Digital Design - Portfolio Semester 1, 2018 Hugh Foster
916339 Alex Wong Studio 10
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email: hfoster@student.unimelb.edu.au
CONTENT:
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EDUCATION:
REFLECTION:
2017 - current Bachelor of Design 2012 - 2015 Nudgee College
The motivation for myself to design comes down to the creative, innovative and social impact design can have. Design shapes our everyday life, from the everyday spaces we occupy, right down to the mundane everyday objects we use. When I think about my own design as an architectural student, my main aspiration is to create spaces that rethink and challenge the way in which they can be inhabited, fabricated and implemented. My aim in every aspect that I design is to create poetic, timeless and multifunctional spaces and places that challenge and reinvent norms. My design aims to celebrate and
Precedent Study WORK EXPERIENCE:
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Generating Design Through Digital Processes
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Queen Victoria Garden Pavilion
2017- Current
WGArchitects. Student of Architecure
AWARDS / EXHIBITION: 2018
DD Exhibition, NEXT LAB
2018
BETA Exhibition, MSD Atrium
2017
FOD:R Exhibition, AFLK Gallery
2017
Alpha Exhibition, MSD Atrium
2015
Dux of Art Nudgee College
2012
QLD Art Commendation
SKILLS: Rhino Grasshopper Unreal Photoshop Illustrator Indesign Fabrication Revit Blender
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combine the environmental needs, human spirit and technological advancements of our day into one cohesive and poetic approach. In the scope of this course rhino (3d modelling), grasshopper (parametric) and unreal engine (Virtual reality) software was learnt as well as 3d printing and laser cutting fabrication. An emphasis was placed on both the digital and design process. This semester has given me the building blocks of digital design that I hope to expand on. The realm of parametric design is an area I would like to improve in and gain more control in the design aspect. I see great potential in this area and would like to continue to experiment with the use of parametric design and structural systems in a real-world application.
DIAGRAMMING ZAHA BURNHAM PAVILION
The Task given was to model the Zaha Burnham pavilion in Rhino. Majority of the pavilion was modelled in terms of structure, external and internal for an accurate depiction of the pavilion. The model was then rendered in octane to give a realistic finish. The circulation path flows through the building along the slightly sloped base. The nature of the structure encourages circulation around and through the building as it changes and morphs, each angle different from the last. Due to the organic form of the pavilion, the thresholds of the pavilion start in various locations blurring the line between the outside and inside. The thresholds have the ability to adapt and change throughout the day through the changing shadow cast from the form. When the occupant enters the space, they experience a change from open, semi enclosed to enclosed. The spatial progression and threshold openings allow for different angles of approach; thus, each occupant gets their own unique experience.
ISOMETRIC OF BURNHAM PAVILION
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THRESHOLD DIAGRAM
CIRCULATION DIAGRAM
EXTERIOR SHELL
OUTER
INNER SHELL
INNER STRUCTURE
THRESHOLD
PRIMARY CIRCULATION SPACE: DARKER= MORE TIME SPENT
BASE
CIRCULATION PATH
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Diagramming Design Precedent
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GENERATING IDEAS THROUGH PROCESS 6
DESIGN MATRIX
Lofts
1.1
1.2
1.3
Key
1.4
{150,150,150}
{0,0,0}
{150,150,150} {150,150,150} {150,0,150}
{0,150,150}
{0,105,150}
{150,0,150}
{0,150,150}
{0,150,150} {75,0,150}
{}
{0,0,105}
{150,150,0}
{150,0,0}
{0,150,0} {0,150,0}
{0,150,0}
{150,0,0}
{0,150,0}
Paneling Grid & Attractor Point
2.1
{-120,142,478}
{0,0,0}
{90,0,0}
{0,0,0} {Index Selection}
Attractor / Control Points (X,Y,Z) Attractor / Control Curves
{150,0,150}
{0,0,0} {Index Selection}
{Index Selection}
{Index Selection}
2.2
2.3
2.4
{50,207,173}
{-493,-37,384}
{11,-123,90} {-31,-0.6,4}
Paneling
{Attractor Point Location}
{Attractor Point Location}
{Attractor Point Location}
{Index Selection}
3.1
3.2
3.3
3.4
+
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Grid Points
g +
SURFACE AND WAFFLE
Panel cuts create a transient space, able to change throughout the day in accordance with the sun
