Stroud School of Animation

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AR30022 Design Studio 4.2: 2013

STROUD SCHOOL OF ANIMATION of South Gloucestershire and Stroud College Kay John YIM


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B S c

A r c h i t e c t u r a l S t u d i e s 2 0 1 3 - 2 0 1 4 D e s i g n S t u d i o M o d u l e 4 . 2

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For Dad and Mum, for being my greatest inspiration

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Project Acknowledgements Elantha Evans | Project Tutor Martin Gledhill | University of Bath, Year Coordinator Tim Osborn | Landscape Design Jack Marshall | Landscape Design Gennady Malishev | Structural Engineering Darrell Morcom | Structural Engineering Chris Fenton | Environmental Design Occulus Consultancy | Building Consultancy John Griffiths | Tectonic Consultancy Ian Mackintosh | Stroudwater Textile Trust

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INTRODUCTION


Introduction The project was inspired by my interest in the production of animated films, when I first watched Toy Story as a child. Fascinated by how the toys were brought into life with the aid of computers, I began studying and learning the principles and techniqies in the production of animations. Across hundred and thousands of animated films, they are mostly catered for a wider age range in comparision to other film categories, in addition to animation being a universal and intuitive means of communication. Animations therefore serves as the bonding agent of people from all around the world, sharing valuable ideas through simple motions. When I first investigated into the history of Stroud, I was so surprised and intrigued by the fact that Stroud was once home to the famous Animation Limited studio, where United Kingdom's first full length animation - Animal Farm - was made. This inspired me to take this project as an opportunity to link together people and architecture through animation, to pay homage to Animation Limited.

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CONTENTS INTRODUCTION

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PROGRAMME

11

Animation (Stroud) Ltd. Brief Accommodation Schedule History of Animation Animation Pipeline & Studios Programme Development

12 16 18 19 21 23

SITE

29

Locating Stroud Owning Stroud Site Map Site Photos The Panorama Site Analysis & Response

29 31 33 37 38 35

CONCEPT

43

Precedents Circulation as Animation Animation Driver Embracing Stroud Greenery

45 47 49 51

DESIGN Visuals Arrival Hungry for Inspiration The Green Blanket Sky High Atrium Lights Off Night Section Roof Plan Plans

53 55 57 59 61 63 65 67 69 71 73

STRUCTURE

83

Material Palette Detail Environmental Strategies Construction

85 87 91 93

REGULATION & COMPLIANCE

95

Means of Warning & Escape Maintenance & Use Construction Design Management Access and Use

BUDGET CALCULATION CONCLUSION

95 97 99 101

103 105

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PROGRAMME

Drawings & Photographs of Animation Ltd. by courtesy of Mr. Ian Mackintosh 11


Animation (Stroud) LTD. Studios & Works Set in Stroud, initial linkage of history to the Town usually reminds one of its famous textile industry, the origin of Farmer's Market and its gritty industrial aesthetic. Further investigation reveals its animation industry - which once had a predominant role in shaping the current Stroud into a small town of rich arts and cultural traits.

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Stratford Abbey 1940-1951

Tilbury House 1952-1954

The Old Vicarage 1956-1975

The Acre 1976-1987

“Aircraft recognition” “Squirrel War”

“Animal Farm” Medical films commercials

“Popeye” “Little Ig” “Foo-Foo”

Max & Moritz commercials “Sport Billy” BBC “Points of View” title Funbus commercials

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Site Map 1:2000

Animation Ltd. Old Homes 1. Stradford Abbey 2. Tilbury House 3. The Old Vicarage 4. The Acre 13


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People

PROGRAMME

Animation

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Nature


Brief The development of the project brief calls for the study into the Primitive. Set in Stroud, initial linkage of history to the Town usually reminds one of its famous textile industry, the origin of Farmer's Market and its gritty industrial aesthetic. Further investigation reveals its animation industry - which once had a predominant role in shaping the current Stroud into a small town of rich arts and cultural traits. Having its studio set in Stradford Abbey in Stroud since 1940, Animation Limited was home to famous animators, including the father of British animation - John Halas, Joy Batchelor and Harold Whitaker, school to local talented youths and well-known animated films including Animal Farm and Popeye. Only that the studio never had its root set in Stroud - it has been relocated four times during 1940 to 1990, eventually shut down due to economic crisis. The animation industry was now gradually being forgotten by the locals since the shut down of the studio in the 1990s. With aging population, huge portion of people commuting to cities away to work and the lack of major skilled industries, Stroud is currently at its fragmented state, similar to separated frames and frames of still drawings. As part of the Stroud development plan, the Stroud District Council sees animation as one of the most important industries in weaving Stroud to a small town of rich arts and cultural traits. Aiming to nurture local creative talents as part of the development plan to enlarge the skilled population sector, the council teamed up with South Gloucestershire and Stroud College to expand its animation course, at the same time giving Stroud's animation industry a permanent home. The college is therefore in need of a new building to accommodate new students due to insufficient space on the existing campus. The new building is to be named The Stroud School of Animation - housing a school providing Bachelor degree programmes in animation for local young people, a museum exhibiting original drawings and related works of Animation Limited, and a cinema screening both student works and animated films produced in Stroud. Construction is to be funded by Stroud Distict Council with a budget of ÂŁ 15,000,000. The Stroud school of Animation should serve as a gateway to revitalizing the Stroud animation industry paying homage to the primitive, bridging the fragmented past to the present, and animating the future. South Gloucestershire and Stroud College is currently accepting applications for the new animation degree course for September 2015.

