The Arts & Science Magazine for Kids Stories Activities Games Doodles Recipes & a poem Issue #26 #29 Space Machines Okido is a bimonthly quarterly magazine for children aged 3 to 8
ISSN 1753-3139 / ÂŁ 4
9 9 7771753 7 1 7 5 3 3313013 13013
29 07
Find Foxy
In this issue YOU can hide Foxy in your house
folding line
Let’s make a Foxy! 1
2
TRACE Foxy from the template above. 5
Colour in Foxy.
Hide your Foxy somewhere in the kitchen, living room or bedroom. Ask your friends and family to find Foxy!
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4
Cut around the outline of your Foxy. Stand him up.
Fold the drawing along the middle line. 6
Play the game with us too. Can you find Foxy on the last page?
Hello Okido readers! Welcome to your magazine. This issue is all about machines. Machines help us do lots of things! Let’s explore, play and have fun making, cooking, colouring and reading. Enjoy! Start by writing your name:
Okido helps children learn through play. It is full of stories, activities and games that stimulate creativity and inspire scientific interest.
Messy Monster, Felix and Zoe build the best machine ever (p.4). Zim Zam and Zoom explore how a car works (p.10). Read the Noisy Machines poem (p.12). Play Cog Mayhem! (p.14). Read the Robot Island Story (p.16) and ‘Heave Ho and Up We Go!’ (p.32). Find out what Squirrel Boy is up to (p.38). Make a car (p.36). Surprise your eyes (p.42), make some chocolate mousse (p.44) colour in and doodle-do! (p.21)
I am visiting my old friend Tai Chi Turtle. See you in the next issue
It’s recycling day. Look at all this treasure!
Story & Illustration by Rachel Ortas
We are building the best machine ever with all the recycled bits and bobs...
What a good idea!
This is the very best machine for cleaning your room, with no effort at all!
H! G R AAA
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Hello! What are you up to? We need to call the inventors Zim, Zam and Zoom!
Hello Zim Zam Zoom! Please will you help us to build the best machine, ever?! We have all the equipment!
A marvellous cleaning machine that can fly but won’t pollute the air!
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Machine… Cleaning… Flying… No pollution... Hmmm… Let’s begin!
A bit later... Da-daaa! A flying, cleaning, clean-air machine! The best ever!
A plan for the machine
ntispecial a uid liq polution
umbrella for wind propulsion
magic potion 3 seats
ing sweep
flying wings for 6
g steerin go n the o a e t for eling e h w r fo
pedals
That’s really great! Thank you Zim Zam Zoom!
Ready? Let’s push the button!
Wahooo! Let’s go! We are going to clean all the planet’s pollution away!
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Story by Dr Sophie and illustration by Alex Barrow
Questions with Zim Zam Zoom:
Can we make a machine? Zim, Zam and Zoom spot something on the street while strolling through town. Look! Someone’s dumped a sofa…
Excellent! Just what we need in our lab. We can sit on it and think of new ideas!
Leave it to me! I can push the sofa with my incredible strength!
Woooooooo!
It’s so much easier to move it with wheels! 8
So-fa, so good! Tee-hee!
Let’s use my skateboard to move it…
Wait a minute: ‘a moving sofa’. Did we invent something here?
Yes! We invented a machine: a sofa that can move!
Hmm…it only moved because I was pushing it!
Aha! If it had an engine, it could move without you having to push it!
Hold this page up to a window or light to see inside the car!
So basically a car is sofa on wheels with an engine?
Let’s take a look under the bonnet to find out‌
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HEADLIGHTS to see when it’s dark
A RADIATOR cools the engine down so it doesn’t get too hot
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The ENGINE powers the car and makes it go
The BATTERY starts the engine and powers the lights
The ACCELERATOR makes the car go faster
Zam turns the car with the STEERING WHEEL
Look at all the car parts! They each do something special.
This is the EXHAUST The HANDBRAKE stops the car from rolling away when it’s parked
The BRAKE slows the car down
Can we invent another machine?
Like me! Whoopee!
Yes! What would you like it to do? Machines help us to do things!
