CHENJUNFENG-Portfolio

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Mahjong, a four-player domino game, is popular in the Chinese cultural circle.


moodboard&reasearch Mahjong hand card is a three-dimensional square. The pattern is carved into it to form a tactile groove.

What attracted me most in Majiong game is its patterns, as well as the uncertainty of the game.

The player can perceive the pattern of hand just by fingers. Many sophisticated players don't even need to see visually but just by finger whether this hand is needed.

Every time to get a card and playing card will lead to different results. The probability of mahjong game is known as bayesian theory.

to touch can decide

It is because the probability in the process of game, added a lot of fun.

feeling by fingers


development 1 Mahjong Pattern

experiment 2

Through the study of mahjong rules,

front view

front view

I found that mahjong is a dynamic game Grating material, soft and sewable

with incomplete information and too much hidden uncertain information.

The uncertainty of probability gave me a strong sense of optical illusion,

experiment 1

and I created this pattern by combining the mahjong pattern itself with

side view

the malfunction art effect.

side view

Each time a hand is played, the probability of different mahjong hands will change and split. Therefore, for the probability integral, I created this pattern.

Exploring the Bayesian theory of probability,inspired by the representation of probability

The application of naked eye 3D, visually,

in coordinate axes and creating this pattern.

printing is three-dimensional. Through grating technology, mahjong game elusive charm proudly present.

The different hands will sets off different

The presentation of printing has become

chain reactions, and I create the pattern by

more three-dimensional and changeable, adding a sense of mystery.

rearranging the “tiao(条)”.

Inspired by Domilot dominoes which is a game with chain reaction.

In order to get the high definition printing effect, I converted the pattern into vector images.


development2

Final Samples

The touch feeling

Experiment 1.1

In order to create a mahjong pattern of concave

Experiment 2

convex feeling,I tried many ways to achieve the

Hollow out patterns can also create a feeling

ideal effect.

of touch. I chose the classic pattern"Yao Ji" from mahjong to laser cut the leather to create such a feeling of touch.

Plaster, resin, silicone, hot melt adhesive, 3D modeling and printing were used during these experiments.

Experiment 1.3

Experiment 1.4

I tried to use plastic plaster to create the texture of this mahjong pattern.

Experiment 1.2

Through 3D modeling and 3D printing, I got the ideal model, which can press the ideal pattern on the epoxy resin. I tried to use plastic plaster to create the texture of this mahjong pattern.

I coated the mahjong pattern with photosensitive material and thermochromic material.


final sketches

Garments are made with high quality, breathable and

comfortable fabrics. the technology of Printing is a complex process of reactive

printing, so that the printing

F I T T I N G

can be clearly presented on the cuprammonuium fabric. In addition, in order to ensure that the laser cut patterns can achieve good results, the garments are specially made of leather materials.

Cutting Drawing




RED MOVEMENTS


RESEARCH

Broadcast gymnastics is also popular in prisons as a means of group management.




FINAL SKETCH The garments are mainly

OTHER

made of high-quality cotton,

SKETCHES

followed by Net yarn fabrics. With several different net yarn to make clothing more have rich gradation. Using fine hardwares to ensure that the garment quality. The main colors are white and blue, which are directly extracted from the colors of school uniforms. A small amount of red (such as ropes) is used to obscure some ideas I want to express.

F I T T I N G

DETAILS

DRAWING




INDIVIDUAL


Inspiration comes from my thinking about individuals. Everyone is an individual, different individuals will encounter different life events, they may be affected. Each influence comes more or less from the family, the society, the larger environment. It is these influences, large and small,that make everyone different.

In the moodboard, I set up many abstract scenes, such as light (individual growth), shadow, segmented human faces, urban environment background, and even some framed objects and containers (environment) to reflect the concept I want to express express.



Refraction, reflection, and cutting EXPERIMENT 2

The path of life can be changed by some events, and the refraction and reflection of light strongly gave me this feeling. EXPERIMENT 1

Based on the extracted light lines, I cut the pieces and reorganized them to try to find some structure. EXPERIMENT 2.1

The refraction of light is a phenomenon in different planes.

I get some interesting structures, different colors representing different planes.






the code of life


MOODBOARD

The series was inspired by the movie "I Origins", telling me that the soul lives inside your eyes, and that your eyes are the key to reincarnation. which gave me a new understanding of life. Moodboard represents my concrete understanding of life after watching the movie. Eyes are like beautiful flowers full of vitality, bursting out the DNA code of life. This feeling is mysterious, beautiful, desirable.



DEVELOPMENT2 In the drapping section, I added some bone-like structures, some stiff-looking structures. Bone does not represent death here. I want to combine this structure with other beautiful structures in a beautiful way. It is the cornerstone of the soul code and a concept of "life" that I understand.



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