CHAPTER 4
OTHER RACES OF STONE
Table 4–5: The Stonechild Hit Base Attack Level Dice Bonus 1st 1d8 +1 2nd 1d8 +1 3rd 1d8 +1 4th 2d8 +2 5th 2d8 +2 6th 2d8 +2
Fort Save +2 +2 +2 +3 +3 +3
Ref Save +2 +2 +2 +3 +3 +3
Will Save +2 +2 +2 +3 +3 +3
Skill Points (8 + Int mod) × 4 — — (8 + Int mod) — —
CR 1 1 1 2 3 3
Special Feat +2 Str, +2 Con, +1 natural armor +2 Str, +2 Con, +2 natural armor, magic stone 1/day Blind-Fight +2 Str, +2 Con, +3 natural armor, magic stone 2/day +2 Str, +4 natural armor, magic stone 3/day
• Racial Hit Dice: A stonechild begins with two levels of Racial Traits outsider, which provide her with 2d8 Hit Dice, a base • Starting Ability Score Adjustments: +2 Constitution, +2 attack bonus of +2, and base saving throw bonuses of Fort Intelligence, –2 Charisma. Stonechildren are tough and +3, Ref +3, and Will +3. smart, but they seem strange and alien to other races. • Racial Skills: A stonechild’s outsider levels give her skill • Medium: As Medium creatures, stonechildren have no points equal to 5 × (8 + Int modifier). Their class skills special bonuses or penalties due to their size. are Appraise, Climb, Craft (stoneworking), Intimidate, • Speed: Stonechild base land speed is 30 feet. Knowledge (history), Knowledge (the planes), Listen, • Darkvision: Stonechildren can see in the dark out to 60 Search, Spot, and Survival. feet. • Racial Feats: A stonechild’s outsider levels give her one • Immunity to Acid and Poison: Stonechildren take no feat. In addition, stonechildren get Blind-Fight as a damage and suffer no ill effects from acid or poison. bonus feat. • Weapon and Armor Proficiency: As an outsider, a Class Skills stonechild is proficient with all simple and martial The stonechild’s class skills (and the key ability for each weapons, with light and medium armor, and with shields skill) are Appraise (Int), Climb (Str), Craft (stoneworking) (except tower shields). (Int), Intimidate (Cha), Knowledge (history) (Int), Knowl• Natural Armor: A stonechild’s tough hide protects her edge (the planes) (Int), Listen (Wis), Search (Int), Spot (Wis), from harm, giving her a +4 natural armor bonus to and Survival (Wis). See Chapter 4 of the Player’s Handbook Armor Class. for skill descriptions. • Immunity to Acid and Poison: Stonechildren take no damage and suffer no ill effects from acid or poison. Class Features • Magic Stone (Sp): Three times per day, a stonechild can All of the following are class features of the stonechild use a magic stone effect, as the spell (caster level 3rd). monster class. • Automatic Languages: Common and Terran. Bonus LanWeapon and Armor Proficiency: A stonechild is proguages: Celestial, Dwarven, Ignan. ficient with all simple and martial weapons, with light and • Favored Class: Fighter. medium armor, and with shields (except tower shields). • Level adjustment +4. Magic Stone (Sp): Beginning at 3rd level, stonechildren can use a magic stone effect once per day (caster level 3rd). STONECHILD MONSTER CLASS At 5th level, this ability is usable twice per day, and at 6th Outsider (Earth, Extraplanar) level it is usable three times per day. If you want to play a stonechild at 1st level, you can Blind-Fight: Stonechildren get Blind-Fight as a bonus use the stonechild monster class. To use the monster feat at 4th level. class, generate your character with the racial traits given below (rather than the normal stonechild racial traits presented above), and then take levels in the stonechild monster class as you would levels of other classes. For Whisper gnomes outwardly resemble common gnomes, more information on monster classes, see the Monster but they lack the jovial nature and easy outlook on life Classes section at the beginning of this chapter or that their more common relatives enjoy. Instead, whisSavage Species. per gnomes are creatures of stealth and suspicion. In Stonechildren sacrifice a few Hit Dice (and thereprofession and behavior, they range from dangerous fore base attack bonus, feat, and skill point accrual) in spies to peaceful recluses. Few members of other races exchange for tremendous bonuses to their Strength, Concan match a whisper gnome’s powers of stealth, and whisstitution, and natural armor. Because of these benefits, per gnome scouts and rangers always stalk any creatures a high-level stonechild barbarian, fighter, or ranger is a that come within a few miles of their hidden hillside formidable foe. communities. Dungeon Masters can also use the stonechild monster Whisper gnomes reluctantly ally themselves with common class to create less powerful stonechildren for use as lowgnomes and other races when necessary. They know that level antagonists or young NPCs for their campaigns. they lack the physical strength and numbers to stand completely on their own.
WHISPER GNOME
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