alchemical mythopoeia an illustration por t folio of rinaldo har tanto
alchemical mythopoeia an illustration por t folio of rinaldo har tanto
alchemical mythopoeia a n a r t is t s t a te m e n t
Grew up in a Chinese Indonesian family
Amano, Dave McKean, Moebius, Takehiko
in Muntilan, Central Java (and later
Inoue, Will Eisner, David Beauchard,
in Yogyakarta, Bandung, and finally
Mike Mignola and Craig Thompson.
Jakarta), my life has been being a melting pot of my favorite things since childhood:
My body of work is an ever-growing
fantasy stories, video games, comic
constellation of connected dots mirroring
books, toys, movies, books, history,
my interests, especially in mythology
mythology and culture. Those eclectic
and culture. I see my visual work as
interests are the seed and drive for me
an escapade from daily routine, an
in creating visual works and working in
alchemical moment to synthesize the
creative field.
things I love into my own mythology. My own world. Mythopoeia as coined
As a full-time graphic designer and
by Tolkien.
freelance illustrator, I mostly work in digital drawing and traditional lineart.
The thing I envision to achieve is that
My love for comics and graphic novels
my work can be a chain reaction of
makes me believe in lines and graphic
inspiration for people to learn more
elements such as dots, lines and shapes
about their own culture, heritage and
more than colors. I am also heavily
mythology; and ultimately creating
influenced by fantasy writers such as J.
mythology and stories of their own. An
R. R. Tolkien, Neil Gaiman, J. K. Rowling
ongoing alchemical reaction.
and illustrators such as Yoshitaka
anak bajang menggiring angin type academic project
media digital drawing
year 2012
dimension variable
the story
This Final Project discussed about
Stylized wayang kulit Gagrag Solo
Anak Bajang Menggiring Angin, a novel
(Solonese style shadow puppet) was
written by Sindhunata, and adapted
chosen for visual style. This gagrag has
it into graphic novel form. The final
slimmer and more elegant anatomy
objective is to create an accurate,
compared to Gagrag Yogyakarta.
intriguing and persuasive visualization.
Elongated limbs were exploited to
Numerous visual and literary research
dramatizes action and story.
was committed. The example of visual references used were Epileptic (a graphic
The book was printed in black and white
novel by David Beauchard and wayang
on Japanese Book Paper 160gsm. This
orang (theater) of Sriwedari.
book comprised of 64 pages
fable type professional work year 2012
media ink drawing digital dimension variable
the story
Fable is one of prominent new Lounge
stationeries, marketing collaterals
and Dining in Jakarta, especially in SCBD
and the interior elements inside the
area. This unique place was concepted
Fable itself. This series of illustrations
back in 2011 by taking inspiration from
comprised of various characters and
fairy tales, sometimes the dark and
objects from medieval and fairy tales,
mysterious ones, emulating the ambience
such as Red Riding Hood, wolves, old
of a dark forest.
trees, witches, owls and dark forest.
Inspired with old book illustration
This project was done under Rubicube
and engravings, a serial of drawings
Creative with me as illustrator, Johanes
were made to be applied to the Fable’s
Mario Abhimantra as graphic designer
identity, especially in corporate
and Mario Utama as creative director.
odysseia type professional project
media mixed media
year 2012 – 2013
dimension variable
the story
Odysseia is a high-end dining located in
I was assigned to make the illustration
Pacific Place. It derived from the word
for food and beverages menus which
Odyssey, which means travel and the
combine the elements of fictitious
epic by Homer. The place itself was an
maps, related food and beverages, also
eclectic concept of dining with various
animals. In the execution, I made a
international dishes and interior style.
combination of vector collage, drawing and lettering to convey the eclectic and
In terms of branding and core identity,
festive feel of Odysseia.
Odysseia was concepted with strong travelling and adventurous themes.
This project was done under Rubicube
Travelling related objects such as maps,
Creative with me as illustrator, Johanes
compass, ships, planes, navigation,
Mario Abhimantra as graphic designer
postal stamp, vintage travelling graphics
and Mario Utama as creative director.
are recurring elements in numerous brand applications.
chimaera type personal project
media digital drawing
year 2011 – 2012
dimension variable
the story
These are portfolio pieces for my
projects). All of them had potentials to
portfolio back then in 2012, ‘Chimaera.’
be the greatest creature, but because of
My concept was a portfolio which reflect
their personal fatal flaw, each of them
and discuss my work as a Chimera itself,
meet their end.
a mythological creature which composes as several creatures.
The sage proceeded to collect the essence of each creature and create the
The story told about a musing of a sage
chimaera, the next potential greatest
which contemplated what is the mightiest
creature. All in all, the portfolio pieces
creature on earth. In his journey, he met
are the allegory of my effort to be the
a flying garuda in the sky (a metaphor
greatest illustrator/graphic designer
of my personal ideas), a meditating
by combining the best of my assets and
dragon under the sea (a metaphor of my
potentials. The chimaera is the metaphor
academic projects) and a great warhound
for my idealism.
(a metaphor for my professional
miscellaneous type personal project
media mixed media
year 2009 – 2013
dimension variable
the story
These are my personal excercises
Giraud/Moebius, Teguh Santosa, Junji Ito
over the years. Most of them are my
and many others.
own musing about culture, human psychology, symbolism and esoterica.
Some of themes in those pieces are angelic characters, heroism, Javanese-
Many of them also my own study and
Balinese mythology, fear, megalomania,
emulation of the artists and illustrators I
psychedelia, strangeness and even
looked up to, such as Tove Jansson, Jean
mundane daily musings.
curriculum vitae profile
full name Rinaldo Hartanto place & date of birth Magelang, April 14 th 1988 phone +62 819 086 11 838 +62 812 155 02 95
education
2003-2006 SMU Kolese De Britto, Yogyakarta 2006-2007 Faculty of Art and Design, Bandung Institute of Technology, Bandung 2007-2011 Visual Communication Design Major, University of Pelita Harapan, Lippo Karawaci
work
2010 Graphic Design Intern at DesignEko, Bali 2012 – current Graphic Designer at Rubicube Creative, Jakarta
email azuric_revolution@yahoo.com valgranaire@gmail.com personal websites reidge.deviantart.com facebook.com/valgranaire twitter.com/muntilander
exhibitions
2007 ‘Akar’ Academic Exhibition, Gedung Serba Guna, Bandung Institute of Technology 2008 UPH Festival XIV Academic Exhibition, Room B242, University of Pelita Harapan 2010 ‘Daydream’ Illustration Exhibition, Bulding B Gallery, University of Pelita Harapan ‘Bark #2,’ Project Bark Online Exhibition ‘Eskapis’ Painting Exhibition, Painting Studio, University of Pelita Harapan 2011 ‘Bark #9 - 1st Anniversary,’ Project Bark Online Exhibition
This Portfolio is Authorized by Rinaldo Hartanto All Artworks Belongs to Rinaldo Hartanto
No part of this publication may be reproduced, stored in any retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or other wise, without prior permission in writing from the author. Rinaldo Hartanto Š 2013