GROUP 1A & 1B Interior Architecture and Furniture Design KABK 2019 Lecture: Photography / Graphic Design Term: Year 1, semester 2, part 4
‘All we ever wanted was everything.’ Bauhaus curriculum, the organization of movement.
Robin Hermes (1B), 064
KABK BAU HAUS
‘All we ever wanted was everything.’ Bauhaus curriculum, the organization of movement.
GROUP 1A & 1B Interior Architecture and Furniture Design KABK 2019 Lecture: Photography / Graphic Design Term: Year 1, semester 2, part 4
Contents Assignments Introduction
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Students Photography Graphic Design
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Colophon
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Assignments
Assignment — Photography
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Interior Architecture and Furniture Design KABK Domain: Media & Materials Courses: Photography and Graphic Design Period: Year 1 semester 2, part 4 (April-June 2019) Lecture Photography: Sanne Peper
All we ever wanted was everything All we ever wanted was everything All we ever got was cold Get up, eat jelly, sandwich bars and barbed wire And squash every week into a day – song by the British band Bauhaus, 1982 As you probably know by now the Bauhaus School was one of the most influential art and design schools in the 20th century. It existed in three cities: Weimar (1919–1925), Dessau (1925–1932) and Berlin (1932–1933) where it eventually closed due to political pressure from the Nazis. Its overarching vision was to put art in contact with everyday life. The Bauhaus presented a new academic approach by replacing the traditional teacher-student model with the idea of a community or union of artists working together for a unified purpose. The Bauhaus School had an impact on art, architecture, graphic design, interior design, industrial design, and typography, but it also influenced photography. Photography, although a relatively new medium, reflected the teachings of the Bauhaus as a new technology in the new world — the Bauhaus thus impacted photography aesthetics and techniques. The photography department of the school was a place where celebrated artists including László Moholy-Nagy and Walter Peterhans encouraged students and artists to use their cameras for imagining new worlds. It took a while before it was established as an artistic field of experimentation, ranging from the photogram to the photo collage. Photography became an official artistic mode in 1929 when it was integrated into the advertising workshop. Before this, photography had only played a minor role. Bauhaus founder Walter Gropius used it mainly for purposes of documentation and publicity for the objects and architecture developed at the Bauhaus. László Moholy-Nagy introduced the ‘New Seeing’ to the Bauhaus in Dessau. His photographs of the Dessau Bauhaus building, for example, are in no sense mechanical reproductions of reality. Instead, they approach it actively using unconventional and even daring perspectives — and thus define a new relationship between people and architecture. The progressive sense of life this expressed was quickly taken up by other Bauhaus photographers. Their photos reflect the life, utopianism and spirit of fresh departures of a new era.
Assignment Photography Bauhaus was radical for many reasons, one of them was that the school accepted female applicants. Yet, unfortunately, many of the female artists and designers who studied or were associated with the Bauhaus fail to enter the canon of European modernism, unlike their male counterparts. Often it is Gropius, or others male figures such as Wassily Kandinsky, Paul Klee, László Moholy-Nagy and Ludwig Mies van der Rohe that are celebrated as the main contributors of Bauhaus design. More women than men applied to the school in 1919, and Gropius insisted that there would be “no difference between the beautiful and the strong sex” — those very words betraying his real views. But those of the “strong sex” were, in fact, marked out for painting, carving and, from 1927, the school’s new architecture department. The “beautiful sex” had to be content, mostly, with weaving. Why? According to Walter Gropius, women were not physically and genetically qualified for certain arts because they thought in two dimensions, compared to their male partners, who could think in three.
Assignment — Photography Photography student T. Lux Feiniger, the son of artist and photographer Lyonel Feininger and brother of photographer Andreas Feininger, made a photo of the female weaving students at the Bauhaus academy. That picture has become iconic, also because painter, designer, sculptor and choreographer Oskar Schlemmer made it into a painting. Carefully grouped on and around the now famous Bauhaus stairs, T. Lux shot a dynamic image that portrayed young people on the verge of starting a new career, a new life. Saddening, many would not survive WWII.
Practical Since you are the designers of the future I want you to make a group portrait of your fellow students, after the fashion of the iconic Bauhaus photo on the stairways of the school. This particular photograph stood out also because of the choice of subjects: all female students that attended weaving class. Pick out the group you want to portray: all friends, all enemies, all male, all female, all LGBTQ+, all very tall, all with curly hair, all religious, all with a preference for high heels; whatever you think is important to keep for eternity. Make sure you realize that every choice is of the greatest influence: your point of view; choice of medium and of focus; light and shadow; time of day or night; and so on. But also, this is an exercise in directing people: you will be the organizer, you’ll have to choose their position, the pose, how they hold their heads, what they wear, what expression they have. Also, you will have to decide how to use the technical means of photography: maybe use focus/out of focus; movement/stationary; etc. Use either the stairs of The Helena or the KABK, but organize and direct a black and white photograph of human presence in an architectural space, that — hopefully — will be a focal point for generations to come. BRING WITH YOU THE FIRST LESSON FRIDAY APRIL 5 Bring two print-outs of group images. One of your own circle of friends or family from the country you hail from; and one that you think looks interesting, for whatever reason. IMPORTANT Sketch and take notes as much as possible, we will discuss your sketches every lesson. We will put together a book with the graphic and photographic work of both classes combined (1A+1B), printed digitally by Lulu.com and published by Issuu.com. For this book you need to deliver the final high-resolution files on the final review lesson on June 7. See examples: http://issuu.com/michaelsnitker
Planning Friday April 5 Friday April 12 Friday April 19 Friday April 26 Friday May 3 Friday May 10 Friday May 17 Friday May 24 Friday May 31 Friday June 7
First lesson, we will introduce the assignment and don’t forget: As described above: ‘Bring with you the first lesson April 5’ (Project week) (Good Friday) First photographic sketches of possible locations, studies from different angles, and first plans of who and why. (May break) First attempts of groups in your location, doesn’t necessarily have to be the final selection of students. You will enhance your material. You will enhance your material. Last important detailing, we will discuss last fine-tuning. Final lesson, individual review. Collecting definitive HR files.
