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Chakra Savant

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Open Game License

Open Game License

Despise (Ex): Beginning at 9th level,as a free action,a cerebral rager can designate one opponent as the focus ofhis despising.He thereby receives a +3 morale bonus on damage (melee, ranged,power,or spell) from a successful attack that normally damages that opponent as a primary effect.Despise overlaps the bonus granted by hate and abhor;it does not stack.

Nimbus of Fury(Sp): At 10th level,the cerebral rager can manifest his fury as a nimbus ofraging psionic energy for one hour per day.The nimbus surrounds and coats the character in brilliant red light,which flickers almost like fire. While manifesting his nimbus,he gains benefits as ifin a constant cerebral rage (see above).His flashing eyes contain an even deeper threat to those he despises.While he maintains a power point reserve of27+,he can use his killing look every 5 rounds (for instance,he can use it on the first round ofcombat and then on the sixth round).

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Chakras are invisible energy centers that all creatures possess, though few know how to exploit this energy.To those with the spiritual eyes to see,chakras appear as seven energy vortexes, each one centered over one part ofa character’s body.They serve as the openings for life energy to flow into and out ofthe character. Their function is to vitalize the physical body and to bring about the development ofone’s self-consciousness,and they are associated with a character’s physical,mental,and emotional interactions.To the chakra savant,they are the keys to even greater psionic power and eventual cosmic consciousness.

Any psionic class may show interest in studying the ways ofthe chakra savant,especially those spiritually motivated to discover their connection with reality and life.Those most likely to become chakra savants,however,are egoists.

NPC chakra savants are visually identical to standard psions and psychic warriors—only their philosophies and ways to power differ.The same is true for PC chakra savants.

Hit Die: +1 Hit Die ofexisting class (in other words,if previously a psion,her Hit Die is a d4;ifpreviously a psychic warrior,her Hit Die is a d8).Ifa character has more than one class,use +1 Hit Die ofthe class in which she possesses more levels.Ifequal,choose the class with fewer Hit Dice.

Chakra Savant Requirements

To qualify to become a chakra savant,a character must fulfill all the following criteria. Autohypnosis: 4 ranks

Knowledge (psionics): 4 ranks Manifesting: Ability to manifest two or more 2nd-level psionic powers,one of which must be biofeedback

Class Skills

The chakra savant class skills (and the key ability for each skill) are Autohypnosis (Wis),Balance (Dex),Climb (Str), Concentration (Con),Jump (Str),Knowledge (psionics) (Int),Psicraft (Int),Stabilize Self(Con),and Swim (Str).See Chapter Four:Skills in the Player’s Handbook and Chapter Two:Skills in the Psionics Handbook for skill descriptions.

Skill Points at Each Level: 4 + Intelligence modifier

Class Features

All ofthe following are class features ofthe chakra savant prestige class.

Weapon and Armor Proficiency: Chakra savants gain no additional proficiency in any weapon or armor.

Effective Manifester Level: At every level indicated on the table for the prestige class,the character gains new power points per day and access to discovered powers as ifshe had also gained a level in the psionic class she belonged to before adding the prestige class.She does not,however,gain any other benefit a character ofthat class would have gained (such as bonus feats,metapsionic or item creation feats, mode check bonuses,hit points beyond those she receives from the prestige class,and so on).She does gain the following benefits:an increased effective level ofpsionic manifestation,additional power points,effective additional levels for psicrystal powers,and additional free manifestations of

Base Mode Class Attack Fortitude Reflex Will Check Level Bonus Save Save Save Bonus Special Effective Manifester Level

