RMIT Bachelor of Architectural Design Design Studios Coordinators
Anna Jankovic is an architect, director of Simulaa. An Associate Lecturer at RMIT Architecture, Anna teaches Design Studio, History and Professional Practice, and supervises Major Projects, alongside her research on adaptive and resilient architecture that explores cultural, historical, and timebased design.
e: anna.jankovic@rmit.edu.au
Tom Muratore is an architect and Associate Lecturer at RMIT Architecture.
e: thomas.muratore@rmit. edu.au
RMIT Bachelor of Architectural Design Design Studios, Studio Leaders / Tutors
Ian Nazareth is an architect, researcher and educator. Ian is an academic at the School of Architecture and Urban Design at RMIT and the director of TRAFFIC - a design and research practice working across architecture, urbanism and computation.
Design Studio: Machines Like Me w: trafficcollective.com ig: @trafficcollective e: ian.nazareth@rmit.edu.au
Beau de Belle is a VC Research Fellow at RMIT and Gamilaraay Muri from Tamworth exploring research by translating Gamilaraay male Traditional Knowledges into contemporary architecture and design.
Claire Scorpo is the co-director of Agius Scorpo Architects, and Lecturer at RMIT School of Architecture + Urban Design.
Design Studio: Upper Yarra 01 ig: @clairescorpo e: claire.scorpo@rmit.edu.au
Design Studio: Design from Country
Dr Joshua Lye is a multidisciplinary practitioner working across architectural technology, academia, and practice. He has expertise in computational design, machine learning, artificial intelligence, and design strategy.
Design Studio: Future Blocks
Mary Spyropoulos is an ARBV registered architect practising at Wood Marsh Architecture, focusing on Infrastructure. She has taught within RMIT University’s School of Architecture and Urban Design as a Design Studio Leader since 2021.
Design Studio: Future Blocks
Hannah Zhu is an architect at Searle x Waldron Architecture and a sessional academic at RMIT. Her work explores cinematic space and spatial ecologies. She has undertaken public art commissions by the City of Melbourne and the University of Melbourne and has been exhibited as part of 2024 Melbourne Design Week.
Design Studio: Technomads
Senesios Frangos is a Graduate of architecture and RMIT Architecture alumnus, and Project Designer at ARM Architecture, with 8 years of practice in Melbourne and Barcelona. His interests span across the discipline of architecture and its role in the contemporary world.
Design Studio: Muse
Alex Moorrees is a graduate of the RMIT Master of Architecture program with an interest in computational urbanism and architecture, digital tools and systems and how these impact the ways in which we design and understand out built environment.
Design Studio: Improbable Cities
Charles Deicke is a graduate from the Melbourne School of Design and currently works at Paula. He has previously taught the first-year foundation program as a tutor in Architecture History Introduction.
Chris Buchhorn is an architect at ARM Architecture and a graduate of RMIT Architecture, where his major project was awarded the Anne Butler Memorial Medal in 2021.
Design Studio: Muse
Darcie Vella is a graduate from the RMIT Master of Architecture program and currently works at Kerstin Thompson Architects. She has previously taught in the first-year foundation program as a studio associate in the design studio Babylon.
Design Studio: Sorcerer
Design Studio: Sorcerer
Lecture, Amy Muir is director at MUIR Architecture and brings over 15 years of experience in high-end residential, commercial and public architecture. Amy holds degrees in both Interior Design, and Architecture from RMIT. Amy was the AIA Victorian Chapter President and recipient of the AIA National Emerging Architect Prize in 2016.
Design Studio: IN THE ROUND
Jack Murray (he/him) is an award-winning theatrical and exhibition designer, writer, and architectural graduate whose work has been exhibited internationally, published in multiple journals, and most recently spoke at the ISSS 2023 Surrealisms conference in Houston.
