4 minute read
PROJECT 3 : THE TRANSFORMATION
the brief & deliverables
Project 3 Brief
Using the land-art as the design prompt, design an art-park on the site. This project envisions the transformation of the site into an art-park. In this future scenario, your artwork has deteriorated, however, your group’s artwork act as the catalyst for the landscape design. You are to set a narrative that shows the transformation of the place. This project concludes with a final exhibition.
Guiding Questions
• How does the land-art informs the design of the space?
• What statement is the design making?
• What is the journey or narrative of the experience through the art-park?
• What is the spatial experience for the viewer?
Deliverables
Deliverables for Week 8 (studio-wide groupwork), 10 March:
1. Using various maps and site measurements as reference, draft an overall site map. Overall site map is to be layout in A1. Scale of map to be determined accordingly.
2. Brainstorm on the site analysis required in order to proceed with design. You can reference drawings done by the studio for Project 1. Map out the required analysis.
3. Build an overall site model with the given material. The site model has to show the topography of the site. As this model will serve as a base model for the studio, the area to-be-designed has to be removable. The model has to fit an A0 base (minimum). Scale of model to be determined accordingly.
Deliverables for Week 9 (desk crit), 17 March:
• Studio Groupwork as done in Week 8
• Concept narrative
Utilising the skills learnt in Project 1, show your concept narrative using diagrams, conceptual site plan and models. Some design elements to consider include, the intention that guides the design, and the viewer’s experience.
Deliverables for Week 10 (pin-up peer review), 24 March:
• Draft Plan of site design
• Sections showing site design in response to the topography
Scale of drawings to be determined according to the extent of your design. All drawings are to be in hardcopy, either digitally drawn or hand drawn.
Deliverables for Week 11 (Interim – with guest reviewers), 31 March:
• Concept narrative
• Plan of site design (scale to be determined according to extent of design)
• Sections showing site design in response to the topography
• Draft Model showing site design (scale to be according to the scale used for the studio site model)
All drawings to be layout on A1 paper (max 2 x A1 in landscape format) in a clear legible format, and to include drawing title, drawing scale, north point, dimensions, and lineweights.
Deliverables for Week 12 (desk crit) 6th or 10th April – make up studio, timing TBC:
• Project write-up (70-80 words) (use template as uploaded in Canvas)
• Design updates according to comments received during the interim review
Deliverables for Final Exhibition (Internal Review) – 17 April:
Individual
• Project write-up (70-80 words) (use template as uploaded in Canvas2) – to be printed separately, cut to size and pinned up beside A1 panels
• Concept narrative
• Plan of site design (scale to be determined according to extent of design)
• Sections showing site design in response to the topography
• Model showing site design (scale to be according to the scale used for the studio site model)
Group
• Set up studio in an exhibition format including all the artwork, drawings and models (mock up model not required) from Project 2.
• Individual work from Project 3 are to be pinned up according to the groups from Project 2
• As a studio, curate the exhibition experience for the reviewers in a way that best showcase the studio work.
All drawings to be layout on A1 paper (max 2 x A1 in landscape format) in a clear legible format, and to include drawing title, drawing scale, north point, dimensions, and lineweights. As there will not be any verbal presentation, all works have to communicate the design intent visually. The use of multimedia (e.g. using animations and/or short film) is allowed, however, your device will be required to be displayed throughout the duration of the internal review.
Every day, people walked along the same mundane, concrete path, following others or their motor memory. The linear pathway restrict their freedom to choose their own routes, from bus stops to buildings and back. Inspired by the untamed spirit of wind, I challenge this norm. Through undulating platforms that tap on conscious decision-making, my design aims to break free from the restrictive pathway and create a landscape that empowers individuality, promotes exploration, and diversifies the walking experience of users at the site.
Spread The Love transforms the space into one that possesses both a richness in floral and faunal diversity, aided by the people who play an integral role in shaping the space as they pass through. Through strategic interventions, like the insertion of love grass, creation of pit stop zones, and the introduction of fruiting and flowering seed plants in the site, along with minimal site maintenance that ensures the space is not overly manicured, new growth is fostered as nature thrives untamed.
As we develop our environment, our exposure to insects decreases while they find obscure areas and ways to navigate their surroundings through roots and crevices. However, we can alter their path to create visible new networks as spaces that allow for co-existence that benefits both parties. The intervention aims to create the visibility of the natural processes of pollination, dispersal, and decomposers, making them the landscapers of the space, connecting pathways to fragmented areas, and creating new opportunities for us to thrive alongside and fall in love with insects again.
Welcome to Squirreling: the park space that’s nuts about movement! Inspired by the haphazard, playful, and agile movements of squirrels, Squirreling is a project that invites users to explore nature from a squirrel’s point of view. With four movement-based zones: laying low, hopping, climbing, and perching. Each zone invites users to navigate and move differently, whether that means jumping between trenches, scaling up the terraced hill, or lounging beneath the roots. With hardscapes that manipulate human movement to be irregular, odd, and animated, Squirreling aims to uncover the magic of zoomorphic behaviour that is sometimes irrational but amusing.
With the concept of stopping to look around and admire the ephemerality of life, this art park encourages visitors to slow down in their fast paced life and rest under a bubble-like pavilion. The design is inspired by cloud forms, with the sky acting as a methor of life- seeming like it is moving slowly while it clearly indicates the passing of time. With the context of a university, the topography and flora, the size and interaction between each bubble is varied. The unique properties of a two-way mirror intrigues from the exterior while allowing observation from the interior.
As a studio product which is not censored, this book may contain mistakes or deficiencies. Proposed ideas may not represent the positions of NUS.