FCU Architecture Portfolio by Jeffery Lee

Page 1

15/19/20 3:14PM JEFFERY LEE

2020



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-基 隆 都 市 規 劃 設 計 :Dangerous Balance - Urban Paradox Between Human and City -土耳其人與環境設計:Erosion - Memory Reminder and The Citizens

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-中 區 街 區 設 計:City Walker - Day / Night

-極 小 住 宅 設 計:Dystopia/Utopia .Earth

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-篤 行 路 街 屋 設 計:The Ruin-An Oasis in the city


Stop gathering information outside yourself, and start gathering from the inside. “Peaceful Warrior�


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立 入 禁 止

立 入 禁 止

立 入 禁 止

Desire System Socialization Role play Fourth wall Middle class

差異化 模糊化

多義性

肉體外殼 shell 去標籤化 鏡像 日常 routine

共犯結構 Pollution Complicity Structrue

自我中心主義 egocentrism 自我認同 self identification 自我安全區 Self-safe zone 無能為力 Incompetent 殺戮欲 bloodlust

- 標籤 labe

慾望 制度 社會化 角色扮演 第四道牆 中產階級

『# 侵蝕

cognition 立 入 禁 止

鏡像

立 入 禁 止

載體 溝通

未來

突破 劃分

立 入 禁 止

立 入 禁 止

無力感 疏離感 孤立感 霸凌 立 入

刻板印象

立 入 禁 止

認知 入 禁 止

入 禁 止

:2050


Introduction “Even if you ignore the social standards, it will still chase you. People who have been lost have a sense of anxiety and don’t know what they are suitable for. Stop gathering information outside yourself, and start gathering from the insid.” The city is like a mirror that reflects the scene we just want to see. If the city is a true self-assertion, what do you (city) want to be like?

Floating Cluster The social observer みうら あつし published in 2006,"The inferior society: the emergence of a new socialclass" to the extent that under the trend ofglobalization and social class changes, the middleclass gradually lost its characteristics & advantagesand sank into a group of lower classes. His so-called "lower society" is not just about the poor people who have low incomes, but also refers to the young generations who have the ability to communicate,live, work, and low willingness to learn. These people have no hope of progress and will sink from the middle class to the flowing calss.


We begin to understand and pursue life goals. We piece together ourselves in the eyes of many others;we bind behavior in complex social norms; we limit our lives in social responsibility. At the same time that values prosper and prosper, the situation of the inferior society is still growing quietly, and people gradually become alienated, and gradually generate inertia.


People's perception of the city is influenced by the inertia of life.


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LATENT

ACTIVE


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The terrain of Keelung is mostly hilly and flat, and the east and west sides are surrounded by the mountains. The flats inhabited by the city are mainly concentrated in the coastal areas of Keelung, the coastline and the Keelung River valley. The rest of the area is mostly covered by hillsides.



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Pathway Project Exploring "people's reactions to totally unknown events", you won't know what is waiting for you before you open the door. As a start, various topics, experiments, and stories full of people will appear in the city without warning. Human Lab Project The emergence of illegal construction comes from people's dissatisfaction with space requirements. Functions such as parking, population expansion, and storage provide reasons for illegal construction in the evolution of the era. We use cities as a testing ground to allow non-mainstream ethnic groups to slowly erode the mainstream social structure. OOZ Project Exploring "the real inner world hidden by people under mainstream values", such as animals living in zoos, they peep at people outside the cage, and we also peep at the true desires and behaviors of the "animals" in the cage.


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25.069106, 121.662846 SITE001


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25.081812, 121.682389 SITE002


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25.097396, 121.707879 SITE003


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25.115268, 121.742322 SITE004


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Erosion


transportation hub city entrance tourist spot museum community center

Concept To integrate the needs of tourists and residents, and revitalize local nature and culture. Provide a cultural and artistic space for sharing. People come here just like entering the production line, generally accepting a variety of knowledge and leaving with a new idea of life.


Human Walking Process Concept Entrance

Gallery

Museum

Public Plaza

Library

Gym

Exhibition area


Using the concept of a pruduction line, I creat a route that most be followed by tourists that linked the city and the place that have the best view. This route will be used everyday not only for the tourist but also let the resident can connect to their traditional culture and nature. Creating more public area can let the tourist and theresident have places to go and communicate.


The valley that has been eroded by water and became a small town. Less rainfull make the development of this area grow according to the river. Eroded terrain also makes plants more difficult to grow on the mountain wall. Plants are mainly grown on top of the mountain and fertile valleys. The old bus stop is too small and on the main road. So set up a transshipment center, collect bus station and tourist center is importent. In order to let residents and tourists remember the memories here, I create a lot of public space, so people can communicate and enjoy the culture and nature here.

