Smartphones and Mobile Gaming 491.4 2
million
s m a r t p h o n e s s o ld w o r ld w i d e i n 2 0 1 1
1
3
G o o g le ’ s A n d r o i d o p e r a ti n g s y s te m o w n s 5 1 % o f t h e m o b i le O S m a r ke t . A p p le i n s e c o n d w i t h 3 0 . 7 % , R I M t h i rd with 12.3% and Microsoft fourth with 3.9%
157.8 million
s m a r t p h o n e s s o ld w o r ld w i d e i n la s t t h r e e months of 2011 December 2011 s m a r t p h o n e o w n e rs
Fr a n c e , Germany, 49% o f I ta ly a n d U K British p o p u la ti o n h a v e a c o u n te d f o r 4 4 % smartphone o f m o b i le • 6 5 7 m i lli o n u s e rs s m a r t p h o n e s to b e s o ld b y t h e e n d o f t h e combined year • S a le s w i ll r i s e to
9 8 2 m i lli o n in 2015
• C o u ld r e a c h
b i lli o n
1
in annual
1/2
s a le i n 2 0 1 6 ( the m o b i le d e v i c e m a r ke t )
in
T h e o v e r a ll m o b i le m a r ke t g r e w b y j u s t 5 . 6 % w o r ld w i d e , a s smartphones grew f u r t h e r to h i t a r e c o rd 2 6 % o f t h e to ta l s o ld .
Gaming industry c o u ld r e a c h
$112
b i lli o n b y 2015 and 2 0 % o f t h a t i s to b e fr o m m o b i le gaming s a le s
During December 2011, U . S . v i d e o g a m i n g s a le s dropped by 21%
H o w e v e r m o b i le a p p li c a ti o n s m a r ke t
120%
grew during Christmas period.