We are growing in organic bond with Swedish gamedev industry for the past 20 years. With six schools in Sweden, we are the leading game education provider in Scandinavia.
Skellefteå
project manager IT & games, immersive experience creator, game artist, game & UX design, programming
Karlstad game artist, indie game developer Stockholm
Boden
Indie game developer, QA, game artist, game design, game progamming
immersive experience creator, game artist, game design, game programming, game engine (short course) Malmö
game artist, game programmer
Our locations
Futuregames Warsaw (Poland)international hub
Newly established in September ‘23 with ambitions (already fulfilled) of attracting international students who want to work in rapidly growing Polish gamedev industry (24% growth YoY)
Warsaw game artist, game designer, game programmer
SCHOOL GROWS WITH STUDENTS
COMMUNICATION IS BASED ON STUDENTS
STUDENTS ARE IN FOCUS
EARLY ADPOTERS – STARTED SEPTEMBER ‘23
2,5 years, 100%, day
Futuregames Warsaw
2,5 years, 100%, day
Game Artist
Warsaw
Game Designer
2,5 years, 100%, day
Warsaw
Game Programmer
Warszaw
TEAM BUILDING AND BOARD/CARD GAME CREATION – FIRST TWO WEEKS
FIRST TEAM WORK, PROJECTS, PITCHES
CONSTANT CONTACT WITH INDUSTRY EXPERTS
NETWORKING WITH EXPERTS
WORKSHOPS WITH CDPROJEKT EXPERTS
TEAM VISITS AT INDUSTRY EVENTS
GAME INDUSTRY CONFERENCE – POZNAN ‘23
REGULAR VISITS FROM CDPR EXPERTS
AND MORE EXPERTS, COMPANIES, CONTACT, NETWORKING
CAREER WORKSHOPS, CV AND PORTFOLIO GUIDANCE, INTERVIEW TACTICS
Formative experience.
Soft skills and team working skills booster. 11 teams.
Cooperation with Futuregames Malmö. JURY day – pitching.
GAMES CREATED BY STUDENTS
Games landed on ITCH https://futuregames.itch.io/
4
GAMES OVER 2,5 YEARS
3, 5, 7, 9 WEEKS FOR EACH PROJECT
12-14
PEOPLE IN TEAM (ARTISTS, DESIGNERS, PROGRAMMERS, QA’s, PRODUCERS)
JURY DAY – ACTIVISION, PEOPLE CAN FLY, CDPR
JURORS
TEAM VISIT AT DIGITAL DRAGONS ‘24
CDPR TEAM AND FUTUREGAMES
STUDENTS
Advisory Board with representatives of 20 Polish gamedev studios, secures that our program is always up-to-date and incites industry involvement in school development.
Futuregames
Warsaw – NEW COURSE:
PRODUCER!
STRATEGIC PARTNER / SPONSOR
Tuition lowered by almost 50% (12900 EU in FG Warsaw instead of 23k EU in Sweden). For Game Producer course it will be 7740 EU for 1,5 years.
Scholarships for 6 best performing students (Art, Design, Programming) – one year tuition covered
Experts from CD PROJEKT as tutors
A chance for an internship at CD PROJEKT RED
Futuregames Warsaw located in CD PROJEKT RED’s campus
SUCCESS STORIES
Josef Fares - CEO/Game
Director HAZELIGHT
“Most of Hazelight’s experienced team members are Futuregames alumni! And every year we are impressed with the new students we bring in to Hazelight for internships.”
Per Stenbeck, Lead Designer HAZELIGHT
"Futuregames provide a great base for designers to build upon when starting their careers within the games industry. In fact, the majority of our design team are Futuregames alumnis, myself included."
Starbreeze is a top player within the Swedish gaming industry as an independent developer and publisher that revolutionized Games as a Service. We have a close cooperation with Futuregames and takes on a few of their students as interns every LIA period.
The quality of Futuregames different Gamedev programs has prepared and trained the students to a level where it allows us as a studio to let the interns kickstart their carrers by putting their skills directly to work whilst keep learning from the best in game development.
They get to build their portfolio with direct in game assets for smash hit IP’s such as PAYDAY, a multiplayer heist with the largest community on steam, (currently + 8 million and counting), meaning their work is seen in game by hundreds of thousands of people playing our games.
“The quality of Futuregames different Gamedev programs has prepared and trained the students to a level where it allows us as a studio to let the interns kickstart their carrers by putting their skills directly to work whilst
keep
learning from the best in game development.”
-- STARBREEZE STUDIOS
“Futuregames students’ work is seen in game by hundreds of thousands of people playing our games (currently +8 million and counting)”
-- STARBREEZE STUDIOS
“During the making of our latest title "Warhammer 40.000: Darktide" several team members started out as interns from the Futuregames LIA program and most of them are now permanent members of our staff.”
-- Victor Magnuson, Head of Design at Fatshark
STOCKHOLM
A student group relased the game How Fish is Made that was picked up by game legend Hideo Kojima and became viral hit with over 85,000 downloads on Steam.
Emma Jerlin – Junior Designer “Starstable”
Per Stenbeck – Design Lead “Hazelight ”
Johanna Kasurinen - Art Lead “Wrong Organ”
Demelza Champion – 3D-Artist “The Gang”
Jones Jonsson – Spatial Audio designer
Jad Tawbi– Interactive community founder
Rang Li - D & AD Gold Cube Winner
Rafal Zygula Founder of new XR studio
96% EMPLOYABILITY FACTOR AMONG FUTUREGAMES ALUMNIES