1 +0 +2 +0 +0 +0 Root chakra — 2 +1 +3 +0 +0 +0 Sacral chakra +1 level ofexisting class 3 +2 +3 +1 +1 +1 Solar chakra +1 level ofexisting class 4 +3 +4 +1 +1 +1 Heart chakra +1 level ofexisting class 5 +3 +4 +1 +1 +1 Throat chakra — 6 +4 +5 +2 +2 +2 Brow chakra +1 level ofexisting class 7 +5 +5 +2 +2 +2 Crown chakra +1 level ofexisting class 8 +6 +6 +2 +2 +2 Chakra balance +1 level ofexisting class 9 +6 +6 +3 +3 +3 Chakra blast +1 level ofexisting class 10 +7 +7 +3 +3 +3 Cosmic consciousness —

Chapter Two:Prestige Classes 19 0-level powers.Ifa character had more than one psionic class before becoming a member ofthis prestige class,she must decide to which class she adds the new level for purposes of determining effective manifester level. For example,a 7th-level psion/6th-level chakra savant has a character level of13 and a manifester level of11.So,powers she manifests that have level-dependent parameters are manifested as ifthe character were 11th level. Root Chakra(Sp): At 1st level,the chakra savant gains a deep and abiding understanding ofthe root chakra, which is the grounding force that connects the character to earth energies and empowers her being.The chakra is associated with the base of the spine.Whenever the character sits quietly in contact with raw earth for a period of10 minutes,she regains a number ofspent power points equal to her chakra savant class level.Whenever the character uses the power,it creates a visual display. A cherry-red aura ofsoft light surrounds her.The chakra savant can use this power a number oftimes per day equal to her chakra savant class level. Sacral Chakra(Sp): Beginning at 2nd level,the character gains a deep and abiding Undead and Chakras understanding ofthe sacral chakra, which Sentient undead have chakras, just like living governs her personal emotional and creative creatures, but they don’t have all of them; they do not have the biology to sustain anything energies.The chakra is associated with the other than brow and crown chakras. Thus, lower abdomen to the navel.This power undead who take the chakrasavant prestige class (or chakrasavants who somehow become grants the character the ability to freely undead and retain their class levels) do not manifest mindful aura† (see Chapter Four: gain benefits from most of the powers of the prestige class. They do gain the benefits from Powers) once per day as a character ofher brow chakra, crown chakra, chakrabalance, and effective manifester level.Whenever the chakra blast, but they can never crest into godmind with cosmic consciousness savant uses the power,its standard display (see next page). (an aura) possesses a vivid orange tinge. Solar Chakra(Su): Starting at 3rd level,the character gains a deep and abiding understanding ofthe solar chakra, which governs one’s sense ofself and selfworth.The chakra is associated with the upper abdomen just above the point where the ribs separate.Once per day the character can ignore any one charm or compulsion;she must make the choice to ignore the charm or compulsion before making a saving throw to avoid the effect normally.This power allows the character to avoid the effect even ifa save is not normally allowed.Whenever the savant uses the power,it creates a visual display.A rich yellow aura ofsoft light briefly surrounds the character. Heart Chakra(Sp): At 4th level and above,the character gains a deep and abiding understanding ofthe heart chakra, which is the center ofa living energy system and is the unconscious focus in bringing about healing. The chakra is associated with the center ofthe chest.Whenever the character sits quietly in contact with raw earth for a period of10 minutes, she regains a number oflost hit points equal to her chakra savant class level.Whenever the character uses the power,the power creates a visual display:An emerald green aura ofsoft light surrounds her.The chakra savant can use this power a number oftimes per day equal to her chakra savant class level. Throat Chakra(Su): Beginning at 5th level,the character gains a deep and abiding understanding ofthe throat chakra, which governs one’s willpower.The chakra is associated with the throat and neck.Understanding this chakra grants the character a permanent +2 bonus on her Will saving throws.Whenever she makes a Will saving throw,a sky-blue aura ofsoft light briefly surrounds her. Brow Chakra(Sp): Starting at 6th level,the character gains a deep and abiding understanding ofthe brow chakra, which is one’s avenue to truly understanding the world.The chakra is associated with the center ofthe forehead.This power grants the savant the ability to freely manifest true seeing once per day as a character ofher

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