We could make a flying machine? We could make something to cook cake and bread?
Do you mean an aeroplane? Oh yeah! Hmmm, yummy bread!
Do you mean an oven?
We could make a machine to talk to our friends who live far away? Do you mean a telephone?
Hahaha! Come to think of it, there are machines everywhere in our lives!
Can you spot more machines in your home? 11
NO IS
Poem by Gabby Dawnay and illustration by Maggie Li
ACHINES M Y
poem by Gabby Dawnay ars m cleaner ro u u c a v Illustrations by Alex Barrow e th Indoors rs! Scooping and sucking-up muck from the floo
The kettle boils water for tea in a cup, The blend er is chop ping the v egetables up…
The mu mble of the was hing m Tossing an achine d turning my clothe s ‘til they’r e clean, The dryer that tumbles and rumbles them dry with a sigh. s p to s it , g d shakin Spinning an
ast, ut pops the to o , d a re b e In goes th roast! What’s in the oven? It smells like a
The microwave pings, the radio sings 12
The telly is telling us all sorts of thi ngs!
The brrooom of the cars as they whizz do wn the road,
The crash of the bin as it empties its load, kes screech of the bra e th d an s u b e th The hiss of shakes! d n a s le b as it trem d u h s y r e The judd
ng, ne rings a so o h p e th s a laaa The la-la-la– ! I want it to stop not to go on and on
Electric beep-beeps and the buzzi ng of toys‌ Oh what a racket an d
terrible noise!
every day t u o s u lp chines he a m y , is o N d play n a g ight t! estin r n d t n a h lly a rking o a lig i w c r o e e f l p h Usefu , es ff t n e o d l itch s go i w e c Is ilen n s t e h Bu pw e sle o t t an w I 13
Cog Mayhem! Board game How to play: Place your counters on START. Take turns to throw the die. Check the colour of your number on the colour key. Move to the corresponding colour space in the first cog. If you land on a solid shape you move to its pair in another cog. If you land on a shape with an outline you stay put. If you roll the same colour twice you also stay put. The winner is the first one to reach the FINISH cog.
Colour key
START What you need: 14
Counters Die
FINISH
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Story and illustration by Alex Barrow
Somewhere far, far away, there was a very small island‌
...where two tribes of robots lived.
The Bababots
and
the Bobobots
The Bababots lived on the north east of the island, in Bababot village
The Bobobots lived on the south west of the island, in Bobobot village. 16
The Bobobots lived a very stressful life because they took their energy from a well of black oil deep in the ground.
A Bobobot
A Bababot The Bababots lived a very relaxed life because they found their energy from the sun, wind and sea.
The oil ran out!
One day, in Bobobot village‌ Oh clang! This doesn’t look good!
Hurry up I need to top up!
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The Bobobots slowed down until they stopped completely! Soo thirsty!
There was just one little Bobobot left working‌ Quick Little Bobo, go to Bababot village!
They are the only ones that can save us! HURRY!!!
Need a top-up!
Little Bobo zoomed down the path to Bababot village...
Little Bobo told the Bababots what had happened.
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Let’s go!
And the Bababots agreed to help!
The Bababots brought lots of tools with them and began to fix the Bobobots. They made them solar panels, wind fans and sea wave machines!
The Bobobots threw a big party to thank the Bababots for saving them and from that day onwards, the Bobobots didn’t need to worry about energy ever again!
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Let’s make a marshmallow catapult! What you will need to build your catapult: 4 big marshmallows 6 skewers 1 thin rubber band 1 plastic or wooden spoon sticky tape
Ready!
1
Make a triangle with 3 marshmallows and 3 skewers
2
Use 3 more skewers and 1 marshmallow to form a pyramid
3
Tape a spoon onto a skewer
4
Loop the rubber band around the top marshmallow, then insert the spoon skewer through the rubber band and stick it into a marshmallow on the base.
Fire!
Ammunition: Mini marshmallows, breakfast cereals or small sweets.
Hit!
Let’s Okidoodle! What is the coding machine saying to you?
Use the code to create your own secret messages.
