage designers thinking out of the box and make their designs come ture. Different from computation, which I will later explain, these designs are orginally done by architects and then place in digital programs to further modify. Computer plays a role as supporting tool for designers.

BLOBITECTURE refers to buildings with an organic, amoeba-shaped, building form

8. photo of Metropol Parsol [2011], J.Mayer H. Architect

A.2. DESIGN COMPUTATION

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02 PARAMETRIC PAVILION // 2014 // ALEJANDRO RODRIGUEZ DESIGN

The Parametric Pavilion started with an algorithm: a pyrmaidshaped component placed across a vaulted surface, creating a strong differentiation by changing its height1. Computation was conducted in this project which designers experiment the shape by using digital program. PVC pipes were used to reinforced the structure, fixed to the ground. Different from the previous example [Metropol Parasol], designers used digitial program in the first step. Through experiments

of various shapes, they finally came up with the final satisfied shape. It is important to note that computer plays a crucial role in experimenting shapes and data analysis. The use of laser-cut plastic components encourages people to use digital fabrication techniques. Computation influences the architectural field that designers can generate ideas through digital experiments. Trying different combinations helps designers think critically and creatively.

9. digital model of Parametric Pavilion [2014], Alejandro Rodriguez Design

"Digfabmty1.0 by Alejandro Rodriguez," Marco Rinaldi, last modified January 9, 2015, http://aasarchitecture.com/2015/01/digfabmty-1-0-alejandro-rodriguez.html 1

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9. photo of Parametric Pavilion [2014], Alejandro Rodriguez Design

10. photo of Parametric Pavilion [2014], Alejandro Rodriguez Design

A.2. DESIGN COMPUTATION

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