00
01
02
03
04
05
06
07
08
09
Portfolio 2018 • Q1
/Nemer Nabbouh / Name
Brief sampling of chosen academic, workshop and professional projects developed over the span of seven years in the field of Architecture & Design. Mail: nabbouhnemer@gmail.com Tel. : +961 788 750 98
10
11
12
13
14
15
Design Portfolio • V2.0
Résumé
Detailled Curriculum Vitae
Résumé
Education
Skills
I’m a Master graduate Architectural Engineer, specialized in Digital, Biodigital, parametric, installation and graphic design. I have been practicing design & architecture for the past 8 years carrying passion towards everything I do. I’d like to consider a design as a living being & focus on its psychological impact on the user through philosophical & critical analysis. I’m always intrigued by new ideas & experiences, constantly experimenting with new design approaches.
Bio-Digital Architecture • MArch. Universitat Internacionale de Catalunya,
Concept Development
Thesis completed with Distinction Barcelona • September 2017
7 Years experience
Parametric Design 3 Years experience
Architectural Engineering • BArch. & RIBA Part I Beirut Arab University Graduated with Distinction Beirut • June 2016
Biomorphic Forms 2 Years experience
Exhibition Design 5 Years experience
Professional Training Intern DW5/ Bernard Khoury Beirut, Lebanon • August 2014
Working Under Pressure Every single project
Time Management
Managing 5 projects at once.
Architect Al-Maatouck
Kuwait City, Kuwait • June 2013
Archeological Surveyor CNRS Beirut, Lebanon • June 2012
Moi? Hardworker & Energetic Wont rest till its done.
Awards Gamal Abdel Nasser Award for academic distinction
Explorer & Curious
My boredom has no limits.
Logical Thinker
Logic first, emotions second.
Traveller Explanation not needed.
Professional Experience
Cinema Obsessed with fiction.
Freelance Architect
Beirut, Lebanon • October 2017 - Now
Architect Said Jazairi Consulting Office Beirut, Lebanon • November 2017 - Now
Instructor Beirut Arab University (Part-Time)
Debbieh, Mount Lebanon • January 2017 - Now Debbieh, Mount Lebanon • October 2016 - December 2016
Motivations “Embrace Varieties, Spread the differences” “I work in empty spaces” - Umberto Eco
Lead Designer TEDxBAUDebbieh
Debbieh, Mount Lebanon • July 2015 - August 2017
Page II
Index
Highlighted are the ones Showcased in this Portfolio
Projects Timeline Dar El-Mona Residential Complex Al-Giza, Egypt • November 2017 - 2018
Kfarshima, Lebanon • December 2017
01
Breaking the Orthogenesis in Architecture - Master’s Thesis
02
Data Dome
03
Digital Fabrication
Barcelona, Spain • April 2017
Switching Realities
05
Squirm
06 07
Junction Desmosome
09
Tree Brain
10
Barcelona, Spain • April 2017
Barcelona, Spain • April 2017
Senior Project Film Factory
14
Debbieh, Lebanon • February 2016 - May 2016
Master’s Stage
Barcelona, Spain • April 2017
Private Resort
Organizer RIBA President’s Medals Awards Exhibition
Chebaa, Lebanon • October 2017
Diva
13
Beirut, Lebanon • November 2014
Chebaa, Lebanon • October 2014 Intern Bernard Khoury/ DW5 Beirut, Lebanon • August 2014
Fakhreddine Palace Museum
Debbieh, Lebanon • February 2016 - May 2016
Hamad Villa 01
Barcelona, Spain • April 2017
Bachelor’s Stage
Organizer Rethinking Architectural Education
Chebaa, Lebanon • November 2017
Barcelona, Spain • April 2017
Conservatoire
Sin el-fil, Lebanon • May 2016
Hamad Villa 02
Barcelona, Spain • April 2017
11
Part of Ephemera workshop • Exhibited at BDW 2016
Adonis School Soccer Field
Barcelona, Spain • October 2017
Lucent Memo-Random
Saida, Lebanon • May 2014
19
EMMA III
Mount Lebanon, Lebanon • April 2014
Digital Modelling & Fabrication Porto, Portugal • January 2016
Apartment Building
Redesigning Tyre Premenade
Redesigning Eastern Wastani
Tyre, Lebanon • December 2015
Saida, Lebanon • March - June 2014
Organizer RIBA Student Exhibition Debbieh, Lebanon • November 2015
Science Museum
29
Gemmayze, Lebanon • April 2014
Beirut, Lebanon • December 2013
Residential Unit in Tyre
Multi-storey Parking
Tyre, Lebanon • October 2015
Hamra, Lebanon • October 2013
Renewable Energy
Architect Al-Maatouck
University of Lincoln, UK • 15 July - 02 August 2015
Kuwait City, Kuwait • June 2013
Mount Lebanon Governorate Building
Crafts-Center
Baabda, Lebanon • May 2015
Deir El-Qamar, Lebanon • May 2013
Ephemera 2015
EMMA II
Debbieh, Lebanon • February 2015 - May 2015
Mount Lebanon, Lebanon • April 2013
Supervisor Sidon’s Waterfront
30
Dormitory
Saida, Lebanon • January 2015 - May 2015
Debbieh, Lebanon • March 2013
Organizer SketchUp Workshop Debbieh, Lebanon • April 2015