Busy road Colour all the cars red. Colour the machines smaller than the cars in yellow. Colour the machines bigger than the cars in blue.
Pairing up Match the old machines with their new versions
Clock cog odd one out Which detail doesn’t appear on this clock cog picture?
How to tell the time The big hand on the clock shows the minutes and the little hand shows the hours
When the big hand is on the 12 and the little hand is on the 9, it’s 9 o’clock!
9 00 What time is it on these clocks?
Machines and shapes Colour in the shapes you see in the machines below!
Electric machines match-up These electric wires have become tangled. Follow the wires to find out which machine is plugged into which socket. Colour in each socket to match its machine!
The continuing adventures of the dish that ran away with the spoon in‌
E S C A P E F R O M T H E K I T C H E N O F D O O M
Machines to move! Look at all the different kinds of transport in this busy city. They are all machines.
A tram runs on tracks on the road
A car can take a family and all their bags to places nearby and far away. It uses petrol and can get stuck in traffic.
A barge chugs slowly up and down the river delivering its load.
A bicycle is a quick way to reach places nearby. It doesn’t waste any energy!
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A taxi is a quick way to get you exactly to where you want to go. It uses petrol and can get stuck in traffic.
A van has lots of space at the back. It uses petrol and can get stuck in traffic.
Who’s going where? An aeroplane flies thousands of miles across the world. It gets you to places quickly and uses a lot of fuel.
Find these people in the picture and see what type of transport they chose for their journeys. What other type of transport could they also have taken? Dad
A train runs on tracks across town and up and down the country. It carries many passengers at the same time.
A big boat sails across the world. It takes a long time to get to where it’s going.
A bus carries many passengers across town, from bus stop to bus stop
The metro (or tube) runs underground. It takes many people all over the city.
I’m off to visit Grandma in Jamaica.
The Smith We’re going family on holiday to the beach. We’ve got lots of bags. The Jones We’re going to family visit auntie for the day. She lives near the station in the next town. Josh and Emma
Every morning, we need to get to work on the other side of town quickly..
Mrs Potter I need to deliver all these boxes of tiles to the next town up the river. Lilly and her mum
We’re off to town to do some shopping. 31
Please come and stay with us in the tree
Story by Tamasin Barnbrook and illustration by Anthony Peters
It had been raining a lot and there was flooding in the fields around Little Hill. Rabbit’s burrow was flooded and Hedgehog’s log was wet through. Squirrel and Little Bird were dry and cosy up in the branches of the tree.
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But how can we get up there? We tried once before but we can’t climb or jump high enough.
They all thought for a short while in the rain, before Squirrel said:
Let’s make a ramp. We can use the wooden plank from the broken fence which was washed up yesterday. We can lean it against the tree trunk and then you can walk up. They tried it. They lifted the plank of wood so that one end was on the floor and one end against the trunk of the tree. First they made a gentle slope. It’s not high enough. We’ll need to make it steeper.
SO they made a steeper slope reaching higher up the trunk. Hedgehog began to step carefully up it, getting higher and higher. ‘It’s too steeeeeep’ he squeaked as he lost his balance and rolled down in a damp, prickly ball. 33
Again they stood in the rain, thinking.
I have an idea. Let’s use the same plank to make a sort of see-saw catapult. Little Bird, you stand on one end and I will jump on the other end. Little Bird flew nervously onto one end of the plank; at the other end, Rabbit stepped back, took a deep breath and jumped onto the plank. Little bird squeaked loudly, flew up into the air – without using his wings – and landed rather dizzy, on a branch high in the tree.
It had worked! It was time to swap places. Rabbit got ready at one end of the plank, Little Bird took a few flaps back, jumped onto the plank with all his force, and jumped again, and again up and down on the plank but Rabbit stayed exactly where he was. “It’s no good,” said Little Bird, “You’re too heavy!” 34
They stood once more, thinking, in the rain.
What if there was a way to pull us up? We can use the old rope swing, if Bird and Squirrel can untie it from up in the branches!
