Foundations of Design : REPRESENTATION, SEM2, 2017 M4 JOURNAL - FRAME vs FIELD Lauren Murrant
810543 Jun Han Foong + Studio 5
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WEEK 9 READING: PERSPECTIVE AS SYMBOLIC FORM Question 1: What are Durer’s rules for perspectival projection? (Maximum 100 words)
Perspectival projections are representational drawings or paintings that create the illusion of three dimensions on a flat planar surface. Albrecht Durer’s rules for perspectival projection are that perpendicular or orthogonal lines meet at a vanishing point. There is a horizon line and that objects are proportionately related to one another through equal dimensions increasing and decreasing in equal stages. These projections are not accurate to the human eye’s perspective and are rather as if lines are drawn out from the eyes and cut to create a window that defines the space.
Question 2: Describe homogenous space? (Maximum 100 words)
Homogenous space is mathematical space in which objects are related to one another. This is based on the idea that spatial limits are imposed by the viewer’s perception. This idea is based on a single view creating a visual pyramid that when cut by a transparent perpendicular creates a window to the scene that represents our image. The objects within this perspective space are determinations of position in relation to one another and cannot be represented on their own outside of this context.
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INVISIBLE CITY: FEDORA
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OLD QUAD ISOMETRIC
0m 1m
2.5m
5m
Old Quad Isometric before annotations were added. This Isometric includes final line weights
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OLD QUAD ISOMETRIC WITH NOTATIONS
0m 1m
2.5m
5m
Old Quad Isometric with symbols that reflect my two perspectives from Fedora. The symbols show the interactions my characters have with the various objects and their surroundings based on my story.
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QUAD PERSPECTIVE 1 + 2 Perspective 1: Map and Fountain This perspective highlights the story’s discussion of a medusa pond and Khan’s empire map. This view allows for a reflection of the character’s interaction with the space and with the objects. The lighting focuses on two characters and objects creating a mood of discovery and enlightenment. The globes within the scene allude to the further worlds mentioned in the story.
Perspective 2: Elephant Box and Minaret This perspective shows the Old Quad structure clearly. The characters within this scene are meant to appear secondary to the objects. This is reflected through the second light source which created harsh shadows on the Elephant box and its close surroundings to create a sense of mystery whilst the rest of the room is left bright. The multiple globes placed around the Old Quad once again allude to the furtherworlds mentioned in the story.
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PERSPECTIVE SCENE 1 + 2 Perspective 1: Map and Medusa Pond The objects are reflective of the worlds mentioned in the story. The globes are a main focus, with the map and Medusa pond being specified within the story and included as secondary focuses. A single light source allows for distinct shadows across the room. Textures utilised for the Old Quad structure are stone and marble to create the museum whilst the background is metal to reflect the metal exterior described.
Perspective 2: Elephant Box and Minaret The objects reflect the storyline and obejcts descibed. The Elephant box is the main focal point whilst the minaret’s size allows it to have an impact on the view and acts as a secondary focus. The frontal character is prominent and highlighted through lighting whilst the other is in the shadows suggesting that the front interaction is of more significance. There are two light sources that produce shadows to emphasise the focal points. The globes and their glow are also clearly seen through the entire scene.
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WEEK 10 READING: MAPPING THE UNMAPPABLE: ON NOTATION Complete your reading before attempting these questions:
Question 1: IWhat is the difference between autographic and allographic practice? (Maximum 100 words) Authographic practices cannot be reproduced and requires direct contact from the author. This can be seen through autographs, signatures, sculptures, paintings and drawings. Allographic practices are reproducible and are interpretative. This includes music, poetry and theatre pieces. Allographic practices are mathematical and have notational forms allowing it to be reproduced easily.
Question 2: Why do architects need new representational techniques? (Maximum 100 words) Architects have utilised a variety of representations such as perspective, orthographic, plan, elevation and section forms. WIth computer software developments, both two dimensional and three dimensional representations were readily available and allows architects to experiment and create structures that are more flexible and adaptable.
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FINAL DRAWINGS Cities & Desire 4: FeDora Lauren Murrant 810543
Key People
Passage of Time
Heavy Mood
Transition of Space
Light Mood
Light
Perspective 1 Perspective 2 Movement 0
1m
2.5m
5m
Stare Physical Link
Perspective 1
Perspective 2
The two scenes in Fedora. The Map and Meusa Pond scene and the Elephant box and Minaret scene.
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APPENDIX- CHARACTERS
Athena Statue
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Atlas Statue
Hestia Statue
Zeus Statue
APPENDIX- OBJECTS
Elephant Metal Stamp
Medusa Pond
Map
Windows
Minaret
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APPENDIX- TEXTURES AND BACKDROPS
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Sandstone (Columns)
Black and White Granite (Column Base and Capital)
Marble (Floor)
Metal (Background/Windows)
Flowing Marble (Vault)
Rusted Metal (Elephant Box)