MARIE LYHNE // PORTFOLIO 2012
S M L
TABLE OF CONTENT // SELECTED WORKS FROM 2009-2012
ABOUT ME Curriculum vitae My tool box
MY PROJECTS IN SMALL, MEDIUM, LARGE # 1 Playmaker # 2 Alessi to go # 3 Pap-up # 4 Dentus # 5 Time to change # 6 Get to gether gellerup # 7 A harbour in denmark Graphic design
ABOUT ME
REACHING FOR THE HIGHEST APPLES
As a child, I always used to climb to the tree top reaching for the apples hanging highest to taste the apples I’ve not yet tried. Although I don’t crawl high trees anymore, the curiosity and will for reaching higher, and trying paths not yet explored, is still evident to me.
I’m constantly striving to improve the world in both big and small matters. Coming from an architectural and design background I have worked with many different types of projects. Therefore, the selected works presented in this portfolio varies in scales and extent. Welcome to my portfolio!
CURRICULUM VITAE MARIE LYHNE DAMGAARD// MY EXPLORATIONS
Address:
Marstrandsgade 11 4th , 8000 Århus C
Born:
04-04-1986
Phone number:
26 13 75 88
E-mail:
mariedamgaard@hotmail.com
EDUCATION 2011 September- Industrial Design Introduction Course, Umeå School of Design 2010 June
Bachelor in Design and Architecture Aarhus School of Architecture
2007 August
Matriculate at Aarhus School of Architecture
2006 August 2002 August2003 June
Graduation at Kolding Amstgymnasium
Student at École Polyvalente Curé-Mercure in Quebec, Canada
LANGUAGE SKILLS Danish
Mother tongue
English
Fluent
Swedish
Fluent
French
Advanced level
MY WORK 2011 October
Marketing responsible at IKSUalpin, Umeå
2011 June
Co-creator of an outdoor art exibition in Kolding
2011 February
Exibition at Trapolt Modern Art museum, Denmark
2010 November
Final ten in Danish FSC Award 2010.
2010 Oktober
Consultent for Vestas Innovation as a creative concept and de sign strategist
2010 September
Accepted at AAA entrepreneurship association Ark:Idea
2010 September
Graphic Designer at Katrinebjerg University
2010 August
Co-founder of the Company ”Venstrehåndsarbejde”
2010 March
Architect assignment for Vallensbæk Kommune
2010 June
Graphic Design assignment for a Psychologists company in Kolding
2009 December
Winner of Stanford price with the movie ”Connect Club”
CLICK to watch Connect Club
TOOLBOX
user studies/tests, observations, documentation
my toolbox mock-ups prototyping model sketching When I work I use different tools from my toolbox depending on the project. Common for all projects are that the research and background studies creates the foundation for further development. I’m capable of working with many different combinations of tools and always looking for new ways to expand my toolbox.
I am allways working with an open mindset
Problem identification and testing is used in order to create new and improved design solutions.
thinking, planning
ideation, concepts
sketching, analysing, refining
precision, refinement, scale
in-design photoshop, illustrator, rhino keyshot/v-ray sketch-up autocad
copic markers, pens, pencils
Presenting projects made in a small scale
SMALL
IDEFORMIDLING Jeg arbejder med at lave forskellige stationer, som placeres med forskellige afstande. Disse stationer vil alle have forbindelse til nabostationerne og vil kunne interagere med hinanden. Pü stationerne kan man vÌlge mellem et antal lege. Flere af disse stations kan sü tilsammen udgøre en interaktiv legeverden hvori børnene - enten alene eller i fÌllesskab - aktivt udforsker spillets muligheder og udfordringer. Interaktionsstanderen fungerer som en spillefordeler eller en playmaker. muligheder� ved at strukturere en lille del af den. Som tweens er man selv aktiv deltager i legen, men den styres delvist af standeren, der sørger for at legen bibeholder sin struktur samtidig med at den er underholdende og udfordrende, samt skaber rammer for social samspil i legen. Eksempelvis kunne de indeholde lege a la rundbold, stafet eller blot noget for den interesserede elev med hang til udforskning.
