Portfolio for Internship

Page 1

简单

Pure Architecture

建筑

gene’s architecture



CONTENTS CV Portfolio Concept

01 Nest-living

Page II Page III

Page 2

02 Coffee Shop

Page 6

03 Personal Dream Sapce

Page 10

04 Come Across

Page 12

05 Complexity from Basic Rules

Page 16

06 Magnify the Object

Page 18

07 Boundary & Limitation

Page 20

08 Theatre (workshop)

Page 22

09 Reassemble (workshop)

Page 24 10 Recent Works

Page 26

11 Personal Drawings Page 28


Name Gene Kao

高鼎钧

Religion Christian

Contact kao.gene@gmail.com

Email

+886 910188990

Phone

Technical Proficiency

Experience Born in Taipei

1990-02-18

Taipei Fine Arts drawing competition 3rd. place award

2003 2004

TKU Architecture Dept. student

2008

TKU Swimming Team member

2009-03

Japanese wood house reassemble workshop(a month)

2009-07

Backpacking in Berlin & Copenhagen (2 months)

2009-08

TKU Experimental Theatre Workshop(2 months)

2011-07

+gene Cofounder

2011-04

49th. Chairman of student affairs in TKU Architecture

2011

AutoCAD Rhino + Grasshopper Sketch Up Bonzai 3D Form Z Adobe Photoshop CS5 Adobe Illustrator CS5 Adobe InDesign CS5 Vray for Rhino Page Keynote Word PowerPoint II

Nationality Taiwan


I can not make things difficult, I can only make them complex.

As the saying suggest, I strongly believe the world consists of many simple rules, which finally make things as complex as we see. To me, the same situation is found in architecture. This portfolio shows my architecture projects beginning from my freshman year. What I have been trying to do is to find simple patterns and make them become space & architecture. The concepts of mine are always simple and clear whatever the results are. In other words, I focus on the rules instead of others.

III


2

simplicity

art

architectural scale

free form 2009-07


Nest-living 巢居 Acadamy/Personal School Project 2011 Type: Cohousing/ Architecture Location: Dihua Street n.127 Instructor: Mii, Fu-Kuo

Description Co-Housing is a way of living which usually combined with social care. People can take care with each other like birds, backing to the nature. 社会住宅是一种互助的生活模式,通常是有钱出钱有力 出力,对于社会底层的居民来说,互相帮助是一种天 性。

3

3D modeling 2010-07

computing

complexity


A group of people living together needs activities to create more chances to get to know each other. In this project, I made the map-like circulation in order to put all important needs together, so each habitant can give others a hand. 群居的生活需要更多的活动来串联彼此,在这三维试的 地铁动线,所有重要的活动点都在交会处发生。

4

simplicity

art

architectural scale

free form 2009-07


In the parametric setting, I calculated many possible ways of connection based on the environments and activities .

在参数的设定上,根据物理环 境,与活动去设计并计算出许 多可能的配置路径。

5

3D modeling 01 Nest-living 2010-07

computing

complexity


C S

offee hop

Acadamy/Personal School Project 2009 Type: Coffee shop/ Architecture Location: Dihua Street n.127 Instructor: Deng-Gui Yang

6

simplicity

art

architectural scale

free form Shop 02 Coffee 2009-07


咖啡 豆空间

Everything Started Here This shop is located on the famous Dihua Street where we usually buy things for Chinese New Year. The concept was based on the commercial system there, using two different coffee beans from nature. I used peaberry and flat beans to create a “bean space.” By entering the bean space, the custumors will notice a different atmosphere, in color, public & private space, from outside...

基地所在的迪化街是一条年货街,设计的发想在于从中 的商业活动,从不同的两种公母咖啡豆转换为空间,使 空间气氛两面化。 7

3D modeling 2010-07

computing

complexity


Sketch of clay model used to study the structural system (the model’s inside uses iron wire) Plaster cast model is the final one

The diagram shows the relationship bewteen flat beans, peaberries and the people circulating on site.

8

simplicity

art

architectural scale 2009-07

free form Shop 02 Coffee


9

3D modeling 2010-07

computing

complexity


Personal Dream Space Acadamy/ Personal School Project 2010 Type: Public/ Architecture Location: In the Wild/ Countryside Instructor: Deng-Gui Yang

10

simplicity

art

architectural scale

free form 2009-07

03 Personal Dream Sp


想象 孩提与成人最大的差别在 于想象力

The biggest difference between kids and adults is “imagination,” so I create incomplete spaces & exposed structures to tell unfinished stories and dreams.

未完成的空间 裸露的结构 未说完的故事 以及未完成的梦想

11

3D modeling

pace 2010-07

computing

complexity


12

simplicity

art

architectural scale

free form 2009-07


The site is just beside the MRT so my design strategy was to create a path to introduce visitors to artists and make it more possible for them to interact with each other. The structure system is inspired by the MRT bridge. I have created an MRT underbridge-like space below the mass. So the open area will be full of visitors and artists.

基地位于士林捷运站旁,建筑的策略为制造一路径使艺术家与旅客 有更多之交流 结构系统转移MRT的空间感,使量体下方的空间充满着文化与艺术 气息

Come Across

巧遇

Acadamy/ Personal School Project 2010 Type: Public/ Architecture Location: Beside Shilin MRT Station Instructor: Ih-Cheng Lai

13

04 Come Across 3D modeling 2010-07

computing

complexity


Inbetween From site analysis we learnt that this location is a unique place for building a cultural center, because all art workers are above the second floor. In contrast, visitors move around on the ground floor so the in between space should have some activities, including some workshops, bars, stores, performaning places, restaurants ... and so on.