Design Studio:
The Pequod Meets the Bachelor
Laura Bailey is an architect working at WOWOWA, she has previously worked at ARM architecture as an Associate. Her experience is predominantly within the cultural and educational sectors. Laura has taught both Masters and Bachelors studios at RMIT since 2020.
Design Studio: Get to the point
Isabelle Jooste is an ARBV registered architect. Her research focus is around the investigation of what it means pursue ‘craftsmanship’ in a contemporary design practise, specifically through digital sculpting tools and robotic fabrication.
Design Studio: Foul Play
Simone Chait is a recent graduate from RMIT University, having received the Anne Butler Memorial Medal for Major Project. She is currently working at Sibling Architecture.
Design Studio: Mother other
Alan Kim is is a Ph.D. candidate, specialising in large-scale 3D printing and innovative material integration, with emphasis on
Allan Burrows is a practising architect based in Melbourne (Naarm/Birrarung-ga). His research focuses on how architecture mediates contemporary living conditions within interdisciplinary systems and institutions.
Design Studio: Lifework
Riley Sherman is a Graduate of the Master of Architecture Program and now a sessional academic at RMIT University. He is currently practicing at Ys Housing and Neometro.
Design Studio: Mother other
Simone Koch found architect brew koch with Dr Peter Brew in 2022. Their quest is to understand the idea, the architecture that exists already in a place. This architecture is then embedded in their work. Their idea is to discover what is, in many ways, immanent.
Design Studio: the existentialist city
Patrick Macasaet is Lecturer and PhD candidate at RMIT Architecture, Principal of Superscale Architecture and Research Lead at Immersive Futures Lab.
Design Studio: Vibrant Matter - Selfie Edition
w: superscale.com.au ig: @superscale ig: @rmitarchitecture e: patrick.macasaet@rmit. edu.au
Vicky Lam is an Associate Lecturer at RMIT Architetcure. She coordinates Selections and teaches Design in the Bachelors and Masters Programs.
Design Studio: Hong Kong Travelling Studio: Forms of Culture
Lauren Garner is a registered architect and Associate Lecturer at RMIT. She comes with extensive experience in practice, having worked at Kerstin Thompon Architects, Snohetta, and MCR – and is a co-founder of the research collective ExtraContextual.
Design Studio: Hong Kong Travelling Studio: Forms of Culture
_machines/like:me
Machines Like Me, will investigate the dynamic relationships between technology, humans, and architecture. Between the city and machines that have spatial influences and consequences. Projects will focus on spatialising the interactions and interfaces with machines and technologies, and imagine and hallucinate new users, novel uses and reimage the spatial grammar of buildings. Design as communicative technology, architecture as relational medium and buildings as interaction machines.
Ian McEwan’s novel ‘Machines Like Me’, explores a speculative environment where the synthetic and the organic converge, exploring the transactional and performative dimensions of human-machine interactions. McEwan’s prose serves as a protocol, delineating the parameters of a society negotiating the ontological boundaries of technology, artificial intelligence and human identity, navigating a labyrinth of moral quandaries. These interactions are a form of spatial software and design, that reshapes the cultural operating system of the city. An architecture of thought and the architecture of space.
Architecture and technology are inextricably linked, creating a complex interplay between humans and their built environments. Design is itself a technology in the sense that it operates as an active protocol, orchestrating spatial practices and infrastructures that shape social, political, and economic dynamics. Buildings as machines. From Vitruvius to Le Corbusier, and the Renaissance to the High-Tech, buildings have been signifiers of technological endeavour, tracing the historical integration of engineering and architecture.
An internet-of-things, platform technologies, immersive and extended reality applications, automation etc., further, mediate our interactions with the city and architecture through its various interfaces— some benign, many sublime, and others malicious. From the elevators to Google Maps, from social media to automated landscapes – machines and technologies curate our experiences with architecture and within urban spaces, creating an architectural language of their own. The technologies and machines themselves ultimately become invisible, however they remain ubiquitous and omnipresent, embedded in the perceptions and experiences we have with the world.