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PROGRAMME


Accommodation Schedule No. of Units

Per unit area / m²

sittings for 50 people kitchen / servery bar

50 1 1

5 30 20

working space for 50 people

50

5

working space with desktop computer for 30 people render farm (server room for animation production)

30 1

5 20

working space with drawing board for 50 people space for 2 plotters

30 2

5 25

Private (total area & breakdown) Restaurant

Tutorial Studio Computer Lab. Drawing Lab.

Modeling Workshop

flexible working space and storage for 20 people

Audio Suite

4

10

Green Screen Facility

4

10

15

5

sittings for 15 people

15

2

flexible display space for 20 people

20

5

acoustic isolated unit with mic working space with desktop computer for 4 people closed unit with green screen backdrop working space with desktop computer for 4 people

Associated Toilets

minimum of 3 units on every 2 levels

Area / m²

300 250 30 20

250 250

170 150 20

170 150 50

120 120

50 40

75 75

Public (total area & breakdown) Café

Crit Room Cinema

seating for 200 people foyer projection room associated toilets

Museum

flexible display space for projections and interactive exhibitions display space for Animation Ltd. original animation hand drawings

10 15

1 4

30 30

40 40

320 150 100 10 60

250 150 100

Net Total

1815

Allowance for plant, storage and misc circulation

363

Total

2178

20% of Net Total

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History of animation Ever since the creation of the phenakistoscope, the animation industry has never stopped changing- from flipbooks to computer renderings, from analog to digital.

PROGRAMME

No matter how much animation has changed, it has been and is always the bridging of separate drawings in creating a continuous sequence, in presenting people's ideas through motion, in bonding people's relation.

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Animation Pipeline & Studios Toy story has set The current industry standard of animation production, which involves mainly 8 stages under 3 categories; different studios are therefore requirement to suit the various needs of animators working at different stages.

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BRAINSTORMING

DESIGN DEVELOPMENT

Scripting

Storyboarding

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04

Casting

Modelling

All stories begin with an idea, and the idea gets Storyboard artists translate script pages into Actors are recorded usually before or alongside Rough clay models, miniature set models or translated into a written script. actions and pictures, into pages of sketches like the character design process to provide reference even 1:1 prop models are made to get the comic book. for animation, for instance facial expressions. colors and gestures right. Modeling artists then sculpt the characters and environments in the 3D virtual environment.

PROGRAMME

Cafe & Restaurant

Drawing Lab.

Audio Suites

Modelling Workshop

All stories begin with an idea, and the idea gets drawing board and lightbox for sketching, recording studio and premix stage for audio Rough clay models, miniature set models or translated into a written script. drawing and tracing production even 1:1 prop models are made to get the colors and gestures right. Modeling artists then sculpt the characters and environments in the 3D virtual environment.

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PRODUCTION Rigging

Layout

Rendering

Mixing

Rigging gives animator the ability to articulate 3D characters into any desired poses by employing joints and mathematical operations throughout their bodies, faces, hair and clothings.

Layout artist creates cinematography for the film by putting into together characters and environments, creating key frames by moving the 3D cameras and posing characters.

Further details are then applied to the models for Sound effects, lighting and visual effects the networked computers in the render farm to are eventually put together. This marks the generate realistic renderings. completion of a 3D animation.

Green Screen Facilities

Computer Lab.

Render Farm

Rigging gives animator the ability to articulate 3D characters into any desired poses by employing joints and mathematical operations throughout their bodies, faces, hair and clothings.

Layout artist creates cinematography for the film by putting into together characters and environments, creating keyframes by moving the 3D cameras and posing characters.

Further details are then applied to the models pin up and projection spaces of student for the networked computers in the render farm works open to public; also serves as to generate realistic renderings. temporary exhbition space

Crit. Room & Tutorial Studio

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Pipeline

Size

Size

by facility accommodation per unit

Lighting

by total circulation & usage

Interactivity should be the key to learning in a studio-based school. Therefore studios are categorized by functions to allow maximum interactivity among students of differnt years, of working on projects at differnt stages. Required area to provide each student the facilities an industry-standard working experience varies in different function studios. Per unit area together with usage determines the total size of different studios. The more frequent the studio is used, the higher it is positioned. (per unit area) x (no. of people) total area incl. 20% circulation

Programme Development Completion

Final Programme Relation

View

Large

Frequent

Bright

Anyone working in any studio should be able to enjoy the panorama. Dark studio embraces the panorama with the addition of balcony spaces. Green Screen Facility

Computer Lab.

Restaurant

Drawing Lab.

Tutorial Studio

Crit all the technical rooms, in relation to public and interactive spaces. New studios placement alongside Room

Top of Studio Tower

Modelling Workshop

Audio Suite

Staff Room

Computer Lab.

Tutorial Studio

Drawing Lab.

