Liu yitao 698924 part A1

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STUDIO AIR JOURNAL 2016 SEMESTER 1

BY YITAO LIU TUTOR: JULIAN SJAAK RUTTEN

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CONTENTS

INTRODUCTION 3 Part A. CONCEPTUALISATION A.1. Design Futuring 4

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INTRODUCTION about myself...

My name is Yitao Liu. I currently study the major of architecture in the university of melbourne. This is my third year of a Bachelor of Environment. I was born in China and came to Australia when I was 16 years old. I have learnt a Chinese traditional instrument called ‘Guzheng’ since I was a little girl, it is a kind of Chinese zither. I also do well in drawing and painting. I like cosplay, litterally, ‘costume play‘. I enjoy dressing up and pretending to be the character I like. It is very interesting to change myself into a totally different image.As I like fine art very much, It is not hard for me to decide the major I want to study and my Ken Kaneki, from the anime ‘Tokyo Ghoul’ future career. Personally, comparing to design in other disciplines, architecture is more magnificent. It is not only important for our daily life, but also shows the character of one city or maybe become a landmark for one city. It is my dream to become famous and to leave some great works in the world.

My Selfie...

about work and experience with digital design theory and tools... Acturally, as I said before, I’m good at free hand drawing but weak at using techniques. I am a beginner of Rhino and AutoCAD. I did some work with AutoCAD and I found my skill has been improved by doing more practice. As digital design becomes more and more important, using the softwares like Rhino, Grasshopper and Auto CAD must be considered as a necessary skill for an archcitect. I hope to improve my skills My work, done by using Auto CAD in Constructing Analysis through this subject and also throught doing more practice. Personally, the theory of digital architecture is using computer techniques modelling, programming and imaging some structures that can not be done by free hand. By considering the development of techniques, digital design inspires designers and will bring a better future.

My design work, done by free hand drawing

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Part A. CONCEPTUALISATION A.1. Design Futuring

COMPOSITE SWARM

Composite Prototype/Installation, Melbourne, 2013 Design Director: Roland Snooks Project Team: James Pazzi, Marc Gibson

The Composite Swarm installation is an architectural prototype exploring the relationship of robotic fabrication, composite materials and algorithmic design. Designers of this project used the techniques of swarm intelligence. A swarm algorithm based on the self-organizing behavior of ants was developed for the project to negotiate between and compresses surface, structure and ornament into a single irreducible form. The surface of the installation is created through a digital swarm of components that are programmed to make a continuous surface. The ornamental components are distributed with an algorithm based on the logic of ants that form bridges by connecting their bodies. The connection between components creates a complex ornamental and structural network. 4

As the installation combines a fiber-composite surface and flexible foam components, which makes it too flexible to be self-supporting, a fabrication team is needed for this project. This project costed the least amount of material by its complex and specific form, and the excess of ornament. This algorithmic approach is part of Kokkugia’s Behavioral Formation design process that draws on the logic of swarm intelligence and operates through multi-agent algorithms. For the future contribution, the prototype is intended to test composite tectonics for the future application to larger architectural projects.


PHARE TOWER Drawing on the power of parametric scripting, the design of the Phare Tower gathers disparate programmatic, physical, and infrastructural elements from the requirements of the building and synthesizes these into a form that seamlessly integrates the building into the idiosyncrasies of its site while expressing multiple flows of movement. In the spirit of the Paris Exposition competition proposals, the tower embodies stateof-the-art technological advances to become a cultural landmark.

The Phare Tower is part of the redevelopment for the La DĂŠfense business district on the outskirts of Paris. Informed by a commitment to sustainability and urban connectivity, the Phare Tower will distinguish itself as a beacon of optimism and progress. Program, design and engineering, are integrated in an innovative vision for a 21st century tower, which emerges organically from its complex site condition to become, by virtue of its fluid and sensuous form, a landmark in the regional skyline.

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