Wed. June 12 Collective review Thursday June 13 Collective review
Oskar Schlemmer. Bauhaus Stairway. 1932
T. Lux Feininger, Female Bauhaus students on staircase, c. 1927
Assignment — Photography 006 007
Assignments
Assignment — Graphic Design
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Interior Architecture and Furniture Design KABK Domain: Media & Materials Courses: Photography and Graphic Design Period: Year 1 semester 2, part 4 (April-June 2019) Lecture Graphic Design: Michaël Snitker
Bauhaus curriculum, the organization of movement. This year — as you all know — it’s been a hundred years ago since the Bauhaus, an innovative art and design school in Germany, was founded by Walter Gropius. The Bauhaus, literally meaning “house of building”, was one of the most influential design institutes of the 20th century. When founded in Weimar, Germany in 1919, the mission of the institute was simple; level the distinction between fine and applied arts and reunite creativity and manufacturing. Gropius had the dream that The Bauhaus would umbrella all of artistic media: fine arts, industrial design, graphic design, photography, typography, interior design and finally architecture. Most impactful was the school’s unique and influential curriculum. Gropius himself created and designed the famous ‘wheel diagram’ (p.6) outlining the progression of education one could expect to receive whilst studying at the Bauhaus. The outer ring, the vorkurs, are the foundation courses created to help students begin to grapple with the concepts of contrasting properties of forms, colors and materials. In the first six months at the Bauhaus, all students were required to attend classes intended to get them to shake off traditional views of art and design. After graduating from the vorkurs, students would participate in the two inner rings, both of which were individual three-year-long courses. The second ring, the formlehre, focused on the expression of form in all settings while the third and final ring, the werklehre, focused on material construction and the crafting skills needed in order to use specific materials. Only after completing the three rings would a student enter the realm of the inner circle. The inner circle focused on minimalist concepts and individual building. These courses specialized in building constructions that led students to seek practicality and necessity through simple reproduction, all with an emphasis on craft and workmanship that was lost in the rise of industrial manufacturing. This process was done in a setting that cultivated individual creative potential in a communal sense, without aggressive or malicious competition. The curriculum changed several times in the relatively short history of Bauhaus, mostly when the school moved to a new building or got a new director. When Hannes Meyer became the director of Bauhaus in Dessau in 1928, the bull’s-eye curriculum diagram changed radically to a newly designed grid-diagram. Artists and teachers at the Bauhaus — like Paul Klee, Herbert Bayer and Oskar Schlemmer — often used diagrams to explain their vision on art and the relationship between artist, object and the outside world. One of the most appealing diagrams is made in 1926 by Oskar Schlemmer for the Bauhaus Gesture Dance, in which he reduced form and motion to the smallest number of abstract shapes and movements (p.6). Nowadays there are also artists and designers who use diagrams in their works to illustrate contemporary social space — like Peter Halley, Matt Mullican and Thomas Hirschhorn (google them up). At Onomatopee in Eindhoven there is till May a contemporary exhibition about diagrams: https://www.onomatopee.net/exhibition/diagrams-of-power
Assignment Graphic Design: make your own curriculum Research the most important themes for your development as a designer. What would the curriculum look like if you were to choose the subjects and structure? Investigate this as extensively as possible: where do you come from, what is your background; which social, cultural and political issues do you
Assignment — Graphic Design think are important; which trends and fashion or styles do you embrace; what materials and techniques are you attracted to; what did you expect to be taught and do you miss dearly this year? Try to envision everything in text and image so you can design your personal curriculum for the coming 4 years at this academy. This diagram could have either a technical and organizational appearance — like the Gropius diagram, or a more poetical one, like the Gesture Dance diagram by Oskar Schlemmer. A diagram, by the way, is never complete, nor perfect: it may seem organized but will always be a work in progress with mistakes and assumptions because it is impossible to fit certain movements or thought-structures into a mold. Make use of this fact as much as possible! Use your imagination, your drawing can be wild and inaccurate, as long as it looks graphic and complex. Use all technical skills possible to make it beautiful and intriguing.
