Portfolio irene trautluft 2016

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IRENE TRAUTLUFT product designer PORTFOLIO irene.trautluft@gmail.com +44 (0)7835 059434


December 2016


IRENE TRAUTLUFT PRODUCT DESIGNER

χαληπά τά καλά difficult, beautiful

LANGUAGE SKILLS

Italian

English

French

mother tongue

TOEFL iBT 95/120 (Sept. 2012)

basic knowledge

PERSONAL DATA Born in Milan, the 18th of January, 1991 Currently based in Limehouse, London Mobile: +44 (0)7835 059434 Mail: irene.trautluft@gmail.com

WHAT’S GOING ON NOW • •

Sept 2016-now: working as Visitor Services Assitant at the British Museum. Oct 2015-Apr 2016: internship at MH Way in Milan, supporting all the product development activities in order to set the spring-summer collection of made-inItaly design purses and backpacks.

COMPUTER SKILLS Illustrator InDesign Photoshop Word PowerPoint

• • •

April 2015: Master Degree in Product Design for Innovation at Politecnico di Milano (105/110) with the project “Cosmetic processor. A system for make-up production by professionals”, mentor F. Zurlo. February-July 2013: Erasmus semester at Delft University of Technology (30 ECTS exams). July 2012: Bachelor Degree in Industrial Design at Politecnico di Milano (101/110). July 2009: Classic High School Graduation at Liceo Ginnasio Giosuè Carducci in Milan (76/100).

Rhinoceros SolidWorks Alias Maxwell

PROJECT THEMES & KEYWORDS team work interaction lighting autoproduction installation low- & high-tech graphics

EDUCATION •

Keyshot AutoCAD Inventor Excel

enhancement visibility

2D/3D modeling prototyping conceptualization



SMART SPACES


LUMO INTERACTIVE HANGOUT The Lumo is an interactive hangout for teenagers who stay in the Prinses MĂ xima Center for cancer therapies. A field study, with interviews to doctors and children, provided the informations about the target: patients are usually very weak and isolated in their own rooms.

RIGHT SIDE

00 m m

m m

Frame

Construction box

Electronics

0

100 mm

500 mm

920 mm

INTERACTION

Wood

600 mm

90

600 mm

2200 mm

Hi-Macs (or PES)

LEFT SIDE

r4

Lumo is composed of identical non perfectly straight modules, installed one next to each other in order to obtain a spiral effect. Each module has a square shape from the front view and a cross shape from the side. Placing two or more modules one next to each other creates an open-closed structure that can be walked in. Modules are designed to enable sitting and standing up.

FRONT VIEW

R

DETAILS AND COMPONENTS

2200 mm

2013 Tjerk Alewijn, Cora Man, Bjorn Romer, Natalia Scheele, Jingwen Yao www.designinnovationforhealthcare. org/themes-and-projects/

1.

3.

2.

4.

1030 mm


The installation invites teenagers to interact with each other. It is made of a series of identical modules making a loop: teenagers can walk and sit and relax in it. There is a structural frame inside each module: touch sensors and microphones reacting to the user input are hidden inside the Lumo, making it interactive. The project has been developed in collaboration with Skion, a foundation active in child cancer research within the Delft University of Technology. The final output also included a raw prototype to verify the interaction between the interactive components of one complete module and the user.


PIAZZA SAN LORENZO LIGHTING PROJECT 2013 Carolina Becatti, Annalinda Ruocco

This project aims to improve the light in Piazza San Lorenzo, a square in Milan well known to be a hangout for young people and a touristic and historical site. The current lighting set doesn't fit the presence of the Renaissance basilica and the ancient Roman columns giving a low value to the square. The project's goal is to make more visible and clear the remarkable architecture.

Left: panoramic view of the square. Up: lighting scheme of the square (plan). Right: details of the gathering areas around the spots: they have different sizes and slowly change color during the night.


This project affects the square also from a social point of view. It suggests a lighting solution to entertain the people enjoying the night. The proposed lighting set provides the square with gathering areas around circular colored light spots, paying attention to not disturb people who live in the neighborhood and to not interfere with the architectural lighting. These gathering areas are made by light only, so during the day they are invisible and the square is free and visually clean.

Lighting scheme of the basilica e and the rectories.

Lighting scheme of the columns. Lighting scheme of the entry arches on the sides of the square.

Lighting scheme of the statue of Constantine.