The knot was tight but they managed and Little Bird flew down with one end of the swing rope in his mouth. Rabbit climbed on the swing end with his paws just touching the ground and, standing a little way back, Squirrel, Little Bird and Hedgehog began to pull gently. Bit by bit, Rabbit was raised off the ground until at last he reached Squirrel’s hole. “Hooray!” they cheered, from above and below, and then it was Hedgehog’s turn.
Hedgehog was lighter and Squirrel and Little Bird pulled him even higher, to the branch where Little Bird had his nest. “Hooray!” they all cheered again - from above. How cosy and dry they were, how high up, and – it had stopped raining! 35
Make a vehicle Insert a skewer into each straw like this.
Make a hole in the centre of each bottle cap with a blunt nail and a hammer. Ask an adult to help you.
What you will need: - Straws - Corks - Wooden skewers
- Bottle caps - Sticky tape - Used juice cartons or boxes
Stick the corks onto the sharp skewer ends and and fix onto the carton with sticky tape. Do the same with the bottle caps on your second carton or box. Turn them over and you have two moving machines! You can decorate your machines with paper and colours.
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What you will need: Straws Cork Scissors Toothpicks Card
Make a water mill A water mill is a simple machine which uses the water flow as power. Let’s make one and see how it works!
Adult help needed!
Poke a toothpick in both ends of the cork.
til Repeat 3 or 4 times un you have a windmill.
Ask an adult to score the cork 4 times.
Insert 2 straws ov er the toothpicks an d...
Insert half a business card into the cut.
...fasten the end with some tape!
Run the water mill under a tap and see how the energy of the flowing water operates the mill! 37
38 Story & Illustration by Beth Morrison
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40
41
42
I see a VACUUM-VADER
What about you? Draw what you see!
I see a giant toothbrush
WHOA! I can’t believe what I see!
What about you? Draw what you see!
Your turn! Have fun drawing!
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Makes 2 Starring...
Mega Mike
Whizzy
Spike
Round
Jack Frost
1
You will also need: 2 eggs
Twizzle
2 tsp sugar
60g dark chocolate Break the chocolate into pieces in a microwavable bowl. 3
2
s
e egg yolks from the w h t e t hit ara e Sep
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Pop the chocolate in Mega Mike for 20 seconds or until melted.
4
It’s time for a little experiment...
It’s a lot faster with me.
I make the eggs fluffy the quickest!
Eurgh! This is hard work!
Whisk the egg whites with a fork until soft peaks form.
How about trying with a wind-up whisk?
Or what about using an electric whisk?
Which kitchen robot was the best at whisking? k l s o and some y e egg of the h t 6 k wh s i i h tes W 5
int
o
n th ld i o f y l em t n elted chocolate. Then ge ites . the rest of the wh
Pour the mixture into 2 ramekins
Look what we made!
7
YUMMY!
Leave to set in the fridge overnight
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www.okido.co.uk Okido, 33 Parkgate road London SW11 4NP sophie@okido.co.uk Published by Okido Studio Editor Sophie Dauvois sophie@okido.co.uk Creative Director Rachel Ortas Art Director Alex Barrow Associate Art Director Maggie Li Design OKIDO Studio Sub-Editing Gabby Dawnay Contributors Alex Barrow, Tamasin Barnbrook, Sandrine Estrade Boulet, Gabby Dawnay, Maggie Li, Beth Morrison, Paul Noble, Rachel Ortas and Anthony Peters Thanks to Harvey Scott Pirie for Hidden Foxy photographs.
okido.co.uk go to our website for more OKIDO fun and science!
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email your pics or drawings to: sophie@okido.co.uk or post to: OKIDO fan club 33 Parkgate Road LONDON SW11 4NP 47
This issue of Okido is all about Machines. Read fabulous stories, draw, make stuff, play, create and enjoy your new Okido.
Okido helps children learn through play. It is full of stories, activities and games that stimulate creativity and inspire scientific interest. Issue #29 Machines This issue has been printed on FSC paper using biodegradable vegetable inks.
Stories
Activities
Games
Doodles
Recipe
& a poem
www.okido.co.uk
Get in touch Send us a postcard, a question, photos or drawings for a chance to get published on our website! We would love to hear from you. Email: myokido@okido.co.uk