Mindscapes - A Psion's Guide - 3.5e

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Mindscapes: A Psion’s Guide

Despise (Ex): Beginning at 9th level, as a free action, a cerebral rager can designate one opponent as the focus of his despising. He thereby receives a +3 morale bonus on damage (melee, ranged, power, or spell) from a successful attack that normally damages that opponent as a primary effect. Despise overlaps the bonus granted by hate and abhor; it does not stack. Nimbus of Fury (Sp): At 10th level, the cerebral rager can manifest his fury as a nimbus of raging psionic energy for one hour per day. The nimbus surrounds and coats the character in brilliant red light, which flickers almost like fire. While manifesting his nimbus, he gains benefits as if in a constant cerebral rage (see above). His flashing eyes contain an even deeper threat to those he despises. While he maintains a power point reserve of 27+, he can use his killing look every 5 rounds (for instance, he can use it on the first round of combat and then on the sixth round).

Chakra Savant Chakras are invisible energy centers that all creatures possess, though few know how to exploit this energy. To those with the spiritual eyes to see, chakras appear as seven energy vortexes, each one centered over one part of a character’s body. They serve as the openings for life energy to flow into and out of the character. Their function is to vitalize the physical body and to bring about the development of one’s self-consciousness, and they are associated with a character’s physical, mental, and emotional interactions. To the chakra savant, they are the keys to even greater psionic power and eventual cosmic consciousness. Any psionic class may show interest in studying the ways of the chakra savant, especially those spiritually motivated to discover their connection with reality and life. Those most likely to become chakra savants, however, are egoists. NPC chakra savants are visually identical to standard psions and psychic warriors—only their philosophies and ways to power differ. The same is true for PC chakra savants. Hit Die: +1 Hit Die of existing class (in other words, if previously a psion, her Hit Die is a d4; if previously a psychic warrior, her Hit Die is a d8). If a character has more than

one class, use +1 Hit Die of the class in which she possesses more levels. If equal, choose the class with fewer Hit Dice.

Requirements To qualify to become a chakra savant, a character must fulfill all the following criteria. Autohypnosis: 4 ranks Knowledge (psionics): 4 ranks Manifesting: Ability to manifest two or more 2nd-level psionic powers, one of which must be biofeedback

Class Skills The chakra savant class skills (and the key ability for each skill) are Autohypnosis (Wis), Balance (Dex), Climb (Str), Concentration (Con), Jump (Str), Knowledge (psionics) (Int), Psicraft (Int), Stabilize Self (Con), and Swim (Str). See Chapter Four: Skills in the Player’s Handbook and Chapter Two: Skills in the Psionics Handbook for skill descriptions. Skill Points at Each Level: 4 + Intelligence modifier

Class Features All of the following are class features of the chakra savant prestige class. Weapon and Armor Proficiency: Chakra savants gain no additional proficiency in any weapon or armor. Effective Manifester Level: At every level indicated on the table for the prestige class, the character gains new power points per day and access to discovered powers as if she had also gained a level in the psionic class she belonged to before adding the prestige class. She does not, however, gain any other benefit a character of that class would have gained (such as bonus feats, metapsionic or item creation feats, mode check bonuses, hit points beyond those she receives from the prestige class, and so on). She does gain the following benefits: an increased effective level of psionic manifestation, additional power points, effective additional levels for psicrystal powers, and additional free manifestations of

Chakra Savant Class Level 1 2 3 4 5 6 7 8 9 10

Base Attack Fortitude Reflex Bonus Save Save +0 +2 +0 +1 +3 +0 +2 +3 +1 +3 +4 +1 +3 +4 +1 +4 +5 +2 +5 +5 +2 +6 +6 +2 +6 +6 +3 +7 +7 +3

Will Save +0 +0 +1 +1 +1 +2 +2 +2 +3 +3

Mode Check Bonus +0 +0 +1 +1 +1 +2 +2 +2 +3 +3

Special Root chakra Sacral chakra Solar chakra Heart chakra Throat chakra Brow chakra Crown chakra Chakra balance Chakra blast Cosmic consciousness

Effective Manifester Level — +1 level of existing class +1 level of existing class +1 level of existing class — +1 level of existing class +1 level of existing class +1 level of existing class +1 level of existing class —


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