Script Writing

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scriptwri(ng nicole tower ntower@elon.edu 908-­‐216-­‐0762


the basics of the basis •  how to brainstorm •  choosing your ideas –  and then ac(ng on them

•  •  •  •

the five w’s .. and an h the details geDng the team on board … all aboard! a fun ac(vity


brainstorming .. step one of step one •  read the problem. READ THE PROBLEM. –  then re-­‐read it, for good measure.

•  develop a list of elements you need … –  costume changes -­‐ special characters –  scenery changes -­‐ theatrical elements/themes

•  consider your style elements •  research what you don’t know –  if your LT calls for something specific and you’ve never heard of it, GOOGLE IT!


write it down. please. •  have a team log/poster board/giant pad –  write down ALL ideas that your team has

•  stay organized! –  talk about each element individually –  everyone should contribute ideas!

•  come together –  as you are brainstorming, be looking for links –  remain mindful of your favorite ideas


the mark of a good idea •  themes –  vital to judges and audience •  don’t pick a theme no one but you understands!

–  make wri(ng easier in the long run •  allows you to maintain order, write in jokes

–  it’s ok if your theme comes later

•  everyone is comfortable and understands –  a good idea will just click with the team

•  have a back up plan!


geDng started •  decide on format

–  will your script have a special style? one character?

•  sorry, but not everyone writes!

–  everyone should be aware of what is happening –  script writers should be able to give updates –  team should have input

•  scriptwri(ng should func(on along everything else •  script is never done! –  should con(nue to develop as other parts of long term solu(on develop


the five w’s and an h just because •  •  •  •  •  •

the who: characters/personified objects the where: seDng(s) the when: (me period (and why) the what: situa(ons, conflicts, and solu(ons the why: mo(va(on the how: plot, in its en(rety


the who: character development •  characters should have personali(es and physical traits –  this will help them interact with each other –  determines what they can/should say

•  helps develop what role they will play in the dynamic

•  decide what they are

–  are they humans? plants? toasters? –  will humans portray them – whatever they are?

•  think especially about your main characters and suppor(ng players –  are they all main characters? that’s a possibility!


developing character development consider the following when crea(ng:

•  •  •  •  •  •  •

name, age, gender cultural background physical descrip(on dress and mannerisms educa(on/occupa(on family past history

•  strengths & weaknesses –  moral, physical, intellectual

•  •  •  •

values mo(va(ons likes dislikes


the where: place and space •  this is one part of your seDng •  seDng may change along with the plot –  long term problem may require a change of where

•  research your where –  be crea(ve with your accuracy!

•  don’t be afraid to link where and when!


the when: then & now •  decide when your LT will take place

–  how does it match up with your where? does it?

•  if the when changes, ques(on why

–  don’t have a (me change – or placement – just for the sake of it

•  research your when’s accuracy •  consider scenery changes

–  they may be required, and when may be the way to do it!

•  don’t be afraid to link when and where!


the what: we got a situa(on •  characters need reasons for their ac(ons –  also need reasons to come together & interact

•  decide if your character will have internal or external conflict –  will your characters have conflict they face together or amongst each other?

•  consider where your characters will go along the way –  how will the ul(mate conflict be resolved? –  what will they need? what will they encounter?


the why: mo*va*on to write! •  characters need incen(ve, drive, or need –  these things will determine their behavior

•  consider what mo(vators go along with your overall themes and script decisions –  love, dislike, good, evil, curiosity, ambi(on, etc.

•  go back and look at the characters you’ve already created –  do their mo(vators line up with the traits you have given them?

•  ie: do you have a king who is greedy but needs a way to give away his gold?


the how: your script, summarized •  everything we’ve talked about affects how! –  think about what needs to happen first, second ..

•  consider how your events involve the characters –  how are they affected by the situa(ons you’ve wricen for them? –  what do they need to do to complete your task?

•  think about your solu(on. –  how did the characters get there?


double check like a math test •  go back to your list of requirements … –  did you include everything?

•  pick out a specific requirement –  if B10c says you must have your main character spin around three (mes, does he/she? when in your script does this occur?

•  a helpful hint … –  when it comes to requirements, don’t be subtle!


a lesson in dialogue •  dialogue: the speech of the characters •  a plot is developed largely through dialogue –  will develop the audience’s understanding of the characters and their rela(onships –  will be the best way to introduce events

•  use dialogue effec(vely! –  eight minutes is not a long (me –  dialogue should move plot along


direct direc(ons … stage direc(ons! •  instruc(ons on how the character should behave are called stage direc*ons –  these can give direc(ons on voice, gesture, aDtude, expression, reac(ons, etc.

•  also give details about the set and props •  when wri(ng direc(ons, be as short and clear as possible



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