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PORTFOLIO KYI MIN TUN Digital Design Studio 31 - Shiqi


KYI MIN TUN EDUCATION

REFLECTION

2005 - 2017 2018 - Present

International School of Myanmar Basic Education University of Melbourne Bachelor of Design Architecture & Landscape Architecture

SKILLS Adobe Illustrator Adobe Indesign Adobe Photoshop Adobe Lightroom Adobe Premiere Pro Rhinoceros Grasshopper Unreal AutoCad Model Making

Design has always been part of my life more than anything else in terms of interest. From the design of the structures in my home country to the landscaping of the native ethnic people, I have always been curious with the reasons behind their decisions of these marvelous and intriguing creations. This curiousity has led me to travel and sketch around my country in seek of understanding the hidden vernacular architectures of my country. To even further analyze the sketches and the photos from my trip of various infrastructures, I chose to study architecture and landscape architecture. Digital design has taught me mutliple new ways of designing and thinking. The introduction of Grasshopper and the Unreal Engine has open new possibilities of designing. They open new frontier for rethinking and approaching the presentation of models and design as well.

LANGUAGES Burmese English French

INDEX

Native Bilingual Limited Working (B1)

It is a clear that I have improved with my designs as the semster went on. However, there is a lot more to improve as my capabilities to design were limited by the lack of time and lack of proficiency with the softwares. Above all, I have learnt the multiple design approaches that I can adhere to help my sketches and observations from the multiple trips to become a reality.

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MODULE 1

DIAGRAMMING DESIGN PRECEDENT

MODULE 2 - 1 GENERATING DESIGN THROUGH DIGITAL PROCESS: SURFACE AND WAFFLE

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MODULE 2 - 2 GENERATING DESIGN THROUGH DIGITAL PROCESS: SOLID AND VOID

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MODULE 3 QUEEN VICTORIA GARDEN PAVILION


M O D U L E 1 DIAGRAMMING DESIGN PRECEDENT

ISOMETRIC 1:100 0

2

1500

4500mm


QUEEN’S PARK PAVILION BY CLARIDGE ARCHITECTS

Located in London, Queen’s Park Pavilion is a pavilion designed by Claridgee Architects. It is a pavilion that composed of three rooms which are built with battens of timber. This usage of timber blends the pavilion with the surrounding trees in the park. It is a pavilion with purpose of hosting events and cocktail parties throught the day and night. IMAGE SOURCE https://www.ajbuildingslibrary.co.uk/ projects/display/id/7320

C I R C U L A T I O N

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The start of the circulation of this pavilion is facilitated by the two entrances. The radial map of pavilion shows the amount of time each person spends proving that the visitors are focused mainly on the timber battens. The walls of the pavilion shapes the movement of the visitors.

The ramps of the entrances separate between the inside and outside of the pavilion. The timber battens serve as threshold for the light and sight. When one is in the pavilion, the site from inside is different the outside. The rooms are divided by their own internal entrances.

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M O D U L E 2 - 1 GENERATING DESIGN THROUGH DIGITAL PROCESS: SURFACE AND WAFFLE

DESIGN MATRIX {0,0,0}

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Attractor / Control Points (X,Y,Z) Grid Points


GRASSHOPPER SCRIPT

Surface structure is created by dividing 150 x 150 x 150 box in to 12 edges with 10 equally distant points on each. From the multiple possible configuration of the given circumstances in label 2, a combination of edge to point: (0,5), (5,2), (2,10), (9,5), (0,5), (5,8), (2,0), and (9,5) is selected. Shown in the label 3, surface on each side is divided in to two parts. Edge rows and most middle is one combined surfaced and two middle is the other combined surface. Waffle structure is divided between the rows and columns in the sections 2 and 3 using the shift i and shift j of morph 3D, and dispatch with gene pool. The fins of these rows and columns are created in the section 4 and 5. Section 6 trims the fins of the rows and columns combining them in to one structure.

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x0 x1 x0

x1

x2

x3

x2

x4

x5

x6

x3

x4

x7

UNROLLED PANELS AND WAFFLES

FABRICATION Unrolling Surfaces Meshing Lasercutting Folding Panels Sticking Assembly Lasercut of the panels

Lasercut of the waffles 7

Model of the waffle

Final model


M O D U L E 2 - 2 GENERATING DESIGN THROUGH DIGITAL PROCESS: SOLID AND VOID

DESIGN MATRIX {0,0,0}

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Attractor / Control Points (X,Y,Z) Grid Points


GRASSHOPPER SCRIPT

Box 1 of the parametric model is modeling of the cube of 150 x 150 x 150. Box 2 of the parametric model follows up this cube with variance in attractor points and non-point attractors. Box 3 leads to the set up of the berps that is used for boolean difference with the cube.

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It is dynamic iteration of the cube with a boolean difference and intersection of the volumes of a combination of sphere and rectangular prisms. The results are explosive void fractions throughout the cube. The porosity are infinite with different shapes of openings and different forms of openings. In return, the permeability is emphasized with various and different channels running throughout the cube.

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POSSIBILITIES From the huge geometry such as the one from the previous pages, a cube with the size of 50mm x 50mm x 50mm was boolean differeniated. By analysis such smaller and more focus models, numerous possibilities are able to be created. Using the inspiration of boolean difference 1 of spheres and cones, ovids were utilized to create a complex model to investigate further upon. The results are the boolean difference 2, 3 and 4.

BOOLEAN DIFFERENCE 1 Spheres and cones

BOOLEAN DIFFERENCE 2 Rings of ovoids

BOOLEAN DIFFERENCE 3 Negative space of rings of ovoids

BOOLEAN DIFFERENCE 4 A ring of thin ovoids

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DESIGN DEVELOPEMENT

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Using the the results of Module 2, the rings ovoids are used for the design.

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QUEEN VICTORIA GARDEN PAVILION

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A cylinder is placed offset from the center of the rings of ovoids.

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It is the result of the boolean difference of the geometry.

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4

The top half of the resulting geometry has become the roof for the pavilion.

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5

Another sets of rings of ovids are placed across the landscape.

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A platform is added and the seats for the pavilion are created.


ISOMETRIC 1:100 0

1500

4500mm

Top View of the Pavilion (Scale 1:250)

The structure is created by boolean differeniating the numerous eggshell geometry and a cylinder. Refer to ‘Design Development’. In return, it creates a decoration of statactities.

The stalactites aspect of the pavilion to transfer daylight and maintain necessary light to illuminate the area even at night.

One column support system is utilized in order to create an openess and to maximize the stage space.

These objects serve as furniture chairs for the audiences and a separation of internal and external spaces of the pavilion.

The ‘gap’ between the funitures creates a transitional space of an entrance to the pavilion.

The plate is a transitional element that separates between the landscape and the pavilion.

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PAVILION CLOSED UP

SEAT FURNITURE

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STALATITES INSPIRED ROOF


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MODEL


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RENDERED IMAGE


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