Practical First: make an inventory in text and image of all subjects and elements that might fit in your diagram. Second: analyze this inventory and choose the form and structure that fits your vision. Determine whether you’re going to make it predominantly text-based, or more abstract and graphic and whether you want it to have a pragmatic feel, or a poetic one. You will start in black and white, and add color later only if deemed functional. Start sketching by hand and only later elaborate on the computer. Eventually you will have to print an A0 or A1 poster, so make sure from the beginning (resolution!) that even in a larger size your “drawing” looks interesting and relevant because of its intricacy and detailing. Come up with a schoolname (like the Bauhaus or the Helena) which suits your curriculum diagram and determine where to place this on your poster. BRING WITH YOU THE FIRST LESSON FRIDAY APRIL 5 Bring a print-out of the façade of the building of your previous school. IMPORTANT Sketch and take notes as much as possible, we will discuss your sketches every lesson. We will put together a book with the graphic and photographic work of both classes combined (1A+1B), printed digitally by Lulu.com and published by Issuu.com. For this book you need to deliver the final high-resolution files on the final review lesson on June 7. See examples: http://issuu.com/michaelsnitker
Planning Friday April 5 Friday April 12 Friday April 19 Friday April 26 Friday May 3 Friday May 10 Friday May 17 Friday May 24 Friday May 31 Friday June 7
First lesson, we will introduce the assignment and don’t forget: As described above: ‘Bring with you the first lesson April 5’ (Project week) (Good Friday) Inventory in text and image of all subjects and elements for your diagram. (May break) First sketches of the graphic design of you diagram. You will enhance your material. You will enhance your material. Last important detailing, we will discuss last fine-tuning. Final lesson, individual review. Collecting definitive HR files.
Wed. June 12 Collective review Thursday June 13 Collective review
Assignment — Graphic Design
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Walter Gropius, diagram of the curriculum of the Bauhaus, with the Vorkurs in the outer ring, 1922
Oskar Schlemmer, Gesture Dance diagram, 1927
Oskar Schlemmer, Figur und Raumlineatur, 1924
Herbert Bayer, Diagram of the Field of Vision, 1930
Hannes Meyer’s chart from 1930 illustrated the reorganisation of the teaching on the basis of scientific aspects. The entire plan is laid out between the two poles of art and science. The chart, with its ‘work circles’ or ‘cells’, lacks the symbolic Utopian goals of the Bau (building) of Gropius’s days. The Werk (work) actually created (far right) has taken its place as a matter of course.
Introduction
Introduction [Friday April 5] Photography: Laszlo Moholy-Nagy
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Introduction [Friday April 5] Photography: Laszlo Moholy-Nagy / Walter Peterhans
Introduction [Friday April 5] Photography: Walter Peterhans / Lucia Moholy / T. Lux Feininger
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Introduction [Friday April 5] Photography: T. Lux Feininger
Introduction [Friday April 5] Photography: T. Lux Feininger / Oskar Schlemmer
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Introduction [Friday April 5] Photography: Oskar Schlemmer / Stairways and Balconies
Introduction [Friday April 5] Photography: Stairways and Balconies
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Introduction [Friday April 5] Photography: Groups
Introduction [Friday April 5] Photography: Groups
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Introduction [Friday April 5] Photography: Groups / Re-enactment / Ari Versluis & Ellie Uyttenbroek
Introduction [Friday April 5] Photography: Ari Versluis & Ellie Uyttenbroek Hans Eijkelboom
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Introduction [Friday April 5] Photography: Hans Eijkelboom / Scheltens/Abbenes
Introduction [Friday April 5] Photography: Scheltens/Abbenes / Motion/Focus
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Introduction [Friday April 5] Photography: Motion/Focus
Introduction [Friday April 5] Graphic Design: Curriculum versus Building
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Introduction [Friday April 5] Graphic Design: Curriculum versus Building / Bauhaus Signet
Introduction [Friday April 5] Graphic Design: Bauhaus Signet / Bauhaus Curriculum
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Introduction [Friday April 5] Graphic Design: Bauhaus Curriculum
Introduction [Friday April 5] Graphic Design: Bauhaus Curriculum
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Introduction [Friday April 5] Graphic Design: Bauhaus Curriculum
Introduction [Friday April 5] Graphic Design: Bauhaus Curriculum / Organograms
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Introduction [Friday April 5] Graphic Design: Organograms
Introduction [Friday April 5] Graphic Design: Organograms
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Introduction [Friday April 5] Graphic Design: Organograms