BAU Fab Lab Advert
Beirut, Lebanon • November 2016
Abdulrahman Villa
Chebaa, Lebanon • October 2016
Architectural Library
Youth Center
21
Organizer Student Art Exhibition
23
Mar Mikhael, Lebanon • March 2015
Debbieh, Lebanon • March 2015
Debbieh, Lebanon • December 2012
Comminity School
Saadiyat, Lebanon • October 2012
EMMA I
Organizer Fragments Exhibition
24
Mount Lebanon, Lebanon • April 2012
Lead Designer TEDxBAUDebbieh
Miscellaneous Event’s Posters
25
Affiliations & References
Rethinking Corinth
Mons Resort
27
LLF Installation
Beirut, Lebanon • July - August 2016
Mount Lebanon, Lebanon • August 2016
Corinth, Greece • June 2016
Page 03 • III
Debbieh, Lebanon • March 2015
Faraya, Lebanon • December 2014
31
Throughout 2017
Various Project samples from my Master’s: Biodigital Architecture
Master’s Stage Sample projects Showcased: • Breaking the Orthogenesis in Architecture - Master’s Thesis • Data Dome - Genesis of Possible worlds Studio • Switching Realities - Big Data Workshop • Squirm - Genetic Architecture Studio • Diva - Metabollic Architecture Studio • Junction Desmosome - Metabollic Architecture Studio • Tree Brain - Metabollic Architecture Studio
Drawing of the CNC tool path used for the Fabrication of a replica of the Sagrada Familia dome by applying pressure at certain points on an aluminum sheet. Part of the Big Data Workshop. Introduction Page • Page 01
October 2017
Master’s Thesis
Breaking the Orthogenesis in Architecture Abstract
Terminologies
Orthogenesis is a philosophy of evolutionary biology which states that biological entities evolve in a certain direction, towards a predefined purpose, Teleology, guided by a specific force or set of rules. In Biodigital Architecture, or Architecture overall for that matter, orthogenesis is a natural process where architects are the driving force, using their ideas and techniques, developing species (projects) in a certain direction teleologically.1 Orthogenesis is linear, resulting in a single project per process, three studios hence three projects. Alternatively, what would a Reverse-Orthogenesis, or Looping-Orthogenesis, or RandomOrthogenesis give out as an outcome. Elucidating, how many and what kind of possibilities would emerge if the flow of ideas took a different course or a more fictional yet alternatively possible outcome?
Objects
Over the course of three studios, we have dissected and analyzed nature into its constituent Objects to create our version of it. Under the notion of Biodigital as the future of architecture, Biodigital has been languidly modifying its definition and evolving towards a better suit for a possible future, while the ideology itself is fading into a Myth beneath the information age. Learning from nature is another recently developed Myth, always approaching nature visually and functionally, but rarely thinking like nature. Orthogenesis describes nature while architects practice it naturally, however, the results are mostly architect-designed Natures that might seem senseless like it was forced into existence. To better understand the freezing point here, the values and evolutionary processes of such absurdité should be reanalyzed. We are analyzing species from nature to better understand the forces and process behind it, being linear or nonlinear. However, as the driving force of architectural species, architects have the power to metamorphose this process - breaking the orthogenesis in architecture. The results could be skeptical, implausible or Strangely Strange2, but will explore overlooked bits of knowledge. I insisted, will insist on using words like Objects & Myths that I borrowed from philosophers such as Graham Harman, Timothy Morton, and Roland Barthes, the latter being a literary philosopher, which will provide some structure for the analysis processes. Speculative Realism will also be discussed in various situations which will help us better analyze and trace back the line of thought, in our minds and those systems. This thesis will think-again, not rethink, about the various architectural species created throughout the three studios to understand, better though explore, the evolutionary processes that lead to the outcome. Breaking the chronology of those processes will translate those preconceived objects into Neoteric Objects and systems. The objective is to dissect those architectural species ontologically, analyzing each process and system as an Object, and explore the much vaster landscape that could have emerged. The result, uncertain.
