2018_Portfolio_Undergraduate_Melbourne_University

Page 1

PORTFOLIO JINGYI

ZHANG

/University of Melbourne /Bachelor of Environments 2015-2018


ABOUT

ME:

E DUCATION: 2015 - 2018 University of Melbourne Bachelor of environments // Architecture major 2017 DEC AA visiting school Miami

INTE RNSHIP: 2018 JAN-FEB China Northwest Architecture Design and Research Institute CO.LTD / No. 10 Department //Xi’an// China <Full-time

AWARDS J I N G Y I

Z H A N G

E: runningafterhappiness0811@gmail.com E: jingyiz7@student.unimelb.edu.au Ph: 0406238139

2018 2018 2017 2017 2017

&

internship>

EXHIBITIONS:

MSDx Exhibition - Outstanding Projects for Studio Fire Melbourne Global Scholars Award MSDx Exhibition - Outstanding Projects for Studio Air GAP - Tehran Exhibition Hugh O’Neill Prize

<Awarded to the student majoring Architecture at the Undergraduate level who has excelled in one or more subjects relating to design or architectural heritage>

2017 E.F. Millar Exhibition Prize- Round 1

<Awarded to the student with the highest average mark in second year Botany subjects>

COMPE TITION: 2017 Super Studio “Sky Graveyard“, Australian Institute of Architects

INTRO:

EX TR ACURRICUL AR AC TIVITIES:

I’m Jingyi Zhang, a recent architecture undergraduate with a degree of Bachelor of Environments from Melbourne University. I have gradually developed my passion for architecture during my undergraduate degree. I sincerely appreciate and cherish the opportunity, offered by this major, to realise my imagination and vision through design, and present myself confidently in public.

2017 GAP- TEHRAN committee exhibition team

I have a particular interest in architecture which builds a strong connection between personal emotions, techniques, and forms. I envision architecture should be a tool to heal people. It needs to source power from the dark side of humanity and seek ways to make a difference. I’m grateful for the compliment I received during the undergraduate degree. However, I know there is still a long way to go to become a qualified architect. I wish to keep studying hard in this journey to strengthen my professional skills and open to unknown challenges.

<Global Architectural Profiling - student collective aiming to broaden design discourse by showing the work of emerging and contemporary designers from margined urban centres>

2017 AND committee

<AND is a student collective aiming to provide students more opportunities to hear from the architecture industry in Melbourne by offering weekly speaker series >

SKILL S: Rhino 3dmax autocad Grasshopper Photoshop

Indesign Illustrator Vray Microsoft office


CO N T E N T S:

D I G I T A L

S T U D I O

DESIGN&

E A R T H

F A B R I C A T I O N

S T U D I O

S T U D I O

F

A

I

R

E

I

R

S U P E R S T U D I O

AA VISITING SCHOOL

2

M I A M I

0

1

7

C

O

N

-

STRUCTION D E S I G N


ISSUES

Depressing learning environment:

Insufficient informal learning and socialising space; no communication and interaction between floors; insufficient opportunities for break-out and refresh. GOOD VIEW AND SUNLIGHT & MAXIMISE OVAL SIZE

OBJECTIVE

1

semester

STUDIO

TUTOR:

2

ROBYN

RESPONSE TO SITE ACCESS

yea r 3

F IRE

POLLOCK

‘BREAK-OUT AND SURPRISE ’ HIGH SCHOOL DESIGN

To create a comfortable , enjoyable and stimulating learning environment for students, by offering surprises and many break-out opportunities.

Studio Fire is the capstone subject for my undergraduate degree. The design brief is to design a new sports stadium, a renaissance center and a general learning area for University High School, which locates at the intersection of Royal Parade and Story St, Parkville. From the site visit experience and the communication with UHS students, one issue is identified: its old built forms create a very depressing learning environment. It reflects on the lack of informal learning and socialising space, the lack of communication and interaction between floors, as well as the lack of opportunities to temporarily connect to outside for refreshing. The project “break-out and surprise“ aims to create a comfortable, enjoyable and stimulating learning environment for students, by offering surprises and many break-out opportunities. Two strategies are used to achieve this goal. Primarily, ‘BREAK’ is used to create larger multi-level volumes, where socialising and informal learning could take place, and where better connection to the outside can be offered. Secondly, ‘Denial and Reward’ is used to bring surprise and joy to student’s daily life.