Introduction [Friday April 5] Graphic Design: Organograms
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Students 1A Cynthia Bruinsma (NL) Esther Chung (KR-BE) Hilde Fledderman (NL) Smaranda Franciuc (RO) Victor de Groot (NL) Joshua Holetz (BR) Deandra Jauw (ID) Youbin Kang (KR) Chaeeun Lee (KR) Johan Recén Larsson (SE) Louise Spisser (FR-DE) Anna Thusseau (FR) Tino Yu (CN) 1B Heejeen Choo (KR) Daria Brandenburg (RO) Sarang Han (KR) Robin Hermes (NL) Ju Young Hwang (KR) Chen Jia (CN) Hye Mi Lee (KR) Luca Loli (IT) Jakob Oorschot (NL-DK) Jaiho (Jay) Park (KR) Marie Siebdrat (DE) Chloë Snoeks (NL-CN) Dóra Szilvási-Léhy (HU) Yunjia Zhou (CN)
039 Photography Graphic Design 041 044 045 046 047 048 049 050 052 054 055 056 058
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Photography
Cynthia Bruinsma (NL)
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Cynthia Bruinsma (NL)
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Esther Chung (KR-BE)
Hilde Fledderman (NL)
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Smaranda Franciuc (RO)
Victor de Groot (NL)
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Joshua Holetz (BR)
Deandra Jauw (ID)
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Youbin Kang (KR)
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Chaeeun Lee (KR)
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Johan RecĂŠn Larsson (SE)
Louise Spisser (FR-DE)
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Anna Thusseau (FR)
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Tino Yu (CN)
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Heejeen Choo (KR)
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Daria Brandenburg (RO)
Sarang Han (KR)
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Robin Hermes (NL)
Ju Young Hwang (KR)
Chen Jia (CN)
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Hye Mi Lee (KR)
Luca Loli (IT)
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Jakob Oorschot (NL-DK)
070 071
Jai Ho Park (KR)
Marie Siebdrat (DE)
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Chloë Snoeks (NL-CN)
Yunjia Zhou (CN)
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Dóra Szilvási-Léhy (HU)
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Hilde Fledderman (NL)
The Umbrella University
Costume
Handdrawing
Poster
Computerdrawing
Reader
Long assignments
Projectweek
Chain to chair
Reality design
Traveling
Alumni event
Feedback References
Collective s
Handdrawing
Tiny shop
Time
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Theory
Playground Photography
Article
Mindmap Manifesto
History
Lectures
Evening studio
Internship Time
Intermediate Products
Accessory
Sports
Chair to vase
Stopmotion
Costume Texture
Sketchup & photoshop
Morphology
Time
Midterms
Research
Collective s
Lexicon
Stopmotion
Storyboard Music
Material Design
Sketchup
Research
Researchboard Researchboard
Computerdrawing
Collage
Poster
Urban Interoir
Lecture
Time
Essay
Feedback
Postcard
Interioir Architecture
Furniture Design
Mindmap
Playground
Openday
ABPPW
Intermediate Products
Midterms
Urban Interoir
Handdrawing
History
Theory
Evening studio
Photograph y
Discourse
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Material Design storyboard
Furniture Design
Smaranda Franciuc (RO)
A B FINE ARTS C FASHION D INTERIOR E FURNITURE
ENVIRONMENT
CREATING A TRANQUIL ENVIRONMENT THROUGH WORKING SPACE, LIGHT, AIR CIRCULATION
NORMAN JAFFE
MATTHIEU VENOT
MARK ROTHKO
POP CULTURE
KAWS
YAYOI KUSAMA
ROBERT CAPA
GLEN E. FRIEDMAN
LASLO MOHOLY-NAGY
JEFF KOONS
ALEXANDER MCQUEEN
JEAN NOUVEL
PEPE LEAL
PAAVO TYNELL
IKEA
PIERRE JEANNERET
MARCEL BEURER
B&B ITALIA
MICHEL DUCAROY
ARNE JACOBSEN
CHARLES RAY EAMES
TT LO
R HA
C
LO
KI
JOSEPH KLIBANSKY
KID CUDI
VIRGIL ABLOH
CHARLES-EDOUARD JEANNERETE
KANYE WEST
BAARS & BLOEMHOF PETER ZUMTHOR
HENRIQUE CARTIER BRESSON
VIVIENNE WESTWOOD
GERRIT RIETVELD
FEAR OF GOD
TAKING CARE OF THE PHYSICAL AND MENTAL STATE OF THE INDIVIDUALS
BODY & MIND
MARIO TESTINO
TRANSFER POINTS
PHOTOGRAPHY
FLEXIBILITY
EACH STUDENT IS UNIQUE, THAT REQUIRES FLEXIBILITY. EACH INDIVIDUAL CAN ADAPT TO THE CURRICULUM ON ITS OWN PREFERED WAY
D
AN
RI
E EP
AMBUSH
MARLENE DIETRICH
ACNE
DANIEL ARSHAM
V I A M O D U L A R I
COMMUNICATION TO SPACE & AIR
OUT-OF-DOORS
FREQUANT EVALUATION CONVERSATION WITH MENTOR(S) TO SECURE THE DESIRED PROCES
EVALUATIONS
Victor de Groot (NL) 084 085
JACQUEMUS
DAVID LA CHAPELLE
ERWIN OLAF
PIETER LINDBEGH AL M
RE
NC CO
A BI N
CU R O TC A
DI N AN
L TY SS
T ER RO
HE CR
CO CO TE
R TO EA M I IN SM
P EE UT
AN DR LY LIL AN M
IC
RE H
AD F OL S
O LO
CH AN EL
System
Photography
Painting
Photo
Fluffing
Form
think you got what it takes to become an architect?
if successful then you may join me and gain the right to act as architect!
during the last year you will focus all your strenghts in the Architecture mastery
The choice of path to take is yours, there are no limitations
1st year - 14 turns 2nd year - 14 turns 3rd year - 11 turns 4th year - 1 turn
Your path will be divided into 4 years, and each year you have a set number of turns:
TO unlock certain locations you need to complete previous steps.