Restaurant

Computer Lab.

Tutorial Studio

Modelling Workshop

Modelling Workshop

Computer Lab.

Green Screen Facility

Audio Suite

Audio Suite

Green Screen Facility

Tutorial Studio Drawing Lab.

Restaurant

Drawing Lab.

Amphitheater

Cafe

Computer Lab. Modelling Workshop

Render Farm

Drawing Lab.

Restaurant

Green Screen Facility

Server Room

Audio Suite

Tutorial Studio

Drawing Lab.

Cinema

Museum Crit Room Restaurant

Plotting Room Modelling

Workshop Pre-production ANIMATION PIPELINE Storage

Interactivity should be the key to learning in a studio-based Audio Suite school.

Acoustics Insulation

Studios are categorized by functions to allow maximumGreen Screen interactivity among students ofFacility different years, of working on projects at different stages.

PROGRAMME

Bottom of Studio Tower

Private Public Interative

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SIZE PERSmall UNIT AREA

TOTALRareSIZE BY CAPACITY

Required area to provide each student the facilities an industry-standard working experience varies in different function studios.

The more frequent the studio is used, the higher it is positioned.

1500m2

DarkREQUIREMENT LIGHTING

The least light the studio requires, the lower it is positioned.


Final Programme Relation

View Anyone working in any studio should be able to enjoy the panorama. Dark studio embraces the panorama with the addition of balcony spaces.

New studios placement alongside all the technical rooms, in relation to public and interactive spaces.

Top of Studio Tower

Restaurant

Restaurant

Tutorial Studio

Server Room

Tutorial Studio

Public and private interaction happens mostly on G/F

Sta Room

Amphitheater

Computer Lab.

Render Farm

Drawing Lab.

Cinema

Drawing Lab.

To welcome public to the musuem

Computer Lab.

Cafe

Museum

Landscape Theater green roof integrated into sloped si

Modelling Workshop

Acoustics Vegetation layer reduces sound transfer, ideal for theater underneath

Crit Room

Plotting Room

Green Screen Facility

Modelling Workshop Storage

Audio Suite

Acoustics Insulation Audio Suite

Fire Fighting Staircase

Green Screen Facility

RELATING PROGRAMMES

Bottom of Studio Tower

Lift

PROGRAMMES IN SCALE

Staircase

New studios placement alongside all the technical rooms, in relation to public and interactive spaces. Private Public Interative

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Pipeline

Size

Size

by facility accommodation per unit

Lighting

by total circulation & usage

Interactivity should be the key to learning in a studio-based school. Therefore studios are categorized by functions to allow maximum interactivity among students of differnt years, of working on projects at differnt stages. Required area to provide each student the facilities an industry-standard working experience varies in different function studios. Per unit area together with usage determines the total size of different studios.

Programme Development Completion

Large

The more frequent the studio is used, the higher it is positioned. (per unit area) x (no. of people) total area incl. 20% circulation

Frequent

Bright

Green Screen Facility

Computer Lab.

Restaurant

Modelling Workshop

Drawing Lab.

Tutorial Studio

Crit Room

Staff Room Tutorial Studio

Audio Suite

Computer Lab. Green Screen Facility

Audio Suite

Restaurant

Computer Lab.

Tutorial Studio

Modelling Workshop

Drawing Lab.

Modelling Workshop

Computer Lab.

Tutorial Studio

Green Screen Facility

Audio Suite

Restaurant

Audio Suite

Green Screen Facility

Drawing Lab.

Drawing Lab.

Restaurant Modelling Workshop

Drawing Lab.

Pre-production VENTILATION STUDY

Small HEAT STUDY

TOTALRareSIZE BY CAPACITY

Interactivity should be the key to learning in a studio-based school.

Required area to provide each student the facilities an industry-standard working experience varies in different function studios.

The more frequent the studio is used, the higher it is positioned.

PROGRAMME

Studios are categorized by functions to allow maximum interactivity among students of different years, of working on projects at different stages.

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1500m2

DarkREQUIREMENT LIGHTING

The least light the studio requires, the lower it is positioned.


Final Programme Relation

View Anyone working in any studio should be able to enjoy the panorama. Dark studio embraces the panorama with the addition of balcony spaces.

New studios placement alongside all the technical rooms, in relation to public and interactive spaces.

Top of Studio Tower

Restaurant

Restaurant

Tutorial Studio

Server Room

Tutorial Studio

Public and private interaction happens mostly on G/F

Sta Room

Amphitheater

Computer Lab.

Render Farm

Drawing Lab.

Cinema

Drawing Lab.

To welcome public to the musuem

Computer Lab.

