Into an Age of the Fourth Kind

Page 1

Into of

A

the

An

Fourth

GSAPP Mohammed

Age Kind

Retrospect By Ali

Khesroh



In the name of Knowledge and The Grand Search of Answers. & To My Parents



Contained W or ks 01

Les Tubes

02

Hybrid-Residential

03

Information Modelling

04

Parametric Flow

05

Ultra Real

06

Dream State

07

Auto Architecture


INTRODUCTION A Ret rospe c t i v e

The premise of portfolio is to establish a ground in which my recent journey from a small in the middle-east led me all the way to the land of opportunity in a small town in Ames, Iowa. During my years at the undergraduate level, I have experienced a glaring sensation to question the very notion of the basis of the design method and its inquiries into the creation and manifestation of Architecture. What does it mean to build? To hold and control space? In what relationship can we develop, nurture and provide for the human experience and the human spirit? Through questioning, I attained the grand opportunity to experience design in a multitude of setting and through many contenints, cities and schools, From New York City to Florence to Berlin and Kuwait.

By pure method of exploration, I have come to understand that are certain periods that have defined our approaches to architecture, its style and its kind. Though location is slowly losing its edge in the wake of Global Architectural design, architecture remains still in area where its kind is undefined nor is it clear. We exist in a transitionary state in which architecture is trying to find it self, through algorithims, parametrics, exploration of technology and software that is finally available as design tools to us. This collection of works is a Personal exploration into the current kind of architecture, its status and its meaning, purely through the digital, I engage, I struggle, I succeed and I fail. Incubation towards an age where I can find an answer to the Fourth Kind.



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Heat box for Solar Chimn Solar Panels Algae Biophotoreceptor

Algae Biophotoreceptor Solar Panels

01

LES TUBES S y s t e m s Modeling I n d i v i d ual P roject D e v e l o pment:S ix W eeks

The project was to create Hybridized living creature that served as either completely newly constructed projects or to be parasites that leeched off an existing structure. This project explores the leeching scenario and its encompossing opportunity to use Bio material in order to generate and harvest energy, while providing the building with adequate Insulation and Weather Barrier as to properly hit two birds with one stone, the newly added envelope is to serve a preservation blanket to the brick facades of Baruch Housing.

Energy Generation Pla Apartments


Heat box for Solar Chimne Solar Panels Algae Biophotoreceptor

Algae Biophotoreceptor Solar Panels

r

Energy Generation Platf Apartments


The Location of the building was chosen to be the center, as it is, among the rest of the clusters is exposed to a high amount of solar daylight as the other other buildings dont shade it much. The orientation is proper to New York's Weather Conditions.


The floors from the ground to the second, are designed to add new program to the housing project, to provide opportunities of investment and allowance of occupant count increase along side businusses.


ALGAE+ SO

Water + Algae Se ed CO2 Inta ke Water fo r Energy Solar Exchan ge

LAR RO

The process of delivering the building occurs as an environmental processy that engages wind and solar movement in order to create an environmentally conscious building that would allow for the only minor application to be sculpted and updated to maximum efficiency and generate solutions that would allow opportunities to generate electricity, a higher grade of insulation and a new prompted allowance of public grounds in which we can have elevated gardens, shops and even offices.

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The detailing is aimed to create a light weight add-on for affordable housing units that could be plugged in as need be and allows for the process and execution of energy generation and insulation for the building.

Heated Floors/ water tubes In/Out flow tubes DryWall

Air Insulation Algae Panels Insulation Solar Panels

Weathering Membrane Seed Provider Tie Heated Floors/ water tubes

Heat box for Solar Chimney Solar Panels Algae Biophotoreceptor

Algae Biophotoreceptor Solar Panels

Water Tank

Heating Cooling Hybrid Tank

CO2 Pump

Energy Converter

Algae Seed

CO2

Boiler / Generator

Water Purification

O2

Biomass

Algae Extractor

Heat Exchanger

Energy Generation Platform Apartments social areas/ col-de-sacs Elevated Urban Platforms rentable zone for commercial usage


02

HYBRID RESIDENTIAL

A S q u atting Movement Into T he S capes of Rio De J a n i e r o. T e a m : M ohammad S addegh D adash D e v e l o pment: T en W eeks

The project is an exploration of the squatter movement in Rio-De Janiero. We conducted a substantial amount of resrach at the beginning few weeks to understand the nature in which people that lived in favela situation have struggled, allowed to for new social movements and their eventual return to the city center to re-occupy abandoned buiildings and establish them selves as member of the active society and the new social fabric.