We are also on the cusp of technological singularity: artificial intelligence, quantum computing, automation and the verge of sentient machines. Simultaneously, many essential buildings are now almost completely devoid of human presence. From manufacturing to production, from data storage to fulfillment centres, special economic zones to human exclusion zones – what is the agency of architecture in this epoch? What are its possibilities and affordances? How do we deploy these emergent patterns, behaviours, users and economies to reconceptualise the built environment?
The first aspect will be to systematically observe and document phenomena arising from techno-cultural shifts, and interactions and encounters with machines. This will be followed by narrative construction and form-finding exercises, facilitating the conceptualisation of projects aimed at addressing, emphasising, or speculating on these identified conditions.
The second aspect will be to choreograph these interfaces and interactions, to design additions, augmentations and retrofit buildings into productive entities i.e. ‘farms’ – datacentres, food and energy production, fulfillment centres etc. that explore and articulate how these emergent technologies, machines and subjectivities will reveal new spatial relationships, forms, typologies and tectonics.
There is a peculiar aesthetic and language between the city and technology and the convergence of humans and machines. Imperfect urban and architectural realms and flawed technology. Paradoxical creatures both enigmatic and capricious.
Bachelors Architecture Studio – Ian Nazareth – Mondays and Thursdays, 2.30 - 5.30.
DESIGN STUDIO: Machines Like Me
STUDIO LEADER: Ian Nazareth
DESIGN STUDIO: IN THE ROUND STUDIO LEADER: Amy Muir
In a world where we understand the inherent value of ‘space’, the public realm carries a multitude of roles and responsibilities. It cannot afford to provide one role but needs to fulfill many.
The memorial is typically defined as a structure to support a form of memorialisation denoted through statues, objects, built forms, spaces to occupy. They are located within the public realm defining a particular time and place.
Royal Commissions, a process for undertaking a public inquiry, have instigated the commissioning of memorials for matters that are not concluded but rather are in motion. The memorial not only becomes a place of remembrance but is defined as a political intervention, places to pause, places to provide support, places for education.
Hierarchy is one of the inherent conditions associated with architecture allowing us to read what are the most and least important conditions within space. Historically memorialisation has been governed by hierarchy but in more recent times the memorial has sort to find ways to reduce hierarchy to provide spaces of acknowledgment for all. IN THE ROUND will examine the role of hierarchy not only through the lens of memorialisation but also through the civic building and how one might define and challenge notions of hierarchy when designing within the public realm.
Students will be designing a space of memorialisation with additional facilities associated with education and support. An intervention within the public realm that provides many purposes for many people. The studio will be undertaking investigations into the memory of place and how this informs a language of place through exploring a number of design methodologies.
Students will be engaged with rigorous site, program and precedent analysis through research, collage and drawing, drawing, drawing. Model making will be used as a tool for understanding form and relationships to scale. Students will be working throughout the semester on individual projects but are encouraged to support and learn via their peers.
BA ARCHITECTURE DESIGN STUDIO S2 2024 MONDAY 2.30-5.30PM, THURSDAY 9-12PM AMY MUIR
IN THE ROUND
Intensive-Schedule Studio: DEEP LISTENING: Responses to Country Studio Leader: Beau de Belle
0 Tue 16 Jul Ballot Presentations, 12:30pm - 4:30pm (Refer Schedule)
Mon 22 JulTutorial: Morning + Evening (2)
Wed 24 JulTutorial: Morning + Evening (2)
Thu 25 Jul Tutorial: Morning
FUTURE BLOCKS
RMIT
BACHELORS STUDIO
SEMESTER 2 - 2024
MON & THU 6:30-9:30pm
STUDIO LEADERS
DR JOSHUA LYE & MARY SPYROPOULOS
Due to the imminent population growth, we will continue to build new urban areas at an increasingly high density. New high density developments must engage with the complexities of contemporary practice by generating alternative design models and processes that are capable of responding to different conditions and challenges.