1 In this case referring to Extrinsic Natural Teleology, since it's being developed towards a purpose defined by a human, anthropocentric being. 2 Morton, T. (2011). Here Comes Everything: The Promise of Object-Oriented Ontology. Qui Parle, 19(2), 163. doi:10.5250/quiparle.19.2.0163.
Page 02 • Academic Research
Anything that is visible, tangible or perceivable, real or sensual 3, that exist in a relatively stable form in its Nature. “...real things exist--these things are objects, not just amorphous “Matter,” objects of all shapes and sizes, from football teams to FermiDirac condensates or, if you prefer something more ecological, nuclear waste and birds' nests.” 4 Ontology “a branch of metaphysics concerned with the nature and relations of being Ontology deals with abstract entities.” 5 “In general, ontology is the study or concern about what kinds of things exist - what entities there are in the universe. It derives from the Greek onto (being) and logia (written or spoken discourse). It is a branch of metaphysics , the study of first principles or the essence of things.” Myth “An unproved or false collective belief used to justify a social institution.”6 “Type of speech” 7 “A myth doesn’t describe the natural state of the world, but expresses the intentions of its teller, be that a storyteller, priest, artist, journalist, filmmaker, designer or politician.” 8 Ontology “a branch of metaphysics concerned with the nature and relations of being Ontology deals with abstract entities.” 9 Symbiosis “the living together of two dissimilar organisms, as in mutualism, commensalism, amensalism, or parasitism.” 10 “...the living together in more or less intimate association or close union of two dissimilar organisms (as in parasitism or commensalism); especially: mutualism” 11
3 Harman, G. (2011). The Quadruple Object. Winchester: Zero Books. P. 21. 4 Morton, T. (2011). Here Comes Everything: The Promise of Object-Oriented Ontology. Qui Parle, 19(2), 163. doi:10.5250/quiparle.19.2.0163. P. 03. 5 Merriam-Webster Dictionary 6 Myth. (n.d.). Retrieved July 22, 2017, from http://www.dictionary.com/myth
June 2017
Project Part of Genesis of Possible Worlds Studio • MArch Supervised by Dr. Karl Chu
Narrative
In the age of the great interstellar expansion, humankind is becoming more alienated from their home planet, Earth. Connectivity has become the supporting skeleton of the entire human race, with communication and transportation technologies advancing by the day. For the past 30 years, the human race has used teleportation, today it has become the most-used means of transport on the globe. Knowledge has also become a treasure worth storing and sharing by all of humanity in the cosmos. Humanity has build structures around the globe for storing and accessing their race’s history and data, along with updating it infinitely, for-itself, with other similar structures around the galaxy. This library of data is the Data Dome.
+
01
02
03
04
05
06
07
08
09
10
11
12
13
14
Building blocks of the organism’s organs produced by philosophically fixing a dome on a Mobius strip.
A library of Organs were produced based with parameters (Hormones) that defines the features of the respective organ.
Embryonic form of the final Library highlighting the Organism morphology at its fourth Generation.
15
Academic Project • Page 03
June 2017
Project Part of Genesis of Possible Worlds Studio • MArch Supervised by Dr. Karl Chu
Data Dome Generating a Possible World using Algorithms A philosophical and Algorithmic approach to designing an infinite Library of human knowledge (Fictional), using L-systems as Gene for its generation. A Library of Organs (funtional forms) was produced and integrated with an L-system of defined rules (analogical to DNA) to produce an organism, a library, that grows and morphs with the amount of inputed data and rate of its accessibility.
00
01
Research + Analysis
Research-centered relativity 02
Conceptuality
Depth of the concept 03
Digital Modelling
Level of Modelling techniques used 04
Basic Modelling
05
Parametric Modelling
06
Biomorphic Modelling
07
Fabrication
Fabrication Techniques used 08
Analog Techniques
09
Digital Techniques
10
Material Complexity/ Diversity
11
Graphic Design
Graphics Dependability 12
13
Team Work + Leadership
Level of Team work involved
14
Team Management
Level of Leadership involved Visual representation of the Data Dome on a Terran Planet.
