design/planning portfolio Sketchup designs for town revitalization 2 Bringing barren drainages back to life 3 Cultural resource planning for a historic site 4 Sketchup-modeling and rendering of urban places 5 Analyzing land use and visual impacts of utilities 6 Natural resource analysis and planning 7 Site design and drafting with AutoCAD 8 Engineering design and drafting with AutoCAD/Civil 3D 9 Photorealistic simulations of energy infrastructure and ROWs 10
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My roles in creating a town revitalization plan for the dilapidated pueblo of Fronteras, MX, were to interview residents (in Spanish) regarding public works and land use, plan a modified wastewater treatment system, and get community buy-in for pedestrian use of the town’s historic canals through open space fields. I then built a Sketchup model of the town’s topography and buildings, reoriented the town’s commercial center towards pastoral views, designed a riverside equestrian center, and translated these concepts into Sketchup and Illustrator graphics. This project was awarded the ASLA-AZ Student Award of Excellence (Group, 2010). Existing Treatment System
Proposed Treatment System
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To create municipal guidelines (Pima County, AZ) for the design of multiuse Low Impact Development/Green Infrastructure BMPs, I synthesized concepts of civil engineering, environmental science and design. Using Photoshop, Illustrator, and InDesign, I created a methodical manual illustrating multidisciplinary concepts and a recommended design process. This work was later incorporated into the County’s drainage criteria manual. I also applied these principles to the conceptual design of a 17-acre riparian restoration area and open space park, which was constructed in 2011. This research gained the Desert Studies Award (Garden Club of America, 2009), as well as the University of Arizona’s Dept. of L.A.’s Outstanding Thesis Award (2010).
Seeding, 2011
Grading, 2011
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As-Built, 2012
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Tumacacori National Historical Park’s 2005 acquisition of an adjacent ranch property and river bottom necessitated a cultural landscape inventory. As lead researcher and author of this historic landscape architecture study, I was responsible for: digitization and analysis of historic photos, land records, and site drawings; description of historical changes to the geomorphology and biology of the river; aerial photo time-series interpretation; interview of various stakeholders; delineation of historic, modern-era, and contemporary landscape features; and comparison of historic site evidence to known technological and environmental history. Organized both chronologically and thematically through written explanations, maps, and illustrations, this document has been referred to as an “encyclopedia” of the park’s history by the park’s chief of resources. Since its completion, it has opened new opportunities for visitor interpretation, and provided evidence necessary for restoring the floodplain to historic conditions.
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As an MLA student, I designed multiple urban plazas and patio spaces using Sketchup (top left). In professional offices, I have used Sketchup to model urban spaces for land developers and city planning departments (above left, Design Collaborations; right three images, Winter and Company). Recently, as a CAD student, I designed a bar in Sketchup, and used Podium to render the scene (immediately below).
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Outdoor cafe seating
Shade corridor
t. KS
Reading gardens
Expanded sculpture garden
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Children’s play area Large plaza behind library
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Amphitheater
Street
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Stormwater Planter
Bioswale
Rain Garden
As an environmental planner for Transcon Environmental and EPG, LLC, I coordinated the permitting progress of a mining project (below, top); assessed land use impacts of access roads in oil fields (below, middle); and analyzed visual resource impacts caused by electric power line proposals (below, bottom). In these roles, I built GIS models and maps, sited facilities, created drawings using Illustrator (right), and wrote technical reports.
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As an internal employee at Bandelier National Monument, an imbedded consultant at Arizona field offices of the BLM, and as an outside consultant, I conducted ecological surveys, led the restoration of endangered species habitat and riparian/wetland areas, identified and planned the removal of weeds, and developed herbicide use policy, frequently leading interdisciplinary teams. Products included GIS models and maps, statistical studies, NEPA docs, standard operating procedures, and pesticide use proposals.
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I am proficient drafting and annotating drawings in AutoCAD 2014 and Revit 2014. Using AutoCAD, I prepared a planting and hardscape plan of an observatory for the USFS (below, student), designed a neighborhood traffic circle (above right, pro-bono), and laid out drip irrigation lines and sidewalk expansion joints in a public park (right, EPG, LLC). Using Revit, I modeled a professional office building, laid out an elevation sheet, and annotated it (above left, student).
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As a CAD student, I have used Solidworks (above), AutoCAD 3D (left) and Civil 3D (below) to model machinery, buildings, and road corridors. As a professional, I have used Civil 3D to import DEMs and .shps, build existing surfaces, and grade building pads. I recently completed a mentored study with an experienced Front Range Civil 3D technician focusing on the import, manipulation, and annotation of survey data, and the modeling of road alignments. Currently, I am using textbook tutorials to design, display, and annotate parcel layouts, pipe networks, and drainage systems.
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Existing Conditions (base photograph)
Civil 3D: Draping Project Features
3ds Max: Matching the scene & rendering
Simulated Conditions
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At EPG, LLC, I created legally-defensible photorealistic simulations showing “before” and “after” conditions of powerline proposals. In each of these, I began by photographing the viewpoint and measuring features of the scene with a GPS. Using Civil 3D, I draped structure models onto a DEM, connected them with 3D conductors, and graded building pads. I then used 3dsMax to match the perspective of the .dwg to the photo, apply materials to the model, accurately light the scene, and render .pngs. Using Photoshop, I then stitched these .pngs together, and added vegetation layers using copies, brushes, filters, and masks. Precise rendering of this sort demonstrates both individual and cross-platform software proficiency.
Photoshop: Stitching & Blending