While conducting research on favelas, we started to understand that during their chaotic construction and their flower like blooming when there is no farming or seeds, This chaos between the structures, allowed for the realization that there exists a hidden netwrok of connections leading from gound of public or living to one another. This network like condition became a prime interest to us and is the subject of our exploration.


VERTICAL EXPANSIONS

PUBLIC GROUNDS

PRIVATE GROUNDS

To understand the favelas, we created a diagram that illustrates that unlike the city's approach to ground, the favelas push private spaces to the back of the corridor as their was a job offer. The second diagram that illustrates the city condition of understanding the city's configuration and disconnect from the ground.


While studying the city, we came to that opportunity lied in taking the exiting fabric and nullying it to understand the collective zones in which activities are concentrated and per what they are. this would inform us of which buildings are squattable and which ones aren't. These would late inform the design approach of our project also.



By choosing three blocks of operation in the heart of Rio De Janiero's City Center, we are introducing a new type of structure that extends from Monoel Congo, the main building of the Squatting movement and extending from there, The new social ground would extend and support it self on three legs (buildings) that through research we have concluded to be either empty or of attraction to GMO's and Labor Union's. in that regard we allowing the people who have no places to live, an opportuntity to not only be part of the society they are in but also create a top down uproach of negotiation between the squatters and the work force who come to the buildings only during the daytime. Providing proper infraastructure would allow the opportunity of transormability. expansion and mixed used approaches.



As mentioned before, as we Nolli the city we tend to find many collective, work zones and living quarters in harmony. from distribution. As seen on the top diagram and the translation of the collective zones in our project allows for spacial distribution to run a certian protocol of design and which allows for rather quite a series of possibilites.





03

INFORMATION MODELING A D a t a Analysis P roject T e a m : Zhehui Z hang, S hendao Li, Xiao G u D e v e l o pment: Eight W eeks

During the age of data driven analysis, the very way architectural design is conducted is changing, Algorithms, mathmatical conduction and the evolutionary design stand point, have forever changed what we call the iterative process. More efficient, precise and driven by logic, this approach allowed for the chance to evaluate existing building to find out if the designs made by other architects and designs, were in fact the very best possible. Thus, bringing us to this project which in a group of Four: Myself, Xiao Gu, Zhehui Zhang and Shendao Li, have conducted analysis on SOM’s Time Warner building at Columbus Circle here in New York City.



Site

Site

Environmental Data

Environmental Data

Site

Site

Un-obstructed View

Gross Floor Area

Shadow Casting

Daylight

Compactness

Efficiency

Client Objectives

City Objectives


The results we found suggests that the one tower scenarios are substantially at a higher efficiency rate due to the higher gross floor area ration and higher percentage of natural daylight making it to central park. we suspect however that the reason for this result is that the analysis put a rough estimation on elevator cores and fire escapes. The cores for the single tower in reality have to be much larger and substantial compared to two smaller cores in the two tower scenario. This offset, creates a discrepency in the analysis, which causes such a huge difference in between the one and two tower scenario.


04

PARAMETRIC FLOWS A S t u d y Into W ork Flows B etween R hino & Re v it. I n d i v i d ual P roject D e v e l o pment: Eight W eeks

` The project places it self into the context of the Affordable houses of Baruch, Located near Franklin bridge at lower South east side of Manhattan. A shady gray area where both affordability and crime and deterioration exists. The Proposal is aid the sustainability movement and support these relics to become viable and sustainble. This Project will explore taking the buildings down and creating a new “Animal� that sits within the site, one that looks into the parametric ways of the future and into the what can an algorithm generates to term it self with the environment.



Set of selected created components that were tested, during many phases of the design. the three pointed designs eventually Served best in order to reach the needed final result and resulted in their integration as a vital part of the final building and the others fell into dismay and left out at the end. The Search yielded that The components rather than complex would take life in a much puristic manner, simple, eleagant and elemental.


The triangle is labelled many times through out history as the perfect shape, one that can create all other shapes. Beyond the Davinci-an thought, the components through many iterations migrated from a triangle to a hexagon and a rectangle (multiples of triangles), but eventually returned to this form, as you will see in the next page.