In this context, the studio will be looking at new building blocks for future living types. Students will hybradise building assemblages with notions of co-living, co-working, sharing economies and industrial 4.0 programming within architectural space. Providing an opportunity to wrestle with basic questions of how we live, what kind of spaces we need and want, and how this affects the dynamics between architecture and social inhabitants in our future urban environments.
The studio will be investigating medium scale residential typologies on a speculative site. Investigating potential for future living beyond established models, connecting its design patterns directly to local physics, exponential technologies, construction methods of prefabrication, disruptive patterns, emerging community spaces and social dynamics.
Students will learn about a design systems that are computational and universal through the simplicity of discrete building blocks, connection logics and complex aggregations. Students will explore a platform of architecture that allows for virtually infinite combinatorics and emergence of complex tectonic states through the collective action of underlying elements.
Critically students will gain an understanding of how to design through development of plan, section and its manifestation as architectural space. Students will critically examine historic and current works of architects such as Sou Fujimoto, Moshe Safdie, Jean Renaudie, Daniel Kohler and others that begin to offer rich tectonic models of architectural production. Through these investigations, students will produce proposals for high density, hybridised residential buildings that speculate new ways of future living and working.
Students will be working in teams throughout the semester. Prior knowledge of Rhino and Grasshopper is highly encouraged but not required.
DESIGN STUDIO: Future Blocks
STUDIO LEADERS: Joshua Lye and Mary Spyropoulos
Technomads are potential inhabitants of any given territory. They are ‘techno’ by nature of the economic, technological, and demographic shifts in contemporary life, and ‘nomads’ in their modes of occupation. The technomad is a subject in the post-structuralist and post-humanist tradition, whose decomposition into its surroundings is of more interest to us. They are Derrida’s parasites, Deleuze and Guattari’s nomads, Lyotard’s vagabonds, or Toyo Ito’s ‘Tarzans in the media jungle’.
This semester, we will occupy West Melbourne. We will follow the trajectory of various technomad figures in films and uncover the vibrant forces of multiple sites across this suburb. The marginality of the technomads is precisely their agency, by following their disappearance we will uncover the smooth space of such territory.
The studio is interested in films and maps as both analytical and procedural techniques. It is interested in how the fictionalised worlds projected on digital screens become intertwined with the physical marks left by our earliest ancestors. It is curious about deviant ways of inhabiting landscapes and waterways, and fundamentally subverting traditional hierarchical pastoral modes of contemporary living. Our ecological trajectory can be dead-reckoned, projecting toward an ossification in our means of occupation.
Students will engage in ‘mapping the site’ and ‘mapping onto the site’. They will create short films and large maps, consolidating their findings into a series of formal exquises throughout the first half of the semester. This studio focuses on traversing small sites, uncovering their earthly qualities, manipulating them through moving images and layered drawings, and examining how this informs a ‘geofictional’ approach: ‘geo’ as a concern for ecology, and ‘fiction’ as an insistence on narrative.
The studio asks you to maintain the buoyancy of the technomads in your investigations until arriving at a final site for a large consolidated project. Consider the goal of such undertaking as realising a project that is not just mysterious, perhaps containing some uncertainty or even an element of terror… but hopefully with a touch of fun.
Studio title: Technomads / Studio leader: Hannah Zhu / Teaching time: Monday + Thursday 6-9 pm
Note: first week 25 July Thursday class will be 1hr and a 2-hr site visit will be conducted on Saturday 27 July 3-5 pm in West Melbourne.
DESIGN STUDIO: Technomads
STUDIO LEADER: Hannah Zhu
Chris Buchhorn & Senesios Frangos
Mon & Thurs | 6:00 - 9:00
Muse is a sequel to the BAS studio Odyssey. The basic studio pedagogy leans on Homer’s The Odyssey and its composition. Taking place after the epic events of the Iliad (an established history), the poem is a sequel and further exploration of established events. When procedurally overlayed over the anatomy of the studio and its focus on the city, it suggests that studio outcome can propose a sequel of the city with opportunities to develop a critical reflection on place, culture, and its histories, giving agency to post-events, a counter-narrative to the tabula rasa of a colonised Melbourne urbanity.