Cafe

Museum

Landscape Theater green roof integrated into sloped si

Modelling Workshop

Acoustics Vegetation layer reduces sound transfer, ideal for theater underneath

Crit Room

Plotting Room

Green Screen Facility

Modelling Workshop Storage

Audio Suite

Acoustics Insulation Audio Suite

Fire Fighting Staircase

Green Screen Facility

RELATING PROGRAMMES

Bottom of Studio Tower

Lift

PROGRAMMES IN SCALE

Staircase

New studios placement alongside all the technical rooms, in relation to public and interactive spaces. Private Public Interative

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Ventilation

Heating

Heat Recovery

Heat Natural Ventilation Mechanical Ventilation

PROGRAMME

VENTILATION STUDY

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ENERGY STUDY


0700

0900

1100

1300 blah blah

blah blah blah blah blah blah blah blah

blah blah blah blah

Static Dynamic Interaction

1500

1700

1900

2100 & Festive blah blah

blah blah

blah blah blah blah

blah blah blah blah

CIRCULATION STUDY

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Locating Stroud Stroud within Gloucestershire Stroud sits at the south of Cotswold Hills inside the Gloucestershire county of England.

Animation Studios

Gloucestershire within UK

SITE

Located in South West England, Gloucestershire is a county comprising Gloucester as the county town, with other principal town including Stroud, Cheltenham, Cirencester and Tewkesbury.

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Stroud

Stroud in context Stroud was once the industrial, trading and cultural center of surrounding villages and small market towns. 30


Owning Stroud

SITE

While in search of site for the construction of the Stroud School of Animation, I made a couple of visits to develop an overall image of modern Stroud. I looked into animation studios and studio-based schools in search for ideal studio qualities, particularly the qualities of an ideal working environment for myself as an architectural student working in the department studio.

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Stroud Valleys Stroud is well-known for its beautiful scenery and greenery rural areas surround its compact city center. 32


Site Map 1:2000

SITE

Arts Spaces 1. D B Recording Studio 2. The Star Anise Arts Cafe 3. Stroud Library 4. Lansdown Hall & Gallery 5. Subscription Room 6. SVA Stroud Valleys Artspace 7. The Illustration Gallery 33


The choice of site fullfills the basic reuiqrements of a studio-based school - high accessiblilty, a quiet environment for inspuration, clear of obstructions for good lighting, and last but not the least a tight connection to the city center of Stroud therefore promoting public awareness of the animation industry, 34


Site Map

SITE

1:500

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2

Site Photos The chosen site, though highly accessible, is lacking in public open space. Stroud valleys far off from the city centre is easily differentiable from urban Stroud by the contrast in greenery.

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1

2

4

5

7

5

SITE

3

7

45

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The Panorama A slight peek at the gorgeous greenery of Stroud valleys far away from Stroud urban center from the sloped site.

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Site Analysis & Response Design Development My building has gone through several design iterations, each responding to different site qualities - views, entries, lighting and so on. It has eventually evolved into a tower-podium building. The tower houses private spaces - the studios, the podium houses the museum as the public space and the cinema forms the landscape, giving an interactive space to the context.

SITE

I have settled on 3 main design focuses that shaped my building into an integrated landmark of Stroud architecturally, environmentally and structural. The 3 design focus - first one being embracing the panorama - an ambition to make the gorgeous view of Stroud valleys viewable almost from anywhere inside the studios; second one is giving greenery to the surrounding, as the Stroud city centre is easily differentiated from the Stroud valleys far away by its lack of nature qualities; third one being animating Stroud - the integration of animation into the building as well as giving liveliness to the neighboring environment.

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Vacant Grey-land

Access

Axis

With more vacant grey-land (existing car park) over building footprint on site, minimal or no demolition work will be involved in the construction of a new building

Site is easily accessible by car along the northern boundary. People traveling on foot mostly reaches the site from southern city center, only that is blocked off by the existing Mi3 building.

Site is located at the intersection of Church Road, Ryeleaze Road, Parliament Street and High Street; surrounding buildings have no specified orientations. This allows development of a new public landmark within minimal contextual constraints.

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existing site

02

demolishing Mi3

03

spreading out programme for light

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Arrival

Views

There are 3 possible entries into the site. With circulation dominating along the southern and northern site boundaries, main entrances should sit at both or either end.

Down-slope landscape towards north-west opens up the site to the beautiful scenery of rural Stroud far away from city center.

SITE

04

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considering arrival

05

spreading out studio

06

maximizing studio sightline


Sunlight Police Station along the eastern boundary is the only blockage of sunlight into site; otherwise the entire land is exposed to the sun

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stacking up to reduce footprint

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recessing scheme towards boundary

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compressing

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CONCEPT


Concept I have settled on 3 main concepts that shaped my building into an integrated landmark of Stroud architecturally, environmentally and structural. 1. Circulation as animation celebration of movement of people in and around the building

2. Animation Driver

the integration of animation into the building programme, structure and environmental strategies

3. Embracing Stroud Greenery

the taking of Stroud valleys panorama into the Stroud School of Animation, and the giving of greenery to urban Stroud currently distanced from nature

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Precedents

Landscaping

People

Large, industrial windows alternating with masonry piers on the northern facade of Mackintosh School of Architecture not only reflects its context but also lights up the studios evenly. Small paned metal windows on the tower-like, narrow East and west masonry facades blocks off direct sunlight yet facilitates optimal ventilation and lighting.

The open parade at the center of University of Bath connects all scattered academic buildings together, creating an interactive, flexible social space for extra-curricular activities. The grass-covered amphitheater is a seamless continuation yet a contrasting environment of the parade.

