UX Research Portfolio

Page 1

Design Research Portfolio &

paula siu ka ying

selected completed projects between 2016-2019


about

paula siu ka ying

CONTACT Address: Diamond Hill, Kowloon, HK Email: skypaulas@gmail.com Website: https://paulasiu.com Cell: +852 6807 2294


WORK EXPERIENCE

AWARDS

2019/05 - present UX Researcher Hong Kong Economics Times (U Lifestyle) Conduct qualitative & quantitative research studies

2017 People’s Choice Award FUSICS Designboom Schott CeranŽDesign Award -showcased at London Design Fair

2018/09 - 2019/02 Exhibition Designer In-Concept Design & Production Design, produce drawing for booths and shops 2017/07 - 2017/09 Product Design Intern MisoSoup Design ( Taiwan ) Develop concepts, CAD, photo shooting

EDUCATION 2014 - 2018 Product Design BA ( Hons ) Scheme in Design The Hong Kong Polytechnic University 2017/02 - 2017/06 Man & Mobility Exchange Programme Bachelor of Design Design Academy Eindhoven

2016 Honorable Mention Prize Taiwan International Student Design Competition Second Runner-Up Team Disney ImagiNations Hong Kong 2016 Design Competition


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Contents projects

a b

6-13

(a) USABILITY TEST Native app usability test for new features (b) FOCUS GROUP Gather ideas & users' needs for product niche

14- 21


05

e fg

(c) ATS Research and design for audience targeting system

(d) PIGCYCLE

A organic waste handling campaign

(e) STEAMING MAT

A silicon mat for staming in wok to dining table

22-29 30-37

38-45


6 / Usability Test

Native App

(a) Usability Test 2

BACKGROUND New version of U Lifestyle Native App is launched on apps store in May 2019. External usability test is conducted in order to

access the effectiveness of the features & touch commands evaluate the level of satisfaction of the overall browsing experience figure out user pain points for product improvement and modification

TEST PARAMETERS Project Duration: May 2019 Test Day: 23, 24, 27 May 2019 Nature: Usability Test Team Members: Paula Siu/ Phoebe Tse (UX Research) Brian Wong (Data Analytics) Participants: 20 U Lifestyle Members (8 absent) Gender (M:F) : 1:19 Device Operation System (iOS: android): 6:4

1

2


7

1

Membership & Setting profile_tap : 3.1k events 843 users

1

18.7 % users tapped on the button

2

Logo Menu menu tap : 2.1k events 943 users 20.9 % users clicks tap on the button

3

Category listing swipe vs tap the category bar

CURRENT ISSUE low taping rate of certain buttons 3

Tasks are set to examine the completion rate of specific functions which require user to tap the buttons. data generated from Firebase (May)

current issue new feature


8 / Usability Test

TASKS Seven tasks were set to examine the effectiveness of the new features. Participants were asked to think out loud during the tasks, to speak out their minds and what they can see. browse more articles : swipe down go to category 'offer' : swipe left / taping catedory bar try to personalize the order of category : click the logo and then edit browse the newest member activities : membership icon assume you are planning to travel, you want to find out the hottest travel topics : click the tag / tag gird on page three search for articles about Jun Ji-hyun: top search function / girl page register for membership.


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TASKS FLOW Showing the expected task flows and modification according to the limitations of prototype.

01

Hand Gesture

browse more articles in the page 'newest'. go to category 'offer' page.

02

Current Issue

try to personalize the order of category. browse the newest member activities.

New Feature

assume you are planning to travel, you want to find out the hottest travel topics. how would you do? search for articles about Jun Ji-hyun. register for membership.

03


10 / Usability Test

BASELINE Phase I native app acts as a baseline for this usability test. Participants are given a few minutes to explore both phase I and phase II native app. After that, three open-ended questions are raised, which focus on the interface and functions of the apps. in what extent you like the updated interface? how do you think about the newly added features ( enhancing / downgrading your browsing experience ) ?

MEASUREMENT Post-Test perception question and open-ended question are rasied after the tasks. Hand gestures, phone screen and facial expression are recorded by cameras.

will you use the User - Genterated Content reaction button and comment function?

METRICS 1. task completion rate (%) 2. time spent to complete tasks (s) 3. classify and analyze errors

Effectiveness

1. avg score in perception questions 2. open-ended feedbacks

Satisfaction Level


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12 / Usability Test

USER PAIN POINTS We collected and analysed the user pain points from the task result. Task result includes task completion rate, average time spent and errors caused by each task.

membership and setting page 1 Setting & Edit 4 users: found this two buttons confusing.

2 1

Click on edit to switch on notification, change profile pic on setting

2 Profile Pic 3 users: directly click on the icon for changing.

3 Style 2 users: found this page too plain that doesn't match the content listing (front page).

BEFORE & AFTER Showing the modified UI of membership and setting page Design team worked on the membership section by considering the overall style, buttons locations and section name.

her


ro screen (content listing page)

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RECOMMENDATIONS Other than the membership page,

Suggestions for product enhancement and improvement are formulated. 1) adding tutorial screen scroll up for more articles, swipe left & right for a different category, tag for articles classification. 2) increase the number of articles shown after 1 or 2 hero screen. e.g. 2 columns layout/ show the tags listing earlier in the layout.