44
1
PLAYMAKER // OUTDOOR INTERACTIVE PLAY TOOLS FOR CHILDREN // ÅRHUS ARKITEKSKOLE, INSTITUTE OF DESIGN// 10 WEEKS//
Den overordnede tweens. Hvis twee rammer. Jeg vil ge
et Tween-perspek for og fascineres a at tilpasse målgrup
Det er en udfordrin tning til det virtuell med dette univers er så udbredt og h motivere til social, Ved at erkende at præmisser. f r a d give Jeg vil i denne imødekommer tek udelege med mod
TEAMWORK
GO N’ CONNECT
fro
- MOTIVATION FOR MOVEMENT the problem
the method
Tweens spend many hours every day wacthing TV or playing computer. This has resulted a increasing level of obesity.
Play Maker is a new way of thinking movement amongst kids. It’s about encouraging physical activity by moving their interests outside.
A reward for moving
-
about tweens
TWEENS ALLWAYS AVAILABLE, ALLWAYS CONNECTED, INTUITIV Log on with APPROACH a mobile device TO TECHNOLGY, RESEARCH _tweens om bevægelse COMPETITIVE
activiy
Playmak
Slingshot golf
.
Go n’ jump
Individual design s
4 different pro
each team member mak their own product that fit into the platform calle Go’N’connect. Weekly meetings are hold.
lectures Solveig, Helena, Anders og Amalie
START
lectures with experts gives a basic knowledge
1 week of lectures Tweens fra 8-12 år
2 weeks of research
team research
analysis on obesity Højde fra 125 cm–150 cm
amongst tweens. interviews with 20 children aged 7-12. mapping on tweens interests, needs and daily activity.
5 weeks of individual work
team creation based on the research, a 60 pages long report is written with situations, suggestions, visions and conclusions. I addition, a new web-platform for children is developped.
in
Ide Ske dev Tes age Fur up CA mo
vision for opgaven er at arbejde med design der skaber øget bevÌgelse hos ens skal bevÌge sig mere krÌver det, at vi som designere für opstillet de rigtige erne skabe legeredskaber, som motiverer børnene pü deres egne prÌmisser. Tan
ktiv. Min vision er süledes at tage udgangspunkt i , hvad børnene interesserer sig af og pü den müde tilpasse mit design til dets brugere snarere end at forsøge pü ppen til et design.
ng at skulle skabe øget bevÌgelse i en tweens dagligdag. Tweens har stor tilknyle univers og bruger megen tid heri. Projektet hviler pü en idÊ om at samarbejde s i stedet for at modarbejde det. Det ville vÌre svÌrt at udkonkurrere et medie der har sü stor kommerciel opbakning. I stedet bør det virtuelle univers udnyttes til at , udendørs aktivitet. vi lever i en foranderlig og teknologisk verden vil jeg forsøge at arbejde pü tweens
FU N
AN
D
f r a e n alternativ a k t i v e wdee e ns t i l me r e a k t i v e ven eti tilt passive indendørs computerspil. Jeg vil skabe en leg der
CH
knologien og bruger den til udendørs leg, en leg som sammensmelter klassiske derne spillekonsoler.
ALLELING
om inactive to active
“It would be cool to play outside�
41
Solveig 8 & Amalie 12 years old
the solution
Go n’ connect. A new virtual universe for tweens, created based on their needs and interests. The access? Physical activity that are developped with and for tweens.
go n’ nnect co
det’ kun for tweens
Thisted
Ă…lborg
300 KMpoint
DOW NLOAD APPLIKATION TIL MOBILEN HER VELKOMMEN: Anders fra 4b! du har 8 km-point tilbage
VÆLG DIT HUMĂ˜R til din caracter
VIND NICE BIGRAFBIlLETTER klik her og lĂŚs nĂŚrmere!