Page 04 • Academic Project
15
Time Management
Project Event planning complexity
May 2017
Project part of Big Data workshoop • MArch Supervised by Dr Pablo Lorenzo-Eiroa
Switching Realities Utilizing + Representing Big Data A philosophical approach to switching the reality between a human looking up to the central dome of Sagrada Familia, and any given point on that dome. utilizing the 3d scanned point cloud of the dome (Big Data), and algorithmically projecting the assumed image of the human if viewed by all those points at once.
00
Research + Analysis
01
Conceptuality
02
Digital Modelling
03
Basic Modelling
04
Parametric Modelling
05
Biomorphic Modelling
06
Fabrication
07
Analog Techniques
08
Digital Techniques
09
Material Complexity/ Diversity
10
Graphic Design
11
Research-centered relativity
Depth of the concept
Level of Modelling techniques used
Fabrication Techniques used
Graphics Dependability 12
Team Work + Leadership
13
Team Management
14
Time Management
15
Level of Team work involved
Level of Leadership involved
Project Event planning complexity
Axonometric view of the projection produced by the field of view of every point on the dome. The lower-most white cloud is the three dimentional image of the human on the path.
Devvelopment of the white cloud form with respect to the change in position of the human along a given path under the dome. Left column represents a sectional view, the right represents their top view. Academic Project • Page 05
April 2017
Project Part of Genetic Architecture Studio • MArch Supervised by Prof. Alberto T. Estevez
Squirm Biomorphic Ticketing office for the Bellesguard Inspired from the Zooids found in intriguing organisms, like the Man O’War, the Squirm is a Dynamic biomorphic pavillion with a morphing skin also inspired by the jellyfish. The motion is achived using spring-loaded modules interconnect and inter-dependent (zooids), that transform and move together as a form of aesthetic attraction point. A 1:5 scale model was fabricated and controlled by an arduino to perform its motion. 00
01
Research + Analysis
Research-centered relativity 02
Conceptuality
Depth of the concept 03
Digital Modelling
Level of Modelling techniques used 04
Basic Modelling
05
Parametric Modelling
06
Biomorphic Modelling
07
Fabrication
Fabrication Techniques used 08
Analog Techniques
09
Digital Techniques
10
Material Complexity/ Diversity
11
Graphic Design
Graphics Dependability 12
13
Team Work + Leadership
Level of Team work involved
14
Team Management
Level of Leadership involved 15
A Creepy visualisation of the Pavillions at night, highlighting their Luminous aesthetic.
Page 06 • Academic Project
Time Management
Project Event planning complexity
February 2017
Project part of Metabollic Studio • MArch Supervised by Dr Dennis Dollens
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
Artwork produced as a Team representing the mental vision of Diva as a biological form. Produced in cooperation with Tareg Rahmani Academic Project • Page 07
February 2017
Project part of Metabollic Studio • MArch Supervised by Dr Dennis Dollens
Diva Designing a Metabollic architectural construct The project involved developing an interactive contruct that could attract the attention of its visitor. Diva is a tensegrity structured organism, generation based, controlled by manual joystick capable of morphing and changing its shape.
00
01
Research + Analysis
Research-centered relativity 02
Conceptuality
Depth of the concept 03
Digital Modelling
Level of Modelling techniques used 04
Basic Modelling
05
Parametric Modelling
06
Biomorphic Modelling
07
Fabrication
Fabrication Techniques used 08
Analog Techniques
09
Digital Techniques
10
Material Complexity/ Diversity
11
METABOLIC ARCHITECTURE
T R E E - B R A I N BY NEMER NABBOUH _____________________________
Graphic Design
Graphics Dependability 12
13
Team Work + Leadership Level of Team work involved
14
Team Management
Level of Leadership involved 15
Final Diva developed with its base, the joystick, highlighting the network if rubberbands supporting its tensegrity. (Generation VI) Page 08 • Academic Project
during some of iits development stages, from top to bottom: DESIGNDiva DEVELOPMENT 1. Generation II. 2. Generation IV. 3. Generation V
Time Management
Project Event planning complexity
February 2017
Project part of Metabollic Studio • MArch Supervised by Dr Dennis Dollens
Junction Desmosome Designing a Biomorphic Universal Connector Inspired from various cellular structures of plants and animals, Junction Desposome is a universal connector that attaches to itself through a zip-like mechanism and tentacles protruding that similarly connects to further away modules. The connectors were later coupled with a flexible 3D panel that connects to 6 connectors. The 3D panels were coneptually designed to be piezoelectric to produce energy when stretched.