The core design question raised in this studio is what is the role of context and elements in architecture. Do they matter? How are they and how can they be deployed in the design of public buildings and the urban realm that can respond to place, revealing or examining hidden narratives for a stronger collective understanding of the city? Can our built environment put a mirror up to place and can it engage, surprise, and/or provoke us?
DESIGN STUDIO: Muse
STUDIO LEADERS: Chris Buchhorn and Senesios Frangos
JACK MURRAY
THE PEQUOD MEETS THE BACHELOR
TYPOLOGY-GALLERY
DESIGN STUDIO: The Pequod Meets the Bachelor
STUDIO LEADER: Jack Murray
SIZE|M-L
This studio will be sited at Jack’s Magazine. This studio will design a gallery. This studio will design everything but a gallery. This studio will investigate conceptual art. This studio will investigate conceptual architecture. This studio will investigate real architecture. This studio will involve workshops. This studio will involve in-class activities. This studio will involve a site visit. This studio will investigate the professional practice of art. This studio will investigate the professional practice of architecture. This studio will investigate the architectural practice of art. This studio will investigate the artistic practice of architecture. This studio is interested in analytic drawing. This studio is interested in hand drawing. This studio is interested in projective drawing. This studio is interested in process. This studio is interested in chance. This studio is interested in accidents. This studio is interested in blackbirds. This studio is interested in machines. This studio is interested in syzygy and clinamen. This studio is interested in dada. This studio is interested in language. This studio is interested in language games. This studio is interested in method. This studio is interested in methodology. This studio is interested in Marcel Duchamp, Elena Filipovic, Mary Kelly, Ewa Partum, Doris Salcedo, Bruce Nauman, Diller + Scofidio, Rosalind Kraus, John Cage, Mona Hatoum, Mary Miss, Concha Jerez, Gabriel Orozco, Joseph Kosuth, et al. MONDAY 2.30-5.30PM THURSDAY 6-9PM CULTURAL-CIVIC
UPPER YARRA 01
Tutor: Claire Scorpo
Mon AM + Thur PM
The Upper Yarra Valley, located approximately 60km east of Melbourne, is renowned for its natural beauty and rich cultural heritage. However, it faces several significant challenges. The region struggles with economic difficulties, limited infrastructure, and environmental issues, most significantly bushfires. Housing affordability is also critical, exacerbated by the rise of shortterm rentals reducing available housing stock, and a lack of diverse housing options for older residents. Additionally, there is a significant amount of unused land, aging infrastructure and building stock that could be revitalised to address some of these issues, as well as an established forestry industry that is in the process of shutting down due to changes in legislation.
In response, RMIT has partnered with the Yarra Ranges Council as part of a working group aimed at addressing these regional challenges and leveraging opportunities.
During the semester, we will engage in detailed site investigations to uncover and understand the existing history and built language of the area. Using detailed drawings, mappings, and physical model making, we will propose design strategies for several abandoned buildings and sites, aiming to make positive contributions to the area. Projects will range in scale from small adaptive interventions to larger urban-sized developments and will explore a range of typologies.
The studio will include a full-day site visit on Thursday 25th July, meetings with the council and local interest groups, and an exhibition to present our work to the community at the end of semester.
There may be costs to the students of up to $50.
DESIGN STUDIO: Upper Yarra 01
STUDIO LEADERS: Claire Scorpo
DESIGN
| STUDIO TITLE
EPHEMERAL MORPHOLOGY | AMALGAMATION
v 2.0
| KEYWORDS
Bottom-up Design Process
Indexical and Non-indexical Design Process
Computational Design
VFX Animation
Physics Engine
Advanced 3D Modelling AI Diffusion Models
| TOOLS
Communications 3 or equivalent of Grasshopper and Rhino experience is required.