STATUS: Dine venners kilometerpoint
Ă…rhus
Leon
DINE KM
Cindy
25 KM
140 KM
Merethe
Connie
200 KM
10 KM
Paw
200 KMpoint
du mangler 32 km-point
35 KM
150 KM
Hvis du optjener 10 km mere kan du komme til Randers. Cindy fører med 175
points for Go N’ Connect.dk
Esbjerg
300 KMpoint
København
231 KMpoint
ker
Dit udviklingsstadie
ForsĂŚt med at optjene kilometerpoint og du vil fĂĽ rĂĽd til mere super kodult lir
Go forrest
solutions
oducts
kes
individual summery
final testing
Final presentation of product and product in relation with the context. Making final adjustments and layout for the poster.
testing with five tweens and performing interviews
ndividual process
eation based on research. etching and concept velopping. sting product; size, e range. rther refinement; mockp models, skecthing. ADing and building five test odels.
1 week of group work
team summery final development of go’N’connect within the team. making guidelines for posters and presentation. producing material for presentation
1 week of individual work
END
ed
L A U D I INDIV
GO N’ CONNECT ECAFRETNI - MAKES YOU GO N PLAY
Log on with your phone
DESIGN PROCES_formsprog
testing and developing interface with focus group
Hey! Let’s play on new playMakers, - they are so awesome we Will meet with the others at 4 pm
We will be the fastest E
Let’s play track n field And play in teams!
Yeah! And then we will also get points for go ‘n connect.Dk When we log on with our Yeah then we can play Mobiles together in teams
LET’S GO PLAY WITH PLAYMAKER
åd
isse
Scroll through the menu with the sidebuttons. When desired game is selected, press green to confirm your choice. You can also choose game level and number of participants
playmaker
prototyping
K IC CL HE
RE INAL USER T SEE F EST TO
Gameplay
A variety of plays fulfills needs of eve can choose gameplays, outdoor ver called Mem of Mem ’n’ G memorize a
ys for everyone
optional gamethe different ery tween. You between several for instance the rsion of Memory m ’n’ Go. In a game Go, one have to a sequence
of colors presented at a Playmaker. Points are collected if a player can recall and confirm the sequence at a different Playmaker. There are 3 different levels. You can play 1-10 players in this game.
2
ALESSI TO GO//BLENDER// UMEÅ DESIGNHÖGSKOLAN INDUSTRIAL DESIGN INDTRODUCTION// 4 WEEKS
ALESSI TO GO
GET A GOOD START, EVERY DAY
Design task Alessi are trying to enter a new area where they want to make new designs. One of the products in the new series, is a blender.
No breakfast Main function is to blend desired substances together
Bi function is to be a decorative object, to be practical and easy to use
Target group
Many people skip the breakfast, because they don’t have time. This results in unstable bloodsugar and fatique
Alessi breakfast With the new blender it’s faster and easier to make a smoothie that you can enjoy to go.
Women between 20-30 years
design interested good income
New and younger target group
allways on the go
“
consumers
classic
busy
Playfull Innovative Experimental
Concept #1 About making the blender a decorative design object and yet a blender
Concept #2r to a cute
ende designing the bl ry playfull ve is caracter that
CHOSEN CONCEPT
Concept #3 A blender where good user friendlyness is a central goal.
This is the only button How does it feel
Fitting
Refining concept
Testing ergonomics
How does it stand?
Creating models to test size, shape and ergonomics
“
“
Design is an opportunity for consumers to improve their perception of the world Alberto Alessi
2 mm
150 mm 95 mm 15 mm
30 mm
30 mm
60 mm
Wrap the cord
5mm
20 mm 15 mm
Wrap the cord around the blender when your done blending. This way, the cord is incorporated in the design. 150 mm
180mm
Techincal drawing of the concept
To go, to go hot
E
ER
B TO Y TR
LE
H ND
A blending future By developing new apps for mobile platforms customers can the receive and share recepies which also used for shopping necessary ingredients.