Qualities of light from the skylight, shared space including cafe and toilets combines makes the atrium a central piazza for the Pixar Animation Studios Campus, facilitating a cutting edge yet humane, interactive workplace.

CONCEPT

Lighting

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Panorama

Circulation

All residential units inside the Torre Blancas tower embrace the panoramic view of Mardid via superimposition of circular forms around cylindrical forms, with only 2 variations of plan sizes accommodate needs of inhabitants on all levels.

The service cores are exposed to free up internal space for flexible circulation.

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Circulation as Animation

CONCEPT

From circulation to ventilation

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01

Columns limit internal circulation

02

Celebration of structural cores

03

Basic plan rotated and extended

04

More people means more circulation

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Cores doubles as means of circulation...

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and triples as ventilation cores

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Animation Driver

CONCEPT

From macro to micro

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01

to Gloucestershire

02

to Stroud

03

to the urban greenery

04

to the school

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Embracing Stroud Greenery

CONCEPT

from dynamic to static

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01

from elevator dynamic

02

from stairs diurnal

03

from balcony static

04

from studio inspirational

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Mixing

Production

Rendering

Layout

Design Development

Private

Storyboarding

Modeling

Rigging

DESIGN

Casting

Brainstorming

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Scripting

Public


Design Four main structural cores are placed externally to free up studio space, serving also as circulation cores, including the primary staircase, the fire escape and a fire-fighting lift.

Northwestern structural core serves as balconies, especially dedicated to closed studio level as resting and inspirational spaces.

Structural cores are interconnected with a “Chinese lock� mechanism, transferring loads carried from horizontal Vierendeel Truss.

Diagonal Vierendeel Trusses are added to extend the plan whenever extra space is needed alongside studio space. These extended spaces serve mainly as toilets, technical rooms and balconies.

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Arrival G/F Entrance & Cafe Upon entry of site from High Street one gets into the main entrance welcomed by the main reception and the Cafe.

DESIGN

The Cafe is designed to have both outdoor and indoor areas facing towards St. Laurence’s Cathedral, providing a heartwarming gathering space for the local community.

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Hungry for Inspiration 12-13/F Restaurant

DESIGN

Students looking to fill up either their stomach or brain can visit the panorama restaurant at the top level of the tower - gorgeous views pointing towards the Stroud valleys away from the city center sure inspires!

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The Green Blanket Landscape The original car-park on site is excavated, filled and planted to create a continuous green landscape flowing to the roof of the cinema. It gives the Stroud’s urban center a green oasis, linking people back to nature, connecting city center to the Stroud valleys at a macro scale.

DESIGN

The green blanket serves as the new art and cultural hub for people to show their talents and interact with the Stroud community; one should also appreciate the hardworking students inside the lit up tower levels!

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Sky High 9/F Balcony People animates architecture - which is why circulation of people inside the Stroud School of Animation is celebrated by separating the structural cores away from the main building, creating the unique viewing experience of both looking outwards into the Stroud greenery through different perspectives and looking inwards into the building from a slight distance.

DESIGN

As one of the featured structures (balcony, staircase & lift), the northwestern structural core houses balconies for one to enjoy a quiet and static moment of Stroud.

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Atrium Atrium & Lift A triple height atrium space runs vertically across the public ground levels, allowing daylight into the G/F cafe and 1/F museum.

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Lights Off Amphitheatre

DESIGN

Looking for night time entertainment? Join a movie night at the SSA amphitheater.

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Night Circulation as animation

DESIGN

Building lights up during night as the oasis at urban center, animating architecture via motion, bringing the evening Stroud to life.

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Section

DESIGN

1:200

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Roof Plan

DESIGN

1:500

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1:500 DESIGN

primary circulation primary view outwards

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13/F Restaurant lv.2 bar

12/F Restaurant lv.1 outdoor sittings kitchen stair access to 13/F

11/F Tutorial studio lv.2 tutorial studio space meeting rooms

10/F Tutorial studio lv.1 tutorial studio space stair access to 11/F

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1:500 DESIGN

primary circulation primary view outwards

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9/F Computer lab. lv.2 group working space toilets

8/F Computer lab. lv.1 individual working space

7/F Drawing lab. lv.2 workspace facing inwards for concentration toilets

6/F Drawing lab. lv.1 workspace facing outwards for inspiration

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1:500 DESIGN

primary circulation primary view outwards

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5/F Modelling workshop flexible modeling space toilets

4/F Green screen facilities 4 closed units

3/F Audio Suites 4 acoustic insulated units

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1:500 DESIGN

primary circulation primary view outwards

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2/F Courtyard amphitheater private outdoor social space

1/F Museum Crit. room

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1:200 DESIGN

primary circulation primary view outwards

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B/F Cinema

G/F Lobby & Cinema Foyer projection room foyer ticket counter

cafe (indoor)

reception cafe counter lift cafe (outdoor)

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Structural Plan 11/F - 13/F

Structure Studio Tower All major structural members of the Tower on and above 1/F are 200x200mm SHS made from recycled steel. Four main structural cores of the tower transfer loads to the pile foundation. Structural cores are inter-connected by horizontal Vierendeel trusses. Structural cores trusses on G/F and B/F are concrete in-filled SHS for extra strength, as these levels lack horizontal Vierendeel truss connections.

