Components
8-piece-gameb
oard
4 Pawns
Introduction
32 Cubes 12 meeples
The construction of a subway has ended up being a mess. The stations are connected by a maze of rails and the train navigation system is not yet ready. All switches are controlled manually.
4 trains 12 cards 1 Sandtimer
You sit in a control room, and you are responsible for one train. If your train is faster than the others, you win the game.
Rules
Metro Mess is about finding the best routes, and setting the switches to your own advantage. It sounds easy, but when things get complicated, you need to improvise‌ And fast.
Basic rules
Station 2
3
4
Number of players: 2-4 2 3
Game time: 20 minutes
4 2
3
4
Setup 1. Connect the L-shaped gameboard pieces with the green edged side facing up. The four square gameboard pieces are then placed randomly in the middle. Make sure they have their 2x2 grid side facing up.
2
2. Each switch is marked with a small square. Place a cube for each square in the same colour as the square. The colour of the cube indicates which rails a train follows. 3. Place three meeples and a train on each station in the same color as the station. 4. Each participant chooses a metro train they are responsible for. Also, put a pawn on the speed scale next to 2 in the same colour as the player’s train. The participant who last ended up at a wrong place with a public transport, starts the game.
Winning the game The first train that picks up one meeple from each of the other stations and returns to its own station is the winner of the game.
2
3
4
3
4