05

ULTRA REAL A t t a i n i n g A N ew R epresentation T e a m : R ui P eng D e v e l o p ment: S ixteen W eeks

In this experiment, we engaged the opportunity to create hyper realistic archtiectural renderings for made up rural or urban settings of our choosing. My partner and I, agreed early on that we should do ultra realistic rendering of a post-utopian urban setting, one which humanity is scarce and urbanity abandoned and have returned back to its dessimal existence. If one man survived what would be his condition? and how would we he come to peace with his existence? These images are the productions of that endeavorand the result of two highly imaginative minds come together.




In order to create such ultra realistic scenes, my self and my partner Rui Peng, experimented with many possiblities until reaching a solution that offered something surreal yet tangible.








06

DREAM STATE A n E x p l o ration of the U nity 3D Engine T e a m : Y uan Liu, H asan D eniz, R ui P eng D e v e l o p ment: Eight W eeks

This project was done as a challenge to explore thenewly advocate unity 3d engine, in order to create an architectura or spatial design in which people could experience in Virtual Reality, virtually using the engine allowed us to create and generate a vast area of shapes a script that allowed them to behave and function and that will create a set beginning and end for the game.




Principles Environment Rotation

The premise of our game, is to create an endless dream in which you are contained in a box with six different environments. That way the site is diffenrent, the scale and experience of on a different baking what conected The infinite dream state would let you in and never out. , thus turning into a consistant nightmare that Martin Luther King join you in by spirt. Sound Maker

Chasing Balls




07

Auto ARCHITECTURE E x p l o r a tion of R obots as B uilding U nits I n d i v i d u al P roject D e v e l o p ment: Eight W eeks

This paper describes a system that assesses threedimensional landscapes that would be indicators of ex-treme environments and assess them for degree of viability for deployment of formally geometric robots that would serve as live building blocks for the establishment of foundations and construction planes. The deployment of these building blocks rely on the initial assessment done by a drone robot that uses visual and proximity sensors in order to assess the degree of flatness of the ground. As a primitive study, “flatness� is both a simple and complex criteria to assess. Once the initial assessment is complete these location would be marked and targeted for future automated construction of orthogonal structures. Using simple and geometrically shaped robots, they conduct their journey to the location marked by the drone. They would move by rotating, toggling, toppling and perhaps even angular momentum towards the beacons laid by the drones or satellites. As they reach the viable zone, they are then able to

assess each other in order to form proper building units that are structurally sound and viable for future development of deployable structures or they themselves become the mean of special delineation serving as a tem-porary dwelling for re-search facilities.



1 Introduction

The outer world is the final frontier of exploration; it holds secrets to valuable knowledge and information that might lead to the change in the very lives we lead every day. It has always been an evergrowing concern on how to explore these remote environments, who is willing and why is the individual or team truly willing to go as far? With the invention of the robot and the subsequent growth of the artificially intelligent brain many aspects of exploration started to change and our information gathering methods evolved. Surveying robots offer several possibilities that could be integrated into the realm of architectural construction. In that spirit focusing on architecture that would exist in locations far beyond civilizations’ reach and is there in order for certain individuals who could muster the drive for remote research. The entire goal of project is to create pieces of architecture that provide such spaces constructed out of mass manufactured robots that would travel, self-assemble using as few actuators and motors as possible. With the use of a robotics simulation platform , V-REP (Virtual Robot Experimentation Platform),we can start place an environment that serves as the testing ground for these entities and allow for several iterations to run we come to the viability of the proposed solution.

40

specially if the rays that are projecting are coupled and assessed in a group and operate by methods of triangulation then the degree of flatness could be assessed properly. However the downside of this is that the simulation and assessment time becomes increasingly heavy to calculate as the surge of data flows in. Figure 1: Ray Casting and Degree Measurements

The second method, which is the focus of this study is to use a vision sensor and project a simple 16*16 grid as a plane beneath the drone. The grid’s plane would be registered as pixels, eg pixel [1] is equal to its position in (1,1) and pixel [2] is equal to its position in (2,1) and so on, these registers would act rebound mechanisms, once a certain number of them are registered as touching flatly they achieve their criteria and mark the zone as flat. Though a premitive method, this allows for extremely fast simulation times and quick results in order to test out a the system in its rough stages.

