Races of Stone - 3.5e

Page 41

patron and work exclusively for that individual for a number of years. Some even leave and open their own workshops, becoming full-fledged maesters themselves. Those lesser maesters who choose not to go out on their own often stay as subordinate instructors at the workshop in which they were trained. Oftentimes, these loyal artists inherit the workshop upon their maester’s death, if they are willing to wait that long.

Gnomes are as serious about the defense of their homes as any dwarf

620_96567_RacesOfStone.indd 41

GNOMES

Just as many gnomes seem born to create, so do others seem born to charm. Such charm as they possess is often put to use in the creative process, but more often, it is used to bridge the gap between the gnomes and the other races— and to acquire the raw materials the gnomes need for their creations at a reasonable price. Gnomes live upon the fat of the land, as it were. They prefer rolling hills for their cities, often near water and forest. Their preference for homes puts them in close proximity to both halflings and the “tall races,” as well as within easy distance of dwarf settlements for those cities that sit in the foothills of mountain chains. In a way, they are the bridge between the races of stone and the surface peoples, passing goods from one to another and profiting from the experience. Dwarves: Gnomes regard dwarves as nearly their closest cousins. The two races have a history of amicable relations, though contact between a dwarf and a gnome is likely to

CHAPTER 2

GNOMES AND OTHER RACES

Illus. by F. Vohwinkel

Rebels The rebels are an odd social class, for they see themselves not as a part of the system, but the antithesis of it. Rebels come from all walks of life and all manner of backgrounds. Rich or poor, old or young, they have grown disillusioned with the social structure of the cities and towns, and they desire a new beginning. The greatest philosophers of gnome culture were rebels in their time, something the wisest gnomes have never forgotten. Rebels provide a means for checks and balances within gnome culture, with a critical eye for all they see and a desire to tear down and rebuild the crumbling social structure before them. They are a thorn in the side of the merchant lords and the middle class, but their position in the society they denigrate is assured by long years of tradition. Regardless of their message, they are not persecuted. The rebels might be ignored more than they wish to be, but gnomes are a patient people who are well versed in the art of compromise. An inch today might well be a mile tomorrow.

Rebels are usually willing to wait as long as needed to see their dreams become reality. Those rebels who grow too disenchanted with gnome society often become adventurers. Many find that by broadening their experiences, they are able to look on the flaws of their race with new eyes, developing new solutions to the problems they see.

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Thrum Worm

3min
page 190

Stone Drake

4min
page 189

Earth Whisper

3min
page 187

Hammer Archon

3min
page 188

Dire Eagle

2min
page 186

Holidays

9min
pages 183-184

in a Campaign

5min
page 170

Magic Forges

2min
page 166

Racial Substitution Levels

34min
pages 145-152

Armor and Shields

12min
pages 155-158

Feats

46min
pages 133-144

Stonespeaker Guardian

9min
pages 127-128

Stonedeath Assassin

14min
pages 124-126

Runesmith

9min
pages 118-119

Stoneblessed

9min
pages 122-123

Goliath Liberator

8min
pages 112-113

Shadowcraft Mage

8min
pages 120-121

Iron Mind

9min
pages 114-115

Peregrine Runner

8min
pages 116-117

Divine Prankster

14min
pages 107-109

Earth Dreamer

8min
pages 110-111

Deepwarden

8min
pages 105-106

Dawncaller

8min
pages 103-104

Cragtop Archer

8min
pages 101-102

Blade Bravo

9min
pages 99-100

Stonechild

8min
pages 92-93

Dream Dwarf

3min
page 88

Whisper Gnome

10min
pages 94-96

Feral Gargun

11min
pages 89-91

The Stonespeakers

7min
pages 82-83

History and Folklore

12min
pages 69-71

Important Kathaal Members

20min
pages 76-79

Naki-Uthai, the Brave Climber

2min
page 67

Laws and Justice

6min
pages 63-64

Tribal Structure

5min
pages 61-62

Arts and Crafts

5min
page 59

Gnome Names

4min
page 49

History and Folklore

11min
pages 46-47

Religion

5min
page 42

The Glutton

3min
page 44

Description

7min
pages 32-33

Psychology

2min
page 34

Gnomes and Other Races

2min
page 41

Creating Dwarf Characters

5min
page 29

The Dwarven Economy Example Settlement:

3min
page 27

Technology and Magic

2min
page 9

Description

5min
page 6

Dwarves and Other Races

5min
page 16

Cities and Settlements

2min
page 26

Psychology

2min
page 7

Thautam

2min
page 20

Clan Structure

7min
pages 13-14

Family Units

2min
page 15
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