00
00
01
01
02
02
03
03
04
04
05
05
06
06
07
07
08
08
09
09
10
10
11
11
12
12
13
13
14
14
15
15
Research + Analysis
Research-centered relativity
Conceptuality
Depth of the concept
Digital Modelling
Level of Modelling techniques used
Basic Modelling Parametric Modelling Biomorphic Modelling Fabrication
Fabrication Techniques used
Analog Techniques Digital Techniques Material Complexity/ Diversity Graphic Design
Graphics Dependability
Team Work + Leadership Level of Team work involved
Team Management
Level of Leadership involved
Time Management
Project Event planning complexity
Desmosome inspired Connectors, from left to right: 1. Triple Hole . 2. Triple Hole + HexTentacles . 2. Triple Hole + TripleTentacles
Piezoelectric 3d Panel inspired from 3d Voronois, Top to bottom: 1. Fully Extended . 2. Relaxed Academic Project • Page 09
January 2017
Project part of Metabollic Studio • MArch Supervised by Dr Dennis Dollens
Tree Brain The Moss
Floatation Device
Designing a Synthetic Nature
Tree - Brain ”
A manual approach towards designing an architectural construct, with a concept, using elements from nature. The project is a conceptual approach to imagining how a tree brain morphology would look like. Constructed using carefully deconstructed Pommengranate infested by different types of Moss.
MODELS
00
01
Research + Analysis
Research-centered relativity 02
Conceptuality
Depth of the concept 03
Digital Modelling
Level of Modelling techniques used
Digital Model Sun Moss
04
Basic Modelling
05
Parametric Modelling
06
Biomorphic Modelling
Pomegranate
Roof Moss
07
Fabrication
Fabrication Techniques used
Shade Moss
08
Analog Techniques
09
Digital Techniques
10
Material Complexity/ Diversity
11
Graphic Design
Graphics Dependability 12
13
Team Work + Leadership Level of Team work involved
14
Team Management
Level of Leadership involved
Photo of the Physical model compared to the digitized model produced based on the previous one. Page 10 • Academic Project
Physical Model
15
Time Management
Project Event planning complexity
May 2016
Exhibited at Beirut Design Week 2016 Under the Support of Ana Serrano & Beirut Arab University
Photograph of the central space from the beginning of the Maze, highlighting the array of 900 Lights. Photo Copyright - Mohammed Kheireddine. Exhibition Design + Workshop • Page 11
May 2016
Exhibited at Beirut Design Week 2016 Under the Support of Ana Serrano & Beirut Arab University
Lucent Memo-Random A Narrative Light Installation A Parametric light installation aiming at narrating the history of Karentina through a maze-like approach within a field of Light. The story is narrated in four stages, concluding with an array of photos visualizing the stages.
00
01
Research + Analysis
Research-centered relativity 02
Conceptuality
Depth of the concept 03
Digital Modelling
Level of Modelling techniques used 04
Basic Modelling
05
Parametric Modelling
06
Biomorphic Modelling
07
Fabrication
Fabrication Techniques used 08
Analog Techniques
09
Digital Techniques
10
Material Complexity/ Diversity
11
Graphic Design
Graphics Dependability 12
13
Team Work + Leadership Level of Team work involved
14
Team Management
Level of Leadership involved 15
Time Management
Project Event planning complexity Photograph of the central space from the center of the Maze, highlighting the point-morphology. Photo Copyright - Mohammed Kheireddine. Page 12 • Exhibition Design + Workshop
2011 - 2016
Various Project samples from my Bachelor’s: Architectural Engineering
Bachelor’s Stage Sample Academic, Workshops & Graphic design Projects Showcased: • Film Factory - Senior Project • RIBA Presidents Medals Exhibition • Youth Center - Academic Project • Student Art Exhibition • Fragments Exhibition • Events’ Posters - Graphic Design • Mons Resort - Academic Project • Narrative Section - Workshop Project • Skyline - Workshop Project 00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
Artwork representing the core of the Film Factory as a center of the Film production in Lebanon, its form is analogical to the morphology of the project facade under the film style that marked the death of our known old cinema. Introduction Page • Page 13
May 2016
Bachelor’s Senior Project Film Factory
Film Factory A New Typology for Film Production Media Producers Film Producers
These are the artists and media creators. They require the best film production facilities in the market. Graphic Designers
Clients & Users
Internat. Figures
Every year Beirut minicipality organizes a film festival [BIFF] and invites people from all over the Middle-East to attend it. The project must include a state of the art screening halls and cinemas.
Creating a movie, a commmercial, a music video, a series, shooting a short film or rendering a motion graphic or an animation movie, this should become the point of attraction. A facility, an institute and a center, are the definition of this structure. A place that redefines the concept of a filming studio. This should serve not only directors and Movie makers, but also students and media lovers. It will become the first center for the film industry in Lebanon.