No prior experience in Houdini, ZBrush or coding is required.
| RMIT ARCHITECTURE AND URBAN DESIGN
| 2024 S2 – BACHELOR DESIGN STUDIO
| STUDIO LEADER
ALAN KIM
| TIME
MONDAYS & THURSDAYS 18:00
ImagebyRyanJustice&ShaneSong from2023s2EphemeralMorphology|Forces&Field|v1.0
| STUDIO DESCRIPTION
This studio focuses on the intricate relationship between ephemeral forces and their amalgamation and superposition in the world. Its primary objective is to explore the utilisation of digital generative and AI animated processes to create an articulated architectural form. The design process revolves around employing forces as a catalyst for style, environment, and aesthetics, aiming to understand and ground the concepts of ephemerality and permanency within architecture.
The studio seeks to capture ephemeral forces and the interplay of multiple systems within a single scene, using both indexical and non-indexical approaches. The objective is to design a field condition that harmonizes with an ephemeral environment, accomplished by fusing diverse forces to create geometries that transcend blobism.
Throughout the semester, students will develop workflows that facilitate feedback between diverse algorithms in the VFX program Houdini. This approach enables the exploration of the amalgamation and transition between various systems, capturing formal complexity. The studio leverages the power of VFX physics engine simulations to envision architecture in new and innovative ways, moving beyond mere hybrid or collage creation. The goal is to achieve a high level of transition and explore novel design possibilities.
The first half of the semester will focus on the formation of ephemeral abstractions, aiming to unravel methods of capturing ephemeral forces and searching for abnormality. In the second half, the focus will shift towards translating these abstractions into 3D field formations, involving a hands-on, iterative, and messy process in the Royal Botanical Garden, Melbourne.
This studio offers an opportunity for students to transcend the boundaries of traditional architectural design and explore the potential of animated ephemerality and digital generative processes. Through extensive experimentation, iterations, and transformations, students will be challenged to think beyond conventional approaches, fostering the development of innovative design solutions.
Additionally, the studio places a strong emphasis on understanding the principles of morphogenetics and morphodynamics. By integrating these concepts, students will gain insights into how forms can evolve and adapt in response to internal and external forces. This understanding will be critical as they transition from ephemeral abstractions to grounded architectural designs, ensuring that their creations are not only aesthetically compelling but also grounded in robust theoretical frameworks.
| TECTONIC FORMATION LAB
This studio is part of a group of studios and electives run this semester that are aligned with the RMIT Architecture | Tectonic Formation Lab, which will collaborate through combined reviews and symposia.
| GROUP FRAMEWORK
Individual work | week 01 – 05
Group (2) work | week 06 – 14
DESIGN STUDIO: Ephemeral Morphology | Amalgamation
STUDIO LEADERS: Alan Kim
The idea for this studio came from a chapter of Iñaki Ábalos’ book “The good life: A guided visit to the houses of modernity”.
We’ll use his essays Picasso on vacation and Heidegger in his refuge as the launch point of a studio that is directly concerned with philosophy as a tool for understanding our current temporal and spatial circumstances and for fostering an idea of architecture in our time and place. Philosophies of existenitalism and phenomenology as they relate to the architecture of the house, public buildings and our place the city.
The idea is to use these existing philosophies as agents for your idea of architecture, acknowledging that we each exist in time and space, as does the site and the architecture, and each has a cultural, social and political framework. The interweaving of these is what interests me.
We’ll look at particular points along the Punt Road transect of the city from the outskirts of town to the bay.
We’ll take weekly readings from Ábalos, Heidegger and Loos, among others and design each week a building for a particular site that explores and corresponds with this reading. Your weekly response will be both written and drawn.