DESIGN

Structural Plan B/F - 10/F

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Cinema The museum is a steel-frame building laid on a 10 x 10m grid. Same as the studio tower, all major structural members are 200 x 200mm SHS members.

Cinema Unlike steel-frame studio tower and museum, the cinema is constructed with in-situ concrete. The cinema roof is a 400mm thick corrugated structural concrete slab with 2 extra 600mm deep concrete beams across the entire 25m span. The concrete slab is supported by 300mm concrete walls on both sides, which transfer loads to the pile foundations.

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Detail C

Material Palette

Detail B

DESIGN

Detail A

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Glass To celebrate circulation, the use of glass is vital in creating a transparent image of the Stroud School of Animation.

Pine Wood & Solid Teak Used as the main material for studio floorings, pine wood helps create welcoming and heartwarming working atmospheres for the students, while solid teak is used for most internal fittings for fire safety

Photovoltaic

Private

South facing facade is cladded in photovoltaic panels to utilize solar power as a renewable energy source for studio lighting and heating.

Steel Steel serves as the main structural material for both the studio tower and the museum, due to its structural integrity and recyclable property.

Aluminium Composite Panels Available in a wide range of patterns, aluminum gives the flexibility of matching aesthetics of different materials at various levels, yet maintaining lightness, adding insulative and fire-resisting properties to exposed structure.

Concrete As the main structural material of the cinema, concrete is always used widely across the building in the form of polished screed flooring, for its high thermal capacity and fire resistance.

Public

Grass Plantation of grass along the landscape surrounding the building grows smoothly across the amphitheater, serves as the aesthetic and physical connection of urban Stroud to Stroud valleys.

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Detail A Tower Balcony Construction Glass panel bottom-filled railing 25mm ALUCOBOND ALUCORE wood pattern decking 80mm ALUCOBOND backing strip Waterproof membrane 200 x 200mm SHS 200 rigid insulation Vapor membrane 18mm plasterboard finish

Tower Balcony Construction Glass panel bottom-filled railing 25mm ALUCOBOND ALUCORE wood pattern decking 80mm ALUCOBOND backing strip Waterproof membrane 200 x 200mm SHS 200 rigid insulation Vapor membrane 18mm plasterboard finish

Studio Floor Construction 80mm polished screed with underfloor heating 200mm rigid insulation 200 x 200mm SHS Waterproof membrane 80mm ALUCOBOND backing strip 6mm ALUCOBOND pure white cladding

Studio Glazed Wall Construction

DESIGN

Triple glazed insulating units 8mm float glass + 15mm cavity + 5mm float glass + 16mm cavity + 2mm float class with low-E coating 30 x 30mm SHS with thermal break 200 x 200mm white-painted SHS

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Detail B Museum Roof Construction 25mm ALUCOBOND ALUCORE wood pattern decking 80mm ALUCOBOND backing strip Waterproof membrane 200 rigid insulation Museum Solid Wall Construction 200 x 200mm SHS Vapor membrane 18mm plasterboard finish 80mm ALUCOBOND backing strip Waterproof membrane 200 rigid insulation 200 x 200mm SHS 18mm plasterboard finish

Cinema floor construction 80mm polished screed with underfloor heating 200mm rigid insulation 400mm corrugated concrete slab

Projection room single glazed visual panel

Cinema roof construction (interior) 15mm soundbloc x 2 200mm concrete slab 18mm plasterboard finish

Cinema roof construction meadow grass 250mm substrate layer in slip-resistant system consisting of 200mm perforated polythene grating protective mat 12.5mm drainage mat 100mm compression-resistant thermal insulation root-resistant layer liquid-plastic seal 400mm corrugated concrete slab 600mm concrete beam

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Detail C Structural Core & Facade Construction

Structural Core Facade Inverted triangular pre-fabricated triple glazing unit slanted at 15 degrees

Triangular pre-fabricated triple glazing unit

Prefabricated V-shaped truss

DESIGN

external white thermal insulated cladding silicon filling internal white thermal paint coating (all connections to be welded in situ)

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Facade Construction Triple glazed insulating units 8mm fire-protected float glass + 15mm cavity + 5mm float glass + 16mm cavity + 2mm float class with low-E coating 30 x 30mm SHS with thermal break 200 x 200mm SHS

Structural Core Floor Construction 80mm solid teak / polished screed 200mm rigid insulation 200 x 200mm SHS Waterproof membrane 18mm plasterboard finish

200 x 200mm SHS external white thermal insulated cladding silicon filling internal white thermal paint coating

Triple glazing 30 x 30mm SHS 8mm float glass + 15mm cavity + 5mm float glass + 16mm cavity + 2mm float class with low-E coating thermal break 200 x 200mm SHS coated with white thermal paint

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Environmental Strategies

Heat-generating rooms (i.e. render farm,kitchen, plotter room) are placed at the center to allow heat diffusion across levels. The rooms are partitioned with concrete walls to act as thermal mass for passive temporary heat storage.