0

2 Methodology

0

Methodologically, there two approaches that the

project explored and will continue to explore, the first is to use existing technology as a mean of investigation into the problem and propose a solution hybridized by a new robot and the second is to propose a new type of robot that would be able to guide itself amongst others to reach vast arenas of possible construction and research sites. The two approaches have certain components that they should be able to meet in order for their criteria to be accomplished: 1. Measure the degree of viability in which the ground that resides beneath holds any possibility of construction. 2. Look at possibilities that the robots are able to register finding the location and have a growth mechanisms in order to be able to construct a viable ground for deployable architecture or for it to become the architecture itself after far amounts of buildup and expansion.

2.1.a Existing Tech & Sensory endeavors

Figure 2: Multi-Ray Casting and Degree Measurements

The beauty of this system is that it allows a simple cooridinate system to operate and offer a scheme and an orginzational system within a defined area forfuture purposes. As will be seen later the gird like situation allows for the opportunity to pinpoint certain zones within the flat area to conduct further tasks like placing a beacon or a sensor in the area so that it leads other robots to the same location for further analysis, construction or deployment.

Taking example of rough terrain, consideration is given to the degree of which the robot is able to register the ground in a manner fit for construction. For the safe of experimentation, the conduction is made by using the Quadricopter with an attached sensor to measure the ground that exists beneath it. The conduction was done using two type of sensors each with their own challenges. The first experiment was conducted using a Ray type Proximity sensor that was attached, same as the entire one that will come later, on the belly of the drone. The ray casting method uses a simple mathematical script that gives return data in the form of angles. As the ray reflects or bounces off edges or surfaces it can roughly assess the degree in which the ground is flat. Returning a degree of 0 equals a flat plane and other than that is

otherwise. Although this method could return very accurate information

Figure 3a: Vision Grid Casting & Measurement


control sometime, the move is too drastic that sensor ends up not at the correct height from the terrain. A ray type proximity senor is placed in the drone in order to aid it fixate its height above ground and to counter this issue, this still needs further in order to assess the environment not only in the Z-axis but also the X &Y axis. Just to note, the huge spike seen in the graph is the vision sensor at a wrong proximity of height as it intersect the terrain model and gives off a this spike.

Figure 3b: Vision Graph & Ground Registration

Figure 5: Malfunction of he the vision sensor as it fails to gain proper height and have its laser intersect heavily with the groud Figure 3c: Vision Grid Casting & Registration of positive points

Positive reading Places Mark for robot.

Figure 4: The quadricopter used for the purpose of this paper. the blue value is the vision senesor fo the ground assessment and the read line is a ray type proximity sensor for depth correction

Running the trial in VREP, we can test out this proposition. The vision sensor is linked to a graph that registers its depth a minimum and a maximum. The resolution and range of the sensor is controlled via scripting and adjustments within the VREP interface. The script aids the sensor to have a condition that only on a certain number of pixels at the end of the range of the sensor. Flat end of the of the projection vision sensor conditions the receptor alongside the pixilation that would only register relatively flat planes. Capping the number of pixilation allowed for the emission of anomaly registers from affecting the system. This however has not been very successful at all time. As to the programming, the drone follows an automated moving orb that allows for random sweeping of the landscape to allow for a sense of automation rather than human control. As to this

Figure 6: Moments where the Vision sensor registers the ground properly.

Figure 7: The deployment of a cuboid after the condition of several pixels in the vision senor grid was achieve.


2.1.b

Scanning, Deployment & Expansive Attachment.

Within any environment, there exists a set of challenges that might create difficulty for proper equipment or construction elements to reach the site; either due to extreme terrain or weather or simply because of resources and expense. The exploration in mind is to be able to overcome all of those possibilities by providing a system in which smart building blocks are set in motion at locations that are easier to drop off at it. This becomes important in scenarios where the drone itself cannot really do much other than the surveying of land. The robots then are delivered to a designated area and would guide themselves to the beacons or designated areas tagged by the survey drone.

Using the origin point as an anchor, it became rather easy to iterate multiple times very quickly and attain accurate readings of the sequences. The below Diagram illustrates the example iteration and it build up. The calling back allows us to basically label and catalogue the robots accordingly, this labelling system aids in later on manufacturing of these elements, that a minor configuration in the script allows for them to be adjusted to fit a certain criteria.