Information Efficiency 1 50% users: require much efforts to browse for the next article. 2 users: worry about internet access speed.

Clickability 2 5 users: thought the logo x click 4 users: miss/thought the tag x click


14 / Focus Group

Products Niche

(b) Focus Group

BACKGROUND

INTERVIEW PARAMETERS

This research aims to explore users browsing behaviours and UGC pattern. 38 users have been invited to participate in five separate focus groups and interviewed based on particular topics, covering user behaviour, sharing habit, reward program and product branding.

Project Duration: July - August 2019 Interview Day: 15, 17, 18, 22, 23 July 2019 Nature: External users Focus Group Team Members: Paula Siu/ Phoebe Tse (UX Research) Product Managers, Marketing Team

1) understand our user browsing behaviours 2) find out the incentive of UGC interaction and creation 3) find out the users practices on reward programs

Participants: 38 U Lifestyle Members (8 absent) Gender (M:F) : 15 : 23


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Upper: Native App/ UBlog Focus Group Below: UTravel Focus Group


16 / Focus Group

TIMELINE

DEFINE PURPOSE The discussion was designed to gather information from our user in regards to the following outcomes : understand our user browsing behaviours, find out the incentive of UGC interaction and creation, find out the users practices on reward programs.

INVITING PARTICIPANTS Candidates were recruited based on audience demographic of each content channels, to obtain diversified participants and representatives of society at large. Shortlisted candidates were invited via email and confirmed through phone calls.

QUE

Numb quest discus

Each g and fo flow c introd and a sessio

PRE-SURVE

Survey is design genernal under users towards re

This helps us in basic concepts a programs on th draft more in-d


ESTIONNAIR

ber of open-ended tions are set to stimulate ssion.

group lasted for 1.5 hours ollowed a semi-structured consisting of a selfduction, interview session, video and native apps trial on.

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HOSTING FOCUS GROUPS Each focus group was led by a moderator, who was in charge of stimulating and guiding the discussion. Audio recordings were executed in all focus groups, to capture the data generated during the process.

EY

FOCUS GROUP FLOW

ned to gain a rstanding of the eward program.

1) web browsing question

n getting a about popular he market and depth questions.

3) product question

2) behaviour question

4) channels’ video programs


18 / Focus Group

FINDINGS

POST SURVEY

The discussion was designed to gather information of the following areas : user browsing behaviours, incentive of UGC interaction and reward programs, to generate content and product strategy.

Six surveys (five channels & App) was set to gain supporting data for the strategy formulated. Each survey is sent through EDM.

FORMULATE CONTENT & PRODUCT STRATEGY

GAINS SUPPORTING DATA


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PRODUCT DIRECTION After the combination and analysis the results from both focus group and post survey, solid product direction and suggestion can be delivered for each U Lifestyle product.


20 / Focus Group

LESSON LEARNT

PROBLEMS 1 MATURE PARTICIPANTS The participants are slightly mature compared to our targeted audience. Members are recruited through the voluntary participation list from last survey.

2 FREE CHAT Some participants tended to spend more time on sharing their thoughts in detail, and went offtopic in group chat.

SOLUTIONS a IG RECRUITMENT We suggest to introduce instagram candidates recruitment method for gathering younger generation. b YOUNGERS WORKSHOP We designed to conduct a workshop targeted for youngers, focusing on their needs and values.

a FLOW CONTROL Appropriate interruption and flow control is recommended.


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YOUNGERS WORKSHOP Workshop is carried out for the intern and part-time. It aims to find out not only their preferences toward mobile apps, but also their values and beliefs. It gives us directions and suggestions for the futher development and insights for the native apps features, that target for the youngers generation.


22 / ATS

Audience Targeting System

(c) Research & Design Login Page

BACKGROUND This project aims to redesign the current Audience Selection Admin System of HKET (internal use). Existing product research, woreframe and prototype design is carried out. The system mainly consists of :

- Audience Creation - Audience Insight

PARAMETERS Project Duration: July 2019 Nature: Resign internal web system Team Members: Research Team / ITS / Back-End Team Role: Research & Design Software used: Sketch & AI

CURRENT

It requires users to 16 steps to finish c Futhermore, the au insight page canno immediately.


23

Audience Creation

SYSTEM

o go through creating. udience ot be generated


24 / ATS

COMPETITORS STUDY We studied four existing audience selection system in the market, studies include :

- User Flow of each system - Phase used - Required Information Setting Selection - Demographic


25


26 / ATS

WIREFRAME After gaining the understanding of the audience selection system, it is ready for designing the new version.


27

PROTOTYPING Different layout and combination of various graphs is tested to gain the best viusal aesthetics and clear understanding for the users.


28 / ATS

Audience Insight


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RESPONSIVE To make the system responsive on differernt devices (needs of sales team), some modifications is made : the selected audience conditions is located at a new colunm, in case the selected interest is overwhelmed. The layout is having alignment vertically which allows the responsive function.

