Races of Stone - 3.5e

Page 127

STONESPEAKER GUARDIAN

Class Skills The stonespeaker guardian’s class skills (and the key ability for each skill) are Appraise (Int), Climb (Str), Craft (Int), Intimidate (Cha), Knowledge (nature) (Int), Knowledge (religion) (Int), Listen (Wis), Search (Int), Spot (Wis), and Survival (Wis). See Chapter 4 of the Player’s Handbook for skill descriptions. Skill Points at Each Level: 4 + Int modifier. Class Features All of the following are class features of the stonespeaker guardian prestige class. Table 5–15: The Stonespeaker Guardian Base Attack Fort Ref Will Level Bonus Save Save Save 1st +0 +2 +0 +2 2nd +1 +3 +0 +3 3rd +2 +3 +1 +3 4th +3 +4 +1 +4 5th +3 +4 +1 +4

Special Stony hide Wild shape +1/day Stoneslam attack Fortification, wild shape +1/day Earth glide, Earth Master

CHAPTER 5

Requirements To qualify to become a stonespeaker guardian, a character must fulfill all the following criteria. Race: Feral gargun or goliath. Skills: Knowledge (nature) 6 ranks, Survival 8 ranks. Feats: Endurance, Stone Form*. Special: Wild shape ability. *New feat described in Chapter 6.

PRESTIGE CLASSES

The stonespeaker guardian taps into the divine power of the earth itself to defend her fellow stonespeakers, as well as other goliaths and friendly races, from their enemies. Equally adept at spellcasting and melee combat, the stonespeaker guardian is a terror to behold for the giant, orc, or other marauder who has aroused the stonespeaker’s ire. Stonespeaker guardians typically come from the ranks of goliath druids of the stonespeakers (see page 82). Some multiclass as barbarians, rangers, or fighters to improve their martial abilities. NPC stonespeaker guardians act in accordance with the concord of stonespeakers, and most use spells such as animal messenger to stay in contact with their brethren. Many stonespeaker guardians attach themselves to goliath tribes for months or years, and they are accorded the respect due elders for their wisdom. Others move across the mountains by themselves or in small groups, settling disputes within or among the tribes before moving on. Adaptation: One of the key features of the stonespeaker guardian prestige class is the ability to use the Stone Form feat in conjunction with the wild shape ability to turn into a kind of creature a druid can’t become. A similar class based in a volcanic region might take on a fiery form or one made from magma. An “oceanspeaker guardian” could take a watery form and gain a swim speed, eventually acquiring the vortex special ability possessed by water elementals. Hit Die: d8.

Weapon and Armor Proficiency: Stonespeaker guardians gain no proficiency with any weapon or armor. Spells per Day/Spells Known: At each level, a stonespeaker guardian gains new spells per day (and spells known, if applicable) as if she had also gained a level in a divine spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, metamagic or item creation feats, and so on). If she had more than one divine spellcasting class before becoming a stonespeaker guardian, she must decide to which class to add each level for the purpose of determining spells per day and spells known. Stony Hide (Ex): The natural armor bonus of a stonespeaker guardian under the effect of the Stone Form feat improves by 1 per class level, up to a maximum of +5 at 5th level. Wild Shape (Su): A stonespeaker guardian’s class levels stack with levels from all other classes that grant the wild shape ability to determine the maximum Hit Dice of the forms she can assume and the amount of time she can spend in one wild shape. At 2nd level and again at 4th level, a stonespeaker guardian gains one additional use of wild shape per day. This benefit stacks with her number of daily uses gained from other classes that grant that ability. She doesn’t gain any additional wild shape-related class features, such as the ability to wild shape into Large animals, plants, and so on. Stoneslam Attack (Ex): The slam attacks of a stonespeaker guardian of 3rd level or higher under the effect of the Stone Form feat deal damage as if the stonespeaker guardian were one size category larger than she is. A Medium stonespeaker guardian, for example, deals 2d6 points of damage with her slam attacks instead of the normal 1d8 points of a Medium character. Fortification (Ex): When a critical hit or sneak attack is scored on a stonespeaker guardian of 4th level or higher, there is a 50% chance the critical hit or sneak attack is negated and damage is instead rolled normally. Earth Glide (Su): A 5th-level stonespeaker guardian under the effect of the Stone Form feat can glide through the earth like an earth elemental. The stonespeaker guardian moves at half speed while gliding through the earth in this manner, but she can move through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. This burrowing leaves no tunnel or hole, nor does it create any ripple or other signs of its presence. A move earth spell cast on an area containing a stonespeaker guardian moving in this manner flings the guardian back 30 feet, stunning her for 1 round unless she makes a DC 15 Fortitude save.

Spells per Day +1 level of existing divine spellcasting class +1 level of existing divine spellcasting class +1 level of existing divine spellcasting class +1 level of existing divine spellcasting class +1 level of existing divine spellcasting class

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Thrum Worm

3min
page 190

Stone Drake

4min
page 189

Earth Whisper

3min
page 187

Hammer Archon

3min
page 188

Dire Eagle

2min
page 186

Holidays

9min
pages 183-184

in a Campaign

5min
page 170

Magic Forges

2min
page 166

Racial Substitution Levels

34min
pages 145-152

Armor and Shields

12min
pages 155-158

Feats

46min
pages 133-144

Stonespeaker Guardian

9min
pages 127-128

Stonedeath Assassin

14min
pages 124-126

Runesmith

9min
pages 118-119

Stoneblessed

9min
pages 122-123

Goliath Liberator

8min
pages 112-113

Shadowcraft Mage

8min
pages 120-121

Iron Mind

9min
pages 114-115

Peregrine Runner

8min
pages 116-117

Divine Prankster

14min
pages 107-109

Earth Dreamer

8min
pages 110-111

Deepwarden

8min
pages 105-106

Dawncaller

8min
pages 103-104

Cragtop Archer

8min
pages 101-102

Blade Bravo

9min
pages 99-100

Stonechild

8min
pages 92-93

Dream Dwarf

3min
page 88

Whisper Gnome

10min
pages 94-96

Feral Gargun

11min
pages 89-91

The Stonespeakers

7min
pages 82-83

History and Folklore

12min
pages 69-71

Important Kathaal Members

20min
pages 76-79

Naki-Uthai, the Brave Climber

2min
page 67

Laws and Justice

6min
pages 63-64

Tribal Structure

5min
pages 61-62

Arts and Crafts

5min
page 59

Gnome Names

4min
page 49

History and Folklore

11min
pages 46-47

Religion

5min
page 42

The Glutton

3min
page 44

Description

7min
pages 32-33

Psychology

2min
page 34

Gnomes and Other Races

2min
page 41

Creating Dwarf Characters

5min
page 29

The Dwarven Economy Example Settlement:

3min
page 27

Technology and Magic

2min
page 9

Description

5min
page 6

Dwarves and Other Races

5min
page 16

Cities and Settlements

2min
page 26

Psychology

2min
page 7

Thautam

2min
page 20

Clan Structure

7min
pages 13-14

Family Units

2min
page 15
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