By traveling to each landmark you gain information that allows you to progress!
these are the rules: Start your journey in one of the 4 pillars of knowledge.
this is a theory based roleplaying game
then listen to The rules!
Want to be like me?
Physics
Materia
Elementals
Opticals
Kinect
Bard School
Strenght
Strategy
Area of Effect
Fire
Morphology
Furniture
Comfort
Graphics
Light Mastery Pigmentation Shadow Walk
Kino
Lightning
Water
Smithing
Alchemy
Lumberjacking
Earth
Structure
Papyrus Textiles
Architecture
Setting Mapping
Land
Urbanism
Theater Charisma
Narrative
Iniciative
Meta Gaming
Locus
Universitas
Munus Fessus
Joshua Holetz (BR)
Deandra Jauw (ID)
086 087
CLIENT
OPEN
INTERN
SELF-DISCIPLINE
GONG
COLLAB SPACE INSTALLATION
GLASS
COLLAB
SPONSORED COLLABORATION
COLLAB TEXTILE
CLAY
METAL PLASTIC
WOOD
The Middle is Still EBONFIRE
FIREWORKS SOIL SOIL
CLIENT
GONG
INTERN
F-DISCIPLINE
OPEN
Youbin Kang (KR)
Sophie (Chaeeun) Lee (KR)
090 091
民生 History Trend Feedback ion Motivat tion Exhibi
ation
History Trend Feedback
h ial rc er se Re
Re
rim e Co Hi nt p l ste orti or S stor tic on ens y s e Pro
De
sig n
Ide
as
SELF - ESTEEM
Rest
De
sig n
Reading
Leisure
Motivation
Ide
Achievement Management Ambitions Encourage Goals Confidence
Rest
Reading Socialize Leisure Advice Listen to others Respect
Motivation
Time for myself
as
Vacation
Time for myself
Reward Family time
Vacation
Scale Proposition Blance Flow Plan
De up In tch p e o Sk osh n t o tio Ph stra AD Illu toC ax Au D M 3
Com
ience Rese arch
m un
icatio n Read ing
Presentation
Main Point Attitude Confidence Language Skill
Know ledg Histo
Writing
ry
Critiq ue
Grammer Reading Practice Essay
Com
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Rese arch
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e
N
Expe r
ATION
ry Critiq ue
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e
UNIC
m
a gr o Pr
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Technique
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Function
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COMM
m
ra og r P
g in m sign
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Color Sketch Croquis
Drawing
Reward Family time
MMU NI
Ae
r Inspi
at
M
e nt ienc r me on Expe vir re En xt u Te h ial rc er at se
Ex pe r
im e Ae Prop Colo His nt ste orti r S tor tic E on ens y sxpe e
e n nMc otivatio nt rie hibition me on xpe Ex n E vir iratio re Insp En xt u Te
M
民生
P
M At Co Lan
Writing
Grammer Reading
Johan RecĂŠn Larsson (SE)
To discover history of what has already been done, to place oneself in the historical context and realize what sort of philosophical underlying axioms are behind the current dominant philosophy of architecture. To question that by learning diffirent schools of thought, and view them as just as plausable of being true as the current paradigm we live in now.
Overview of the totallity of material experiments used in architecture and interior design. A compendium of material knowledge, that is used as a basis for creating your own experiments.
r
t As
om
on
Sac
red
Physics of materials
Material knowledge introduction
Philosophy of beauty
l
a ic
Database of material experiments
Ar- Interichitec- ordeture sign
Diffirent schools of thought
Introduction to vocabulary, education, and professional field
The psychology of the person experiencing the building, what serves the persons well being, for example, how plants can be brought into an office to remind us of the nature from which we come, in an increasingly sterile world. How facts about psychology can be used to build an environment thats more compassionate to the human condition.
Psychology of architec-
Psychology of wellbeing
Combination of the two
Building self-image
Experiments
Buisness of design
Time Curriculum To learn the in the broadest way possible, the terms that will enable you to speak the language so one can start to get an insight into the profession, to see if it is something that is fitting or not. The basic knowledge of what it is your getting yourself into, at the very beguinning of the curriculum.
With all this aquired knowledge one can experiment freely, to build there self image and start a their profession as a designer. The final adission of information would be about buisness, to enable the practical things that comes with a buisness model.
Louise Spisser (FR-DE)
092 093
Unboxing abilities : focus and explore one subject a month (photography, performance, writing class...)