S TR ATE G I E S SPORTS STADIUM_CENTER OF ATTENTION

DENIAL DENIAL

REWARD

BREAK: Break the conventional layering of floors and narrow

corridors to create larger and more comfortable break-out spaces.

DENIAL DENIAL

REWARD

DENIAL DENIAL

DENIAL and REWARD: Avoid straight footpath and frank

expression of the interior on the facade, to entice people to explore further.

DENIAL

DENIAL

LEARNING COMPLEX_LINK TO THE OLD CAMPUS

RE SPONSE TO THE CONTE X T


S I T E PL A N 1:10 0 0 D E S I GN D E VE LOPM E NT Public entry to sports stadium To learning complex from Royal To the old campus from Royal Parade Student entry to sports stadium

1. MASS SUBTRACTION CIRCULATION PUBLIC ENTRY TO SPORTS STADIUM

RESPONSE

TO

SITE

To learning complex from the old campus courtyard Mass was sliced away in these areas

TO LEARNING COMPLEX FROM ROYAL PARADE

TO THE OVAL AND OTHER BUILDINGS IN THE CAMPUS FROM RPYAL PARADE STUDENT ENTRY TO SPORTS STADIUM

General learning area (classrooms/ teacher office/computer lab etc)

TO LEARNING COMPLEX FROM THE COURTYARD MASS WAS SLICED AWAY IN THESE AREAS

less inhabitants

Library and Common room Reception stadium

gym

office

of

the

Office and viewing platform

more inhabitants

Ball courts and changing room Sports stadium underground

2. ARRANGE PROGRAMS

Decrease publicity

GENERAL LEARNING AREA(CLASSROOMS, TEACHER OFFICES, COMPUTER ROOMS ETC)

in

population/noise/

LIBRARY AND COMMON ROOM RECEPTON, GYM, OFFICE OF THE STADIUM OFFICE AND VIEWING PLATFORM BALL COURTS AND CHANGING ROOM SPORTS STADIUM UNDERGROUND

Increase floor height Sunlight Informal learning and socialising space around atrium and foyer Floor and roof plate cut edge Foyer_two-story high

3. BREAK IT ! CREATE ATRIUM AND ROOF WINDOWS

Atrium_three-story high

INCREASE FLOOR HEIGHT

SUNLIGHT INFORMAL LEARNING AND SOCIALISING SPACE AROUND FOYER AND ATRIUM SURFACE CUT EDGE

Concrete wall (facing west to block harsh afternoon sun) Balcony Curtain wall (inner facade)

N

4. BALCONY AND INNER LAYER FACADE CONCRETE WALL BALCONY CURTAIN WALL (INNER FACADE)

Denial: conceal the interior Reward: reveal the interior & introduce more natural light to the atrium inside & offer good view Perforated metal sheet facade Facade extend to the adjacent built forms

5. DENIAL and REWARD_ OUTER LAYER FACADE DENIAL: CONCEAL THE INTERIOR REWARD: REVEAL THE INTERIOR & INTRODUCE MORE NATURAL LIGHT TO THE ATRIUM INSIDE & OFFER GOOD VIEW PERFORATED METAL SHEET FACADE FACADE EXTEND TO THE ADJACENT BUILT FORMS

V I E W F R O M R OYA L PA R A D E ACC E S S


G R O U N D F LO O R P L A N 1: 5 0 0

-1 F LO O R P L A N S P O R T S S TA D I U M 1: 5 0 0

Site J: Bike parking space A: Covered area for lunch Sports Stadium S-1: Gym S-2: Staff Office S-3: Waiting Area S-4: Reception S-5: Viewing platforms S-6: Office for training

S-7: Staff meeting room S-8: Change room male for home team S-9: Change room male for visiting team S-10: Change room female for home team S-11: Change room female for visiting team S-12: 2-Netball Courts S-13: Storage

- 2 F LO O R P L A N S P O R T S S TA D I U M 1: 5 0 0

SPORTS

S TAD I UM

This project envisions sports stadium as an essential break-out space. A timber single span roof system with diverse skylight is created to add the dynamics of light to this large avenue to bring extra joy here. The ground floor of the learning complex is shown here in context. However, it will be discussed in detail in next page.