Huge north facing glazings allow diffuse light in for an optimal working environment, in addition to embracing the panorama

DESIGN

Green roof reduces storm-water runoff as water is retained in the grass layer

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Structural cores function as chimneys to generate ventilation along pressure differential (stack effect)

South-facing facade is cladded in PV panels to minimize instantaneous heat gain and to provide sustainable energy

Underfloor heating systems are embedded to regulate temperature over the year

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Construction Construction Sequence

01

Excavation and Survey Site is first excavated. Material is inspected for the potential of recycling, categorized and separated into subsoils and aggregates, and stored on site.

DESIGN

Mi3 building is demolished to give way for main entry. Concrete is crushed into aggregates to be reused for foundation and steel section infill.

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02

Foundations Reinforced concrete pile foundations are drilled in on a 10 meter-center structural grid. Aggregates from the excavation and Mi3 demolishing is used for building the foundations.

03

Concrete cinema Concrete retaining walls for the cinema are built in-situ.


04

Structural steel frame The four structural cores of the studio are first constructed, with most connections being welded on site. The rest of the structural frame of both the studio tower and museum are then built upon the structural cores.

05

Cladding Floor plates and ceilings are built around the structural frame, followed by installation of claddings and glazing panels.

06

Landscape & fittings Aggregates are filled into the excavated site to create landscape. Grass is planted on top of the landscape and cinema roof . The internal fittings are finished.

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B1. Means of warning & escape A. Warning

B. Horizontal Escape/ C. Vertical Escape

An automatic fire detection system is fitted inside the building, with both visual and audible fire alarms. Every exit includes a manual call point. Every level and studio unit is fitted with individual heat and smoke alarm. A central monitoring unit is allocated at G/F reception near the main entrance. Signage is allocated wherever possible to clearly indicate potential emergency exits. Regular trainings will be arranged for all staff and students to ensure safe evacuation during fire escape.

A fire-protected staircase is provided at one of the circulation cores of the tower; a fire-protected lift is provided at the circulation core diagonally opposite. Both cores are fitted with automatic opening vents at the top to allow smoke to escape.

B2. Internal Fire Spread (Linings)

B3. Internal Fire Spread (Structure)

B4. External Fire Spread

B5. Access and Facilities for Fire and Rescue Services

Hand held extinguishers are provided throughout the building. All walls and surfaces are fire resistant for containing and retaining fire.

Protected, structural fire cores have a minimum fire rating of 60 minutes.

The building built on an isolated site with no adjoining property.

Fire fighting shafts are provided; one with a fire-protected staircase, another one with a fire fighting lift. Each core is easily accessible from the outside.

All areas employ the use of sprinklers.

REGULATION & COMPLIANCE

Most furniture in studios is made up of solid teak, which is highly fire resistant due to solid teak’s high silicate content. Additional hand held extinguishers are provided in higher risk areas, including kitchen and server rooms.

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The staircase is 2000mm wide. All doors are fire resistant and fitted with self closing devises on the detection of fire.

The main structures of both the studio tower and the museum are concrete-encased steel; exposed structural components of the four structural cores are covered either in fire retardant coating or cladding. The main structure of cinema is in-situ concrete, therefore fire resistant.

All external materials have a minimum fire rating of 30 minutes, with the exception of 60 minutes for G/F, 1/F and 2/F due to possibility of fire spread to surroundings.

The building is 100% accessible on all side to rescue services, complying with section 17.4.


B-G/F

Fire fighting shaft, including compliant stair and lift Exit Dry Riser

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Maintenance & Use Window Cleaning Risk: Fall from Height

Facade Maintenance Risk: Potential risk from the maintenance of facade

REGULATION & COMPLIANCE

Management: ALUCOBOND aluminum composite cladding panels and Pilkington triple glazing / PV units are low maintenance materials. They are both resistant to moisture, fungal decay and rotting and impervious to dry weather,therefore requiring very little or no maintenance.

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Management: installation of operable window units has been minimized with natural ventilation across structural and circulation cores. Rest of the windows are designed as inward opening, to eliminate the need for external cleaning. All glazings used across the building have self cleaning properties to reduce the need for maintenance.


Limited Traffic Flow Risk: Pedestrian casualty at entrance to building Management: flow of traffic on church street is limited to access only. Traffic is diverted to the north of the site to rejoin the main road, thus reducing the number of vehicles, allowing pedestrians to access the site safely.

Railings Risk: Fall from height Management: risk is eliminated through the provision of 900mm tall handrails on 1/F and 2/F , 1100mm tall handrails on and beyond 3/F.

Deliveries and Access Risk: Potential hazard from large vehicle to pedestrians using the site Management: provision of large vehicle parkings at the side to the main pedestrian access

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Construction Design Management 1. Management

2. Excavation

3. Construction

CDM consultant will be engaged at an early stage of project to monitor and ensure all regulatory requirements in CDM to be met during design and construction of the building. All members of the team must be aware of their roles and responsibilities, fully trained in hazards of potential risk and health and safety. Appropriate site security measures, record and monitoring of all guests will be taken and controlled though site office. Welfare facilities including toilets, food preparation areas and meeting rooms will be provided on site.

Risk: Potential collapse or structural instability of existing building walls during excavation.

Building components will be fabricated with high levels of supervision off site, thus reducing site construction risk.