Acting out as if a very simple swarm these robots, would use a simple mechanism to look up, down, left and right in order and assess the neighboring of either solid or another robot. Using the method it would be able to tell where the next step should be and would able to move forward, until the goal is reached. In order to achieve this, a 3 x 3 x 3 matrix is created, from the center the robot reads if it has a neighbor or not and then proceeds to fill. This is of importance as it relies of such a novel system for it to build a foundation later on. Having generated a random seed at the beginning allows for multiple iterations and configurations that are unique from one another and are working to create joint mass that is structurally stable to be established and analyzed.

Figure 8: The robot in the Matrix.

Running a simulation of this system in VREP and place a status displayer allows us to control and document the seeds in order for them to be called back on whenever needed. The center spawn method in the virtual world works well, but would rather fail in the real world, as the spawn in the second piece almost never attach from bottom (Z-coordinate) but would rather do it horizontally to establish a better basis for support. Then the spawning in the second more successful experimentation we used the 0,0,0 origin points coordinates and randomized the spawning procedure after it starts at one unit away from the origin point .

Figure 9: Example Process Of Filling Up A Single Matrix.


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Figure 10: Sequesnces of Multiple Iterations of Robot Within The Matrix

Figure 11: Multi-iteration of Matrix Spawning

The way this system works is by calling one of the coordinates within the large cube and allowing that coordinate to speak to the robot that was neighboring robots would that coordinate at that time. Even if this seems random, it actually allows for testing of structural stability and rooting our options that work and options that do not work. When these options become known, we can stop the robots from creating such iterations even if the situations allows to (filling in the gaps aimlessly). The challenging portion that at the time of the completion of this paper is not figured out is the reading of a detectable, measurable object other than itself properly in order to fill in according to the changing landscape. This portion is rather crucial, as if the robot manages to do, then much of the reliance on itself or its modules for structural build up becomes removed and a heavier reliance on the understanding and using of its environment to its benefit becomes known.


2.2 Proposed Tech & Operational Logic Looking at the possibility that these robots would be applied to multiple setting including interstellar exploration, drone usage would not be always viable in many situations; the proposed pure shaped robot would have to accommodate the sensing, surveying and construction as a single holistic approach. Using the several iterations that the project evolved from, the robot could then be registered as a combined approach. Being highly influenced by the intelligence made possible by having the many overcome obstacles. In the spirit of continuing with using pure shapes as catalysts to the design, the idea calls for two cube shapes that have latches, one positive and the other negative. These cube are able topple, toggle and flip in order to move and arrive towards a certain goal, attach and construct. Actuators attached to the cube allow it to be able to conduct its motion but that rather what is more important is the sensors the would able to register viable ground rather than the having a secondary system.

able to register viable ground rather than the having a

secondary system like a drone do the scouting. in that essence all the robots have to do then is to be delivered to a location on site or near if conditions do not permit.

Figure 13: Beacon &Arrival of Robots

Figure 14: Process Of Inhabitation of Ground & Subsequent foundational structuring.

Figure 12: Negative and positive sets.

Looking at the possibility that these robots would be applied to multiple settings including interstellar exploration, drone usage would not be always viable in many situations; the proposed pure shaped robot would have to accommodate the sensing, surveying and construction as a single holistic approach. Using the several iterations that the project evolved from, the robot could then be registered as a combined approach. Being highly influenced by the intelligence made possible by having the many overcome obstacles. In the spirit of continuing with using pure shapes as catalysts to the design, the idea calls for two cube shapes that have latches, one positive and the other negative. These cube are able topple, toggle and flip in order to move and arrive towards a certain goal, attach and construct. Actuators attached to the cube allow it to be able to conduct its motion operations but that rather what is more important is that the sensors would

Figure 15: Situating The Platform Blocks & Using the robots as buildings blocks

Figure 16: Platform in its Near Completion Stage


Figure 17: First robot and it calling through a widerang proximity sensor

Figure 18: Robots startt o gather and move about survying the land on where they would eventually construct.

Figure 19: Situated robots form and defining the next three base corners. as pices arrive they getting ready to vuild up the platform.


Figure 20: Platform begings to shape the platform with more robots arriving at the sceneand unnecessary ones leaving.

Figure 21: Robots not reconfigure themselves in order to complete the platform

Figure 22: Completed platform

To the right: Figure 22: process of construction and end result.