UNDERPASS IN SESTO SAN GIOVANNI , MILAN 2014 - 3 days municipal workshop Manuela Bertè, Davide Ferrari, Francesca Motta, Joseph Palmitessa, Erin Sisti

1.

The brief required to renovate an underground pedestrian-and-bicycle street by painting its walls and floors and ceiling. There is an old lathe next to the stair, symbol of the manufacturing tradition of the city. The aim of the project is to make this street safer for women and children; colors decrease the contrast between the underpassage, which is quite dark, and the open sides, which are too bright.

2.

4 1

2 3

3.

4. 5

5.


¨GIOCHI DI POTERE¨ BOARD GAME 2014 Eleonora Alberello, Caterina Petroni, Luca Prandoni, Alessio Sciascia, illustrations by Luca Carnevale

«Power Games - The other side of toys» is a board game that ironically mixes toys and politics. Every player is a toy-character and leads his own propaganda playing cards and alliances. The player can either play good (but expensive!) actions to build a positive face and collect consenses, or play bad actions to become rich of Buttons (the game currency) and buy voters. The winner is the one that has got more voters.

4-5 12+

60-90 min 30-40 min



PRODUCTS


COSMETIC PROCESSOR Inspired by the growing trend of bio-cosmetics and DIY tutorials for skin remedies, I researched the methods and techniques to create make-up products at home. Starting from the roots of make-up throughout history, I found out that, from a chemical point of view, cosmetics can be disassembled in four main ingredients. Moreover, the process itself takes four main steps to achieve all the different formulas of the products.

2015, Master’s Thesis Supervisor: Francesco Zurlo

THE RESEARCH Cosmetic ingredients has been defined in 4 categories and the process has been summarized in 4 main phases. Therefore, a cosmetic product can be considered as made of modular ingredients combined throughout modular actions.

water

oils & butters

pigments

powders

MODULAR INGREDIENTS

(beaker)

MODULAR FUNCTIONS weighing

heating

blending

grinding

COSMETICS & MAKEUP PRODUCTS

THE OUTPUT The Cosmetic Processor embodies the 4 actions of the making process: • scale for weighing, • small stove for heating, • whisk for blending, • whisk for grinding. The equipment is sized on a small production (100-200 ml of final cream product).


The object I designed is an electrical device which consists of four functional parts that embed one of the main actions of the making process each. The Cosmetic Processor is designed for professionals as pharmacists and herbalists. The in-store service related to the Processor guarantees customized make-up products for everyone. Since professionals have the know-how to make products such as skin creams and balms, anyone can ask them for the formula that perfectly fits their needs, participating to the process and therefore growing awareness about bio-cosmetics and skincare.

SERVICE SYSTEM

The Cosmetic Processor corner is easy to see in a shop. Here the customer is informed about the service.

The customer specifies to the professional the need of her skin and the properties the product should have.

The pharmacist mixes the ingredients in the Processor, while the customer can choose colors and finishes.

To get the creamy finish of a product, ingredients are heated up on a small stove up to 100°C.

Two different whisks: one for blending liquid ingredients and one for grinding powders.

USE AND COMPONENTS The pharmacist first measures the ingredients on the electronic scale (1 mg sensitivity).


HAZY CONCRETE PINHOLE CAMERA Hazy is not a regular pinhole camera: it has more features than a regular dark box! Hazy is made of four concrete components, making a shell that contains all the functional parts of the camera. Two velvet curtains change the dimension and shape of the frame.

2014 6Paia (Erica Margini, Silvia Stocco) seipaia.wix.com/hazy/

FEATURES & FUNCTIONS 1. FRAME SHAPE

FRAME

sides

SQUARE

half

RECTANGLE

middle

PANORAMIC

2. FRAME DISTORTION

EXPOSURE CALCULATOR EXPOSURE CALCULATOR 100 ISO

50

50

1600

ZOOM

Exposure Calculator

f/num be r

Frame the ISO you are working with (middle circle) in the window (front circle).

PLANAR use holes named with

back

FISHEYE use holes named with

on di t io ns

40 0

800

sp ee

tte r

20

100 ISO

f/num be r

Point the light conditions you are working in (bigger circle) with the arrow (middle circle).

ds

Sh u

1600

40 0

0

0

20

Exposure Calculator

Lig h tc

on di t io ns

800

tte r

sp ee

ds

Sh u

800

1600

on di t io ns

40 0

Sh u

tte r

sp ee

ds

Lig h tc

0 20 100 ISO

3. ZOOM

50

Exposure Calculator

f/num be r

Lig h tc

front

Read the exposure time (bigger circle) which corresponds to the focal length you are working with (front circle).

step 3

minimumm foc focal length

holes

middle fofocal ocall length le

holes

maximum fofocal oca length holes


An aluminum mask can move the film to add the fisheye distortion. In addition, Hazy is the only pinhole camera with a three steps zoom. Since the pinhole has no lenses, it requires long time of exposure, that you can calculate with the Hazy Exposure Calculator.

