2008/Dec - GAMERS Newspaper

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FREE Vol 2 Issue 11 * Gaming Articles, Monthly Editorials & Remarkable Stories

Dec 2008

Gallela Ungagged: Reveals Gen Con Acquisition Group Involvement ICV2.com Copyright 2008 GCO, LLC. Reprinted with permission

Anthony Gallela, former (and current acting) Executive Director of GAMA, will lead the company formed to run Gen Con if the efforts of the Gen

Con Acquisition Group are successful, he told ICv2 on Tuesday. “The investors are all outside the industry, very well funded, and can support the offer, and support Gen Con’s growth and development and continuation,” Gallela said. Gallela is also currently the VP-Sales and Marketing of Bucephalus Games . The offer from the Gen Con Acquisition Group came in on the eve of the filing of Gen Con’s final plan for emergence from bankruptcy, and was subsequently rejected by Gen Con. We asked Gallela why he thought the GAG’s offer was superior to Gen Con’s plan

for emerging from bankruptcy. “The success and strength of Gen Con is very important to me, and to the rest of the industry, and to the fans,” he said. “So for me, the best thing for Gen Con is to have solid fiscal backing and the experience at the top of organization that can ensure that it continues in the best possible way.” Gallela said that the GAG group would invest over a million dollars “to satisfy the debt and invest in the future.” Gen Con’s creditors would be paid faster under the GAG’s plan than they would under Gen Con’s plan. And he reached out to cur-

rent Gen Con management, saying of Gen Con President Adrian Swartout, “Adrian has done yeoman’s work with Gen Con, and if things can be worked out we would want her to continue on,” he said. Asked about the role of current Gen Con owner Peter Adkison, Gallela stressed his respect for Adkison and his appreciation for his success in other areas. But when it came to Gen Con, Gallela felt the show could do better. “Peter is an innovator and has been a longtime friend of mine,” Gallela said. “That doesn’t mean that he’s as good as Adrian or me at running a convention for game enthusiasts…. I think Peter is right for Hidden City

Konami to Take Control of the Yu-Gi-Oh! TRADING CARD GAME™ Konami Digital Entertainment, Inc. (KDE) today announced that the company is taking over all operational and business aspects of the worldwide phenomenon, Yu-Gi-Oh! TRADING CARD GAME™, effective immediately. KDE will take over distribution and customer support for the Yu-GiO h ! T R AD I NG C A R D GAME™ from Upper Deck Entertainment (Carlsbad), KDE's former exclusive distributor of the trading card game. The Yu-Gi-Oh! TRADING CARD GAME first took

the Asian market by storm in 1996 and became a global sensation in 2002 as it reached the shores of North America, quickly followed by Europe and other territories. Today, the Yu-Gi-Oh! TRADING CARD GAME continues to reach new milestones as the game evolves. “Konami Digital Entertainment, Inc. is very pleased that the Yu-Gi-Oh! TRADING CARD GAME continues to be the number one TCG in the world. We are fully committed to maintaining a very high level

of game support, from sales to organized play, and to providing a seamless transition during this process,” commented Kazumi Kitaue, Chairman and CEO of Konami Digital Entertainment, Inc. “We look forward to having distribution of the Yu-Gi-Oh! TRADING CARD GAME within our corporate umbrella as it allows us to take advantage of the synergies from our existing gaming platforms to ensure continued great products for the Duelists and for our retail and distribution partners.”

Celebrating Over 1 Year in Publication

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For distributors and retailers wanting to set up accounts with KDE, please contact customer support at 310-2208 6 3 0 o r c a r d po@konami.com. About The Yu-Gi-Oh! TCG The Yu-Gi-Oh! TRADING CARD GAME is the #1 trading card game in the world with over 18 billion cards sold. It is a game of strategy, where players create individual decks of cards collected from Structure Decks and Booster Packs. Two players engage in a duel while using cards that repre-


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