Study on the creative industries value chain

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Management Science and Research June 2013, Volume 2, Issue 2, PP.12-15

Study on the Creative Industries Value Chain Da Deng Business School, China University of Political Science and Law, Beijing, 102249, China dengdadengda@sina.com

Abstract As an emerging industry, creative industries provide high value-added, knowledge-intensive producer services and consumer services. Based on the value chain smiling curve, this paper has first proposed a wave curve which reflects the basic value chain of creative industries. The new value chain links is increased from 3 to 4 by adding a cultural resource conservation link, focusing on the two high value-added links-R&D and marketing. This study provides a basis to further enhance the added value of the industry. Keywords: Service Economy; Creative Industries; Value Chain; Industrial Chain; Smiling Curve

1 INTRODUCTION The DCMS Mapping Documents in 1998 was first officially defined the creative industries as “those industries which have their origin in individual creativity, skill and talent as well as a potential for wealth and job creation through the generation and exploitation of intellectual property� [1]. In recent years, the development of creative industries in the scale and extent has become an important indicator of the level of a country or regional comprehensive competitiveness. As an emerging industry, creative industries provide high value-added, knowledge-intensive producer services and consumer services. Based on the value chain smiling curve, this paper studies the basic value chain of creative industries, providing a basis to further enhance the added value of the industry.

2 A RESEARCH REVIEW Creative industries research is abroad mainly focused on such areas as definition, industry characteristics, creative class and creative cities. The most representative concept of creative industries came from two American scholars, Caves and Howkins, whose opinions on this subject are at opposite poles. Caves’ major delineation of this concept is inside the two areas, the arts and the media [2], while Howkins has a more broad definition, including copyright, patent, trademark and design industries, covering all aspects of science, engineering and technology sector [3]. The idea of the existence of a creative class is assumed as a determinant resource in territorial competitiveness with respect to its crucial role in the development and urban regeneration processes in many cities [4]. Geographic concentration is considered an important feature of creative economy [5]. Domestic researchers closely follow the progress of the latest research abroad, research from the perspective of the interpretation of the concept to the successful experiences and so on, and then gradually deepen and expand it. [6-7]. The concept of value chain was first proposed by Porter [8], referring to the process of value added activities between and within manufacturers for the production of the final transaction of the product or services. Value chain theory is that the core competitiveness of enterprises in the value chain is essentially on the advantages of a particular strategy, which completely subverts the traditional bucket theory. To sum up, the current research on the creative industries has just started. Because of the different environment of the researchers, the creative industries do not have a universally acceptable concept. The research remains mostly qualitative phase analysis and the very few models quantitative analysis. There is little research on the value chain of creative industries.

3 BASIC VALUE CHAIN OF CREATIVE INDUSTRIES Value chain of creative industries as shown in Fig 1 contains the basic 5 parts. Whether in aspects of vertical or - 12 www.ivypub.org/msr


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