APPROXIMATELY 800cm3 OF PLA

Page 1

APPR OXIM ATELY3 800cm OF PLA


APPR OXIM ATELY3 800cm OF PLA Ends of Cinema, UWM May 3-5, 2018




modified jaw.obj John-Michael Parry cargocollective.com/j-mp Stretched neanderthal jawbone.


Ramona.poncio_ Abraços Grátis.stl Ramona Fonseca instagram.com/ramona.poncio O cacto está triste pois não pode abraçar ninguém.


homem-digitalbreno.stl Breno Carvalho facebook.com/brenoMatrix Representação da marca do curso de Jogos Digitais da Universidade Católica de Pernambuco. Criado em 2010, o símbolo faz referência ao mundo dos jogos, refletindo o fato de que os mundos digital e analógico formam uma única realidade. Em 2015, foi modelado em 3D para ser usado no troféu de premiação dos melhores projetos de conclusão de curso.


marcelo_eric_ coutinho.stl Eric Coutinho behance.net/ericcoutinho


Ryan Clayton Vero Net Corrected.stl Ryan Clayton


sarcofago_ simplified_3d_mesh. obj Daniel Quandt A photogrammetric scan of the sarcophagus of King Ahiram of Byblos, circa 1300 b.C.


Caio Lima structure.obj Caio Lima instagram.com/6caio


Tatu.stl Mariana AraĂşjo behance.net/marianaara22cb


HunterAndDogFinalSubmissionV1DecimaterModifier5. stl Gamil Nassar gamilnassar.com


Logo_Cammada_ Rebaixo_STL.STL Bernardo Clarkson cammada.com


Letras_v2.stl Carlos Donaduzzi


DeusaPoly.obj Guilherme Hammel facebook.com/hammelc


Predador.OBJ Ronaldo Ferreira


RedBullParametric Riser.stl Hashiba hashiba.org Usage: define an operative surface and the system creates a riser/table. Specially useful for rising bookshelf speakers and enclosing electronics projects. It can also be used as a small table (tea table, laptop stand, etc‌).


800 cm3 de PLA_FELIPE SEIXAS.obj Felipe Seixas


redbullstation.stl Guilherme Zaia Lorenz instagram.com/engy_graf


mesa tripe.stl Edison RodrĂ­guez saguilab.com.br


scorpion_trump.stl Isaias Villela Zatz studioisaiaszatz.wix.com/design


Cadeira Andre Canada.obj Andre Canada acanada16.wix.com/cenografia


CERVO_OBJ.OBJ Gustavo Miaciro


redbull.OBJ Alexandre Pinheiro pinalex.tumblr.com


model2.stl Eduardo Oliveira


apoia pincel v2.stl Diego de los Campos diegodeloscampos.wordpress.com


cursor - Jefherson Maiczak.obj Jefherson Maiczak


RedBull_Ortese3Dprint.stl Katherine Friedrich & Paul Richard Mayer behance.net/gallery/42854583/Leg-Orthosis


muretas_de_santos. stl AndrĂŠ Luiz da Costa do RosĂĄrio


onda.obj.3mf Mariangela Ratto facebook.com/mariangelarattoart


RedBull_ Espada_800cm3_ PLA.obj Marcelo Champloni


Godofredo_print_ corpo.stl Jean Campos romeuejulieta.net


horizneg01_ serradocurral_finalpeca_negativa.stl André Mintz & Janaína Rodrigues Negative Horizon #1 - Serra do Curral is the first iteration of a project which seeks to explore through 3D fabrication the transformations of the landscape produced by mining activity in the state of Minas Gerais, Brazil. This object is a 3D rendering of Serra do Curral, a hill that surrounds the state’s capital Belo Horizonte and which is the reason to its name (which means “Beautiful Horizon”). The piece represents the negative of the terrain - the hole generated by iron mining, usually not visible from the city’s vantage point.