从基地所在位置发现众多有趣的 事件,其相较在地面层活动的旅 客,艺术家们都生活在二楼以 上,所以简单的将空间化分成两 块,在交迭处空间,产生许多活 动像是乐团表演,商店,工作 坊,餐厅等

14

simplicity

art

architectural scale

free form 2009-07


lobby caf’e

studio

studio

entrance

ground floor plan office

studio

studio

dancing workshop

social space

first floor plan outdoors

social space library

second floor plan

social space

social space

15 third floor plan

04 Come Across 3D modeling 2010-07

computing

complexity


Complexity from Basic Rules The technical drawing above, named “Heart Beating,� consists of several circles. When those circles interact with each other, it comes with a ripple-like effect, giving a visual influence to obsevers and arousing dizzy and echo-like feelings. On the other hand, in the project on the right, I tried hard to test the friction, force and arrangments between woods. Whenever I push the sticks below, the above components will also be moved by friciton between them and will also be controlled. Both projects were done by using the same design strategy, which comes from basic components and finally causes purity, simplicity and some complexity. Pixel-like material trying. The individaul and the relaitonship bewteen them 16

simplicity 05 Complexity from Basic Rules art

architectural scale

free form 2009-07


Acadamy/Personal School Project 2008 Type: Creation Instructor: Shung-Ching Wu 17

3D modeling 2010-07

computing

complexity


Magnify the Object Acadamy/ Personal School Project 08/ 09 Type: Creation Instructor: Dpc Lee/ Shung-Ching Wu

In this period, I was trying to discuss and analyze the possiblities of small scale objects then magnify and represent them on an architectural scale. The most important thing is how to balance the aesthetic and the structure between them. The way I did this was to deconstruct them first and assemble them according to my own rules, which concentrate on simplicity and fluidity.

18

simplicity

art

architectural 06 Modify the Object scale

free form 2009-07


19

3D modeling 2010-07

computing

complexity


20

simplicity

art

architectural scale

07 Boundary& limitation 2009-07

free form


Boundary and limitation Acadamy/Personal School Project 2009 Type: Creation Instructor: Dpc Lee

As everyone can see, a design with some limits is more strict and sometimes more attractive than one without them. In the “Tree Space” project I used a boundary and limitations within a 60x60x60cm3 box. First, I split the concrete cube into 7 pieces so the section can be seen easily. The space in it is just like a black and white atmosphere. I should consider the white part(Object) and make it become a black part(Space). The key is translation. Finally, each piece can be reassembled in different angles. The boundary and limitation is not that strict and awkward in this way. Instead, it’s freedom.

21

3D modeling 2010-07

computing

complexity


22

simplicity

art

architectural scale

free form 2009-07


TKU Experimental Theatre Worshop Workshop/ Construction/ 2010 summer Type: Theatre/ Architecture Location: TKU Campus Material: Cedar wood/ C steel Instructor: Xuan-Cheng Chen/ Li Wen Sung

Description In the summer of 2010, twenty years Experiemental Theatre inner and outter space are totally unusable and needs to be renewed. So our school budgeted some money then asked architectural students as volunteers to make it real. Professior Sung and Professior Chen led us(20 sophomore and 7 senior students) to practice architecture from design to construction. We did not produce it in quantity. Instead, we measured each wood present. 2010夏,淡江大学实验剧场翻修, 建筑系由两位教授带领从设计到施 工,相较于现代建筑,此次设计非 常之工艺,我们并无画施工图,纯 粹在现场打样并测试,直到完成

23

08 Theatre (workshop)

3D modeling 2010-07

computing

complexity


Wood House Reassemble Workshop Workshop/ Construction/ 2009 summer Type: House/ Architecture Loaction: Danshui Material: Meniki, Pine Wood Instructor: Japanese Taditional Carpenter

This is the workshop that I learnt from several traditional Japansese Carpenters, we used tenon without using any nails. Description: The Japanese government decided to send a dead writer’s house, which is a historical building and was built a hundred ago. So the building was deconstructed and sent to Taiwan and then we helped them build it again. Each piece had been number-marked.

24

09 Reassemble (workshop)

simplicity

art

architectural scale

free form 2009-07


25

3D modeling 2010-07

computing

complexity


Recent works Personal Interest/ Digital/ 2011 Type: Object Design Tools: Rhino+Grasshoper

26

simplicity

art

architectural scale

free form 2009-07


Description Parametric design is always focus on logical thinking, based on something more simple and essential. Like describing natures through mathematical way. 参数的设定与数学逻辑像描述大自然与世界 的方法,当定义清楚时,所有的事情都变得 很简单。

Forms making and rules are basic things. All visual things are based on geometry. All of these are fundamental for deeper discussions.

形的描述和规则是一切视觉的基础,有了这 些规则后,才有更深入的议题探讨。

27

3D modeling 2010-07

computing complexity 10 Recent works


Personal Interest/ Digital/ 2011 Type: School/ Architecture Tools: Rhino+Grasshoper

Description

在参数的设定与基地涵构上之 结合,在这未完成的学校设 计,将继续被探讨。

28

simplicity

art

architectural scale

free form 2009-07


Personal Drawings

29

3D modeling 2010-07

computing

complexity

11 Personal Drawings


30

simplicity

art

architectural scale

free form 2009-07


Architecture = +Purity + Simplicity + rules + Math + Imagination + Boundary + Limitation

= Complexity

31

3D modeling 2010-07

computing

complexity


Complexity is always based on Simplicity

32

simplicity

art

architectural scale

free form 2009-07


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