REthinking used cardboard
R E K A M
L L A R O F M O O
3
PAP UP// A PROJECT FOR HOMELESS PEOPLE IN DENMARK// ÅRHUS ARKITEKSKOLE, INSTITUTE OF DESIGN // 6 WEEKS
ROOM FOR ALL
- POP-UP CONCEPTS MADE IN CARDBOARD 13.11.10
MAKE room for all INSPIRATION
rumlige pap installationer a.... There is about 5000 homeless people in Denmark and the numbers are still growing. This design solution gives the homeless a choice about how to live their life. They can join the cardboard center and use it as a social
platform. At the center, the homeless can come to craft a shelter for the night, before bringing it to the streets. In this way their basic needs are covered. If desired they can also, choose to socialize with people in same situation. In this way, it’s their choice how to use the cardboard center.
Together
Meeting place
Alone
Marie Lyhne Damgård
MAKE room for all INSPIRATION
INSPIRATION
Here is a small view of my inspiration. A shelter, a feeling af a hous, a intimatie
Man kan bruge pap på mange forskellige måde. Brugen af pap giver nu mulighed for at skabe bedre forhold til de hjemløse. Pap for et nyt liv og giver nyt live til de hjemløse. I det følgende studeres en eksistederende genanvendelse af pap. Man har rig mulighed for at variere former, udtryk, omkostninger, samt størrelser. Pap gør det mulig for alle at være designere. Pap appellerer til hjemløse i form af sin simplicitet. Hjemløse for mulighed for at deltage. Det giver dem ejerskab. Pappen personificeres og på denne måde bliver pap både flot, brugbart og multifunktionelt. pap it up!
roomcreater(rumdeler) Furnitures that you can actually use.
13.11.10
MAKE room for all INSPIRATION
1:1ca....
møbler af pap
The cycle Cardboards journey; your trash is my new furniture
1
2
A collaboration between bike/ tv store is made. There will be a weekly transportation day to bring used card boxes to the card board center.
At the cardboard center, the cardThe cardboard will be transformed board will be catogorized and man- into the desired design from the aged by volenteers and homeless. cataloque.
3
4
5
When the usage of the product is over, it will again be a part of it’s original cycle.
The cardboard will be transported to the nearest combustion center
6
Testing the material Creating test with the cardboard to optimize design solution
EN PRODUKTSERIE I PAP Lampen og gyngestolen er de to centrale produkter og repræsenterer de to overordnede målsætninger for projektet: oplysning og livskvalitet. OPLYSNING Projektet har til formål at oplyse om hjemløses livsvilkår, så de i mindre grad misforstås af deres medborgere. Lampen repræsenterer ideen om denne oplysning, hvor de hjemløse flyttes ud af samfundet skyggeside og får en plads i samfundet. GYNGE Gyngestolen repræsenterer livskvalitet. Projektets anden overordnede målsætning er, at øge livskvaliteten hos hjemløse. Tanken er, at skabe en platform så den hjemløse kan være med til, at skabe en fysisk ramme om et liv med en højere livskvalitet.