The weekly projects will amount to a village of components: landscape, apartment/office, other house, school, public toilet, art house, public house...
the existential city
mon and thurs 2:30
simone koch
poster image: oliver griffin-danby location: unknown
“we search unconsciously for rules, outliers or inconsistencies within the framework we have provided for it”
DESIGN STUDIO: the existentialist city
STUDIO LEADER: Simone Koch
Forms of Culture
Bachelor of Architectural Design Hong Kong Travelling Studio Semester 2 2024
This Bachelor Design Studio will examine how Hong Kong’s creative economy has produced cultural precincts and art districts in different urban contexts, from art villages to conversions in industrial commercial buildings and heritage buildings.
We will analyse the ecologies that form around Hong Kong’s cultural spaces and compare them with precedents from Australia and abroad and produce a catalogue of artist precincts that identify how spaces of production, public exhibition and commercial activity intersect. This research will inform a final design proposal in Hong Kong for new gallery spaces and new adjacent programs and speculate of novel approaches for designing urban ecologies around art spaces,
The studio will include a 2 week study tour from Sept 1-16 where students will work closely with directors of Hong Kong based architecture practice, Collective, Betty Ng, Chi Yan Chan and Juan Minguez.
STUDIO LEADERS:
Vicky Lam, RMIT
Lauren Garner, RMIT
+ Betty Ng, Collective Chi Yan Chan, Collective Juan Minguez, Collective
COLLECTIVE is an international architecture firm based in Hong Kong, practicing Architecture, Interior Design, Urban Design, and Exhibition Design, emphasizing research-driven concepts and collaborative methodologies.
www.collective-studio.co ig: @collective_studio
TIMELINE:
Week 3 - 6 , Mondays 2:30 pm - 5:30 pm, Design Hub
Mid Sem Break - Week 7: Sept 1-16
Hong Kong Study Tour- 2 week intensive workshop
Week 9 - 12, Mondays 2:30 pm - 5:30 pm, Design Hub
Week 15, Friday 8th Nov, Exhibition Install
COST:
Students are required to book their own travel and accomodation.
There are 15 x $3000 New Colomob Plan mobility grants available to Australian citizens
See further details in RMIT Global Experiences Website www.outbound.rmit.edu.au
> click “Study tours”
> scroll to “Hong Kong Travelling Studio: Forms of Culture”
DESIGN STUDIO: Hong Kong Travelling
Studio: Forms of Culture
STUDIO LEADER: Vicky Lam & Lauren Garner
International Travelling Studio: FORMS OF CULTURE
Studio Leaders: Vicky Lam and Lauren Garner
WeekDate Activity
0 Tue 16 Jul Ballot Presentations, 12:30pm - 4:30pm (Refer Schedule) 1 Mon 22 Jul No Classes 2 Mon 29 Jul No Classes 3 Mon 5 AugTutorial 4 Mon 12 AugTutorial 5 Mon 19 AugTutorial 6 Mon 26 AugTutorial
Mon 2 SepDay 1
Tue 3 Sep Day 2
Wed 4 SepDay 3 | No Classes
Mid-Semester Break
DESIGN
Thu 5 Sep Day 4
Fri 6 Sep Day 5 | No Classes
Sat 7 Sep Day 6
Sun 8 Sep Day 7 | No Classes
Mon 9 SepDay 8
Tue 10 SepDay 9 | No Classes
Wed 11 SepDay 10
Thu 12 SepDay 11
Fri 13 Sep Day 12 | No Classes
Sat 14 SepDay 13 | No Classes
Sun 15 SepDay 14 8 Mon 16 Sep No Classes 9 Mon 23 SepTutorial
Mon 30 SepTutorial
Mon 7 Oct Tutorial
Mon 14 OctEnd of Semester, Presentation of Final Project
Mon 21 Oct SWOTVAC | No Classes
Sun 3 Nov Folio (incl. Final Project), due by 11:59pm
Fri 8 Nov Exhibition install by 5:00pm
Fri 15 Nov End of Semester Exhibition Opening, at 6pm