Management: Risk assessment must be taken to prevent surrounding buildings from collapsing during excavation in landfill.

Risk: Height of construction - fall from height

A specialist team must be engaged during stabilizing, reinforcing and supporting of surrounding building foundations if necessary, upon completion of a full and detailed structural survey after excavation of debris.

Management: Temporary scaffoldings and stairs must be installed wherever necessary. Edge conditions of working platforms must be carefully considered in addition to the provision of rails. Mesh must be installed at structural core intervals to prevent falls from great height. Harnesses must be worn when working at a difficult location.

Excavation disturbance must be monitored; hours of operation will be limited.

Risk: fire from construction process Management: Non compatible trades must be

REGULATION & COMPLIANCE

scheduled accordingly. Flammable materials must be stored appropriately. Evacuation strategies must be revised and updated during construction.

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Site Office Location

Excavation Site

Lift access to all levels requires verification of identity to and beyond 2/F

Crane Location Partition panels maximizes flexibility of space

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Access and Use Building Regulations Approved Document M The Stroud School of Animation has been designed such that it is mainly divided into two zones - public and private. The majority of the studio tower is private and to be accessed only by students and staff. The building has also been designed whenever possible to be as easily accessible to wheelchair users or visitors with severe disabilities. Both the G/F cinema foyer and 1/F museum space are installed with flexible partition panels for alteration of space and varying levels of access. The lift shaft communicates all areas of the building, including public and private zones. Access to and beyond 2/F requires verification of identity (student or staff) to ensure private security. Access to private zones either by lift or by stairs is controlled with ID card security systems.

REGULATION & COMPLIANCE

All sanitary accommodation for people in wheelchairs is provided in G/F, 1/F museum, and every two levels from 2/F to 13/F private levels. The provisions are all unisex such that persons in wheelchairs can get aid from their partners.

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Private

Lift access to all levels requires verification of identity to and beyond 2/F

Partition panels maximizes flexibility of space

Public Landscape access Entry to the building via landscape is at no point inclined greater than 1:20 therefore entirely accessible by all 102


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BUDGET CALCULATION


Area / m²

Budget Calculation 13/F 12/F 11/F 10/F 9/F 8/F 7/F 6/F 5/F 4/F 3/F 2/F 1/F G/F B/F

Restaurant lv.2 Restaurant lv.1 Tutorial lv.2 Tutorial lv.1 Computer Lab. Lv.2 Computer Lab. Lv.1 Drawing Lab. Lv.2 Drawing Lab. Lv.2 Modeling Workshop Green Screen Facilities Audio Suites Courtyard Museum Lobby Cinema

100 250 250 100 250 200 150 100 150 100 100 300 180 275 350 TOTAL GFA

2855

Typical Unit Rate: (excl. VAT) Medium £ 2,500 to 3,500 / sq m CONSTRUCTION ESTIMATE (@ 2nd Quarter 2013): Construction Estimate: Unit Rate (Cost/ Square metre) x GFA = Landscaping Costs: Add 7.5% of above = (Add further 5% for site complexity if required) = ……………………………………………………………………………………………………………………………… SUB-TOTAL A =

8565000 9207375 9667743.75 9667743.75

Contractor Preliminaries + Profit: Add 12% (x SUB-TOTAL A ) = ……………………………………………………………………………………………………………………………... SUB-TOTAL B (SUB-TOTAL A + Contractor Prelims + Profit) =

10827873

Design + Construction Contingencies: Add 10% (x SUB-TOTAL B) = ……………………………………………………………………………………………………………………………… SUB-TOTAL C (Net Construction Estimate - excl. VAT) = ………………………………………………………………………………………………………………………………

11910660.3

10827873

11910660.3

CONSULTANTS + STATUTORY FEES Allow 15% x SUB-TOTAL C =

13697259.3

Architect Project Manager Planning Consultant CDMC Archaeological Consultant Quantity Surveyor Structural Engineer MEP Engineers Landscape Architect Acoustic Engineer Lighting Designer Facade Engineer Fire Engineer Planning Application Building Control or Approved Inspector …………………………………………………………………………………………………………………… TOTAL PROJECT COST ESTIMATE (excl. VAT) (SUB-TOTAL C + Consultant + Statutory Fees) =

13697259.3

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CONCLUSION


Conclusion I believe the strength of the project lies in the integration of my three design concepts across the entire project, in how the idea of integrating animation and embracing Stroud greenery has been clearly conveyed and expressed throughout most aspects of the building, from architectural to the structural, from environmental to tectonics. The final design of the building is a bold yet natural outcome of letting the ideas develop and grow with more data input from research and analysis through time. The most challenging part of the project was time management before and after the final review, during which I have put most of my effort in addressing the tectonics of the building rather than spending time putting together all the research data on presentable formats, resulting in a slight lack of depth in the development of brief as presented in the report. If given more time I would have presented a stronger link in the relation between people, animation and architecture, exploring the subject in more depth with more visuals and precedents. In conclusion, I believe I have achieved a successful and well resolved design. It was the most challenging task I have ever done among four years of architectural studies, which I believe I have provided a strong a conclusion to the chosen brief.

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