AT THE CARDBOARD CENTER FOR HOMELESS THERE IS ROOM FOR EVERYBODY
PAPLYude.: ROen løsnen nødløsning til dig der vil sove ng, hurtig ogE inr gup elR til er O til e top digensosimp CoveO il dC Lløsni m laves ig r 1:time va unde angler ,K pået L derer mP kan m hasomn gsobe insom Y de st r, I ed m r tid em bø at S ge rne Nang r eller no N iktilkae gevriln havGler lys I get t glaår e v e e C i hv NG helt tre:dje vepå kil s n enk erda idd H roc om e l løsn gen og kin preobm A ing, P g c eis I h d m R e a P-U ca hair, geelidg des : r .4 ig PA er d n tim er ta t og n o l e er at ger skab lav e skabelon nr: 1
skabelon
ska
skab
be
lon
elon
nr:
PAP PLATFORM
PAP UP bliver en platform, hvor man kan mødes om forskellige aktiviteter. Der er både nødløsning noget mere stabilt. Fælles er man er co-creator og en del af at større fællesskab. Et fællesskab hvo På pap-up.dk kan man oploade nye designs og på den måde vil der være konstant forandring og
nr: 3
4
PAPLY :
en nødløsning til dig der vil sove ude. Cover up er en simpel og hurtig løsning, som kan laves på under 1 time
mock ups
nr: 2
templates
REOL :
en løsning til dig som mangler et sted at opbevare minder, bøger eller noget helt tredje
OPLYSNING :
til dig, der mangler lys i hverdagen og som gerne vil have en enkel løsning, der ikke går på kompromis med design
through 1 LookCHAIR ROCKING : selection
til en som gerne vil sidde behageligt og har tid til at lave rocking chair, der tager ca. 4 timer at lave
PAP-UP
skabeloner
skabelon nr: 1
skabelon nr: 2
skabelon nr: 3
skabelon nr: 4
PAPSKABELO
Der findes et hav af forskel findes skabeloner til de, so der findes skabeloner til de bæredygtigt design. Muligh når blot man tør gribe dem UPr og finder tilsvarende s sign P PA elobeskrevet ne og således kan b ska up projektet går igang.
2 Choose de
og sys samm
Hvilken skabelon skal jeg vælge?
Alle dele skæres
-UePr PAP elon
skab
Ja gyngen bliver det, den er fin. Så pakker jeg lige mønsteret ud i 1:!
How to build your new furnitures
Through developing a website, people can volenteer to the cardboard center. Students can also build their own furniture, or even up a new designs. I PAP ENload PRODUKTSERIE Lampen og gyngestolen er de to centrale produkter og repræsenterer de to overordnede målsætninger for projektet: oplysning og livskvalitet. OPLYSNING Projektet har til formål at oplyse om hjemløses livsvilkår, så de i mindre grad misforstås af deres medborgere. Lampen repræsenterer ideen om denne oplysning, hvor de hjemløse flyttes ud af samfundet skyggeside og får en plads i samfundet. GYNGE Gyngestolen repræsenterer livskvalitet. Projektets anden overordnede målsætning er, at øge livskvaliteten hos hjemløse. Tanken er, at skabe en platform så den hjemløse kan være med til, at skabe en fysisk ramme om et liv med en højere livskvalitet.
This chair is designed for homeless people, giveing them an opportunity to lean back and enjoy that they are welcome!
PAPLYude.: ROen løsnen nødløsning til dig der vil sove ng, hurtig R og in el E til er r gup O til e top digensosimp CoveO il dC Lløsni mm ig r 1:time va unde angler ,K pået laves Lr,YbøkanS derer mP hasomn gsobe de sted at mainnsom r tid em ge rneg IN r g NelIler noget iktilkae evriln havGler lys t glaår e v e e C i hv NG helt tre:dje vepå kil s n enk erda idd H roc om e l løsn gen og kin preobm A ing, P g c eis I h d m R e a e r P-U ca hair, gelidg des : r .4 ign PA e de t n o tim r ta g elo er b a at ger k s lav e skabelon nr: 1
skabelon
ska
skab
be
lon
elon
nr:
nr: 2
PAP PLATFORM
PAP UP bliver en platform, hvor man kan mødes om forskellige aktiviteter. Der er både nødløsning noget mere stabilt. Fælles er man er co-creator og en del af at større fællesskab. Et fællesskab hvo På pap-up.dk kan man oploade nye designs og på den måde vil der være konstant forandring og
nr: 3
4
PAPLY :
en nødløsning til dig der vil sove ude. Cover up er en simpel og hurtig løsning, som kan laves på under 1 time
esired design
s
This lamp is called ENLIGHT and is about enlighting Denmark about the problem with homelessness.