00
01
Research + Analysis
Research-centered relativity Film Lovers General Public Teenagers
Analyzing the Client and user needs diagramatically
02
Conceptuality
Depth of the concept
Those are the public who will experience the place for a short while for entertainment purposes.
University Students
03
Digital Modelling
Level of Modelling techniques used 04
Basic Modelling
05
Parametric Modelling
06
Biomorphic Modelling
07
Fabrication
Fabrication Techniques used Compact Production Facility Secondary Public
+
+
Pre Prod + Admin Animation
=
08
Analog Techniques
09
Digital Techniques
10
Material Complexity/ Diversity
Post Production Public Spaces & Cinema Halls
11
Public Spaces & Experimental Cinemas
12
13
Cellular Formations on the facade caused by the the civil war, while also representing the digital age.
A universal atrium, a great space or how i would like to call it - A different world. A world inspired by movies and film makers.
Functions - The tower will consist of a heirarchy of spaces designed for rental based upon the need.
The result? a building with an environment of a movie, mimicking imagination within reality, yet with the functions and equipment to design and produce media.
Page 14 • Academic Project
Team Work + Leadership
Level of Team work involved
14
Team Management
Level of Leadership involved 15
Figurative representation of the project elements in a series of additive diagrams.
Graphic Design
Graphics Dependability
Time Management
Project Event planning complexity
May 2016
1
3
Spectre - Original movie Scene
4
Spectre - Translated into 2D
4
Spectre - Translated into 3D
Bachelor’s Senior Project Film Factory
4
MAX - Translated into 3D Organics
X-Men - Translated into 3D
Fig 09 Defragmentng and simplifying a scene into a gypsum formation.
Phase 01 Designing the objects that should transform into the inner contours of the environment - Famous movie scenes have been chosen, reduced to their simplest form and translated into a gypsum-organic form. Those forms will be the “Test Subjects” of the Shadow scenes that will take place next in the Studio.
PHASE 02 Designing the experimental studio - The first step was to design a filming studio to be used for the lighting experiments. This consisted of a regular dodecahedron that would offer versatility in the angles used to shoot the lights. The inner walls are coated with non-reflecteve material that should highlight the shadows.
Phase 03 Experimenting phase - Now its all about capturing the shadows and the negatives of the interior environment. This is achieved by hanging each sculpture inside the studio in a dark room. The reason behind this studio is to create a more controlled and compact environment in-hand.
Phase 04 Testing - Now its all about the first round of filtering out the unwanted or undesirable sctions from the matrix of results. The result was 75 valid sections. Those were then traced into vector to better understand and analyze them. In the Matrix on the right, you can see some of those sections classified based upon the object used and the light angle shot at them.
Phase 05 This is the final result of the experiment. Choosing the sections that should suit the Functons of the building best.
09
10
The experimental studio used to capture the shadows of the formations
A Sample of vectorized shadows resulting from the experiments test subjects. 11
08 07 06 05 04
12
13
03 02 01
14
GF -01
Critical analysis of some of the results based upon the design criteria.
15
Analyzing the results with respect to the functional service between levels.
Academic Project • Page 15
May 2016
Bachelor’s Senior Project Film Factory
Administration, Sound Production Facility & Green Studio/ Stage Administration, Video Production Facility & Keynote hall Animation Sector, Video Editing Facility & Rendering Farms Animation Sector, Video Editing Facility & Experimentation Labs Design Rooms, Video Editing Cubicles & Workers Oasis Design Rooms, Video Editing Cubicles & Mez. Motion Caturing Studio/ Stage Design Rooms, Video Editing Cubicles & Motion Caturing Studio/ Stage Scratch Rooms & Cafeteria Semi Public and Service Sector Premiere Cinema + Public Sector
Sample Plans from different Levels with various production zones, top to bottom: 1. Post-Production facility, 2. Motion Capturing and video montaging studio 3. Color-grading & video editing work cubicles, 4. Public zone & Main Cinema Page 16 • Academic Project
Transversal Section through the main atrium highlighting the different production zones on each level and their relation with the protruding cubicles & Studios (the platonics)
May 2016
Bachelor’s Senior Project Film Factory
Central Atrium View Highlighting the inner contours produced by the developed morphology from the captured shadows. the bridges adds a layer of functionality between the different studio spaces.
