Matthew Soldier - Chess Pieces Matthew Soldier is a skilled chess player who often plays online on Chess.com. The website is the top choice for chess players all over the world who gather to play each other on the internet. It is a free website that is used by thousands on a daily basis, including some of the best chess players sin the world. As of right now, Matthew Soldier holds a record of 693 wins, 693 losses, and 34 draws. Below, Matthew Soldier explains how the game is played through the role of each of the pieces. Pawns Pawns serve as the frontline on the board, with all eight of them standing in front of the royal pieces at the start of play. A pawn can only move forward, unless it is attacking another opponent diagonally. Pawns can only move one square at a time, with the exception of the very first time they are moved, when they can go two squares forward if the player prefers. Rooks There are two rooks per team, and they are placed on the corners of the board at the start of play. A rook can move as many spaces as it wants in one direction, whether that be forwards, backwards or to the side. Rooks cannot move diagonally. Knights Knights are the horse-shaped pieces. Knights can move any direction in an “L” formation, which means two spaces in whichever direction accompanied by an extra space perpendicular to the last of the two spaces. Knights can also jump over other pieces, friend or foe, to land in their destination square. Bishops Bishops can move in one diagonal direction for as many spaces as they want. The color of square a bishop starts on is the same color it will remain on throughout the entire game or up until it is killed. Each player gets two bishops, one for each color displayed on the board. Queens The queens are the most powerful pieces in the game. They can move as many spaces as they want in a single direction, including diagonals. The queen is often viewed as the biggest threat by your opponent, which means they often base their strategy around capturing her first. King The object of the game is to capture the opposing team’s king. The king can only move one space in any direction at a time, which is why it is important to use your other pieces to defend him. A king is in check when it is endangered by an opposing piece, and it is checkmated when it is both I check and has nowhere to go. If it has nowhere to go, isn’t in check and is the only piece left on one side, then the game ends in a draw.