S E C T I O N A 1: 2 5 0

S P O R T S S TA D I U M


LEARNING

COMPLEX

This project selects learning complex as the focus. Apart from fulfilling the functional need of a school, this project subtracts two multi-story volumes from the whole mass to create break-out opportunities. Some causal study and social activities could happen around these areas. Besides, an organic formal language is used to avoid direct footpath and create more space along circulation for quick communication with others. The external facade also uses this language.

G R O U N D F LO O R P L A N 1: 4 0 0

S E C O N D F LO O R P L A N 1: 4 0 0

Learning Complex

L: Teachers’ office

A:Covered area for lunch

M: Balcony

B: Classrooms

O: Publishing space

C:Informal spaces

learning

D: Theatre E:Multi-functional spaces (for dance, rehearsal, or other group activities) (also for school value display purpose) F: Manager Office & Parent meeting space G: Reception H: Gallery

P: Space for resting and socialising Q: Common space R: Check-in/out space S: Se l f- ch eck- i n/o ut space T: Stack U: Library V: Book request & hold W: Library reception X: Quiet study space Y1: Staff kitchen

I: Cafe K: Computer room F I R S T F LO O R P L A N 1: 4 0 0

N: Project rooms

Y2: Staff locker Z: Staff meeting room

T H I R D F LO O R P L A N 1: 4 0 0

S E C T I O N B 1: 2 5 0


INTERNAL EXPERIENCE S TO P 1 : E N T E R I N TO T H E L E A R N I N G CO M P L E X

S TO P 3 : AT R I U M LO O K I N G U P

S TO P 2 : G R O U N D F LO O R AT R I U M S PAC E

S TO P 5: Q U I E T S T U DY S PAC E I N L I B R A RY ( B OT TO M ) S TO P 4 : F I R S T F LO O R C L A S S R O O M ( U P)


F

A

C

A

D

E

The facade is designed based on the idea of ‘Denial and Reward’. Limited view to the inside is permitted, which helps to trigger people’s curiosity and wish to explore what’s inside. Also, the slots on the facade are articulated carefully to partially reveal the most exciting area in this building and also brings in natural light and excellent view to the atrium space. The facade uses perforated aluminium sheet and is fixed to the steel frame which then is connected to the floor slab. The material also creates a contrast between the exterior impression and interior experience, because interior materials have a much warmer tone.

V I E W F R O M T H E OVA L ( FAC A D E F E AT U R E & CO N T E X T )


D

E

A

T

I

O

DECAYING...

I

N

ALCHEMY

JOURNEY to AF TE RLIFE ’

PARAME TRIC DESIGN + CEME TERY DESIGN

We adopted a generative design approach. Inspirations are drawn from my fear of death. The algorithm is built with a close reference to the process of corpse decomposition. Learning from the dark side, we wish to use architecture to heal the darkness and give positive energy to the public. This project ‘A Journey to Afterlife‘ decides to create a cemetery/garden, which use human ash to plant trees, to heal the fear of death. The site for this project is located close to Dights fall reserve, along Merri Creek Trail, Melbourne. Two installations are designed for the site.

EVALUATION AGAINST CRITERIA

SELECTION

RATIONALISATION

NARRATIVE//

FORM //

HOW TO HEAL

RESPONSE TO BRIEF & FUNCTION & FABRICATION

FINAL DESIGN

PROCESS//DECAY

FEAR of DEATH

1. Studio Air Digital Alchemy Studio Intro 2017, by David Wegman

GENERATE ITERATIONS

IN FAC T , R E CY CL I NG. ..