REOL :
en løsning til dig som mangler et sted at opbevare minder, bøger eller noget helt tredje
OPLYSNING :
til dig, der mangler lys i hverdagen og som gerne vil have en enkel løsning, der ikke går på kompromis med design
ROCKING CHAIR : til en som gerne vil sidde behageligt og har tid til at lave rocking chair, der tager ca. 4 timer at lave
PAP-UP
skabeloner
skabelon nr: 1
skabelon nr: 2
skabelon nr: 3
skabelon nr: 4
PAPSKABELO
Der findes et hav af forske findes skabeloner til de, so der findes skabeloner til de bæredygtigt design. Muligh når blot man tør gribe dem sign og finder tilsvarende s beskrevet og således kan up projektet går igang.
og sys samm
Hvilken skabelon skal jeg vælge?
Alle dele skæres
-UePr PAP elon
skab
3 Build the design at the
Ja gyngen bliver det, den er fin. Så pakker jeg lige mønsteret ud i 1:!
cardboard workshop
fun
ROUTINE
4
DENTUS// TOOTHPASTE DISPENSER FOR CHILDREN// IN COLLABORATION WITH STINE LASSEN // SPARE TIME PROJECT// 1 WEEK
NEW
TOOTHPASTE DISPENSER FOR CHIILREN
For everyone, brushing teeth is a daily routine. Many children don’t like to brush their teeth. Dentus toothpaste dispenser is about transforming toothbrushing into something fun
with a vivid personal character. Dentus also gives you the right amount of toothpaste in one movement. The dispencer is ergonomic shaped and will give children good habits that can last for life.
Aluminium 1.2 mm
It can be hard to open toothpaste
Plastic It’s tricky to dispense right amount
Opening
Toothpast container
With Dentus it fun to brush you teeth
Plastic tube
m
Ekstra toothpaste containers
And you get the right amount every time -easy and simple
5
TIME TO CHANGE// A CLOCK WITH VISIONS// COMPETITION FOR FSC DENMARK// SPARETIME PROJECT // IN COLLABORATION WITH STINE LASSEN
TIME TO CHANGE
- INTEGRATING DESIGN WITH SUSTAINABLE THINKING izes that you care for the environnemt. The clock express respect for the past through growth rings in the wood. It express the present by show-
ing actual time. It express the future by it’s statement about consumption.
TOP 10 AWARD
“a design with a statement”
Sustainable thinking and design can go hand in hand. By buying Time to Change you support FSC forestry and you also get a product that signal-
The folder tells the story about FSC and how this product have an impact on both environment and the people working in the forrests.
spreading the message
Comes in a cardboard box which lowers transportation cost. Easy to assemble.
the past, the present, the FUTURE
Presenting a project in medium scale
M
MEDIUM
70 cm teknikskab
300 cm
430 cm
70 cm
40 cm
24 cm 15 cm
105 cm 80 cm
70 cm
700 cm 35 cm
6
GET TOGETHER GELLERUP // SOCIAL INTERACTION PROJECT// ACTVITY PLATFORM // ÅRHUS ARKITEKSKOLE, INSTITUTE OF DESIGN// 10 WEEKS
GET TOGETHER GELLE FROM GHETTO TO TOGETHER
un safe
integration
segregation Nuværende situation: Gellerupparkens mange minoriteter syntes opdelte uden at have sociale relationer til hinanden.
Fremtids vision: Via tryghedsskabende design at samle mennesker på tværs af kulturer og forskellighed.
Nuværende situation: En stor kilde til kriminaliteten i Gelle parken, er manglen på aktivitetsmuligheder for de unge, d istedet ender ud på gadehjørner.