EXHIBITIONS http://seipaia.wix.com/hazy Hazy Pinhole Camera

UNDERDOGS - dalle aule al mercato Subalterno1 (Ventura Lambrate MI) 27.02-1.03.2014

OUTPUT: THE PHOTOS

FuoriSalone 2014 Milano Design Week DoUtDESign (Zona Santambrogio headquarters) 08-13.04.2014


SHOW-ER KARAOKE 2014, 5 days university workshop Pablo Burgos, Erica Margini, Federica Roverato, Silvia Stocco seipaia.wix.com/6paia#!show-er/cm64

SHOW-er is the combination of a 90's stereo tape player and a shower hose. They were both destinated to generic waste, the challenge was to treuse in the smartest way all the working electronics to create a contemporary object, a karaoke station which works with all kinds of modern mp3 player. Project developed during the 5 days workshop "Obrero, construye tu maquinaria" at Polytechnic University of Milan.


JUST PIN TIME PERPETUAL CALENDAR 2012 6Paia (Erica Margini, Silvia Stocco) seipaia.wix.com/6paia#!just-pin-time/

Just (P)in Time is a perpetual calendar made of twelve felt panels nailed on a wooden bar. The user can pin cards and objects to the panels, creating a board of memorabilia throughout the year. All the felt panels occupy the same area, but each one is as width as the written name of the corresponding month, so the length changes proportionally.



2D / 3D GRAPHICS


PERFECT MATCH: ILLUSTRATION FOR A COOKING COUPLE 2016

The illustration is made out of paper only, every shape is hand cut. Different textures and patterns have been chosen in order to give the illusion of different materials. The 3D effect is obtained layering and folding the paper. The final output shows famous food pairings aiming to celebrate a couple that shares the passion for the homecooking.


HAND DRAWINGS These are some drawings I made using markers and pastels on paper. The function was to study some objects in their geometric shapes and the lighting on their different surfaces.


THE NOUN PROJECT: MY ICONS Browsing on The Noun Project website is not hard to find black and white vector icons that I uploaded. They are a selection among all those I designed so far during several projects. I decided to upload them with a Creative Commons Licenses on the most famous (and my favourite) icons website.


T-SHIRT PAINTING These are some of the outputs from my free time activities. The most part is for me, but many times I have been asked to customize t-shirts or shoes. Everything is hand painted with cotton fabric felt markers. Before painting on fabric, a paper model is built: this is used to trace the drawing on fabric with a backlight. The shoes, however, are an exception: the paper model has been free hand copied on the shoes with a regular pencil, and then coloured with the felt markers.

CATS LOVE T-SHIRT

EMOTICON T-SHIRT

KEITH HARING SHOES


FLYER FOR A THEATER FESTIVAL 2012 Art direction and management of the whole event: Michela Blasi from Extramondo

The flyer shows the agenda of a live show where students and teachers from a high-school project were performing as presenters, actors and musicians. The flyer has been distributed in 1500 paper copies and shared on Facebook. Around 2000 people attended at the performance. (Cover picture: Banksy.)


VIRTUAL MODELING During my university years I have attended several courses where virtual modeling was required. Here is a selection of three models. A real bottle of soap has been studied and photographed in a studio; then a virtual model has been created and rendered as much similar as possible to the picture of the original one. The iron is a virtual reproduction of a real Rowent iron, which has been disassembled and measured in each component. The doll has been designed to have a moving part and to embed an external item in: then, the model has been 3d printed.

MODEL & RENDER

REVERSE MODELING

MODEL & 3D PRINTING

Alias Gianluca Pucci, Greta Schiavi.

Mike Simonelli, Alessio Zucchi. D C

E

A

F

B

G

H I J A B C D E F G H I J

holes for water bracket for pistons (n. 2) pistons (n. 2) steam buttons (n. 2) heat wheel adjustment wheel holder main body rear shell iron plate holder iron plate


IRENE TRAUTLUFT irene.trautluft@gmail.com +44 (0)7835 059434


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