Flowing waffle structure creates structural framing with clear boundaries and circulation paths developed through its spiral formation and defined edge
Panels Designed to change with the suns rotation through the use of point attractors, giving the structure an ephemeral quality Triangular form, filters light creating gentler internal lighting
The structure created utilized grasshopper parametric techniques to go from modeling space to fabrication. By utilizing grasshopper, multiple iterations were performed in order to create the best form for fabrication and concept. The panels were designed to change with the suns rotation with point attractors, giving the structure an ephemeral quality as it changes through time and space. The waffle structure created with grasshopper creates the structural framing, giving the model clear boundaries and circulation paths developed through its spiral formation and defined edge. The rigid triangulated panels have been juxtaposed against the loose flow of the waffle to create a unified and dynamic form. The waffle structure and panels were then laser cut and fabricated in order to create the final model.
Strip cuts in panels allows for directional light to protrude into internal space
Triangulation allows for a structurally rigid panel
surface join creates enclosure
0
20
60mm
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COMPUTATION WORKFLOW
The overall form of the model was first created by using 2 surfaces created by changing various curves situated within a square parameter.
Panels of choosing were then mapped to both surfaces on a 5 x 5 grid using point attractors to adjust the openings and sizes of each panel.
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COMPUTATION WORKFLOW
Using the surfaces created initially a 9 x 9 grid in the xyz direction was created to create the waffle structure.
The waffle structure was then unrolled, named and orientated for fabrication purpose.
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M2 FABRICATION AND EXPLORATION
The waffle structure was cut from boxboard and Panels from ivory card. The Paneled curves were created by unrolling the panels and then making 2d. They were then assigned to their respective layers for either cutting or etching (folding). The process allowed a clean and precise finish, going from a digital model to physical model with ease.
PERSPECTIVE: FUNCTIONAL EXPLORATION
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CTOR}
{POINT ATTRACTOR}
{POINT ATTRACTOR, SCALE}
{POINT ATTRACTOR, SCALE}
SOLID AND VOID
Heavy masses supported by thin joins, plays with gravitational illusions to create cantilever
The solids left behind can be seen as massing
Mass utilizes light to create transient form through shadow
Complex geometry contrasted with smooth finish internal space created through geometry joins, creating areas of compression and enclosure
thresholds developed by massing edges. created by cutting down original Boolean mass
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20
60mm
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This final form was chosen due to the complex yet unified form. An iterative parametric process was once again used in order to choose the best form for 3d printing and concept. The Massing creates an open and multifaceted geometry, contrasting negative and positive space. Heavy masses can be seen supported by thin joins, creating gravitational illusions. Clear thresholds have been defined through the defined edges of the mass. Compressive and open spaces can be seen throughout the shape utilizing natural light to change the way the space is perceived and occupied throughout the day. The cantilever provides shade and protection, whilst also connecting to the external spaces. The shape offers a variety of affordances for occupants.
DESIGN MATRIX
GRID MANIPULATION
1.1
1.2
1.3
Key
1.4
{0,0,0}
{44,35,240}
Attractor / Control Points (X,Y,Z) Attractor / Control Curves
{0,150,150}
{150,0,150}
{150,0,0}
{POINT ATTRACTOR}
{RANDOM POINT ATTRACTOR}
{Index Selection}
{0,150,0}
{CURVE ATTRACTOR}
GEOMETRY ITERATIONS GEOMETRY TRANSFORMATION
2.1
2.2
2.3
2.4
{SPHERE}
{HUMAN SCALE}
{DIAMOND}
{PYRAMID REPETITION}
3.1
3.2
3.3
{400,422,0}
{400,422,0}
3.4
{400,422,0}
{-14,-8,256}
{POINT ATTRACTOR}
{POINT ATTRACTOR}
Heavy masses supported by thin joins, plays with gravitational illusions to create cantilever
{POINT ATTRACTOR, SCALE}
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{POINT ATTRACTOR, SCALE}
Grid Points
COMPUTATIONAL PROCESS
5 x 5 x 5 point system created within
surfaces created from the grid
Geometry put into grid system, to
a box.