LossSet3.stl Aaron Tucker aarontucker.ca/3-d-poems


Oldenburg-MAM.stl Tom Burtonwood tomburtonwood.com An oldenburg sculpture from the Milwaukee Art Museum.


fish_scratched.obj Mikio Saito siaf.jp/2017/en/artists/saito-mikio.html This is a miniature 3D model of Mikio Saito’s sculptural work “The Fish”, which was shown at Sapporo International Art Festival 2017 in Japan.


DataGnomeKD1.stl Karin + Shane Denson hyperrhiz.io/hyperrhiz13/sensors-data-bodies/ manifest-data.html These are “data gnomes” - garden gnomes whose faces have been replaced by 3D objects generated out of data captured from personal web-browsing sessions by a piece of benign spyware installed knowingly on the subjects’ own computers. The pieces, made in the context of the art/theory project “Manifest Data” conducted by the S-1: Speculative Sensation Lab at Duke University, engage issues of data materiality, privacy, and the darker sides of “maker culture” and “participatory culture.”


phiModel - 38.stl Alexandra Antonopoulou & Eleanor Dare The Phi Books is an interdisciplinary collaborative project initiated by Dr. Eleanor Dare and Dr. Alexandra Antonopoulou in 2008. The project uses the house as a metaphor for interdisciplinary collaboration and is a response to the inadequacy of historical models for both theorizing and practicing creative research collaboration, and to an apparent lack of theoretical mobility across diverse disciplines. It has employed narrative, storytelling, audience participation, code-writing, performance, maths, sophisticated motion tracking technology as well as custom software to explore how borders, walls, and doors facilitate collaboration. This is a 3d model of a space within the Phi Books houses. It is taken from its VR version which was heavily textured with image-stories. While the artists have been using physical modelling as a way of radical writing throughout the project, they were interested to see what happens if you strip these models of the semantics of their textures. These new materialisations are for them a material blank canvas that invites new layers of collaborative authorship.


04_BixigaMeu3D. OBJ Mateus Teixeira museumemoriadobixiga.com Imagem de Nossa Senhora Achiropita. Divindade trazida ao Brasil por imigrantes italianos que se instalaram no territรณrio paulistano do Bixiga. Acervo do Museu Memรณria do Bixiga - MUMBI.


langue_export.stl Jules Deslandes I was working with human parts as sensual virtual objects.


hommo_gold1.stl Miguel Angel Porras Gaviria “HOMO GOLDEN� - Quimbaya civilization in Colombia - culture disappeared entirely.


i’m a prosumer.stl BodySnatchers cargocollective.com/BodySnatchers In the mass culture in which we live today the participatory attribute of the Internet is the major cultural shift of the twenty-first century because everyone with a smartphone is a producer and consumer at the same time.


Tinman_Final_v2.stl Corinne Whitaker One of a series of quasi-human/quasi-robot figures leading us out of the 21st century and into another era.


Poppy.obj Nathalie Puetzer


Castor - Erika Cardona.obj Erika Cardona Castor is an interplanetary traveller. His job is to map out the universe in great detail and so he travels to gather information from each galaxy. His mechanical eye gathers information which is then stored in his helmet. The springs in his legs act as shock absorbers that allow him to jump from great heights without causing his damage.


Debitis 3D OanaMaria Poenaru.obj Oana Poenaru An alien from Marshalopia,whose life purpose is to destroy the Universe. She uses her antenna to capture the souls of her enemies. The trapped souls are trapped into her third eye. The character’s age is undefined, but the side effects of aging are still visible, whereas her body is slowly disintegrating.


shapewayshagrid. stl Jennifer Froh This is a model I made to 3d print and later cast in pewter. It was made for my digital fabrication class’ architectural ring project. It represents Hagrid’s hut from Harry Potter. Its hard exterior makes it feel like sturdy brick and the stairs on the band remind one of the walk back up to Hogwarts.