City Hall

Public Area

10 minutes walking distance


Erosion Gallery on the hillside connect the community in the valley and the transportation hub on the other side of the mountain. Resident and the tourist can walk on here, enjoy the artwork in the gallery while watching this eroded landscape. The gallery is mainly divided into two parts, one is for exhibition thr art work, which is colser to the mountain side, and the other is mainly for people to connect different places. According to thr strong wind in turkey goreme, to get enough wind energy, the windmill are set on the side of the gallery, on the armrest. The windmill are design like a curved surface to get enough wind power. N


scale 1/50 elevation

a bridge cross over the road comming to the top of the moantain

wind are mostly come from the west. so the windmill is on the side of the armrest. wind can go though the armrest or the floor material

connect to the museum

Auditorium for people to come and listen

the curved wall create a different space experience leading people into the museum

the gallery have many different part, some is wide but some is vary narrow, like walking though the undergroung city the gallery are mainly divided into part, showing the art work part is higher

the greening is on the side of the moantain people can watching the artwork while enjoythe greening

connect to the trasportation hub

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community center museum 9.

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1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12.

Entrance Climbing Gym Library Gym Corridor Staff Room Theater Stage Auditorium Lounge River Water Pound

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1F plan


section


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Entrance Climbing Gym Library Bookshelf Corridor Museum Lobby Information Void Auditorium Lounge River Exhibition Area

11. 4.

1.

2F plan


elevation

truss section detail


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1. Climbing Gym 2. Void 3. Exhibition Area 4. Corridor 5. Audiovisual Room

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scale 1/200 3F plan




- City Walker -

DAY NIGHT


program - 城市客廳

把城市比做一個家,公共空間就是客廳。在客廳 裡大家交流,不同年齡層不同職業的人交換經驗 。現在的城市缺少了一個大家可以坐下來聊天的 地方,也許是下班、下課後亦或是吃飽喝足後一 個休憩的地方,一起聽個音樂看個露天電影或是 討論一整天的辛勞。

15 9

23

- 城市客廳

在這個屬於城市的客廳哩,利用空地、空屋,讓 學生和居民進入社區,這裡會是大家儲存記憶的 地方。 隨著火車站地下道的拆除,原本寄居在這的遊民 們只能另尋其他晚上能休息的地方,空屋前的騎 樓成了他們可以有一個不用被趕走的棲所,但是 這並不是一個長久之計。


6:00 8:00

- 立體運動場 缺乏公共空間,是目前中區最大的問題,居民缺 少了一個可以就近休閒娛樂的地方,綠川及柳川 算是中區比較大的戶外場所,但是距離卻十分遙 遠且多被遊客所佔據,因此如何創造出一個空間 讓街區裡的居民可以輕易的到達,配合著燈光的 改變,讓日夜不同的使用機能置入我的基地。

- 居民 - 老人 - 小孩 - 遊客 - 遊民

藝術 銀行

藝廊 交流廣場 休憩 停車場

運動空間

居民運動

12:00 - 複合式空間機能 - 運動場 - 博物館 - 音樂 - 夏令營 - 傳統產業 - 信仰

16:00 19:00

23:00 4:00

居民運動

遊民休息


3F 空中運動跑道 環型展覽空間 輕食餐廳 scale 1/200

IF 戶外廣場 看台 scale 1/200

2F 空中運動跑道 環型展覽空間 scale 1/200



老樹

人群

攤販


The Ruin An Oasis in the city.


「人造物成為自然的一部分,即是廢墟!」芬蘭籍建築師馬可(Marco Casagrande) 建立 「第三代城市」對廢墟的定義便是人與自然共存。人是大自然的一部分, 廢墟便是當人造之物成為大自然的一部分。當建築除去不必要的裝飾、華而不 實的機械、無關緊要的整理修繕後,便是廢墟。廢墟是殘餘,不隨摩登時尚搖 擺,是亙古的光影、空間、元素材料、構造、和時間。廢墟是當人造之物和大 自然合為一體。


頂樓 -

作品展覽空間、co-working空間

三樓 -

固定式攤販、駐村藝術家工作室

二樓 -

固定式攤販、文化資訊站

一樓 -

室內外講堂、移動式攤販、文化資訊站


1.

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+700

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2. 2.

+350

4.

2. +490

3.

+700

+140

2.

+700 +490

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2. +0

1.文化資訊站 2.室內講堂 3.室外講堂 4.流動市集

一樓平面 scale:1/100

+350

1.文化資訊站{儲} 2.固定式攤販

1.駐村藝術家工作室 2.固定式攤販

二樓平面 scale:1/100

三樓平面 scale:1/100




Dystopia

Utopia .Earth



工業化下污染的世界,都市變的難以生存,蟲魚鳥獸 分分往山林裡更乾淨的世界移動,加上全球暖化使海 平面上升,沿海的平地不再適合人類居住,人們往山 林裡移動,試圖尋找一個屬於他們的世界。 透過不斷的移動尋找,發展出一種便於攜帶的個人生 活空間,能過擁有最基本的生活需求,卻又不失和團 體間交流的空間。



群聚模式

空間使用分區

結構

起居

儲藏

衛浴

溫室




Arduino 利用機械構造配合arduino的機 械和程式配合,重複性的片狀結 構靈感取自於相機鏡頭的光圈結 構,創造出一種新型態的感應互 動式構造,可開合的造型可利用 在需要大垮度卻又需要控制光照 的空間。



結構模 Santiago Calatrava將所有結構 美學地整合在一起,利用建築元 素和景觀元素整合出一個公共體 育場,滿足遊客的需求,為廢物 管理和其他生態問題提供有效的 解決方案。

Athens Olympic Sports Complex-Santiago Calatrava



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EEL YREFFEJ


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