system, manipulated with point attractor.
then boolean out.
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M2 Task 2 3D Printing
CANTILEVER
A smaller section of the model was printed due to time constraints. The model took 9 hours to print due to the detail inside. A large amount of support structure was needed as seen in the gold.
INTERNAL
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URBAN DECAY
The aim of my pavilion was to create a landmark in the site that decayed or sprawled out of the land around it. The pavilion aims to push the preconceived notion of shelter by looking at new forms and techniques. The notion of decay allowed me to create a transient and ephemeral space that connects the occupants to their surroundings. The brief of 15 people for a seminar and 30
concert formed the base massing and programme of the pavilion. The main entry has been situated at the lower slope of the site whereas the rear entry at the higher allowing for late comers to enter without disturbing the concert/seminar. By building into the landscape and sloping the ground plane the seating/ stairs allows for a multifunctional use. The main entry
has been situated off one of the main walking routes to entice the public towards the pavilion. The denser webbing at the rear protects the occupants seated from the elements, whereas the thinner at the front allows for the speaker/concert to be viewed from both inside the pavilion and out. By using a luminescent fiberglass material, the pavilion can be utilized in both day
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and night setting, allowing it to become a beacon within the city.
ISOMETRIC
DENSER WEBBING,PROVIDES ENCLOSURE AND PROTECTION FROM THE EXTERNAL
WEBBING STRUCTURE DETAIL 1:25
BACK THRESHOLD ALLOWS ACCESS TO THE PAVILLION FOR LATE ARRIVALS
WEBBING BLURS THE LINE BETWEEN OUTSIDE AND INSIDE TO CREATE AN EPHEMERAL AND AMBIGUOUS SPACE AND THRESHOLD
SEATING DOUBLES AS STAIRS
MAIN THRESHOLD AT LOWEST POINT IN LANDSCAPE.SITUATED TO DIRECT FOOT TRAFFIC FROM MAIN PATHWAY
LUMINESCENT FIBERGLASS FRAME CREATES AN EPHEMERAL AND TRANSIENT SPACE. ACTING AS A BEACON IN THE LANDSCAPE
OPEN FRAMING CREATES LIGHTNESS AND TRANSPERENCY IN ORDER TO HIGHLIGHT THE PERFORMANCE SPACE FROM A VARIETY OF ANGLES
BASE SET INTO THE LANDSCAPE PROVIDING PROTECTION FROM WIND
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500
1500mm
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EXPLODED ISOMETRIC
0
500
1500mm
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SITE ISOMETRICS
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DESIGN ITERATION
Initial idea, not able to be 3d printed given the time frame
Frame becomes lost in rear due to thickness
Not enough variane of form thickness.
Final outcome.
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Starting to decay, not enough protection or thickness to the web.
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Computational Process
Initial mesh, excluding stairs
Wire frame created from mesh
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COMPUTATIONAL PROCESS
seperating frame thickness to get desired effect of decay
All meshes joined together into 1 closed mesh.
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FABRICATION PROCESS
The base was contoured into 1 mm segments at 1:25 and then laser cut on 1mm mountboard. The initial pavilion model was cut down into this section to reduce print time and fit within the brief. The print required a large amount of support. Due to the complex nature of the form the print took 19 hours to fabricate.
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360 IMAGE OUTPUT
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360 IMAGE OUTPUT
DIGITAL DESIGN Semester 1, 2018 33