Races of Stone - 3.5e

Page 188

Illus. by B. Williams

CAMPAIGNS OF STONE

CHAPTER 8

Dexterity-damaging touch, they usually resort to physical An earth whisper can use this ability a number of times confrontation as a last resort or in situations when they per day equal to 3 + its Cha modifier (7/day for an average feel sure that they’ll win. earth whisper). Avarice (Sp): As a standard action, an earth whisper can Dexterity Damage (Su): An earth whisper deals 1d4 induce overwhelming greed in one creature within 30 feet. points of Dexterity damage each time it hits with its The creature targeted with the avarice ability must succeed incorporeal touch attack. A creature whose Dexterity on a DC 18 Will save or attack the nearest creature that has is reduced to 0 by this attack must succeed on a DC valuable metal or mineral wealth. The affected creature 13 Fortitude save or become petrified. The save DC is attacks with lethal force, although it is not compelled Constitution-based. to cast any spells on the creature carrying the metal or Spell-Like Abilities: At will—stone shape. 3/day—spike mineral wealth. This effect lasts for 1d4+1 rounds. A sucstones (DC 20), wall of stone. Caster level 10th. The save DC is cessful save means the creature is immune Charisma-based. to that earth whisper’s avarice ability for 24 hours, but not the avarice ability HAMMER ARCHON of other earth whispers. Avarice is a Large Outsider (Archon, Earth, Extraplanar, Good, mind-affecting ability. The save DC is Lawful) Charisma-based. Hit Dice: 10d8+60 (105 hp) In cases where the affected creature is Initiative: +0 presented with more than one source of Speed: 20 ft. in breastplate (6 squares), base wealth, the earth whisper chooses the speed 30 ft. affected creature’s target. Armor Class: 25 (–1 size, +9 natural, +5 breastCavern Fear (Sp): As a stanplate, +2 heavy shield), touch 9, flat-footed 25 dard action, an earth whisper Base Attack/Grapple: +10/+21 can induce an irrational fear Attack: Warhammer +17 melee (2d6+7/×3) or of being pushed out of the celestial spear +9 ranged (2d8+7 plus 2d6 holy) earth in one creature within 30 Full Attack: Warhammer +17/+12 melee (2d6+7/ feet. The creature targeted by the cavern ×3) or celestial spear +9 ranged (2d8+7 plus 2d6 fear ability must succeed on a DC 16 Will holy) save or become panicked (see page 301 of Space/Reach: 10 ft./10 ft. the Dungeon Master’s Guide). Unlike with Special Attacks: Celestial spear the normal effects of the panicked state, Special Qualities: Aura of menace, damthe affected creature does not flee along a age reduction 10/evil, darkvision 120 ft., random path. Instead, it attempts to head as earth glide, earth mastery, immunity deep within the earth as possible. When to electricity and petrification, magic presented with a pit, chasm, or other circle against evil, surface too steep to walk down, it attempts spell resistance 18, to climb. If the creature is presented teleport, tongues with more than one way Saves: Fort +13 (+17 to go and it does not against poison), Ref +7, know which way Will +9 might lead deeper Abilities: Str 24, Dex 11, under the earth, it Con 23, Int 13, Wis 14, chooses randomly. Cha 10 A successful save means Skills: Appraise +14, the creature is immune Climb +20, Craft (stoneto that earth whisper’s working) +14, Jump +14, Knowlcavern fear ability for 24 hours, but not the cavern Hammer archon edge (dungeoneering) +14, Listen +15, Search +14, fear ability of other earth whispers. Sense Motive +15, Spot +15 This ability only functions underground. Should the Feats: Cleave, Improved Critical (warhammer), Power affected creature be pushed or forcibly moved into the open, Attack, Weapon Focus (warhammer) it cowers. This effect lasts for 1 minute. Environment: Seven Mounting Heavens of Celestia Cavern fear is a mind-affecting fear effect. The save DC is (Underground) Charisma-based. Organization: Solitary or squad (3–5) Control Earth Creatures (Su): An earth whisper can Challenge Rating: 9 rebuke and control earth creatures in the same way that Treasure: No coins, double goods, standard items an evil cleric rebukes or controls undead. An earth whisAlignment: Always lawful good per rebukes earth creatures as a cleric with a level equal Advancement: 11–20 HD (Large); 21–30 HD (Huge) to its Hit Dice (4th level for an average earth whisper). Level Adjustment: —

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Thrum Worm

3min
page 190

Stone Drake

4min
page 189

Earth Whisper

3min
page 187

Hammer Archon

3min
page 188

Dire Eagle

2min
page 186

Holidays

9min
pages 183-184

in a Campaign

5min
page 170

Magic Forges

2min
page 166

Racial Substitution Levels

34min
pages 145-152

Armor and Shields

12min
pages 155-158

Feats

46min
pages 133-144

Stonespeaker Guardian

9min
pages 127-128

Stonedeath Assassin

14min
pages 124-126

Runesmith

9min
pages 118-119

Stoneblessed

9min
pages 122-123

Goliath Liberator

8min
pages 112-113

Shadowcraft Mage

8min
pages 120-121

Iron Mind

9min
pages 114-115

Peregrine Runner

8min
pages 116-117

Divine Prankster

14min
pages 107-109

Earth Dreamer

8min
pages 110-111

Deepwarden

8min
pages 105-106

Dawncaller

8min
pages 103-104

Cragtop Archer

8min
pages 101-102

Blade Bravo

9min
pages 99-100

Stonechild

8min
pages 92-93

Dream Dwarf

3min
page 88

Whisper Gnome

10min
pages 94-96

Feral Gargun

11min
pages 89-91

The Stonespeakers

7min
pages 82-83

History and Folklore

12min
pages 69-71

Important Kathaal Members

20min
pages 76-79

Naki-Uthai, the Brave Climber

2min
page 67

Laws and Justice

6min
pages 63-64

Tribal Structure

5min
pages 61-62

Arts and Crafts

5min
page 59

Gnome Names

4min
page 49

History and Folklore

11min
pages 46-47

Religion

5min
page 42

The Glutton

3min
page 44

Description

7min
pages 32-33

Psychology

2min
page 34

Gnomes and Other Races

2min
page 41

Creating Dwarf Characters

5min
page 29

The Dwarven Economy Example Settlement:

3min
page 27

Technology and Magic

2min
page 9

Description

5min
page 6

Dwarves and Other Races

5min
page 16

Cities and Settlements

2min
page 26

Psychology

2min
page 7

Thautam

2min
page 20

Clan Structure

7min
pages 13-14

Family Units

2min
page 15
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