Masters of the Wild - 3.5e

Page 49

BLIGHTER

When a druid turns away from the land, the land turns away from her. Some ex-druids make peace with this change ; others seek to restore the bond. A few, however, actually embrace their disconnection from nature and become forces ofdestruction .These few, called blighters, leave their mark wherever they tread. A blighter gains her spellcasting ability by stripping the earth of life. A swath of deforested land always marks her path through the wilderness . The vast majority of blighters are nomadic loners constantly in search of green lands to destroy. Some are grim; others laugh at the destruction they wreak. Almost all, however, are friendless and mad . What puts them over the edge is the knowledge that nature gets the last laugh: To gain their spells, they must seek out the richest forests of the land, even if it's only to destroy them. Thus, even though they've turned away from nature, they must constantly return to it. Only human ex-druids seem attracted in any number to the blighter's path. Legends say that a few elven druids have also turned to destruction over the millennia-a terrifying prospect given how much land they could destroy in their long lifetimes. Hit Die: d8.

Requirements

To qualify as a blighter, a character must fulfill the following criteria . Alignment : Any nongood.

TABLE 5-3: THE BLIGHTER Class Base Fort Level Attack Bonus Save +2 1 st +0 +1 +3 2nd +3 3rd +2 +4 4th +3

Ref Save +0 +0 +1 +1

Will Save +2 +3 +3 +4

5th

+3

+4

+1

+4

6th

+4

+5

+2

+5

7th

+5

+5

+2

+5

8th 9th

+6 +6

+6 +6

+2 +3

+6 +6

1 0th

+7

+7

+3

+7

Special: The character must be an ex-druid previously capable ofcasting 3rd-level druid spells.

Class Skills

The blighter's class skills (and the key ability for each skill) are Animal Empathy (Cha), Concentration (Con), Craft (any) (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Intuit Direction (Wis), Knowledge (nature) (Int), Profession (herbalist) (Wis), Scry (Int), Spellcraft (Int), Swim (Str), and Wilderness Lore (Wis). See Chapter 4 ofthe Player's Handbook for skill descriptions . Skill Points at Each Level: 4 + Int modifier. The following are class features ofthe blighter prestige class . Weapon and Armor Proficiency : Blighters gain no weapon or armor proficiencies. Spells per Day : At each blighter level, the character gains spells per day according to Table 5-3 . She does not, benehowever, gain any other fit that a druid of that level would have gained . She must choose her spells from the blighter spell list, below. The blighter's caster level is equal to her blighter level plus her druid level. The blighter gains access to her daily spells through deforestation (see below) . If she goes more than 24 hours without deforesting a wooded area, she cannot cast spells until she does so. The default divine focus for any spell cast by a blighter is a desic cated sprig of holly or

Special

Spells per Day 2nd 3rd 4th 0 1 0 2 0 2 1 0

3

1st 1 2 2 3

Contagious touch 1 /day, undead wild shape (Large)

4

3

3

2

0

4

4

3

3

1

0

Contagious touch 2/day, undead wild shape (incorporeal) Unbond, undead wild shape 4/day Contagious touch 3/day, undead wild shape (Huge) Plague, undead wild shape 5/day

5

4

4

3

2

0

5 6

5 5

4 5

4 4

2 3

1 2

0 1

6

6

5

5

3

2

2

Deforestation

Burning hands, sustenance Undead wild shape 1 /day

Speak with dead animal, undead wild shape 2/day Animate dead animal, undead wild shape 3/day

0 2 2

3

5th -

6th -


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New Sorcerer/Wizard Spells . . . . . . . . . . . . . . . . . . . . 81 Table 5-20 : The Windrider

4min
page 77

Training Mounts

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Table 5-21 : The Windrider's Mount

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New Cleric Spells . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Table 5-19 : The Watch Detective

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New Ranger Spells . . . . . . . . . . . . . . . . . . . . . . . . . . .81 Table 5-18 : The Verdant Lord

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New Druid Spells . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Table 5-17 : The Tempest

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page 72

Chapter G: Spells . . . . . . . . . . . . . . . . . 80 Table 5-16 : The Tamer of Beasts

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pages 70-71

Watch Detective . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Table 5-10 : The Frenzied Berserker

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What's a Mount? . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Table 5-13 : The King/Queen of the Wild

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The Order of the Verdant Grove . . . . . . . . . . . . . 74 Table 5-9 : The Forsaker

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Table 5-15 : The Shifter

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Verdant Lord . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .73 Table 5-7 : The Eye of Gruumsh

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Organization : The Bloodhounds

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Eye of Gruumsh

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Totems

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Bane of Infidels

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Shifter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Table 5-4 : The Bloodhound

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Terrain-Dependent Features . . . . . . . . . . . . . . . . . . 66 Table 5-2 : The Bane of Infidels

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Bloodhound

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page 49

Hide

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Legendary Animals

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Geomancer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Table 3-2 : New Magic Items

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The Ranger in Perspective

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Sidebar : Level Equivalent

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Race and the Ranger

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The Ranger and Other Classes

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Choosing When to Rage

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