JURASICO PFM LUIS GARCÍA GRECH
“ G O D C R E AT E S D I N O S A U R S , GOD DESTROYS DINOSAURS. G O D C R E AT E S M A N , MAN DESTROYS GOD. M A N C R E AT E S D I N O S A U R S . . . ”
DR. IAN MALCOLM
INDEX 1.- Synopsis
Página 04
2.- References
Página 05
3.- StoryBoard
Página 08
4.- Animatics
Página 10
5.- Creative Process
Página 12
6.- Final Stills
Página 14
7.- Jurásico
Página 16
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SYNOPSIS
Dawn breaks on Isla Nublar. On the top of its highest m o u n t a i n r e s t s a l a r g e p i e c e o f a m b e r, a m o s q u i t o hidden inside. Due to the action of the sun, which rises over the island, the amber begins to melt, going down the side of the mountain. On its descent, the amber invades the entire park, passing through different scenarios (excavation areas, laboratories, cages...) which “come to life” when they come into contact with the melted amber (the eggs hatch, the cages open...). When the amber runs out, the mosquito inside is released, flying towards the main entrance of the park, w h e r e t h e s k e l e t o n o f t h e T- R e x , n o w f u l l y c o v e r e d i n amber skin, has come to life. The mosquito arrives to land on the park’s logo, made of amber and bones, fulfilling the principle of the park as declared by Dr. Ian Malcolm: “If there’s one thing the history of evolution has taught us, it’s that life will not be contained. Life breaks free, it expands to new territories, and crashes t h r o u g h b a r r i e r s p a i n f u l l y, m a y b e e v e n d a n g e r o u s l y. . . L i f e f i n d s a w a y. ”
REFERENCES
A . C O L O R PA L E T T E
Dialogue between two colors/textures: the white of the bone, c o r r e s p o n d i n g t o t h e d i n o s a u r s f o s s i l s , a n d t h e a m b e r, w h i c h a c t s as a common thread for the different scenes. Black is used as background, to generate contrast with the whites and amber and help settle the general concept of the credits.
5
REFER
B. AESTHETIC
The opening credits of the third season of Westworld are used as the main aesthetic reference, due to its use of white over black to generate atmosphere and contrast, and the inclusion of a specific color (red) to dialogue with the rest.
ENCES
C . A N I M AT I O N
h t t p s : / / w w w. y o u t u b e . c o m / w a t c h ?v=6PU74AObMfE
https://vimeo.com/7809605
Slow-paced animation and blunt use of Slow Motion.
Concept of visual narrative.
Camera shots. Lighting.
Camera movement. Lenses, use of blur to focus attention, lighting.
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S TO RY
BOARD
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ANIMA
A N I M AT I C 0 1 https://vimeo.com/413328789 P a s s w o r d : A N I M AT I C 0 1
ANIMA
https://vimeo.c
Password: A
AT I C S
TIC 02
com/415698826
A N I M AT I C 0 2
A N I M AT I C 0 3 https://vimeo.com/421086689 P a s s w o r d : A N I M AT I C 0 3
11
C R E AT I V E
FIRST MODELING
SECOND MODELING
Animation tests and Storyboard.
Animation works and increased m o d e l i n g c o m p l e x i t y.
PROCESS
RENDERING
POSTPRODUCTION
Te x t u r i n g a n d l i g h t i n g b a s e d o n references.
Settings and effects in After to achieve the final result. 13
FINAL S
STILLS
15
JURÁ
PFM_Fina
https://vimeo.c
Ă SICO
al Result
com/447433221
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