Academic Project • Page 17
May 2016
Bachelor’s Senior Project Film Factory
Final visualisation of the project, highiting its parametric facade, outdoor cinema and Sound Stage block at the top most level. Academic • Page 04 Page 18 • Project Academic Project
May 2016
Exhibited at Beirut Arab University Alongside the Rethinking Architectural Education Conference
A student exhibition organised for the RIBA, showcasing the 100 student projects that attained a President’s Medal during the year 2015. Photo Copyright - Mohammed Kheireddine. Exhibition Design • Page 19
May 2016
Exhibited at Beirut Arab University Alongside the Rethinking Architectural Education Conference
RIBA PRESIDENTS’ MEDALS AWARDS EXHIBITION Inaugrated Prof. David Gloster, Director of Education of the RIBA
00
01
Research + Analysis
Research-centered relativity 02
Conceptuality
Depth of the concept 03
Digital Modelling
Level of Modelling techniques used 04
Basic Modelling
05
Parametric Modelling
06
Biomorphic Modelling
07
Fabrication
Fabrication Techniques used 08
Analog Techniques
09
Digital Techniques
10
Material Complexity/ Diversity
11
Graphic Design
Graphics Dependability 12
13
Team Work + Leadership Level of Team work involved
14
Team Management
Level of Leadership involved 15
Time Management
Project Event planning complexity Photo Copyright - Mohammed Kheireddine. Page 20 • Exhibition Design
April 2015
Project part of Architectural Design VI Studio
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
Graphic representation of the concept development Excerpt from the project.
Cellphone Scroll-Enabled Graphics. Academic Project • Page 21
April 2015
Project part of Architectural Design VI Studio
Youth Center A youth center for the Artistic Mar Mikael The project focussed on designing a modular and expandable structure to accomodate the various needs of youngsters, including various activity spaces.
00
01
Research + Analysis
Research-centered relativity 02
Conceptuality
Depth of the concept 03
Digital Modelling
Level of Modelling techniques used 04
Basic Modelling
05
Parametric Modelling
06
Biomorphic Modelling
07
Fabrication
Fabrication Techniques used 08
Analog Techniques
09
Digital Techniques
10
Material Complexity/ Diversity
11
Graphic Design
Graphics Dependability 12
13
Team Work + Leadership Level of Team work involved
14
Team Management
Level of Leadership involved 15
Time Management
Project Event planning complexity
Page 22 • Academic Project
March 2015
Exhibited at Beirut Arab University
Student Art Exhibition Self organized student exhibition. Organized with the purpose of spreading the word about the hidden artists at the faculty, the exhibition initiated a social movement where students from all levels got to know one another, enhancing the community learning within the faculty. Exhibition Design • Page 23
May 2015
Exhibited at Beirut Arab University In cooperation with Ana Serrano
Fragments A Permanent student-work exhibition Fragments is an experimental approach for an exhibition showcasing various student works, academic or extra-curricular. The exhibition still stands today and is regularly updated with new works.
00
01
Research + Analysis
Research-centered relativity 02
Conceptuality
Depth of the concept 03
Digital Modelling
Level of Modelling techniques used 04
Basic Modelling
05
Parametric Modelling
06
Biomorphic Modelling
07
Fabrication
Fabrication Techniques used 08
Analog Techniques
09
Digital Techniques
10
Material Complexity/ Diversity
11
Graphic Design
Graphics Dependability 12
13
Team Work + Leadership Level of Team work involved
14
Team Management
Level of Leadership involved 15
Time Management
Project Event planning complexity
Page 24 • Exhibition Design
2015
Posters developed for Beirut Arab University, Faculty of Architecture & Built Environment
00
01
02
03
04
05
06
07
08
09
10
Poster designed for the faculty’s homecoming party that was organised alongside the Holloween’s as a costume party.
Poster designed for the Triathlon, running, cycling and kite fight, that was held alongside the Kite designing competition.
Poster designed for the kite designing competion coupled with the Triathlon Poster which were held simultaneously.
11
12
13
14
15
Graphic Design • Page 25
2015
Posters developed for Beirut Arab University, Faculty of Architecture & Built Environment
Events’ Posters Miscelleneous posters Samples from various posters designed only during the academic year 2014 - 2015. Note that the TEDx posters do not include the main event posters and graphics which were produced much later.