Event : Blue or Golden dress ? analysis, critical thinking and argumentation
battere
Res(E)t : weekend break to refresh our minds
a starting point in a white space, uniting our bodies and minds
solo
piu
start of the personal project
poco a poco animato
the diffe intert
building parallels : expending our minds to other art forms
Tempo II Crescendo
Tempo I Adagio
molto vivace
QUARTERS
den dress ? and argumentation
A CURRICULUM FOR INNOCENT VOICES
Res(E)t : our bodies m our minds are bubbled
piu confusione the different subjects grow and intertwine with each other
Tempo III Forte
Smoothing the edges : polishing and connecting the projects
molto vivace sync. gathering and extending, archiving and sharing Res(E)t : our bodies may be resting, our minds are bubbled up with ideas
con anima the unfinished Grand Finale : some things fall into places, others are ready to become the starting point of a new journey
Tempo IV Ensemble
Calmato
Anna Thusseau (FR)
Tino Yu (CN)
096 097
Heejeen Choo (KR)
Daria Brandenburg (RO)
100 101
PROFUSION
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HAPPINESS
lea it a ry tio n re rn ob t st ni e ve r y fro g day. Do not ge be st h t m t o m or .D ev b or on ge on ery ou ei ot k ta s. D thin d g nm n l e i e p in m bo h fee ind th e b a d t ut yo ee h the ou wn y th f uc i unp abi em tly m c l e lity e r o i a .C sant c d o . onversation fast. Ask ut yt er of the od gy h b e ot rela .D m b tion so on ship t to rust ot off if it’ ric not t stic t o D s . e s m h a rmful to k to uch the oo m past t e relati tb ons. Do no
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ID TS OU xp de e an yp XE o re st S ee m RC ou n ari G I o SIN e v no .D PI N ea G e th E t g E a t i L S n ov to ta e thi e re at m me es a wh en t k in s e . r E n so at o u t wh . Ta a ok mo lear o l e C s ea . s g d o n t l n d i e t r s. . t fi . a h r e K t e nd s e u .S the p e s on p re y o l p e m a ents well. Focu le Le et rom yd r a a th e r are f s n v t i e n on s o g e t n t u e . eye n n e i n is. Ta ti an c t 30 m ing k m s e a a a e l w t a a l k n ep ff e e v e i g.Ke n in a ee n e h t . h 6 o u ed e in h r w m o i h ur en y nb me t o s u w ei o r k . Sleep at the sa b e on f o r e t ph y o u sle mar ep. Do eas not us
ot ork ’w p . Pa lo nts ee se y att tme r a e ntio n t als p t. K e d r o e h o t o l rio ot to sa he us g net ook in th b y w d r a o es Pa e rk tha T ch t I made before KABK. R u ya es. oo Tr tur tte l l b. u w c o nt o j s rk . T a ion riou rave et to to va lling a og eve t lot. Pay more attention y ryt ead hin et r g ar g o t ound o myself. rtfoli Keep updating the po
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HAPPINESS HEALTHY LIFE
FINDING HAPPINESS FINDING
Hye Mi Lee (KR)
Luca Loli (IT)
108 109
GUIDELINE
WAY S O F A F F I N I T I E S
1 ME My name is Luca, I am French, German and Italian, 23 years old.
15
AS
GD
morphology
FA
IAFD
1st year departements Guideline
2 KABK Moved to the Netherlands to study at KABK, summer 2018
history 14
labs 18
typeface design
TF
P
IMD
16
visual communication
design identity
documentary & fiction
8
methodology 12 6
development research 5
practice & skills 1
4 START
7 DOCUMENTARY AND FICTION Analysing the movie, to define and describe what is the attention of the filmmaker, what is the message? 8 DESIGN IDENTITY When design meets buisiness, make a nice coktail, learn how to sell yourself.
17
10 KNOWLEDGE Knowledge is like jam, the less we have, the more we spread it out. 12 DEVELOPMENT Evolving preferred future, doesn’t matter who your were, what only matter is who you are and what do you want to do. 13 METHODOLOGY How you do things, work method, can be good. 14 HISTORY Good to learn from the past, to not make twice the same mistake again.
art
2
3
Grafic Design GD Texile and Fashion TF Interactive Media Design IMD Photography P Fine Art FA Art Science AS Interior and Furniture design IAFD
15 MORPHOLOGY Apparently the study of shapes, time and space, but also 1 + 1 bigger than 2.
GD TF IMD P FA AS IAFD
me
11
5 | 11 PRATICE AND SKILLS Pratice at the wood and metal workshop is my absent-mindely stress out activity, and at the sam time fullfield my handcraft skills
9 VISUAL COMMUNICATION How do you present yourself, what message do you want to tell.
13
sociology
4 ART Art is my passion, between sculpture, painting, architecture, films, litterature, photography, design, all combine together could just make the artwork stronger.