About
Group
Individual
This project is about collaborating with young people from areas with high criminal rates and acknowleding their needs by givng them alternatives to crime. This project is about developping a new social platform.
Design task: Prevention of crime in Gellerup housing area amongst young people. Process: 2 Weeks research. -Area analysis, interviews, photos, day-night observations. Identifying main problems.
Idea generation & concept creation for a new activity zone. Identifying what young people want. Working with awknodlegdement and giving responsibility to the users of final concept; a stage.
Mette METTE Udekøkken Outdoor kitchen Fællesskab Unity Fleksibel Flexibility MIA Mia Furniture Siddemøbel Adapted Klimatilpasning to the clima Samlingspunkt Hub TRINE Trine Park furniture Byinventar/Møbel Street kulturculture et Street boligområde med Spontan Spontan aktivitet activity
Gellerup
I dag er Gellerup et dårligt o begået i området. 90 % af beboerne i Gelleruppa 80 % er på overførselsindkomst. Gellerupparken MARIE Marie Multifunctional ikke med resten af Århus stageog omegn. Multifunktionel scene
Nyt mødested Hang Aktivitet around THOMAS Thomas Light Byrådet i Århus har Lysvedtaget ”Helhedsplanen- fra Reassuring Tryghedsskabende Mobility Mobilitet i 2030. En del af planen er en stor bypark, hvor a
GRAMMER
1 chosen site. 5 different products
Den indledende research, har tydelig vist en ef for de unge mennesker og for familierne. Da det valgt at fokusere på aktiviteter til dem. Vi ønske at skabe et tryggere og mere velfungerende miljø Bypark i Helhedsplanen, ønsker vi at skabe rum f visionerne fra Helhedsplanen om ejerskab fra beb
Research
ERUP safe
erup der
Fremtids vision: Vi ønsker gennem design at aktivere de unge mennesker og derigennem skabe et tryggere naboskab.
Venues
Social platform Dance Cinema
omdømme pga. den megen kriminalitet som bliver arken har anden etnicitet end dansk, og hvoraf de n fremstår som et lukket samfund, og interagere
Perfomance
boligområde til bydel” som endelig implementeres aktiviteter for de unge er i fokus. fterspørgsel efter mere aktivitet i området, både tResearch primært ersummery de unge der begår kriminalitet har vi ALTERNATIVES TO BOREDOM er igennem aktivitetsfremmende designløsninger RESPONSIBILITY ø i Gellerupparken. Med udgangspunkt i den nye TOaktivitet PERFORM AND WATCH for og socialt fællesskab, samt at fremme TRUST boernes side i den lille skala.
OPEN OUTSIDE OPENING HOURS WORK WITH, NOT AGAINST
DESIGN, DER SKABER OPHOLDSVENLIGE UDEAREALER DESIGN, DER SKABER ØGET AKTIVITET I BYPARKEN EN PARK MED STOR DIVERSITET OG PLADS TIL ALLE EN BYPARK HVOR DER BÅDE ER LIV OM DAGEN SÅVEL SOM OM AFTENEN ET NYT SAMLINGSPUNKT FOR BEBOERE I GELLERUPPARKEN
What to do
Y M OP E SH SE RK TO O K W C E LI C C AN D Construction
process
The stage is build of woodtrunks and assembled at the site. Low cost solution which is easy to implement.
From crime to rime
According to the local police, the high crime rates in the area is often caused by boredom. Giving people new
options, where trust and acknowledgement are keywords, will engage them in a positive way. In other words a positive
transformation of their energy. The solution; a multifunctional stage.
final model
33 cm
Outdoor cinema The stage can be transformed into a cinema. It can be used as an intimate cinema or for big gatherings -by flippings the screen.
22 cm 8 cm
20 cm
L
How to assembly It’s easy to put the screen up and only two persons is needed to carry it.