Left arm.obj Madison Auten Left arm of an Ancient Peruvian Mummy with tattoos from the Arizona State Museum. Scanned for master’s thesis research.


bee_ zbExport_06-312. OBJ Natasha Warshawsky instagram.com/tasha.3d Found bee specimen captured with a NextEngine laser scanner.


speculativeTopogra phiesSpain01.stl Mat Rappaport meme01.com


1. Our general concern is that cinema will end due to scarcity. The obsolescence of film foreshadows a time when the medium can no longer muster what is necessary to endure. It is however more likely that cinema will collapse under its own weight. The excess of cinema in other media will dilute it to a point beyond recognition. By seeping into every nook and cranny of human affairs, cinema will no longer be anywhere.

4. In their difference from their on-screen counterparts, each of these plastic renderings express a tangible becoming now latent in computational representation. In their resemblance to one another, they emphasize images to be but the configurations of a surface, contingent to the affordances of the underlying material.

2. The reliance of industrial filmmaking practices on computational simulation accelerates the disintegration of cinema. Spatial synthesis increases productivity by decreasing intermedial friction. In your regular Hollywood blockbuster, virtual worlds lurk outside the boundaries of every other frame. It becomes easier, if not expected, for movie sets to be turned into videogame stages; famous actors into action figures; throbbing luminous images into hollow plastic ones.

Ends of Cinema conference.

3. APPROXIMATELY 800cm 3 OF PLA provides an extremely partial & skewed view of the current state of 3D imagery by rendering it into a slightly more stable material. These models were received by e-mail and printed on site, in response to open online calls. The entire exhibition amounts to the volume contained in a standard 1kg spool of biodegradable thermoplastic filament (the eponymous 800cm 3 of PLA).

5. This exhibition, the third in the project, was put together for the Center for 21 st Century Studies’

Gabriel Menotti Curator



APPROXIMATELY 800cm3 OF PLA Ends of Cinema conference University of Wisconsin-Milwaukee - USA 03.05.18 - 05.05.18 Curating, production, exhibition design: Gabriel Menotti 3D Printing: Brinn Labs, Milwaukee Makerspace, RP Lab Pictures (exhibition): Gabriel Menotti Pictures (objects): Bruno Zorzal Acknowledgements: Richard Grusin, Pete Prodoehl, Bel Lamin, Molly McCourt, Lauren McHargue, and Allain Michael Daigle. With models by: John-Michael Parry, Ramona Fonseca, Breno Carvalho, Eric Coutinho, Ryan Clayton, Jefherson Maiczak, Daniel Quandt, Katherine Friedrich & Paul Mayer, Caio Lima, André do Rosário, Mariana Araujo, Gamil Nassar, Bernardo Clarkson, Carlos Donaduzzi, Guilherme Hammel, Ronaldo Ferreira, Hashiba, Felipe Seixas, Guilherme Zaia Lorenz, Edison Rodríguez, Isaias Villela Zatz, Andre Canada, Gustavo Miaciro, Mariangela Ratto, Alexandre Pinheiro, Marcelo Champloni, Eduardo Oliveira, Diego de los Campos, Jean Campos, André Mintz & Janaína Rodrigues, Aaron Tucker, Miguel Angel Gaviria, Body Snatchers, Tom Burtonwood, Corinne Whitaker, Mikio Saito, Karin + Shane Denson, Alexandra Antonopoulou & Eleanor Dare, Nathalie Puetzer, Erika Cardona, Oana Poenaru, Mateus Teixeira, Jennifer Froh, Madison Auten, Jules Deslandes, Natasha Warshawsky, and Mat Rappaport.

ISBN: 978-65-80366-01-9


APPROXIMATELY 800cm3 OF PLA is the amount of plastic contained in a standard 1kg spool of 3D printing filament. For this exhibition project, the material is employed in the fabrication of virtual models received by e-mail, resulting in a cabinet of post-digital curiosities. Here is documented the collection of objects produced in the third edition of the project, providing a skewed snapshot of the state-of-art of 3D computer imaging.


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.