Heroes of Horror - 3.5e

Page 81

Illus. by E. Polak

he player characters in a horror adventure or campaign might be heroes in the traditional sense of the word: good-aligned characters struggling against the evil of the world while remaining true to their ideals and alignment. Such characters might acquire taint through no fault of their own but simply through exposure to so much corruption and evil—but they never embrace taint, instead seeking to purge it from themselves as quickly as possible. They smite evil and turn undead, using all the might that the forces of good have to offer (perhaps drawing on the Book of Exalted Deeds for resources) in the course of their crusade. This type of horror game is closest to a standard D&D game, and it is similar to such examples of the horror genre as the Buffy the Vampire Slayer television series. Alternatively, player characters in a horror game might be antiheroes. In literature, film, and comic books, an antihero is a protagonist who commands the sympathy of the reader (or viewer) while displaying flaws, failures, and questionable moral values. An antihero might have some great tragedy or dark secret in her past, or she might make use of evil means toward an ultimately good end. In D&D, such a character is probably neither good nor evil but a flexible neutral. A cleric of St. Cuthbert who launches an inquisition to purge evil from the land, killing innocents in the process; a devotee of Wee Jas who animates undead in order to fight villains even more evil; a ranger hunting down all the agents, evil or otherwise, of the baron who burned down his childhood

home—these are all examples of antiheroes appropriate to a dark, horrific D&D campaign. The resources in Book of Exalted Deeds are not for these characters. Characters such as these are certain to acquire taint as their adventures unfold. Unlike more traditional heroes, they might embrace that taint in order to use the power it offers for their ultimately good ends. If Buffy exemplifies a heroic horror story, its companion series Angel is a fine example of an antiheroic story in the same vein. Many of the resources in this chapter—new base classes, prestige classes, feats, spells, and artifacts— are designed specifically for antiheroic characters (as well as for villains). Such evil tools always come with a cost, however, and players and DM alike are reminded that antiheroes in fiction and cinema rarely escape paying that cost. The classic fantasy antihero, Michael Moorcock’s Elric of Melniboné, summons the lords of Chaos, wields black magic, and wades into battle swinging the demonic soul-eating sword Stormbringer—and ultimately ends up destroyed by his own weapon after having brought to ruin everything he ever cherished. Characters who embrace taint might find themselves wielding enormous power for a time, but corruption eats at their bodies even as depravity gnaws at their souls. They end up either wholly given over to evil or mercifully slain at the hands of their own companions before the taint can utterly take control.

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Tainted Minion

3min
page 153

Unholy Scion

12min
pages 155-158

Tainted Raver

3min
page 154

Phantasmal Slayer

3min
page 152

Golem, Cadaver

9min
pages 149-150

Giant, Dusk

7min
pages 147-148

Boneleaf

3min
page 143

Corruption Eater

3min
page 144

Elemental, Taint

6min
pages 145-146

Bog Imp

4min
page 142

Bloodrot

7min
pages 140-141

Fiend-Blooded

24min
pages 102-107

Tainted Scholar

25min
pages 113-118

Purifi er of the Hallowed Doctrine

21min
pages 108-112

Violence and Taint

4min
page 80

Dread Witch

18min
pages 98-101

Dread Necromancer

19min
pages 84-87

Chapter 5: Heroes and Antiheroes

2min
page 81

Death Delver

24min
pages 93-97

Mortuary Terrain

10min
pages 72-75

Haunting Presences

11min
pages 69-71

Mental Symptoms

10min
pages 65-66

Adventuring in Nightmare Realms

19min
pages 54-57

The Taint of Evil

5min
page 62

Dreams as Plot Devices

6min
page 53

Other Campaign Models

5min
page 51

Sample Campaign: Nightwatch

8min
pages 48-50

Plot in a Horror Campaign

10min
pages 44-45

Unhappy Endings

5min
page 47

Villains

5min
page 46

Setting

22min
pages 40-43

Villains in a Horror Game

25min
pages 27-32

Plot and Story

11min
pages 25-26

Setting

5min
page 24

New Demigod: Cas

9min
pages 19-20

Villainous Traits

5min
page 12

Creating Horror

5min
page 7

Sample Encounter: “Annalee’s Baby”

11min
pages 15-18

Chapter 1: Dread Encounters

2min
page 5

Sample Encounter: “To Grandmother’s House”

8min
pages 13-14

Creepy Effects

11min
pages 8-9

The Villain of a Horror Encounter

10min
pages 10-11
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