Digital Alchemy is a studio led by tutor David Wegman. Besides fully embracing parametric design technologies, this studio sets up a goal to “explore the bridge between self-knowledge/ expression and digital architecture to humanise and harmonise our connection between ideas of self, design tool and physical form.”1

SCRIPTING THE PROCESS

GE N E R ATE AN D TE ST

‘A

PROCESS//DECAY

R AT I ONALI SAT I ON

D IGITAL

AIR

BUT NOT DISAPPEARING...

STUDIO

yea r 3

FEAR OF DEATH, FEAR OF BEING ALIVE WHEN EVERYONE I LOVE DIE...

1

NOTHING IS SAD UNTIL IT IS OVER THEN EVERYTHING IS SAD.

2

semester

FEAR//DEATH

IDEATION

F E A R // D E A T H

Full Journey Link: https://issuu.com/jingyibellezhang/docs/ jingyi_zhang_784195_combine.compres


GENERATE L O G

&

TEST

PROCESS//DECAY

DEATH

RIGOR MORTIS

LIVOR MORTIS

AUTOLYSIS

BLOAT

PROCESS DESCRIPTION

Heart stop beating

Muscular tissues become rigid

Blood drain under gravity to the dependent portions of the body

Cells start to lose their structure integrity

Body rupture starts due to the accumulation of gases produced by anaerobic metabolism within the corpse.

SCRIPTING THE PROCESS// TRANSFORMATION

Base Geometry: The Flower of Life

Draw & Modify straight lines to make the base geometry more rigid

Drop

Gradually Lose Pieces

Explode

Create field to generate “gravity” force

Use Voronoi 3D to divide the “flower of life” into pieces

Create blood vessel

Random reduce the number of pieces to create a decomposing effect

Use the point cloud generated in rigor mortis as point chargers to create a field

I C

SCRIPTING THE PROCESS// ALGORITHM

Central Sphere

Pop-3D points inside the base geometry

Multi Spheres around it on yz plane

Scale the point cloud to create another concentric point cloud

Radii are influenced by point field

Draw lines within each point cloud, Lines longer than a threshold are removed

Solid difference to get the intersection of the central sphere and perimeter spheres Central Sphere Multi Spheres around it on yz plane Solid difference to get the intersection of the central sphere and perimeter spheres Apply press force/ string force Metaball Loft

Draw lines between the corresponding points in the two point-clouds to form ”bridge”

Use field line to create “blood drop path”, use graph mapper to modify its shape

Use pipe variable to give the path variable diameters

Pop-3D points inside the base geometry Scale the point cloud to create another concentric point cloud Draw lines within each point cloud, Lines longer than a threshold are removed Use pipe variable to give profile to those lines Remove intersecting mesh face Use Weaver Birds to give mesh surface texture and thickness

Use pipe variable to the “blood vessel” Divide the “blood vessel” into points Make spheres of various diameters based on these points

Use Voronoi 3D to divide the “flower of life” into pieces Not only reduce the number of broken pieces but also use Weaver Birds to make some of the pieces porous

Use the field force to push the broken pieces / porous pieces / individual mesh surfaces out


GENERATE

&

TEST

I T E R A T I O N S

DEATH

S E L E C T

RIGOR MORTIS

LIVOR MORTIS

AUTOLYSIS 1

AUTOLYSIS 2

This iteration is selected because it is able to well display every step in the decay process and it is relatively buildable compared with others. It has the potential to be developed into a climbing facility open for public use. However, it requires rationalisation in three aspects: firstly, more habitable space are required; secondly, the function/narrative needs to be more powerful to heal the fear of death; lastly, the form needs to be simplified and sorted in order to be 3D printable. At this stage, this studio starts to shift from a generative method to a more compositional method. The generative approach gave me a rich vocabulary of forms. The next phase is to articulate this vocabulary to compose a beautiful and meaningful architecture.

