Architecture Studio: Earth 2017, Semster1. Tutorial 5 Marcus Fajl Mengyan YU 732107
1.0 Research Exercises 1.1 P/L/P 1.2 Mass 1.3 Frame& Infill
2.0 Herring Island 2.1 Site analysis 2.2 Conceptacle 2.3 Sketch Design 2.4 Final Design and Documentation
3.0 Reflection 4.0 Reference
1.0 Research Exercises
1.1 Point/ Line/ Plane
P/L/P Model
The principle http://mlynnbydesign.tumblr.com/post/79490594980/points-dots-and-lines
The relationships of point, line and plane is explored by this model. The reason why i choose the triangles is that the vertex of triangles which is the also the meeting point of lines. The basic principle is explained: the line is formed by points; the plane is formed by lines. There are two finding when i did this model. Firstly, the pan is naturally formed by the lines and defined by the locations of the points. So there is a method to produce the space: locate point then form the plane therefore produce space. Additionally, there are lots of small, narrow spaces produce, which is quite dynamic and interesting. In my opinion, those small space can be utilized in the secret project. This model is inspired by the sculpture in the Collins street; the line meet at the vertex of polygon planes. The images above explained the simple relationships between point, line, and plane.
1.2 Mass
Mass Drawing
Texture https://www.flickr.com/photos/visualogist/3222268388
Light Beam http://matthieulavanchy.com/paris-mens-shows
This drawing is to explain the underground world. So there are two spaces which is dark and light. As the drawing shows there is a ground line. and the part above ground line is the entrance. the most interesting part is the nature cave. Causing they are already existing and can be further developed or utilized. For me, i will connect it with human-made space, therefore, it can bring special spatial experiences. The texture of the underground is inspired by the image showed; the amazing rock texture, which attracts people to touch. The nature light can be leaded to the cave therefore the texture becomes more obviously. Cavern http://hainan.ifeng.com/travel/fengguang/detail_2015_04/10/3769150_0.shtmlC
1.3 Frame & infill
Frame and Infill model
Frame House https://superfuture.com/supernews/tokyo-para-modeling/chimerical-scheme-of-paramodellia
Frame and infill is aim to explore the relationships between frames and infill. I really like the inspiration, the frame house; the design principle is quite simple: the designer firstly make a frame which follows the brief, then, the furniture just simply infill in to the space; Another sculpture shows an amazing work. I really like the frame work which can be a shelter. My model for frame and infill is that frames in to frames. The more complexity of the overlapping can be utilized as a shelter( the red highlight shown in the diagram) in the final project; other part can be corridors and walkways.
Exploration Diagram (red highlight shows the high density)
Sculpture https://www.flickr.com/photos/guenk/7814439600/in set72157617360018563/
Herring Island
2.0 Herring Island
2.1 Site Analysis
Herring Island Map
1 Audience 2 A Hill a River,Two Rocks and a Presence 3 Caim 4 Stone House 5 Steerage 6 Tanderrum 7 Ramp 8 Scaled Stem 9 Falling Fence
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Gallery
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Picnic Shelter/ Electric BBQ Landing point
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Vegetation
The south part on the island is more open than north part.
Topography
There is a low-lying land at the west, a potential location for development.
Circulation
The most heavy traffic happens near the landing points and near the sculptures, the density of people flow is also high.
summer
winter
e equinox
summer
Wind
In the winter, the wind comes from north west while in summer, the wind s comes from northeast.
winter
Sun Path
This diagram show the sun track during winter, summer and equinox.
Noise
Near the freeway is most noisy, therefore, for design location will not be chosen near those places, causing personally, “secret� is about quite.
2.2 Conceptacle
Conceptacle Model (four different perspectives)
The conceptacle model is mainly developed from the frame and infill exercises. As the model shows that the frame is the basic structure of the design and there are different infill system:1. The line infill forms a triangle space ; 2. the plane infill can be cladding system. Additionally, the ramp can be considered as an important element. For the final design, stairs can be the main vertical circulation element. For the underground level, there is a nature cave which is inspired by the mass exercise. This part maybe the secret of the pavilion.
2.3 Sketch Design
http://www.architecturaldigest.com/gallery/sou-fujimoto-ad-innovators-2013-slideshow#1 Sou Fujimoto’, Serpentine Gallery Pavilion, 2013
The precedent is mainly use the steel columns to form the wall, the roof, the floor; which looks like the steel composed illogically. This pavilion , personally, attracts me to enter or explore causing the unconventional formation. So i also want to use columns to form a pavilion with different cladding systems.
Sketch Model
Design Process
2.4 Final Design and Documentation
The secrets hidden by trees
Corridor Pavilion section 1:200@A1
The stiar is mianly vertical circulation, different shelter around trees.
The corridors mainly lead people to the main area of the pavilion wh level. Then People will lift up to the shelter between the trees. It likes
spaces above ground and have rest in those secret small spaces, un
The interior view
hich including the functional spaces at ground a journey which people can find secret shelter
nder the tree, enjoy the view at high point.
Section 1:200@A1
Infill Cladding
Produce a grid
Formation process
Recomposed
Confirm the level
Site Plan, at the edge of the island, ending at the depression of the island. Therefore, for the journey i create, visitors can enjoy their journey from light to dark. The vegetation density is also heavy at the depression. The tree is an important part of secret of my project, so this location is chose.
B A
D C
A. Toilet B. Store1 (lockable) C. Store 2 D. Technical Room
Roof Plan 1:100@A1 Corridors Ground Level
The stairs is much more invisible in the pavilion; in other world, the journey routine becomes more unclear
1st level
when people enter the main area of the pavilion. To cooperate with the high tree density at the main area,
2nd level 3rd level
visitors explore in the pavilion under the trees. They can find secret shelter around trees. The journey is not simple and straight when they leave the corridors.
Storyboard The beginning of the journey is the corridors; lead people to the main area of the pavilion. Then visitors start to explore in the pavilion; finding secret shelters around the trees. They can have food, chat with friend in those secret space. The most exciting part is at the highest point, storyboard 11, like the ending, final part of the journey; the visitors can review the journey they have traveled; the circuitous corridors can be
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3
viewed; the visitors can understand what journey, routine they have done.
Circulation & journey
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Main circulation
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Corridors Ground Level 1st level
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2nd level 3rd level
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Model Presentation 1:100
3.0 Reflection
Look back at the whole semester, i stated to explore the relationships of three small project: P/L/P; Mass; and Frame and infill. So for each projects i did precedent research firstly;then develop them into physical model. The most inserting part is combination of three project. It also a method to develop a design for other project. For final presentation , the tutor also gave me the suggestions for further development. Firstly, my model making skills can be improved especially, the usage of glue. Additionally, making a storyboard is a good method to illustrate what exactly happens in this pavilion; use simple and easy drawings to explain. Causing not everyone can understand my design unless i fully explained.
4.0 Reference
The principle http://mlynnbydesign.tumblr.com/post/79490594980/points-dots-and-lines Texture https://www.flickr.com/photos/visualogist/3222268388 Light Beam http://matthieulavanchy.com/paris-mens-shows Cavern http://hainan.ifeng.com/travel/fengguang/detail_2015_04/10/3769150_0.shtmlC Frame House https://superfuture.com/supernews/tokyo-para-modeling/chimerical-scheme-of-paramodellia Sculpture https://www.flickr.com/photos/guenk/7814439600/in set72157617360018563/ Sou Fujimoto’, Serpentine Gallery Pavilion, 2013 http://www.architecturaldigest.com/gallery/sou-fujimoto-ad-innovators-2013-slideshow#1