6 SOCIOLOGY This is my pass time to struggle with question about society, humanity, and art that i never thought before.
9
7
10
knowledge
3 IAFD I applied in Interior Arcitecture and Furniture Design
association
higher mental
speech
focus
movement
balance
sound
space
language
identity
senses
Jakob Oorschot (NL-DK)
Jai Ho Park (KR)
110 111
Marie Siebdrat (DE)
Chloë Snoeks (NL-CN)
114 115
bloodlines
producing a thesis (visual and text based booklet)
chloe snoeks
composition 1 (2d visual and audio)
fourth year
complex forms
visual tactility
written
excursion influence (local workshops and designers)
composition 1 (writing styles)
poetry analysis
red dunes burj khalifa dubai frame the opus the creek al fahidi opera house
graduation project
studio collaboration
composition 2 (graphic and text combination)
personal book choice and style analysis
new york
social and spatial critique on the current world
composition 2 (3d visual)
visual
final project
frick collection public library natural history broadway show tenement museum central park
ns
ex
critique and reviews
environmentally integrated (landscape architecture)
tv shows films comics concerts
pop culture
events
yoyogi park edo museum nezu museum sanaa architects mount fuji studio shinjuku gyoen garden
piece analysis composing learn an instrument
music
biennale architettura parco sempione fondazione prada cathedral archaeology museum
tokyo
ty
ocie
nd s
sa ture
cul
ons
ursi
exc
milan
third year other courses
set design enviroment acoustics
C++ Java HTML python arduino
gy
nolo
tech tial
pa ic s
second year
mad men
guo pei
new york nico
baking
alex guimet
idN magazine
1984
ghyczy
talking heads ghost in the shell cooking workshops xenoblade chronicles jojo’s bizarre adventure zaha hadid architects
louis kahn
bioshock tool
films and docs
field research
(non) fiction books
hands on making
games food
forests
xQc
fencing
romanticism
en ns co
ex t nt co
y
l na sam rulz
architonic studio kxx dani schafer
a perfect circle metallica
radiohead
thierry le goues francis alys ellsworth kelly lamb of god david imlay francesca woodman
silent hill miguel rothschild bloc party tintin castle in the sky michael snow uttaporn nimmalaikaew spirited away kuala lumpur laura hendricks cha sieu fan
red dead redemption
penda studio
angela deane bart hess
mark lazenby
josef stammel
libraries
suicidal tendencies
taipei
linda van slobbe
shira
heart
pokemon
deerhunter fleet foxes
destiny i prevail
iron maiden
drift wood cambodia vietnam cold war bunny rabbits nuclear weapon and technology
mangoes
egg waffle
japan
metal gear solid shanghai moby los angeles architecture burgers and fries alex russell flint ozzy osbourne pearl jam glassjaw bubble tea
deftones
concrete mechanics stage lighting
peaches
chris pratt
clubs
copper
phantom of the opera
sketching pencils and oil paint
tattoos nintendo swtich
playstation halo
stitching and embroidery badminton table tennis dawn and dusk
nail polish
general history psychology anthropology archaeology law literature philosophy religion
books video games comics design critique bands films
and advanced spatial forms interior urban plan landscapes construction speculative
berlin
tenacious d studio farris
sabaton rule of rose anton synytsia
dungeons and dragons
rubber glass masonry ceramics insulation electronics
devilman no uta gorillaz sex pistols
onishi yasuaki
muji franz ferdinand bohyun yoon julia faber
dead kennedys
renaissance eddie vedder shirin towfiq tamagotchi
mandarin japanese spanish danish latin welsh german russian esperanto adv. english
sit
bangkok
msva architects
john frusciante wang zhi hong the hague descendents
bee and puppycat
rough materials and textures
plastic wood metal textile
nicholson baker caat studio
cats
interpol halloween
incubus
first year
phuket
hong kong
autumn horace vernet
f1
bands
the chernobyl podcast no such thing as a fish podcast matcha
dp
tadao ando
tv shows
mykonos gravity’s rainbow adventure time
david stenbeck (dovneon)
yoko seyama
magazines
keke
velasquez
the smiths
research
kyuss
uncharted tom blachford
alexis christodoulou jinjer
mvrdv
the jealous curator
the goldfinch
fever 333
weta workshop
the clash
gundam
gojira
kings of leon
foo fighters
black mirror
a clockwork orange
forma fantasma
ghost (bc)
studio olafur eliasson
ist
as peaky blinders
mark magazine
twin peaks
studio brasch
alice in wonderland
dinara kasko
league of legends acre studio
six n. five studio
indiana jones
thomas pynchon
killkennykat
arquicostura studio tarantulas and reptiles
the witcher
herzog and de meuron
do androids dream of electric sheep? (blade runner)
an
sleeper magazine
rio
alvaro siza
er na tio
death grips
runescape
cu
final fantasy skyrim elder scrolls
behemoth
int
anarchitect co
languages
advanced materials
cy
sio n
an d
bas
s
form
n
coding
pr og re s
lighting
ballet modern dance criminology urban studies alternate reality
sio
technical atmosphere theatre and set
landscape architecture
them crooked vultures
dim sum
otep
case study investigtion
inspiration and references from other departments
conducting interviews with studio and other designers
dubai
raw materiality
cultural and societal phenomenons
scale model or 1:1 end product
sio cur
theatre exhibitions conventions
cinema and theatre
visual production (film or animation)
complex compositions
colour and form analysis
historical influences and inspiration
exsite excursions internships voluntary work self-led project studio collaboration
Dóra Szilvási-Léhy (HU)
.furniture design. analysis process senses detailing
.morphology. concept based experiment unexpected material fusion
.interior architecture.. character function fusion in space awareness
.knowledge. think critically question everything
s
ao
in
ch
re
ow
e er , wh er , ry nn ve o-i ack o e o g d, b al, r pt tt on ma an wa ti r w o mo , we er, f al, e tual t c sic elle fluid ou y ph int ing be
mind tuner dance dynamic movement morning practice 3 rhythms instinct finder Gabrielle Roth
fl
co th nne e w cti o pr ac our isdo n w tic bo m o ith e th of dy f e fu unk goin l g he ly r now int ad ele o as n fir ed st th e b int o ea t
.intermediate products. first wave of immersion in metal wood textile
g
staccato percussive movement sharply detached then reconnected
<A building that is being itself, being a building, Peter Zumthor not representing anything, just being.>
<If you make something that doesn't get loved, it's often not sustainable.> SeARCH
<Respecting architecture's surroundings Kengo Kuma instead of dominating them.>
tte r
ma
Balance
No
ett
er
il b
Wood
Metal
Texture
Organic
Soft
Material
Ceramics
Language
History
Qin Dynasty (CHN)
Cool
Hard
Warm
Cost
Price
Machine
Technique
Hand making
Aesthetics
The basis of being a designer Time
Quality
Resibonsibility
Quantity
Gratitude
Moral
Ergonomic
Educative
tin To be aware of what education is.