BLOAT 1 solid piece

BLOAT 2 combine previous

BLOAT 3 porous pieces

R A T I O N A L I S A T I O N H A B I T A B L E

90Ëš

Move Down

90Ëš

Move Down

BLOAT 4 mesh face

Final combine


FINAL

R A T I O N A L I S A T I O N N A R R A T I V E

DESIGN

CEMETERY // GARDEN USE ASH TO PLANT TREES. The death of one life nourishes another life to thrive. This exactly follows the decomposition process in nature. Death is not the end. Decaying is not the equivalent to disappearing. It is a process of relocating and redistributing! Since death becomes a semicolon rather than a full stop, it all of a sudden becomes not so sad and heavy. Life continues on in this world with another form. Additionally, this cemetery/garden idea also leads people who are alive to love every plant, every creature around us. As very likely, these creatures inherit bits and pieces from our loved ones. Then every creature shares emotions, every life is cherished. The idea of using death as the nutrient for life and use life as the monument for death is just so powerful to heal the fear. Death is not scary anymore. Because it becomes nothing more than a word. We give it new meaning. The meaning is life. Life shows its ultimate triumph over death.

A JOURNEY TO

AFTERLIFE......

S M A L L I N S TA L L AT I O N

ASH S I T E

Eastern High Way Merri Creek Large Installation Location Small Installation Location

Site (Dights fall reserve) The site is located along Merri Creek trail, Melbourne. It sits at the intersection of dense urban fabric and natural landscape.

Technique: 3D print

L A R G E I N S TA L L AT I O N

F A B R I C A T I O N


PLAN & SECTION(LARGE INSTALLATION)

E X P E R I E N C E STOP 1

P L A N

STOP 1

STOP 7

STOP 2 STOP 6 STOP 5 STOP 4

STOP 3

N STOP 2

SECTION

STOP 3

C e m e t e r y/G a r d e n Type 1: The mixture of soil and the ash of one donor is stored in one Voronoi cell. It gives nutrient to plants. The way it works is similar to how a vertical garden works.

STOP 4

C e m e t e r y/G a r d e n Type 2: This type offers more semi-private space for mourners. Ash is stored in the glass boxes, which are attached to the wall. Ash will be gradually fed into the soil layer on the external side of the wall to increase soil nutrition.


STOP 5

Yeah, much better than that small cafe. Nice view, fresh air,beautiful plants...

Don’t be sad, my friend. I’m still with you. I might be a tree, a flower, a cluster of grass or a little succulent plant. I’m happy that my life is prolonged by LIFE in another form. Hope you are happy too. C e m e t e r y/G a r d e n Type 4: This type stores the ash of many people in one big container. It values the collective force. It is able to provide more nutrient to plants, which makes the growth of advanced trees possible.

[Journalist] Wow, this is awesome... STOP

STOP 6

VIEW

C e m e t e r y/G a r d e n Type 3: This type provides discrete ash & soil mix containers. It is designed to contain ash of single ash donor. It is best suited for those who wish to build a direct linkage between the dead and the plants nourished by them.

STOP 6 LOOKING UP

Why can’t funerals be celebrated as festivals? Why can’t we invite the whole community to witness the epic moment of life “metamorphosis”? Why can’t we have a heroic narrative for death? With these thoughts in mind, I designed the 5th type of garden/cemetery system: a few porous capsules are elevated high up in the air, for ash dispersing. This activity might be unpleasing in normal conditions. But here I propose we can do

Nice place for lunch break.

it in a comfortable and poetic way. It is a sacred activity conducted once a year. The ash donated by the community will be dyed into different colors and then transfered into these capsules. As the wind blows, these beautiful powder will be dancing in the sky. Ash will be dispersed into the air, soil, and absorbed by plants and animals. We are born from nature. We will come back to nature again.

7:

EXPERIENCES FROM

FOR THE

VISITORS SOUTH

Hoo~ Didn’t notice this little garden before. Lovely.