3 Possible Applications

The main intent of the project is that rather than using robots as means to build, a tool rather than the building block, we start to use robots as the builders, the building tools, and building material. The approach it to allow these building block robots to establish research facilities or spaces of occupation in the remote and extreme areas. Enticed by the reinvigorated age of exploration on both Earth and the big upcoming Mars mission. This project imagines the settings where the act of construction, the act of remaining outside difficult and surveying land for appropriate locations of settling grueling. With this in mind, instead of approaching the problem by designing deployable structures/architecture, combining the act of research with the act of settlement on the band of mass produced, geometrically simple robots, brings much possibility in to the proposal of automated construction and smart buildings. The modularity of the units allow for the creation of multiple units all with a designated function of operation. An example would be a unit for solar absorption, the other for sanitation, air filtering, heating, cooling or insulation and so on. Specificity perhaps might take away a bit from flexibility of having these units as purely manufactured building blocks (robotic bricks perhaps) but the outcome allows for these robots build a fully functional space geared to the wellness of man especially in environments that are of extremity.

4 Challenges Ahead

Several measures need to be addressed in order to make this robots successful, first is its sensing capability. The simple task of building while surveying from one zone of an area to another can be deceivingly simple, as it offers much complexity in order to function properly, especially if the robot is to rely only on its self without the aid of a surveilling satellite, drone or Quadricopter. As when several tests were conducted there, many calibrations needed in order to configure the sensors correctly via scripting.

Figure 23: Robot test for proximity sensors and motion through a motor.

Since the proximity of the robot to the ground becomes very intimate this needs to configured correctly in order for the robot to understand where to stop, where it should move forward in order to arrive at its destination and start colonizing or building up.


The actuators that rely on these proximity sensors will not function properly even if you place wheels on it. Much incorrect input data and it would get confused on how to act and more than likely end up going haywire. The bottom figure is a good illustration of this.

The approach was to find the most versatile and flexible shape in order to achieve a multitude of configurations, the conclusion that we arrive at, is that the triangle is best suited for flexible adaptive design. It is of course not truly surprising as the triangle is able to give birth to a multitude of other species of shapes. From cubes to hexagons to dodecahedron. The hexagon as we can see, with proper joints and actuators, it can became an extremely malleable and flexible robots, capable of moving by flapping, jumping and if flexed like a muscle, it could have three of its legs lifted and three others point to the ground allowing it run and walk (a tripod animal basically). The beauty of this iteration is that it could serve a large variety of needs and services, from transport, to building blocks and energy harvesters.

Figure 24: Robot iteration to test mobility and sensing capabilities

Coupled with the sensing, the secondary challenge to solve would be the design of the robot itself. For the sake of this study the robot’s shape was kept as a pure shape (a cube), but without methods like angular momentum or actual wheels, becomes rather challenging to moving the robot from point A to point B. During the course of this study, I have conducted several design experiments with different shapes with different ways to latch, move and aid one another to achieve its goal in arriving at site and construct.

Figure 26: Hexagon robot iteration, studying transformation and locomotion possibilities.

Although, the other iteration that was a dodecahedron is not as versatile as the hexagon, it offered a multitude of ways to move and navigate through environment, two notable ways is by rotation and the use of angular motion and peristalsis (a snake like motion). The ability it has to pull or rely on other dodecahedrons allows it overcome vertical obstacles or even stack up in rows without any extra aid, allowing it to create platforms, walls and even columns.

5 Conclusion

Figure 25: dodecahedron robot iteration, study in motion,, flexibility and assembly.

The attempt to allow robots to become our new buildings blocks offers many opportunities and restrictions to design approach and methodology. The research here, limited such approach to architecture of the extreme, in environments where construction would be difficult, the design aesthetic then would become farther away from importance as it offers no justification for culture type nor design restrictions. It is driven by the need and


Necessity to achieve a goal and a task. Such, design problems allow extreme solutions to occur. The heavy reliance of modular self-assembling robots would allow for ease of manufacturing, processing and even assemblage. In that regard, parts could both remain permanent until it needs replacement due to age or malfunction or could a recyclable element that could be used and reused elsewhere when needed. These species then would allow for a future that architecture is automated and iterative by nature’s decree as a robot responds to that environment, bringing us to an age of a new way of sensitive design ruled by the troubleshooting brain of an elemental robot.



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