LARGE
Presenting a project in large scale
LARGE
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MASTERPLAN RANDERS HARBOUR, DENMARK // AN URBAN EXPLORATION // ÅRHUS ARKITEKTSKOLE, INSTITUTE FOR URBAN PLANNING// 10 WEEKS
RANDERS HAVN
- AN URBAN SUSTAINABLE TRANSFORMATION Randers, a fast growing city in Denmark. Recent year’s developement has created a need for expansion. The site to be developed is the old industrial harbour in Randers. The concept is a new dynamic meeting point between a green belt of nature and the
urban city. It’s about integrating the harbour environment with the rest of the city. The new habour will become a new active part of Randers, offering many activties like a new climbing center, sportsfacilities and new recreational areas,
EXISTING SITE OLD POWERPLANT
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INSPIRATION
Space between buldings New functions to old buildings Active and recreational spaces City and nature Trees as filter for the wind Making the nature invade the buildings
CONCEPT
Meeting point between city and nature. Bringing the nature closer to the city and making it available to everyone.
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FUNCTIONAL DIAGRAM
Digram showing future functions of the different parts in the new harbor area. LIKE A SEED
Green recreational areas are situated on the island like a seed growing naturally
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Traffic scape; both light and heavy traffic. Notice the trail system that will make the new harbour active all over the island
Building scape; New building structure. Modern carré structure is implemented
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Function s conceptua placement
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scape; An overall al descision about t of functions
Green scape; The new green areas
OTHER WORK FROM 2010-2011
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RHok Random Hacks of Kindess (RHoK) has a mission to make the world a better place through a global community of innovation, developing practical open technology. Their partners are Google, Microsoft, Yahoo!, NASA, HP and the World Bank.
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software i s” er din chance for at udvikle ”Random Hacks of Kindnes Microsoft, Yahoo!, samarbejde med Google, den gode sags tjeneste i Nasa og Verdensbanken. nytter? Vil du IT-innovation, der virkelig Vil du være med til at skabe tjeneste? konkurrere i den gode sags s (RHoK) kommer til Random Hacks of Kindnes Så kom og vær med når ”Random Hack s of Kindness” Århus! er din chance for den gode sags at udvikle tjenes ei Nasa og Verdensban te i samarbejde med Google, Micro software i ikle softwar , for at udv oo! soft, Yahoo ken. !, chance rosoft, Yah er din Kindness” ejde med Google, Mic Hacks of Vil du være med i samarb til at skabe IT-inn ”Random s tjeneste ovation, der konkurrere i den e sag virkelig nke n. gode sags tjenes den god nytter Vil du ? Vil du te? a og Verdensba elig nytter? Nas n, der virk Så kom og vær IT-innovatio med når Random til at skabe ? Hackdu e med Århus! Kindn s tjeneste ess god Vil s ofvær (RHoK e sag mer til ) komm kom den er oK) i til (RH konkurrere Kindness Hacks of når Random vær med Så kom og us! Årh
In Århus (Denmark), a big RHoK congress was held in 2010. I worked with the RHoKteam of Denmark to create a visual campaign. The outcome was several posters and flyers where I developped a concept for a post-it movie which were published on rhok.org, rhok.dk and at Århus university homepage.
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IF IM NOT DESIGNING I AM PROBABLY EXPLORING SOMEWHERE ELSE. IT COULD BE... SKIING//BIKING//CLIMBING//HIKING//HORSEBACK RIDING// TRAVELLING// PAINTING// COOKING OR JUST HANGING WITH MY FRIENDS FROM ALL OVER THE WORLD// THE WORLD ALLWAYS INSPIRES ME. IN MANY WAYS AND I AM ALWAYS CURRIOUS AND READY TO IMPROVE THE WORLD IN BOTH SMALL, MEDIUM & LARGES MATTERS.
I’M LOOKING FORWARD TO HEAR FROM YOU
Thank you! Feel free to contact me at marie@lyhn.dk