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PART 2 DOTS WORLD
Reference:Yayoi Kusama The Obliteration Room, 2011
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In this interactive work, the position of the dots is no longer arranged by the artist himself, but an all-white space is handed over to the audience, who stick the dots of various colors to every corner of the room. This concept can be better represented in VR headsets. The buttons of the VR controller correspond to balls of different colors. After being pressed, waves can be emitted to the corresponding position and automatically adsorbed to the surface of the object.
Visitors are initially introduced to a pure white room, where red, yellow and blue balls are fired by pressing different buttons on the handle and automatically attach to all surfaces in the room. The highly saturated homogeneous overlay reduces the room's sense of perspective, leading to the unstable, vertigo-filled world kusama wanted to express.