Login Page | Audience Creation


30 / PIGCYCLE

kitchen waste campaign

(d) PIGCYCLE

Give your kitchen waste to animals This is a kitchen waste handling campaign based in Eindhoven, the Netherlands. Eindhoven citizens are encouraged to bring their wastes to the participated city farm. It aims to create a no-waste cycle. The animals eat the wastes produced by human and then will be eaten by them at least.

Project Duration: Feb to Jun 2017 Nature: School project @DAE


31

LOGO DESIGN

LOGOTYPE

GIVE YOUR KITCHEN WASTES TO ANIMALS

Square Block Regular - touch of Eindhoven local government official design Mexcellent 3D Main logotype


32 / PIGCYCLE

RESEARCH & IDEA EXPLORATION PERSONA At first, the idea comes from an ‘one week without waste’ experience. Our class lived a week trying not to create any trash. My interviewee had the experience in the 25&26 February, 2017. Her ways of waste handling is analysed, founding out that she has the difficulties on handling kitchen waste. The first idea was to make a window cage at home which pet a pig. Feeding it with the kitchen wastes. However, it may causing many safety problems or inconvenience for the residents.


5

33

POSSIBLE APPLICATION There are many campaign opportunities in a house. Including the various media we are in touched everyday, like the internet, television. Some printed materials can also be used like magazine, newspaper and mail letter.

Handling Kitchen Wastes

Campaign : at home

Kitchen is another important area to focus on. As it is the birth place of the kitchen wastes, campaign would be fun to happen here. Food packaging can conveys the message by simply a slogan or images regard to the kichen waste problems

MAGAZINES Showing the details of the animals car: date, location, time, benefits

INTERNET ADVERISEMENT Website / facebook event / adverisement on various websites

Handling Kitchen Wastes

TV ADVERTISEMENT

WINDOW PET CAGE

Conveys the message by short video clips : arouse awareness towards kitchen wates

FOOD PACKAGING Showing a slogan / simple message with kitchen waste problems

MAIL (LETTER) Leaflet, small poster shows the time & date according to diff district

5 POSSIBLE APPLICATION There are many campaign opportunities in a house. Including the various media we are in touched everyday, like the internet, television. Some printed materials can also be used like magazine, newspaper and mail letter.

Handling Kitchen Wastes

Campaign : at home

Kitchen is another important area to focus on. As it is the birth place of the kitchen wastes, campaign would be fun to happen here. Food packaging can conveys the message by simply a slogan or images regard to the kichen waste problems

MAGAZINES Showing the details of the animals car: date, location, time, benefits

INTERNET ADVERISEMENT Website / facebook event / adverisement on various websites

TV ADVERTISEMENT Conveys the message by short video clips : arouse awareness towards kitchen wates

FOOD PACKAGING Showing a slogan / simple message with kitchen waste problems

MAIL (LETTER) Leaflet, small poster shows the time & date according to diff district

Handling Kitchen Wastes

WINDOW PET CAGE


34 / PIGCYCLE

CAMPAIGN GARBAGE TRUCK The idea moving city farm is a one time campaign for Eindhoven. Replacing the garbage truck by the designed moving city farm truck. It encourages the citizens to feed their organic waste to the pig on it. It creates a special experience for families. The truck also shows city farm on town, promoting the idea of city farm.


35


36 / PIGCYCLE

CAMPAIGN OPEN MARKET & CITY FARM Pigcycle is also promoted in the open market and the participated city farm. Open market is where the food is mainly consumed which could be a great way for the target audiences to get informed.

Poster and sticker for the promotion.

GIVE YOUR KITCHEN WASTES TO ANIMALS New way in handling organic waste.

Give the Wastes to City Farm

Visit the website for more information


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38 / STEAMING MAT

kitchen tool design

(e) STEAMING MAT Aiming to create a new experience on steaming food, we create this steaming mat for daily kitchen use. It can hold various sizes of dishes in the centre of the mat: the stress point remains the same. Going through various researches: user, existing products, foucsing point test, this product fit majority of users' need.

Project Duration: Nov to Dec 2016 Nature: School project @PolyU


39

USER FLOW


40 / STEAMING MAT

EXISTING PRODUCTS RESEARCH - Consideration(mindmap) - User flow - Classification - Force used retriever tong insulating clip other insulating tools - User experience - Problems of insulating tools retriever tong (top) retriever tong (side) silicon glove - Design Criteria - Ergonomic concern


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42 / STEAMING MAT

USER RESEARCH We aim to know more how people carry out dishes from wok or cooker after cooked. In order to know their behaviours, we can design or redesign new tool by user experience. By observation, we can know how they use tools to carry out dishes, including: difficulties,posture to use tools. By interview, we can know their feelings when using these tools.


43


44 / STEAMING MAT

TESTING After considering both the users and tools anaylsis, we decided to create a mat for steaming, for user to carry it from a wok to table. We choose a colour changing silicon to indciate the temperature.


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