3

semester

STUDIO

S I T E A N A LY S I S 2

sec

tio

yea r 2

EARTH

sec

A PL ACE FOR KEEPI NG SECRE T

nb

tio

na sec

tio

‘SECRE T BEAUT Y IN NATURE ’

nc

PAVILION DESIGN “I have made them look at trees again.” David Hockney Studio earth asks us to design a pavilion on herring island, Melbourne to keep secret. Herring island used to be a silt dump. Thanks for volunteers’ continuous effort since the 1980s, this land now starts to display its charm as a beautiful natural resort. This unique history inspires this project to create a pavilion to store the secret beauty of nature. In this pavilion, visitors will be temporarily extracted away from nature. However, apertures of various types and sizes are created to give visitors limited senses of light, wildlife, and scenery outside. By doing so, this project offers visitors a different perspective to view nature, with the intention to guide people to appreciate its beauty that we so often neglected in our daily life. The investigation of the site on three aspects: publicity, vegetation density, and topography have led the project to chose the northwest corner of the island as its site.

H I S T O RY

Visual Publicity Possibi l it y to view Her r ing Island from r i ve r ba n k

Site of this project

T o p o g r a p h y D e n s i t y

V e g e t a t i o n D e n s i t y Areas on the island which a re visually mo re open to the neighbo r hood

Landing

Depressed areas

S T R AT E GY

Process nature in an i nte resti ng way

Contrast in l ight

Contrast in material

Look th rough f i lte r s

Da r k i nte r io r vs B r ig ht ex ter io r

Of f- fo r m concrete + steel mesh floo r

Formal analogy with tree branch and trunk

Sk yl ights

FROM FINDING

Her ring island was formed ar tificially i n 19 2 8 t o s t o p Ya r r a f l o o d i n g . This island become the dumping g round fo r si lt d redged f rom the r i ve r bed. T h e B oy S c o u t s m ove d i n a n d b u i l t a h a l l i n 195 0 s . T h e B oy S c o u t s m ove d o u t i n 197 0 . Then this island lay disused and cove red w ith weed s.

Pe e l a w a y to gradually reveal

From the 198 0s the Friends of Her ring I s land sta r ted to remove weeds a nd p l a nt nat i ve t rees he re.

This heaven of native wildlife and passive recreational park used to be a silt dump. Without long-term endeavor to re-establish indigenous vegetation, this beautiful nature we have taken for granted would not be realized.

Learn from tree branching_linear a r ra n g e m e nt, hide the secret at the most Full Journey Link: https://issuu.com/jingyibellezhang/docs/earth_


E X P E R I E N C E

ENTRY

+

S E C T I O N

SECTION A

VIEW THROUGH SCREENS

SKYLIGHT

REAR

SECTION B

SECTION C


4

semester

SUPE R

‘SKY

1

yea r 3

STUDIO

GR AVEYARD’

GROUP WORK: J I NGYI ZHANG// ME NG LEONG// YUTI NG YANG Super studio is a two-day competition organized by Australian Institute of Architects. The brief is to propose an architectural solution to the problems we are facing in the city. ‘Sky Graveyard’ looks into urban inhabitants’ anxiety and insecurity caused by various urban treats. It proposes a solution by hovering graveyards over the CBD. As worst situation treats may lead to is death, we decide to showcase death at out footsteps splendidly and beautifully. By so, we ask people to rethink death and life. Given death is always there, there is no need to be anxious about it. Cherishing every day of living is the only thing we can do. Also bringing death close to our life makes death not so scary anymore. It is part of life. The whole community will endure the sorrow together and spread love and hope widely. Two strategies are adopted for form finding: hover structure over city fabric to create an ultimate display of death; slice and alter the urban cuboid to symbolize the chaos and disorder we are living in. Besides spiritual meaning, this project also has potential to solve social problems, such as reducing the pressure on land use and creating more public space for gathering and recreation in the highly urbanized area.