Freedom
Nothing can cage me.
Understanding
Strangers
Teachers
Friends
Family
Listening
To
Looking forward to the future.
To receive information from every little thing.
To appreciate differences.
International
Personal preference
Causality <Inevitability>
Existence <Impermanence>
Against
No fear to stand on own side.
Not satisfied by breathing.
Being alive
da ily life .
Hope
re fle ct on
Empathy
self discipline
Axes of Conscience
To accept more objective existences; To be kind to people or things I don't know; To be pacient to learn new knowledge.
Tolerance
Experience
Traveling
The basis of being a person
Open mind
Focus
My principle is guiding me.
Determination
Respect the reality.
No regret;
Presentation
Nature-friendly
Making
To be on track;
Thinking
Honesty
Review
Sustainable
Action
To stay a positive impulsion on creating; To keep a strong heart beating for living; To guide me close to another world.
conscience
Passion
The consideration of reality,low cost & high efficiency.
Aesthetics is a behavior of a completed knowledge system.
Logical & Objective
Based on previous theory to rethink and redefine.
Theory
The Edo period (JPN)
Color
Research
Theory doesn't mean the truth.
Architecture
Literature
Middle Ages (EU)
Drawing
Being clam
g.
it.
Workshop
St
op
Chinese poetry
To create my language by playing with details.
Neil Postman
Natural & recycled materials make the future more sustainable.
-T ry a (D gain ep a F r t me ail a nt ga mo in tto F ) a
ub
st
do
do
Ju
W.S Maugham
Qu ali ty no sh If n o ec I ca ws es n d at sa ry o a tit ud to thin e. ma g k n e it n icely orm , ally .
If au a de die sig n n c es can wh 't b ich uil me d up a n s i emp t d ath It oe ic sn re ha is th ve e 't lat ma ion th de s is k e a ship ca igne pa r's ny wi cit f se th y . ault ns its if h e. ed oe sn't
Reading
Yunjia Zhou (CN) 116 117
Colophon GROUP 1A & 1B Interior Architecture and Furniture Design KABK 2019 Lecture: Photography Lecture: Graphic Design Term: Year 1, semester 2, part 4 LECTURERS Michaël Snitker (Graphic Design) www.snitker.nl Sanne Peper (Photography) www.sannepeper.nl STUDENTS 1A Cynthia Bruinsma (NL) Esther Chung (KR-BE) Hilde Fledderman (NL) Smaranda Franciuc (RO) Victor de Groot (NL) Joshua Holetz (BR) Deandra Jauw (ID) Youbin Kang (KR) Chaeeun Lee (KR) Johan Recén Larsson (SE) Louise Spisser (FR-DE) Anna Thusseau (FR) Tino Yu (CN) 1B Heejeen Choo (KR) Daria Brandenburg (RO) Sarang Han (KR) Robin Hermes (NL) Ju Young Hwang (KR) Chen Jia (CN) Hye Mi Lee (KR) Luca Loli (IT) Jakob Oorschot (NL-DK) Jai Ho (Jay) Park (KR) Marie Siebdrat (DE) Chloë Snoeks (NL-CN) Dóra Szilvási-Léhy (HU) Yunjia Zhou (CN) http://issuu.com/michaelsnitker http://www.lulu.com/spotlight/vedute April–June 2019
THANK YOU! BYE-BYE
SPINNING THREAD (Cynthia) “Softly, deftly, music shall caress you. Hear it, secretly posess you.” (Esther) The Umbrella University (Hilde) ONE WEEK'S WORTH OF (Smaranda) VIA MODULARI (Victor) MUNUS FESSUS (Joshua) The Middle is Still (Deandra) Stability (Youbin) 民生 (Chaeeun) Astronomical Sacred Time (Johan) QUARTERS (Louise) Thinking Pattern (Anna) bianary?? (Tino) Bauhaus / KABK / de Helena PACMAN 2020 (Heejeen) PROFUSION OF PERCEPTION (Daria) Nutrients6 (Sarang) CRYPTOGRAM (Robin) utopia (Ju) REINFORCED CONCRETE – BLOOMING ON (Chen) FINDING HAPPINESS (Hye Mi) WAYS OF AFFINITIES (Luca) Brain Nerves (Jakob) FOLLOW SENSE (Jay) stretching input connecting output (Marie) bloodlines (Chloë) BOOSTORIUM (Dóra) Axes of Conscience – self discipline (Yunjia)