00
01
Research + Analysis
Research-centered relativity 02
Conceptuality
Depth of the concept 03
Digital Modelling
Level of Modelling techniques used 04
Basic Modelling
05
Parametric Modelling
06
Biomorphic Modelling
07
Fabrication
Fabrication Techniques used 08
Analog Techniques
09
Digital Techniques
10
Material Complexity/ Diversity
11
Poster developed for the Club Launching Event of TEDxBAUDebbieh as the Lead Designer. (Dark Varient)
Graphic Design
Graphics Dependability
Poster developed for the Club Launching Event of TEDxBAUDebbieh as the Lead Designer. (Light Varient) 12
13
Team Work + Leadership Level of Team work involved
14
Team Management
Level of Leadership involved 15
Time Management
Project Event planning complexity
Page 26 • Graphic Design
2014
Project Part of Architectural Design V Studio Faculty of Architecture & Built Environment
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
A conceptual diagram representing an infinite view/ flow of the resort style over a district. Academic Project • Page 27
2014
Project Part of Architectural Design V Studio Faculty of Architecture & Built Environment
Mons Resort Mountain resort in Faraya, Lebanon An ecological approach to designing a mountain resort housing various chalets and room types. Clustered into modular formats.
00
01
Research + Analysis
Research-centered relativity 02
Conceptuality
Depth of the concept 03
Digital Modelling
Level of Modelling techniques used 04
Basic Modelling
05
Parametric Modelling
06
Biomorphic Modelling
07
Fabrication
Fabrication Techniques used 08
Analog Techniques
09
Digital Techniques
10
Material Complexity/ Diversity
11
Overall plan of the resort highlighting its masses.
Graphic Design
Graphics Dependability
Diagram highliting the modules housing the chalets and apartments showing the clusters and public areas. 12
13
Team Work + Leadership Level of Team work involved
14
Team Management
Level of Leadership involved 15
Time Management
Project Event planning complexity
Page 28 • Academic Project
May 2014
Project part of EMMA III Supervised by Ana Serrano
Narrative Section Vitalizing a section using history Graphical approach to developing a section with fully inhabited spaces, folowing a narrative and history from the Casa Mila (the subject in the section).
00
Research + Analysis
01
Conceptuality
02
Digital Modelling
03
Basic Modelling
04
Parametric Modelling
05
Biomorphic Modelling
06
Fabrication
07
Analog Techniques
08
Digital Techniques
09
Material Complexity/ Diversity
10
Graphic Design
11
Research-centered relativity
Depth of the concept
Level of Modelling techniques used
Fabrication Techniques used
Graphics Dependability 12
Team Work + Leadership
13
Team Management
14
Time Management
15
Level of Team work involved
Level of Leadership involved
Project Event planning complexity
Workshop Project • Page 29
April 2013
Project part of EMMA II Supervised by Ana Serrano
Skyline Morpholizing a Quote A conceptual approach to designing a form and model as a morphological representation of a chosen quote. “ I live among men amid their tangled web of being… To make architecture is to make creature…” - Le Corbusier
00
01
Research + Analysis
Research-centered relativity 02
Conceptuality
Depth of the concept 03
Digital Modelling
Level of Modelling techniques used 04
Basic Modelling
05
Parametric Modelling
06
Biomorphic Modelling
07
Fabrication
Fabrication Techniques used 08
Analog Techniques
09
Digital Techniques
10
Material Complexity/ Diversity
11
Graphic Design
Graphics Dependability 12
13
Team Work + Leadership Level of Team work involved
14
Team Management
Level of Leadership involved 15
Time Management
Project Event planning complexity
Page 30 • Workshop Project
References & Affiliations Professional Affiliations Dr. Said Jazairi • Beirut, Lebanon Arch. Alaa Jazairi • Beirut, Lebanon Arch. Nasri Daher • Beirut, Lebanon Arch. Isa Dia • Beirut, Lebanon
Training Affiliations Bernard Khoury • Beirut, Lebanon Arch. Mohammed El-Maatouck • Salmiya, Kuwait Arch. Mohammed El-Gouda • Farwaniya, Kuwait
References
Through workshops & Academia
Ana Serrano • Beirut, Lebanon Prof. Alberto T. Estevez • Barcelona, Spain Prof. Alfons Puigarnau • Barcelona, Spain Karl Chu • Barcelona, Spain Pablo-Lorenzo Eiroa • Barcelona, Spain Prof. Neil Leach • Barcelona, Spain Dr. Dennis Dollens • Barcelona, Spain Prof. Hisham El-Arnaouty • Beirut, Lebanon Prof. Maruan El-Halabi • Beirut, Lebanon Dr. Sawsan Saridar • Beirut, Lebanon Dr. Hiba Mohsen • Beirut, Lebanon
Page 31 • References & Affiliations
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
Design Portfolio • V2.0