I

S

S

T

R

S

A

U

T

E

E

G

Y

FORM

FINDING


summer

5

TOP TOPOGRAPHY

CONTOUR

4 WAYS TO USE

R E N D E R

HIGH

LOW

Rotate Rock instrument back and fourth on base

hol iday

yea r 3

A A VISITING SCHOOL MIA MI BOTTOM TOPOGRAPHY

FEEDBACK Ι ARCHITECTURE + MUSIC

‘OCEAN

HIGH

BOTTOM TOPOGRAPHY

Tap

HIGH

PE RCUSSION’

LOW

Retaining edge for particles

Play as a group

Hollow chamber

MUSIC INSTRUMENT DESIGN + PARAME TRIC DESIGN

Internal topography of drum

GROUP WORK: J I NGYI ZHANG// XI RONG BAO// N IA YOUNG

Workflow: TOP TOPOGRAPHY

Inspired by ocean drum, ‘Ocean Percussion’ makes sound through the collision between metal balls and the instrument. It creates intricate surface topography for metal balls to travel. By rotating or tapping the device, the metal ball will take on different paths. They may diverge, converge, fall, turn, hit the surface boundary and bounce back. Then various sounds will be created.

HIGH

How to play ocean percussion:

LOW

TOP TOPOGRAPHY HIGH

LOW

Rotate Rock instrument back and fourth on base

Simple Mesh

Smooth Mesh

Morph

Mesh Displacement

Close Mesh

Smooth form

BOTTOM TOPOGRAPHY HIGH

LOW

Tap

Retaining edge for particles

This project deliberately avoids making the device wearable. It is intended to open for a wider audience. Everyone can participate and enjoy the joy of music. Armed with parametric design tools and 3d print facility, we are able to transfer this instrument from idea to real product quickly.

Play as a group

Hollow chamber Internal topography of drum

Workflow:

Add details Simple Mesh

Smooth Mesh

Morph

3D PRINT MODEL Add details

Mesh Displacement

FORM Close Mesh

Refine Edge

Ocean Percussion MC MNJ

6

SEME STER

2

YE AR

1

DIGITAL DE SIGN FABRICATION

FINAL

Refine Edge

Smooth form

FINIDING Video link: https://drive.google.com/file/d/1m0nJrN1lqm8Qf2P7UE56KhDmj0F9Y7Ro/view?usp=sharing Ocean Percussion

Xirong Bao

MC MNJ

Nia Young Jingyi Zhang

Xirong Bao Nia Young Jingyi Zhang

PRODUCT

+

SLEEPING POD

‘CR ADLE ’

WOOL THREAD TEXTURE

GROU P WORK: J I NGYI ZHANG// RONGLI QIAN(REBECCA) The brief is to design a sleeping pod used in public when it is improper to lay down. ‘Cradle’ is a wearable structure that responses to the requirement of comfort and privacy to sleep in public. It aims to create a semi-private effect: have enough personal space and avoid eye contact with others, but also not wholly isolated from the crowd. To maximize comfort, ‘Cradle’ has an undulating inner topography following the shape of human body. The material system, called section and profile, is used for this project. It uses discontinuous sections to create continuous overall shape. Corrugated cardboards are utilized for its light-weight quality. To reduce the hardness, they are wrapped with knitting threads. This eventually gives ‘Cradle‘ a pastoral impression.

SLEEP WITH THE COVER

VIEW FROM INSIDE OUT

COMPONENTS OF THE PRODUCT

LOW


7

semester

2

yea r 2

AXONOMETRIC DRAWING

M O D E L

D E T A I L

CONSTRUC TION DE SIGN TUTOR:

PE I

‘ WE STE RN

KWE T

BACE ’

ROOF

AXONOMETRIC DRAWING + MODEL MAKING Construction design is a subject about learning, evaluating and selecting construction system, process, and material through a detailed study of a built project. It is an excellent supplementary subject for architecture major, as it trains students to analyze how design intent is achieved through construction. The project we learned from is Western BusinessAccelerator&CentreforExcellence, a two-story-high commercial building, located in the city of Melton, Victoria. It was designed by Six Degrees Architects.

GUTTER

The learned outcome is expressed by an axonometric drawing and a cutaway 1:20 scale model, showing all the construction elements from foundation to roof level. BONDEK

HOLLOW CORE SLAB

FACADE

COLUMN AND FOOTING


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